Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 21:14:00 Player: KTG-V3 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (630) 3150 Value Destroyed (33001) 33001 Prototype IDs (305) 6100 Alien Tech Used (9) 1800 Bonus (51084) 51084 TOTAL SCORE: 106635 Bonus ------- High Alert Combat Kills 4480 Follower Combat Kills 377 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1828 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1401 Cogmind --------- Core Integrity 327/1600 Matter 184/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Leg Quantum Capacitor Improved Potential Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Assembled Biocell Array Advanced Terrain Scan Processor Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Heavy Regenerative Plating Experimental Force Field > --- WEAPON ----------- Improved Potential Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor High-density Centrium Leg High-density Centrium Leg Advanced Coolant Injector Experimental Coolant Injector Advanced Energy Well Advanced Energy Well Experimental Energy Well Experimental Energy Well Long-range Terrain Scanner Quantum Capacitor Mini Drone Bay Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Null Cannon Improved Potential Cannon [Rating: 245] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Utility 10 | . . . 1 . . . 1 1 . . . 1 . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 869 | 8 12 5 45 . 2 2 46 46 11 4 17 38 6 17 16 50 9 67 15 26 8 4 20 8 12 18 21 48 31 33 55 15 50 71 33 Power 67 | 2 2 1 7 . . . 1 4 . . . 4 . 3 3 2 . 2 . . 1 . . . . 1 4 8 1 5 4 . 1 10 1 Engine 20 | 2 2 1 6 . . . 1 3 . . . 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . . . 1 . . . 2 . 2 1 . . . . . . . . . . . 1 1 . . . . . . . Reactor 38 | . . . . . . . . . . . . 1 . . . 1 . 2 . . 1 . . . . 1 3 7 1 5 4 . 1 10 1 Propulsion 77 | 2 3 . 15 . . . 6 3 . . . 4 . . . 3 . 6 3 3 2 . 2 . . 2 2 1 4 1 2 1 1 7 4 Treads 46 | 2 3 . 12 . . . 6 3 . . . 4 . . . 3 . 4 1 2 . . 2 . . . . . 1 1 1 1 . . . Leg 28 | . . . . . . . . . . . . . . . . . . 2 2 1 2 . . . . 2 2 1 3 . 1 . 1 7 4 Wheel 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 577 | 1 3 3 10 . . . 23 31 7 1 9 21 4 9 5 27 7 59 12 23 5 4 18 8 12 14 15 38 22 27 44 12 45 37 21 Device 451 | . . 2 5 . . . 16 23 6 1 7 16 4 6 2 10 5 36 10 22 3 4 14 6 9 13 15 31 19 26 39 11 42 27 21 Storage 23 | 1 2 . . . . . . . . . 1 . . . . 3 . 3 . . 1 . 1 1 . . . 1 1 1 . . . 7 . Processor 25 | . . 1 . . . . 1 1 1 . 1 2 . . . . . 4 . 1 . . 2 . 2 . . 5 1 . . . . 3 . Hackware 8 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 3 . . Protection 68 | . 1 . 5 . . . 6 7 . . . 3 . 3 3 14 2 11 2 . 1 . 1 1 1 1 . 1 1 . 3 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 148 | 3 4 1 13 . 2 2 16 8 4 3 8 9 2 5 8 18 2 . . . . . . . . 1 . 1 4 . 5 2 3 17 7 Energy Gun 20 | 2 . . . . . . 4 1 . 1 4 4 . . . 2 . . . . . . . . . 1 . . 1 . . . . . . Energy Cannon 33 | . . . 3 . . . . . . . . 2 . . 1 5 1 . . . . . . . . . . 1 3 . 2 1 . 8 6 Ballistic Gun 54 | 1 2 . 6 . 2 1 10 4 2 2 1 3 1 3 5 7 . . . . . . . . . . . . . . . . . 3 1 Ballistic Cannon 16 | . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 3 6 . Launcher 15 | . . . 4 . . 1 2 . 1 . 2 . . 2 1 2 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 3 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 1 . . . 4 3 . . . 1 . . 1 11 . 2 . . 5 . 1 . . 4 1 2 8 1 12 2 . 1 . Corrupted Parts 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . System Corruption 33 | . . . . . . . . 7 . . . 9 . . . . . . . . . . . . . . . . . . . 17 . . . Parts Lost 39 | . . . 4 . . . 1 . . . 1 3 . 2 . 4 . 11 . . . . 6 . . . . 1 . . . . . 3 3 Power 6 | . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 1 Propulsion 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Utility 17 | . . . 1 . . . 1 . . . 1 1 . 1 . 4 . 1 . . . . 3 . . . . 1 . . . . . 1 2 Weapon 11 | . . . 2 . . . . . . . . 2 . . . . . 3 . . . . 3 . . . . . . . . . . 1 . Highest Loss Streak 8 | . . . 2 . . . 1 . . . 1 2 . 1 . 2 . 8 . . . . 3 . . . . 1 . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 98 100 78 100 99 96 92 71 91 92 92 88 91 83 79 81 87 87 74 86 87 88 88 87 87 89 90 86 86 86 87 80 81 Engine 3 | . 14 14 10 11 11 11 9 14 15 15 15 10 6 5 5 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 2 6 6 6 2 . . . . . . . . . . . 1 4 4 4 4 3 1 . Reactor 4 | . . . . . . . . . . . . . . . . 5 6 5 5 5 5 5 5 4 5 5 5 8 9 8 7 8 10 10 10 Treads 12 | . 27 28 29 33 33 33 27 21 15 15 15 19 20 20 20 14 6 3 10 10 4 . 7 10 10 3 . . . 3 4 4 3 2 . Leg 9 | . . . . . . . . . . . . . . . . 6 13 13 11 11 18 22 12 10 10 17 22 22 21 16 16 16 15 15 22 Device 15 | . . 9 10 11 11 11 17 22 23 23 22 12 12 7 6 11 12 11 16 16 16 16 24 14 15 15 20 20 18 19 19 20 18 23 15 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 9 12 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 4 7 6 Processor 4 | . . 3 1 . . . . . . . . 12 13 13 13 4 . 2 . . . . 2 10 10 10 10 7 9 8 8 8 7 . 9 Protection 7 | . 13 1 9 11 11 11 8 6 7 7 7 6 6 7 12 5 6 9 10 11 11 10 7 10 9 9 4 5 3 4 1 3 3 3 2 Energy Gun 1 | . 14 9 . . . . . 7 7 . 6 4 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 7 . . . . . . . . 5 6 5 2 11 19 15 16 17 4 16 14 15 15 13 15 12 12 12 11 11 8 5 4 Ballistic Gun 4 | . 1 . 9 22 1 21 26 14 14 1 14 8 12 13 12 5 . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 1 | . 11 18 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 277 | 13 93 93 101 98 98 99 108 129 123 122 122 135 133 133 130 173 173 179 179 179 179 179 183 177 191 186 188 225 220 220 242 234 239 277 194 Greatest Support 188 | 40 40 40 60 60 60 60 60 95 95 95 95 135 135 135 135 135 60 95 80 60 120 120 140 60 60 120 148 148 148 148 120 120 120 188 188 Greatest Overweight (x) 6 | . 2 2 6 1 1 1 1 1 1 1 1 1 . . . 2 2 5 2 2 2 1 6 2 3 2 2 1 1 2 2 2 2 2 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 1 1 . . . . . 2 1 2 2 1 1 2 2 2 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 24 19 Most Carried 25 | 8 22 25 25 25 25 25 25 25 22 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 23 | 4 18 24 24 25 24 25 24 24 21 22 24 24 25 24 24 23 24 24 24 24 24 24 23 24 24 24 24 24 24 24 24 24 24 16 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 22 25 25 25 25 25 25 22 22 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 20 5 Class Distribution -------------------- 36% | Golem 14% | Generator-Gunner 14% | Mutant 11% | Tank 8% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Testing Skirmisher | -2/Research Alien-Skirmisher | -2/Quarantine Scavenger-Skirmisher | -2/Section 7 Generator-Skirmisher | -1/Access Generator-Gunner | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 15919 | 284 434 167 1144 . 45 177 1438 789 703 . 687 686 89 571 158 845 130 906 291 415 . 182 263 47 263 170 260 480 335 355 562 223 554 2027 239 Remotely 5659 | . . . . . . . 403 579 229 . 204 343 51 226 . 388 10 130 118 165 . . 20 . 130 . . 99 94 189 167 78 534 1502 . Salvage Created 38898 | 135 526 230 2032 . . 282 1949 849 383 . 669 1171 123 876 . 1632 895 4083 283 866 . 279 2930 71 262 799 972 1856 467 1197 1344 1080 1201 8331 1125 Parts 1724 | 5 49 10 125 . . 14 103 45 9 . 28 47 6 42 . 63 47 204 10 32 . 22 138 3 14 37 34 81 29 66 71 43 73 251 23 Haulers Intercepted 22 | . 2 . 5 . . . 6 1 . . . 1 . . . . . 1 . . . . 1 . . . . 3 . 1 . 1 . . . Recyclers Shooed 10 | . 2 . 4 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 232 | . . . . . . . . . 9 . 27 . 8 38 1 . 47 . 9 20 . 22 . 3 14 . 34 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 531 | . 12 6 36 . . 6 31 14 5 . 15 18 3 20 . 52 16 57 7 11 . 6 33 1 4 13 12 15 4 12 16 11 18 52 25 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 105 | . 9 2 7 . . 2 29 14 3 . 10 10 2 8 . 9 . . . . . . . . . . . . . . . . . . . Cannons 337 | . 3 4 14 . . . . . . . . 6 1 6 . 7 16 57 7 11 . 6 32 1 4 13 12 15 4 12 15 10 18 49 14 AOE 73 | . . . 14 . . 4 2 . 2 . 5 . . 5 . 33 . . . . . . . . . . . . . . . . . . 8 Classes Destroyed 29 | 2 6 . 5 . . 1 . 2 . . 1 . 1 1 . 4 1 . . 1 . . 1 . . 1 . . . . 1 . . 1 . Worker 19 | . . . 3 . . 2 3 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 7 . Builder 16 | . 2 . 8 . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . 2 . . Tunneler 7 | 2 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Hauler 22 | . 2 . 5 . . . 6 1 . . . 1 . . . . . 1 . . . . 1 . . . . 3 . 1 . 1 . . . Recycler 25 | 1 1 . 4 . . 2 3 1 . . . . . . . . . 2 . . . . 4 . . . . 1 1 1 . . 1 3 . Minesweeper 6 | . . . . . . . . . . . 2 . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Drone 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Watcher 35 | . 2 . 3 . . . 3 . . . . 1 . . . . . 5 . . . . 3 . . . . 4 2 3 2 . 3 4 . Swarmer 72 | . 9 . 8 . . 4 7 . . . 10 . 3 8 . . 1 4 5 1 . . . . . 3 . . . . 3 . 6 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 142 | . 3 6 17 . . . 13 7 4 . 4 7 . 5 . . 5 19 1 3 . . 6 . 2 2 10 3 . 3 . 7 1 14 . Brawler 11 | . . . 2 . . . 1 . . . . . . 1 . . . 3 . . . . . . . . 1 . . . . . . 3 . Duelist 12 | . . . 2 . . . 1 . . . . . . 2 . . 1 3 . 1 . . . . . . . . . . . . . 2 . Sentry 49 | . . . 7 . . . 8 1 . . . 2 . 2 . . 2 7 1 1 . . 4 1 . . 1 4 . 2 . 1 . 5 . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 48 | . . . . . . 2 1 . 1 . . 6 . . . . 3 5 . 2 . 2 6 . . 4 . 2 . . 2 . . 12 . Programmer 92 | . . . . . . . . 4 . . 1 3 . 1 . . 2 15 . . . 2 15 . 2 1 . 4 4 7 10 2 11 8 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . Behemoth 4 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 1 . Thug 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 36 | 2 5 2 6 . . 6 6 2 2 . 4 5 3 4 . 36 5 6 5 3 . 2 8 1 2 4 4 6 2 4 5 4 8 17 8 Combat Bots Only 34 | . 5 2 4 . . 4 5 2 2 . 4 4 3 4 . 34 5 6 5 3 . 2 5 1 2 4 4 5 2 3 5 4 6 10 8 Max Kills in Single Turn 14 | 1 2 1 5 . . 3 2 1 2 . 2 1 1 3 . 14 2 3 1 1 . 1 2 1 1 1 1 2 2 2 2 1 2 2 3 Gunslinging 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . . . 4 . . 3 1 . 2 . 2 . . 3 . 14 . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2942 | . 72 29 131 . . 20 136 85 26 . 67 152 10 88 . 90 50 315 17 44 . 14 233 . 4 188 36 48 18 29 95 62 90 401 392 Missed 938 | . 23 7 32 . . 7 43 28 6 . 11 39 4 21 . 23 6 83 7 11 . 4 89 . 1 78 14 21 5 7 27 23 25 141 152 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Damage Taken 32983 | . 402 387 1792 . . 161 1069 694 242 . 629 1357 50 1029 . 1808 719 4637 145 459 . 137 3142 . 25 1326 171 348 159 251 1016 599 924 4833 4472 Core 2493 | . 17 40 214 . . 8 53 85 45 . 57 51 . 98 . 165 25 388 . 35 . 8 281 . 9 176 14 . . 13 137 60 . 109 405 Absorbed by Shields 12084 | . . . . . . . 273 212 90 . 224 396 52 268 . . . 25 . . . . . . 27 724 185 319 142 264 794 399 637 3642 3411 Reduced by Siege Mode 470 | . . . . . . . . . 13 . 7 60 . 52 . 45 25 14 . . . . . . . . . . . 13 45 . 12 184 . Redirected to Core 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 37 . . . Redirected to Shielding 605 | . . . . . . . . . . . . . . . . 198 . 260 9 25 . . 85 . . 28 . . . . . . . . . Ignored by Resistances 1938 | . . . . . . . . . . . . . . . . . 149 414 32 94 . 27 627 . 11 374 75 135 . . . . . . . Regen/Repaired (Parts) 9038 | . 185 . 835 . . . 335 102 . . . . . . 1224 . . 152 . . . . . . . 81 . . . . . 225 426 4269 1204 Core Remaining (%) 69 | 100 . 77 . . . 44 90 . . . 73 . . . . . 60 . . . . 56 . . . . 58 . 100 . . 85 . . 20 Volleys Fired 1998 | 6 52 22 139 . . 12 109 57 14 . 40 62 16 59 . 71 31 159 18 38 . 16 104 12 18 41 50 51 38 47 54 36 62 422 142 Largest 4 | 2 2 2 2 . . 2 3 3 3 . 3 3 3 3 . 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 4 4 1 Hottest 330 | 90 85 85 95 . . 46 112 112 126 . 183 198 145 148 . 153 75 75 75 75 . 75 75 75 75 75 75 75 75 75 75 94 186 330 200 Shots Fired 4270 | 12 94 42 272 1 . 23 319 167 43 1 95 155 27 125 . 156 92 349 53 115 . 51 251 37 56 113 134 120 63 102 102 72 133 753 142 Gun 1062 | 12 64 19 104 1 . 20 314 167 41 1 91 93 11 69 . 55 . . . . . . . . . . . . . . . . . . . Cannon 3170 | . 30 23 160 . . . . . . . . 62 16 51 . 90 92 349 53 115 . 51 251 37 56 113 134 120 63 102 102 72 133 753 142 Launcher 38 | . . . 8 . . 3 5 . 2 . 4 . . 5 . 11 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1108 | 4 49 23 156 1 . 20 309 111 28 1 71 61 11 69 . 55 . . . . . . . . . . . . . . . . 26 113 . Thermal 3079 | 8 45 19 108 . . . 5 56 13 . 20 94 16 51 . 78 92 349 53 115 . 51 251 37 56 113 134 120 63 102 102 66 107 617 138 Explosive 38 | . . . 8 . . 3 5 . 2 . 4 . . 5 . 11 . . . . . . . . . . . . . . . . . . . Electromagnetic 45 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . 6 . 23 4 Robot Hit Streak 81 | 5 10 8 25 . . 10 32 24 19 . 13 27 5 33 . 21 11 23 13 29 . 35 42 7 13 23 52 79 39 41 17 21 24 81 12 Robot Miss Streak 5 | 1 5 3 4 . . 3 4 3 4 . 5 3 1 3 . 2 3 3 2 2 . 1 2 . 1 2 . 2 1 2 3 1 1 4 4 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 141 Shots Hit Robots 2612 | 9 54 26 179 . . 10 198 123 33 . 65 103 9 69 . 110 44 212 23 72 . 17 152 2 10 60 49 77 22 54 52 46 68 560 104 Core Hits 1257 | 5 27 14 85 . . 14 82 36 15 . 36 49 5 38 . 121 22 92 8 23 . 8 61 2 6 26 23 44 11 25 24 25 29 222 79 Critical Kills 11 | . . . . . . . . 2 . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . 3 2 Critical Parts Destroyed 6 | . 1 . . . . . 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | 1 4 3 2 . . . 1 4 1 . 2 3 . 1 . 4 . . . . . . . . . . . . . . . . . 7 2 Burn 8 | 1 3 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 3 2 Destroy 9 | . 1 . 1 . . . 1 3 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Blast 6 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks 28 | . . . . . . . . 3 2 . 4 . . . 1 10 . . . . . . . . . . . . . . 8 . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Impact 10 | . . . . . . . . 3 2 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 119731 | 99 741 391 4186 . . 388 3546 2342 835 . 1739 2579 227 2214 . 6649 2242 10379 960 2940 . 750 7611 84 476 3224 2160 3810 1252 2770 2605 2043 3577 27226 19686 Guns 11809 | 99 442 137 1015 . . 129 3232 2342 393 . 924 1308 136 923 . 729 . . . . . . . . . . . . . . . . . . . Cannons 93498 | . 299 254 1965 . . . . . . . . 1271 91 872 . 2503 2242 10379 960 2940 . 750 7611 84 476 3224 2160 3810 1252 2770 2342 2043 3556 27226 12418 Explosions 13278 | . . . 1206 . . 259 314 . 270 . 475 . . 419 . 3067 . . . . . . . . . . . . . . . . . . 7268 Melee 1125 | . . . . . . . . . 172 . 340 . . . . 350 . . . . . . . . . . . . . . 263 . . . . Ramming 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . Kinetic 16817 | 26 386 254 1560 . . 129 3198 1498 162 . 586 623 136 923 . 729 . . . . . . . . . . . . . . 263 . 561 5783 . Thermal 95395 | 73 355 137 1548 . . . 34 844 231 . 338 1956 91 872 . 2307 2242 10379 960 2940 . 750 7611 84 476 3224 2160 3810 1252 2770 2342 1939 2995 21095 19580 Explosive 5641 | . . . 923 . . 259 314 . 270 . 475 . . 419 . 2981 . . . . . . . . . . . . . . . . . . . Electromagnetic 995 | . . . 155 . . . . . . . . . . . . 282 . . . . . . . . . . . . . . . 104 . 348 106 Impact 512 | . . . . . . . . . 172 . 340 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 350 | . . . . . . . . . . . . . . . . 350 . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . 5 5 5 5 . 11 11 11 13 10 6 6 6 . 2 17 17 17 17 17 2 2 3 3 . 3 6 3 7 21 10 29 . Average Corruption 8 | . . . 4 5 5 5 . 4 11 11 12 7 6 6 6 . 1 10 17 17 17 17 1 2 2 3 . 2 4 1 2 15 3 15 . Corruption Purged 39 | . . . . . . . . . . . . 5 . . . . . . . . . . 5 . . . . . . . . . . 29 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1082 | . . . 59 3 25 8 . 34 80 8 77 46 25 41 2 . 24 121 80 95 21 66 6 32 40 1 . 9 25 6 30 26 15 77 . Message Errors 283 | . . . 12 1 4 2 . 10 21 2 11 12 8 11 1 . 8 24 26 26 13 22 1 7 9 1 . 4 8 2 9 6 4 18 . Matter Fused 250 | . . . 16 . 6 3 . 7 15 3 27 12 2 6 . . 5 38 20 15 2 10 4 8 11 . . 4 4 . 4 5 3 20 . Heat Flow Errors 126 | . . . 7 . 5 . . 3 13 . 12 6 5 6 1 . 1 17 8 9 3 5 . 3 8 . . . 3 1 1 2 3 4 . Energy Discharges 112 | . . . 7 1 3 . . 4 4 . 6 4 2 7 . . 3 14 7 10 1 9 . 3 5 . . . 3 . 6 1 2 10 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Parts Fused 14 | . . . 1 . 1 . . . . . 3 . . 2 . . 1 . 2 2 . . . . . . . . . . 2 . . . . Data Loss (minor) 127 | . . . 8 . 4 1 . 6 15 1 12 7 2 3 . . 4 10 6 12 2 10 . 6 4 . . . 2 2 4 3 . 3 . Data Loss (major) 46 | . . . 2 . 2 . . 1 3 . 2 2 1 1 . . . 3 3 6 . 3 . 4 1 . . 1 1 1 1 3 1 4 . Misfires 56 | . . . 5 1 . 2 . 1 6 1 2 . 2 1 . . 1 5 4 8 . 5 1 1 2 . . . 2 . 2 1 1 2 . Alerts 23 | . . . . . . . . 1 2 1 1 1 3 2 . . 1 4 2 4 . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 41 | . . . 1 . . . . 1 1 . 1 2 . 2 . . . 4 2 2 . 2 . . . . . . 2 . 1 4 1 15 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4000 | . 9 . 10 . . 7 . . 130 . 192 31 . 5 . 369 189 487 148 118 . 31 242 . 6 102 58 226 123 181 55 82 158 733 308 Projectiles 3313 | . 9 . 3 . . . . . . . . 31 . 4 . 108 189 487 148 118 . 31 242 . 6 102 58 226 123 181 55 82 158 733 219 Explosions 295 | . . . 7 . . 7 . . 3 . . . . 1 . 188 . . . . . . . . . . . . . . . . . . 89 Melee 392 | . . . . . . . . . 127 . 192 . . . . 73 . . . . . . . . . . . . . . . . . . . Knockbacks 47 | . 7 3 8 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 3 23 . Impact 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . 6 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 23 . Secondary 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 292 | . . . 145 . . . 34 . . . . . . 53 . 60 . . . . . . . . . . . . . . . . . . . Shots 9 | . . . 4 . . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 377 | 80 264 303 248 . 235 . 7 278 282 . 247 377 220 237 142 255 65 269 268 246 231 203 . 228 241 . . . 149 215 274 156 330 328 284 Average Temperature 76 | 40 65 95 51 . 94 . 4 102 98 . 84 80 69 61 77 82 27 68 93 78 97 87 . 103 92 . . . 66 27 80 27 120 70 46 Received Heat Transfer 4238 | . 24 204 423 . . . 488 294 111 . 45 125 . 190 . 362 117 926 18 90 . . 276 . . 62 35 27 . 29 46 68 12 258 8 Effects 7 | . . . . . . . . 4 . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 70 | . . . . . . . . . 2 . 5 8 1 7 . 8 2 3 . . . . . . . . . . . 5 5 4 7 13 . Total Turns 1174 | . . . . . . . . . 27 . 38 225 9 131 . 113 26 39 . . . . . . . . . . . 77 60 24 87 318 . Longest Duration 119 | . . . . . . . . . 19 . 10 119 9 52 . 38 14 18 . . . . . . . . . . . 44 30 7 34 98 . Robots Corrupted 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 2 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 2 1 Parts Fried 15 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 8 3 Impact Corruptions 13 | . . . . . . . . . 7 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . 1 . . . . . . . . 3 . 1 . . . . . . . . 1 . . . . . . . . . . 3 2 Combat Hostiles 10 | . . . 1 . . . . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . 3 2 Parts Melted 69 | . . . 6 . . . 1 1 2 . 1 17 . 1 . . 2 4 . 2 . . 6 . 1 . 3 3 2 4 1 1 3 6 2 Heat Transferred 56376 | 284 1258 555 3097 . . . 74 1701 525 . 775 3404 111 1036 . 1254 1175 5433 550 1650 . 400 3950 50 250 1636 1225 2075 650 1450 1125 1025 1475 10831 7352 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1394 | 15 273 115 811 313 . 207 693 442 . . . 294 . . . . . 1394 . . . . 733 . . . . 453 298 222 471 555 619 1211 . Initial 324 | . 9 . 1 313 . . 80 315 . . . 42 . . . . . 150 . . . . 150 . . . . 81 150 . 83 178 282 324 . Average 291 | 9 65 38 274 313 . 159 267 276 . . . 152 . . . . . 551 . . . . 413 . . . . 221 123 90 320 352 346 888 . Maximum Alert Level 5 | . 1 . 3 1 . 1 2 2 . . . 1 . . . . . 4 . . . . 3 . . . . 2 1 1 2 2 2 5 . Low Security (%) 34 | 100 89 100 51 . . 44 52 10 . . . 68 . . . . . 26 . . . . 19 . . . . 47 69 90 2 4 9 . . Level 1 21 | . 10 . 15 100 . 55 16 82 . . . 31 . . . . . 10 . . . . 15 . . . . 45 30 9 84 55 67 . . Level 2 13 | . . . 23 . . . 30 6 . . . . . . . . . 26 . . . . 58 . . . . 6 . . 12 40 23 1 . Level 3 5 | . . . 8 . . . . . . . . . . . . . . 25 . . . . 7 . . . . . . . . . . 4 . Level 4 16 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . 58 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 2 . 6 . . . 4 8 . . . 5 . . . . . 21 . . . . 11 . . . . 2 1 5 6 5 5 4 . Investigation 13 | . 1 . 3 . . . 1 1 . . . 1 . . . . . 5 . . . . 1 . . . . . . . . . . . . Extermination 39 | . . . . . . . . 2 . . . 3 . . . . . 8 . . . . 7 . . . . 2 1 3 5 2 4 2 . Reinforcement 18 | . 1 . 1 . . . 2 1 . . . 1 . . . . . 3 . . . . 3 . . . . . . 2 . 3 1 . . Assault 9 | . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . 2 . Garrison 6 | . . . . . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 32 | . . . 2 . . . 2 . . . . . . . . . 1 1 . . . . 1 . . 2 . 1 . . . 1 . 21 . Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 32 . Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 32 . Times Spotted 706 | . 22 8 63 . . 7 45 19 5 . 18 21 4 20 . 59 14 71 7 9 . 5 35 . 4 60 13 19 6 13 17 17 24 62 39 Peak Tracking Total 37 | . 3 2 5 . . 5 7 6 4 . 4 4 4 5 . 37 5 9 5 3 . 1 5 . 2 15 5 4 3 2 5 8 6 6 5 Tactical Retreats 35 | . 3 . 4 . . 1 3 . . . 2 . . 2 . 3 . 3 . 1 . . 1 . . 6 1 . 1 . . 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . . . 4 . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . 1 . 3 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . . . . . 17 . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . 3 3 2 2 2 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 49 | . 2 . 2 . . . 4 . . . . . . . . 3 1 5 . 2 . . 2 . . 2 . 1 5 . 10 3 . 3 4 Max in Single Turn 2 | . 1 . 2 . . . 1 . . . . . . . . 1 1 1 . 1 . . 1 . . 1 . 1 1 . 1 1 . 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 110 | . 8 . 15 . 1 . 14 10 . 4 . 8 1 . . . . 19 2 . 4 . 3 1 . 1 . 2 4 . 9 1 2 1 . Terminals 62 | . 7 . 10 . . . 8 6 . . . 6 . . . . . 8 1 . . . 1 . . . . 2 3 . 6 1 2 1 . Fabricators 7 | . . . . . . . . 1 . . . 1 . . . . . 4 . . . . 1 . . . . . . . . . . . . Repair Stations 11 | . 1 . 2 . . . 2 1 . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . . . . Recycling Units 6 | . . . 1 . . . 2 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Total Hacks 334 | . 28 . 57 . 23 . 48 23 . 28 . 22 1 . . . . 52 2 . 17 . 5 1 . 1 . 3 6 . 11 1 4 1 . Successful 203 | . 17 . 28 . 23 . 32 7 . 28 . 8 1 . . . . 27 2 . 17 . 4 1 . 1 . 1 2 . 1 1 1 1 . Failed 131 | . 11 . 29 . . . 16 16 . . . 14 . . . . . 25 . . . . 1 . . . . 2 4 . 10 . 3 . . Catastrophic 30 | . 1 . 8 . . . 2 4 . . . 3 . . . . . 5 . . . . . . . . . 1 1 . 4 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 8 . 12 . . . 15 5 . . . 8 . . 5 . . 14 . . . . 1 . . 1 . . . . 2 1 1 . . Terminals 141 | . 20 . 26 . . . 24 14 . . . 14 . . . . . 19 1 . . . 1 . . . . 3 5 . 8 1 4 1 . Fabricators 22 | . . . . . . . . 2 . . . 5 . . . . . 13 . . . . 2 . . . . . . . . . . . . Repair Stations 50 | . 8 . 14 . . . 15 4 . . . . . . . . . 7 . . . . . . . . . . 1 . 1 . . . . Recycling Units 18 | . . . 6 . . . 6 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 11 . . . 2 . . . . 3 . . . . . 5 . . . . 2 . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . Terminal Hacks 122 | . 12 . 7 . 23 . 11 2 . 28 . 4 1 . . . . 7 2 . 17 . . 1 . 1 . 1 2 . 1 . 1 1 . Record 41 | . . . . . 23 . . . . 11 . . . . . . . . 1 . 5 . . . . . . . . . 1 . . . . Part Schematic 18 | . 2 . . . . . 1 . . 10 . 1 . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . Branch Access Points 4 | . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Locate Traps 6 | . 1 . . . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . 1 . . . . . 6 . . . . 2 . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 36 | . 5 . 12 . . . 13 2 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 19 | . 3 . 6 . . . 7 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair 17 | . 2 . 6 . . . 6 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 7 . . . 1 . . . . 1 . . . . . 4 . . . . 2 . . . . . . . . . . . . Insert Component 11 | . . . 5 . . . 1 . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . . Analyze 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . 1 . . . 6 3 . . . 2 . . . . . 5 . . . . . . . . . . . . . 1 . . . Terminals 8 | . . . . . . . 2 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 7 | . . . . . . . 2 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 4 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 8 . 13 . . . 12 10 . . . 8 . . . . . 17 . . . . 3 . . . . 2 4 . 8 . 2 . . Full Trace Events 12 | . 3 . 1 . . . . 1 . . . 1 . . . . . 5 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 2 . 1 . . . 1 . . 10 . 1 . . 15 . . 2 . . 4 . . . . . . . . . . . . . . Parts Built 8 | . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 155 | . . . . . . . . . . . . . . . . . . 119 . . . . 36 . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . . 22 . . . . 6 . . . . . . . . . . . . Parts Repaired 17 | . 2 . 6 . . . 6 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 716 | . 62 . 339 . . . 223 16 . . . . . . . . . 76 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 9 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 1 . . 1 . . 4 . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 16 | . . 5 . . . . . . . . . . . 1 2 . 1 . . 4 . . . . . 1 . . . . . 1 . 1 . Largest Group 5 | . . 5 5 . . . . . . . . . . 1 2 2 1 . . 4 2 2 . . . 1 . . . . . 1 . 1 . Highest-Rated Group 192 | . . 81 81 . . . . . . . . . . 32 192 192 30 . . 91 37 37 . . . 68 . . . . . 45 . 65 . Highest-Rated Ally 96 | . . 31 31 . . . . . . . . . . 32 96 96 30 . . 31 20 20 . . . 68 . . . . . 45 . 65 . Total Orders 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 EXPLORE 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 100 | . . 5 46 . . . . . . . . . . 2 . 36 . . . 9 . . . . . 2 . . . . . . . . . Total Damage 1393 | . . 105 372 . . . . . . . . . . 79 . 501 . . . 177 . . . . . 159 . . . . . . . . . Kills 12 | . . 2 4 . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . . . . . . 1 . 2 . 1 1 2 . 2 . 1 2 . 2 . 2 1 . . . . . . . . . . Drone Launches 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 76821 | 125 2576 1972 4457 163 1071 291 3125 1732 2089 238 2118 2131 752 1456 3448 6835 2639 4069 1795 2250 547 1524 2001 2028 1985 1513 3157 1216 963 1040 2278 527 1288 10873 549 Spaces Moved 30295 | 55 825 585 1278 66 427 102 934 550 801 95 788 848 438 713 2067 3097 1045 1147 530 926 153 560 517 646 858 565 1354 545 436 402 1036 172 358 5136 240 Core 13 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 12639 | 51 825 585 1195 66 427 102 934 550 801 95 788 848 438 713 2067 1765 . . . . . . 1 . . . . . . . . 53 229 106 . Legs 17560 | . . . . . . . . . . . . . . . . 1332 1045 1147 530 926 153 560 516 646 858 565 1354 545 436 402 1036 119 129 5030 231 Wheels 83 | . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 175 250 250 250 250 245 245 245 245 160 160 160 160 160 210 183 210 210 183 185 135 210 210 175 172 176 176 175 175 180 180 113 50 Average Speed 202 | 152 261 320 265 250 250 250 250 248 245 245 245 196 160 160 160 181 210 206 210 210 200 185 218 210 210 188 176 176 176 181 180 215 255 181 122 Slowest Speed 480 | 160 320 320 480 250 250 250 250 250 245 245 245 245 160 160 160 240 210 300 226 210 210 186 410 210 240 210 228 176 177 228 230 295 295 295 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 58 | 5 94 88 94 17 64 19 76 17 79 70 81 21 61 80 84 93 96 41 65 93 60 63 16 69 89 71 91 20 63 14 81 10 12 95 23 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 9 | . . . . . 1 . . . . 1 . . . . 2 . 1 . . . 3 1 . . . . . . . . . . . . . Known Exits Taken 19 | . . 1 1 . . . . 1 . . . 1 . . . . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 1 . . 1 1 1 1 . 1 1 1 . 1 1 1 1 . . 1 . 1 . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . . . . . . 1 . 2 . 3 2 2 . 5 . 1 5 . 2 . 2 3 . 3 . . . . . . . . Spaces Dug 387 | . . . 17 . . 6 . 3 . . . 7 3 7 . . 3 31 12 10 . 9 37 18 30 11 49 11 17 19 18 6 19 16 28 Terrain Destroyed 1675 | . . . 64 . . 32 27 6 15 . 30 20 13 52 . 21 38 147 31 55 . 35 79 34 46 38 83 28 28 33 39 17 51 105 508 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 934 | . . . . . . . 1 3 . . . 20 13 24 . 13 38 109 31 43 . 35 79 34 46 38 83 28 28 33 39 17 51 105 23 AOE 738 | . . . 64 . . 32 26 . 15 . 30 . . 28 . 8 . 38 . 12 . . . . . . . . . . . . . . 485 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 42948 | 81 1154 645 2097 65 432 117 1488 804 896 101 898 1195 467 934 2210 4189 1430 2602 1181 1165 398 1016 1213 1293 995 928 2019 727 577 633 1353 286 637 6260 462 Wait 8529 | 6 236 25 559 . . 2 349 102 65 . 38 202 4 128 101 826 298 1131 598 108 222 424 460 614 100 282 566 24 33 125 130 52 150 540 29 Move 30258 | 54 824 584 1277 65 426 101 933 549 800 94 787 847 437 712 2066 3096 1044 1146 529 925 152 559 516 645 857 563 1353 544 435 401 1035 171 357 5135 239 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 358 | 7 18 4 30 . 1 . 17 10 1 . 6 14 . 6 8 57 7 26 2 9 2 1 41 2 2 2 5 13 6 3 14 4 2 30 8 Fast Attach 341 | 6 4 2 13 . 2 . 19 20 2 3 3 18 4 3 10 16 5 29 6 10 8 4 16 5 4 10 10 23 14 7 29 2 6 22 6 Attach 89 | . . . 6 . . . 4 4 . . 2 5 . 5 1 17 4 9 . . 1 . 1 . . . . 9 2 1 1 2 2 9 4 Detach 41 | . . . . . . . . 3 . . . 1 . 2 . 8 3 2 . . 2 . . . . . . 7 3 1 4 1 1 3 . Swap 447 | 2 8 3 26 . . 2 23 22 9 1 12 15 2 9 5 17 . 29 9 16 . . 3 3 8 8 12 16 15 25 26 11 42 43 25 Drop 782 | . 12 5 47 . 3 . 34 34 3 3 6 31 4 6 18 69 21 71 19 26 11 12 72 12 6 18 23 40 31 13 52 7 13 51 9 Fire 1998 | 6 52 22 139 . . 12 109 57 14 . 40 62 16 59 . 71 31 159 18 38 . 16 104 12 18 41 50 51 38 47 54 36 62 422 142 Melee 28 | . . . . . . . . 3 2 . 4 . . . 1 10 . . . . . . . . . . . . . . 8 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 . . . 4 . Rewire 58 | . . . . . . . . . . . . . . 4 . . 17 . . 33 . . . . . 3 . . . . . . . 1 . Trap 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 16) 1145 | -10/Materials | Discovered new exit (range 16) 1745 | -10/Materials | Discovered new exit (range 17) 2264 | -10/Materials | Repaired Lgt. Treads 2301 | -10/Materials | Repaired Broken Lgt. Cannon 2702 | -10/Materials | Entered Mines 3229 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3242 | -10/Mines | Found Prototype Device 3390 | -10/Mines | Discovered new exit (range 6) 3438 | -10/Mines | Build established: Scavenger-Mutant 3454 | -10/Mines | Learned 2 Materials zone layouts 3649 | -10/Mines | Discovered new exit (range 10) 3918 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4015 | -10/Mines | Discovered new exit (range 8) 4182 | -10/Mines | Identified exit to Subcaves 4487 | -10/Mines | Build established: Mutant 4671 | -10/Mines | Identified exit to Materials 4674 | -10/Mines | Entered Materials 4674 | -9/Materials | Accompanied by 5 allies 4674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4679 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5494 | -9/Materials | Identified Exp. Sensor Array 5548 | -9/Materials | Identified exit to Mines 5566 | -9/Materials | Discovered new exit (range 3) 7035 | -9/Materials | Discovered new exit (range 16) 7874 | -9/Materials | First assault squad dispatched 8054 | -9/Materials | Repaired Arm. Treads 8106 | -9/Materials | Repaired Imp. Assault Rifle 8268 | -9/Materials | Core integrity fell below 50% 8329 | -9/Materials | Discovered new exit (range 17) 8913 | -9/Materials | Repaired Broken Exp. Sensor Array 8952 | -9/Materials | Repaired Arm. Treads 8992 | -9/Materials | Repaired Arm. Treads 9031 | -9/Materials | Repaired Imp. Light Armor Plating 9131 | -9/Materials | Entered Mines 9132 | -9/Mines | Met a Derelict bent on vengeance 9284 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9284 | -9/Mines | Discovered new exit (range 5) 9294 | -9/Mines | Entered Exiles 9358 | -9/Exiles | Met 8R-AWN 9400 | -9/Exiles | Met EX-HEX 9498 | -9/Exiles | Met EX-BIN 9548 | -9/Exiles | Met EX-DEC 9560 | -9/Exiles | Learned location of Zion (-6) 9745 | -9/Exiles | Discovered new exit (range 14) 10330 | -9/Exiles | Discovered new exit (range 15) 10365 | -9/Exiles | Entered Mines 10485 | -8/Mines | Discovered new exit (range 7) 10656 | -8/Mines | Entered Materials 10656 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10954 | -8/Materials | Build established: Tank 12687 | -8/Materials | Repaired Med. Armor Plating 12720 | -8/Materials | Repaired Shield Generator 12766 | -8/Materials | Repaired Gauss Rifle 12820 | -8/Materials | Garrison activated, responded to threat 13133 | -8/Materials | Repaired Med. Armor Plating 13185 | -8/Materials | Repaired Imp. Assault Rifle 13219 | -8/Materials | Repaired Rocket Launcher 13726 | -8/Materials | Discovered new exit (range 16) 13781 | -8/Materials | Entered Factory 13781 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14209 | -7/Factory | Repaired Med. Armor Plating 14861 | -7/Factory | Garrison activated, responded to threat 15017 | -7/Factory | Garrison activated, responded to threat 15033 | -7/Factory | Cargo convoy interrupted 15149 | -7/Factory | System corruption reached 10% 15168 | -7/Factory | Discovered new exit (range 25) 15400 | -7/Factory | Identified exit to Lower Caves 15513 | -7/Factory | Entered Lower Caves 15514 | -7/Lower Caves | Encountered a Warlord checkpoint 16372 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17110 | -7/Lower Caves | Discovered new exit (range 7) 17602 | -7/Lower Caves | Entered Data Miner 17604 | -7/Data Miner | Discovered new exit (range 6) 17651 | -7/Data Miner | Met Data Miner 17697 | -7/Data Miner | Learned location of Section 7 (-2) 17697 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17741 | -7/Data Miner | Received God Mode back door access code from Data Miner 17840 | -7/Data Miner | Entered Proximity Caves 18963 | -6/Proximity Caves | Learned Factory emergency access door positions 19007 | -6/Proximity Caves | Learned 8 Factory zone layouts 19595 | -6/Proximity Caves | Spotted B-75 Beast 19885 | -6/Proximity Caves | Discovered new exit (range 7) 19958 | -6/Proximity Caves | Entered Factory 19958 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19959 | -6/Factory | Identified exit to Factory 20253 | -6/Factory | Build established: Gunner 20462 | -6/Factory | Identified exit to Lower Caves 20515 | -6/Factory | System corruption reached 10% 21037 | -6/Factory | Build established: Scavenger-Gunner 21974 | -6/Factory | Build established: Gunner 22089 | -6/Factory | Entered Lower Caves 22096 | -6/Lower Caves | Learned Factory stockpile data 22555 | -6/Lower Caves | Encountered a Warlord checkpoint 22826 | -6/Lower Caves | Discovered new exit (range 7) 22841 | -6/Lower Caves | Entered another Lower Caves area 22885 | -6/Lower Caves | Discovered exit to Factory (range 14) 22928 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 23024 | -6/Lower Caves | Spotted B-75 Beast 23053 | -6/Lower Caves | Destroyed B-75 Beast 23232 | -6/Lower Caves | Encountered a Warlord checkpoint 23500 | -6/Lower Caves | Learned Factory emergency access door positions 24226 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24250 | -6/Lower Caves | Discovered new exit (range 14) 24297 | -6/Lower Caves | Entered Zion 24355 | -6/Zion | Given the Hacking Drone Bay 24448 | -6/Zion | System corruption cleaned by Quarantine Array 24580 | -6/Zion | Found Prototype Device 24626 | -6/Zion | Discovered new exit (range 15) 24761 | -6/Zion | Learned 8 Factory zone layouts 24806 | -6/Zion | Found Prototype Device 24806 | -6/Zion | Identified Phasing AFG 24978 | -6/Zion | Learned location of Armory (-4) 25327 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 25461 | -6/Zion | Visited the Megawrench Repair Shop 25544 | -6/Zion | Given A8's code to call for help 26143 | -6/Zion | Megawrench repaired 12 parts 26543 | -6/Zion | Build established: Mutant 26626 | -6/Zion | Opened final containment barrier to the Deep Caves 26653 | -6/Zion | Discovered new exit (range 5) 26656 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 27066 | -6/Zion | Build established: Gunner 27346 | -6/Zion | Enhanced Grunt warped into view, answering call for help 27352 | -6/Zion | Enhanced Grunt warped into view, answering call for help 27745 | -6/Zion | Entered Deep Caves 27745 | -6/Deep Caves | Accompanied by 2 allies 28084 | -6/Deep Caves | Attacked by Z-Imprinter 28093 | -6/Deep Caves | Destroyed Z-Imprinter 28172 | -6/Deep Caves | Found Prototype Protection 28172 | -6/Deep Caves | Identified Zio. Weapon Casing 28245 | -6/Deep Caves | Identified Hacking Drone Bay 28318 | -6/Deep Caves | Z-Facility disabled 28424 | -6/Deep Caves | Build established: Scavenger-Gunner 28521 | -6/Deep Caves | Found Prototype Protection 28521 | -6/Deep Caves | Identified Zio. Heavy Carapace 28527 | -6/Deep Caves | Found Zio. Heavy Carapace 28530 | -6/Deep Caves | Found Zio. Weapon Casing 28540 | -6/Deep Caves | Found Zio. Weapon Casing 28586 | -6/Deep Caves | Found Zio. Weapon Casing 29368 | -6/Deep Caves | Discovered new exit (range 6) 29628 | -6/Deep Caves | Spotted AG-34163 29655 | -6/Deep Caves | Destroyed AG-34163 29717 | -6/Deep Caves | Spotted AG-71575 29753 | -6/Deep Caves | Destroyed AG-71575 30269 | -6/Deep Caves | Triggered Deep Caves wall 30269 | -6/Deep Caves | Spotted AS-58060 30269 | -6/Deep Caves | Spotted AS-84394 30279 | -6/Deep Caves | Destroyed AS-84394 30306 | -6/Deep Caves | Destroyed AS-58060 30323 | -6/Deep Caves | Destroyed 34 combat bots 30371 | -6/Deep Caves | Build established: Scavenger-Tank 30838 | -6/Deep Caves | Found Prototype Device 30838 | -6/Deep Caves | Identified Supersonic Drone Bay 30882 | -6/Deep Caves | Exposed GOLEM chamber 30887 | -6/Deep Caves | Found GOLEM Unit 30892 | -6/Deep Caves | Found GOLEM Unit 31257 | -6/Deep Caves | Build established: Golem 31417 | -6/Deep Caves | Found GOLEM Unit 31442 | -6/Deep Caves | Found GOLEM Unit 31460 | -6/Deep Caves | Found GOLEM Unit 32192 | -6/Deep Caves | Found Zio. Weapon Casing 32308 | -6/Deep Caves | Found Surveybot 24 Chip 32693 | -6/Deep Caves | Found Zio. Weapon Casing 33766 | -6/Deep Caves | Found GOLEM Unit 34143 | -6/Deep Caves | Found GOLEM Unit 34580 | -6/Deep Caves | Entered Proximity Caves 34583 | -5/Proximity Caves | Spotter reported a threat 35735 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36024 | -5/Proximity Caves | Discovered exit to Factory (range 16) 36844 | -5/Proximity Caves | Learned Factory terminal intel 37219 | -5/Proximity Caves | Entered Factory 37219 | -5/Factory | Evolved 2 slots: Utility x2 37220 | -5/Factory | Identified exit to Upper Caves 37221 | -5/Factory | Identified exit to Factory 37224 | -5/Factory | Loaded intel: 25 terminal locations 38705 | -5/Factory | Garrison activated, responded to threat 38943 | -5/Factory | Fabricated Weapon Mount? 39269 | -5/Factory | Fabricated Imp. Utility Shielding (x2) 39626 | -5/Factory | Repaired Imp. Utility Shielding 39860 | -5/Factory | System corruption reached 10% 39877 | -5/Factory | Spotted B-75 Beast 39946 | -5/Factory | Destroyed B-75 Beast 39958 | -5/Factory | Lost 8 parts (1p4n3w) 40519 | -5/Factory | First assault squad dispatched 40735 | -5/Factory | Fabricated Imp. Utility Shielding? 40774 | -5/Factory | Repaired Imp. Utility Shielding 41288 | -5/Factory | Entered Upper Caves 42079 | -5/Upper Caves | Encountered a Warlord checkpoint 42355 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 42909 | -5/Upper Caves | Discovered new exit (range 8) 43083 | -5/Upper Caves | Entered another Upper Caves area 43107 | -5/Upper Caves | Discovered exit to Factory (range 15) 43572 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 44134 | -5/Upper Caves | Encountered a Warlord checkpoint 44418 | -5/Upper Caves | Learned Factory terminal intel 44540 | -5/Upper Caves | Learned Factory terminal intel 44578 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 44762 | -5/Upper Caves | Discovered new exit (range 5) 44921 | -5/Upper Caves | Identified exit to Zhirov 44941 | -5/Upper Caves | Build established: Commander-Golem 44999 | -5/Upper Caves | Spotted B-75 Beast 45089 | -5/Upper Caves | Destroyed B-75 Beast 45333 | -5/Upper Caves | Entered Zhirov 45333 | -5/Zhirov | Accompanied by 2 allies 45333 | -5/Zhirov | Discovered new exit (range 4) 45371 | -5/Zhirov | Met Zhirov 45373 | -5/Zhirov | Build established: Golem 45420 | -5/Zhirov | Learned location of Quarantine (-2) 45420 | -5/Zhirov | Learned location of Testing (-3) 45420 | -5/Zhirov | Learned location of Command (-1) 45432 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 45464 | -5/Zhirov | Found Alien Artifact 45464 | -5/Zhirov | Identified Integrated Dissipator 45464 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 45494 | -5/Zhirov | Found Alien Artifact 45880 | -5/Zhirov | Entered Proximity Caves 45880 | -4/Proximity Caves | Accompanied by 2 allies 45883 | -4/Proximity Caves | Spotter reported a threat 46237 | -4/Proximity Caves | Learned Research stockpile data 46782 | -4/Proximity Caves | Discovered exit to Factory (range 5) 47404 | -4/Proximity Caves | Entered Factory 47404 | -4/Factory | Evolved 2 slots: Utility x2 47405 | -4/Factory | Identified exit to Armory 47406 | -4/Factory | Loaded intel: 25 terminal locations 47533 | -4/Factory | Identified Transdimensional Reconstructor 47781 | -4/Factory | Lost 3 parts (2u1w) 47947 | -4/Factory | Discovered new exit (range 10) 48620 | -4/Factory | Fabricated Imp. Utility Shielding (x2) 48885 | -4/Factory | Discovered new exit (range 17) 49105 | -4/Factory | Identified exit to Research 49349 | -4/Factory | Identified exit to Upper Caves 49405 | -4/Factory | Entered Upper Caves 50094 | -4/Upper Caves | Learned location of 1 exit from Research 51058 | -4/Upper Caves | Learned Research emergency access door positions 51238 | -4/Upper Caves | Discovered new exit (range 10) 51431 | -4/Upper Caves | Identified exit to Upper Caves 51433 | -4/Upper Caves | Entered another Upper Caves area 51538 | -4/Upper Caves | Discovered exit to Research (range 4) 51805 | -4/Upper Caves | Identified exit to Warlord 53418 | -4/Upper Caves | Entered Warlord 53491 | -4/Warlord | System corruption cleaned by Quarantine Array 53841 | -4/Warlord | Met Warlord 53847 | -4/Warlord | Warlord's base attacked by MAIN.C 53860 | -4/Warlord | Opened Warlord's prototype stash 53867 | -4/Warlord | Found Prototype Reactor 53867 | -4/Warlord | Identified Vortex Chain Reactor 53873 | -4/Warlord | Found Prototype Device 53873 | -4/Warlord | Identified Exp. Phase Shifter 54022 | -4/Warlord | Found Prototype Energy Gun 54022 | -4/Warlord | Identified Vortex Rifle 54197 | -4/Warlord | Warlord forces counterattacked 54281 | -4/Warlord | Lost 18 allies 54522 | -4/Warlord | Warlord base infiltrated, sounded retreat 54523 | -4/Warlord | Enhanced Grunt warped into view 54523 | -4/Warlord | Enhanced Grunt warped into view 54523 | -4/Warlord | Enhanced Grunt warped into view 54523 | -4/Warlord | Enhanced Demolisher warped into view 54523 | -4/Warlord | Enhanced Demolisher warped into view 54523 | -4/Warlord | Enhanced Demolisher warped into view 54549 | -4/Warlord | Spotted Striker 54565 | -4/Warlord | Spotted Striker 54566 | -4/Warlord | Spotted Striker 54568 | -4/Warlord | Spotted Executioner 54598 | -4/Warlord | Spotted B-90 Cyclops 54601 | -4/Warlord | Destroyed B-90 Cyclops 54605 | -4/Warlord | Spotted B-86 Titan 54630 | -4/Warlord | Spotted Striker 54639 | -4/Warlord | Spotted Striker 54640 | -4/Warlord | Spotted Striker 54652 | -4/Warlord | Destroyed Striker 54685 | -4/Warlord | Lost 9 allies 54700 | -4/Warlord | Destroyed Striker 54762 | -4/Warlord | Crushed by falling debris 54853 | -4/Warlord | Spotted Executioner 54917 | -4/Warlord | Discovered new exit (range 9) 54929 | -4/Warlord | Identified exit to Proximity Caves 54931 | -4/Warlord | Entered Proximity Caves 54956 | -3/Proximity Caves | Found Alien Artifact 54956 | -3/Proximity Caves | Identified Core Expander 54956 | -3/Proximity Caves | Installed Core Expander, added new Propulsion slot 57007 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 57463 | -3/Proximity Caves | Discovered exit to Research (range 18) 58088 | -3/Proximity Caves | Entered Research 58088 | -3/Research | Spotted B-86 Titan 58088 | -3/Research | Evolved 2 slots: Power x1, Utility x1 58089 | -3/Research | Identified exit to Testing 58883 | -3/Research | Found Prototype Device 58883 | -3/Research | Identified Exp. Focal Shield 59289 | -3/Research | Build established: Scavenger-Golem 59304 | -3/Research | Entered Testing 59325 | -3/Testing | Found Prototype Device 59325 | -3/Testing | Identified 2N-1CE's Frost Array 59388 | -3/Testing | Found Prototype Energy Cannon 59388 | -3/Testing | Identified Null Cannon 59416 | -3/Testing | Found Prototype Energy Cannon 59416 | -3/Testing | Identified Cld. Nova Cannon 59439 | -3/Testing | Spotted PH-QHZ54XKHHL 59723 | -3/Testing | Found Prototype Energy Gun 59723 | -3/Testing | Identified Warp Gun 59781 | -3/Testing | Build established: Golem 59826 | -3/Testing | Found Prototype Processor 59826 | -3/Testing | Identified Exp. Signal Interpreter 59888 | -3/Testing | Found Prototype Energy Cannon 59888 | -3/Testing | Identified Imp. Potential Cannon 60227 | -3/Testing | Discovered new exit (range 22) 60262 | -3/Testing | Identified exit to Research 60267 | -3/Testing | Entered Research 60267 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 60278 | -2/Research | Discovered new exit (range 23) 60420 | -2/Research | Identified exit to Access 60648 | -2/Research | Discovered new exit (range 24) 60704 | -2/Research | Build established: Skirmisher 60756 | -2/Research | Identified exit to Quarantine 60881 | -2/Research | Discovered exit to Access (range 24) 61307 | -2/Research | Entered Quarantine 61337 | -2/Quarantine | Cryocooling Duct disabled 61352 | -2/Quarantine | Ambient heat levels rising (+20) 61352 | -2/Quarantine | Non-combat units ordered to evacuate 61512 | -2/Quarantine | Found Alien Artifact 61876 | -2/Quarantine | Found Alien Artifact 62113 | -2/Quarantine | Found Alien Artifact 62113 | -2/Quarantine | Identified Core Reset Matrix 62113 | -2/Quarantine | Identified Phase Redirector 62113 | -2/Quarantine | Identified Subatomic Replicator 62113 | -2/Quarantine | Used Core Reset Matrix 62117 | -2/Quarantine | Detected hypermatrix surge 62117 | -2/Quarantine | Sensed 14 artifacts in vicinity 62201 | -2/Quarantine | Found Phase Armor 62251 | -2/Quarantine | Discovered exit to Access (range 23) 62326 | -2/Quarantine | Found Core Stripper 62427 | -2/Quarantine | Build established: Alien-Skirmisher 62639 | -2/Quarantine | Spotted Fortress 62673 | -2/Quarantine | Destroyed Fortress 62692 | -2/Quarantine | Found Prototype Device 62692 | -2/Quarantine | Identified Thermal Barrier 62703 | -2/Quarantine | Found Prototype Device 62703 | -2/Quarantine | Identified Exp. Force Field 62711 | -2/Quarantine | Found Unknown Protection 62711 | -2/Quarantine | Identified Hvy. Insulated Plating 62717 | -2/Quarantine | Found Prototype Device 62717 | -2/Quarantine | Identified Exp. EM Disruption Field 62723 | -2/Quarantine | Found Prototype Protection 62723 | -2/Quarantine | Identified Centrium Heavy Armor Plating 62759 | -2/Quarantine | Found Prototype Reactor 62759 | -2/Quarantine | Identified Vortex Chain Reactor 63175 | -2/Quarantine | Discovered new exit (range 6) 63183 | -2/Quarantine | Identified exit to Section 7 63224 | -2/Quarantine | Build established: Alien-Gunner 63585 | -2/Quarantine | Entered Section 7 63586 | -2/Section 7 | Sensed 18 artifacts in vicinity 63629 | -2/Section 7 | Spotted S7 Guard 63651 | -2/Section 7 | Destroyed S7 Guard 63660 | -2/Section 7 | Found Corrupted Prototype Protection 63660 | -2/Section 7 | Identified Hvy. Regenerative Plating 63661 | -2/Section 7 | System corruption reached 10% 63697 | -2/Section 7 | Found Integrity Redistributor 63820 | -2/Section 7 | Discovered exit to Access (range 24) 64028 | -2/Section 7 | Found Integrity Redistributor 64112 | -2/Section 7 | Entered Access 64112 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 64461 | -1/Access | Build established: Generator-Skirmisher 65081 | -1/Access | Discovered new exit (range 21) 65184 | -1/Access | System corruption reached 10% 65319 | -1/Access | Identified exit to Command 65400 | -1/Access | Entered Command 65810 | -1/Command | Build established: Generator-Gunner 65900 | -1/Command | First assault squad dispatched 66050 | -1/Command | Spotted Combat Programmer 66051 | -1/Command | Spotted Combat Programmer 66056 | -1/Command | Destroyed Combat Programmer 66065 | -1/Command | Destroyed Combat Programmer 66072 | -1/Command | Spotted M Guard 66074 | -1/Command | Spotted M Guard 66086 | -1/Command | Destroyed M Guard 66099 | -1/Command | Destroyed M Guard 66099 | -1/Command | All MAIN.C guards destroyed 66360 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-483) 66367 | -1/Command | Met MAIN.C 66397 | -1/Command | 0b10 Conduit disabled 66422 | -1/Command | Destroyed MAIN.C Shell 66425 | -1/Command | MAIN.C activated Command garrisons 66470 | -1/Command | Destroyed MAIN.C 66500 | -1/Command | Discovered new exit (range 28) 66500 | -1/Command | Discovered new exit (range 103) 66500 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 66636 | -1/Command | Destroyed 10 combat bots 66693 | -1/Command | Found Exp. System Purifier 71890 | -1/Command | Found Vortex Chain Reactor 71894 | -1/Command | Found Zero-point Reactor 72933 | -1/Command | Found Quantum Capacitor 73155 | -1/Command | Found Quantum Capacitor 74532 | -1/Command | Found Quantum Capacitor 74982 | -1/Command | Found Exp. Targeting Computer 75646 | -1/Command | Found Exp. Targeting Computer 76026 | -1/Command | Used Subatomic Replicator to replicate Imp. Potential Cannon 76267 | -1/Command | Warped through subspace to slip node 76267 | -1/Command | Discovered new exit (range 4) 76273 | -1/Command | Entered Access_0 76274 | -1/Access_0 | Architect warped through subspace 76274 | -1/Access_0 | Sensed 2 artifacts in vicinity 76279 | -1/Access_0 | Destroyed A8 76326 | -1/Access_0 | Architect warped through subspace 76353 | -1/Access_0 | Architect warped through subspace 76401 | -1/Access_0 | Destroyed 8 combat bots 76404 | -1/Access_0 | Subspace Access Node disabled 76465 | -1/Access_0 | Architect warped through subspace 76525 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-140) 76526 | -1/Access_0 | Core integrity fell below 50% 76547 | -1/Access_0 | Architect warped through subspace 76558 | -1/Access_0 | Architect warped through subspace 76588 | -1/Access_0 | Architect warped through subspace 76598 | -1/Access_0 | A6 warped into view 76599 | -1/Access_0 | Architect warped through subspace 76605 | -1/Access_0 | Destroyed A6 76624 | -1/Access_0 | Subspace Access Node disabled 76632 | -1/Access_0 | Architect warped through subspace 76670 | -1/Access_0 | Architect warped through subspace 76697 | -1/Access_0 | Architect warped through subspace 76714 | -1/Access_0 | Subspace Access Node disabled 76719 | -1/Access_0 | Architect warped through subspace 76764 | -1/Access_0 | Subspace Access Node disabled 76816 | -1/Access_0 | Destroyed Architect 76817 | -1/Access_0 | Architect triggered a singularity event 76817 | -1/Access_0 | Released all parts (21) 76818 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 76818 | -1/Access_0 | Warped through subspace to slip node 76818 | -1/Access_0 | Discovered new exit (range 8) 76822 | *** | Escaped singularity! Last Messages --------------- 76817_ Released Quantum Capacitor. 76817_ Released Hdn. Centrium Leg. 76817_ Released Hcp. Storage Unit. 76817_ Released Adv. Terrain Scan Processor. 76817_ Released Exp. Targeting Computer. 76817_ Released Hdn. Centrium Leg. 76817_ Released 2N-1CE's Frost Array. 76817_ Released Enh. Biometal Leg. 76817_ Released Lrn. Terrain Scanner. 76817_ Released Adv. Force Field. 76817_ Released Null Cannon. 76817_ Released Imp. Quantum Reactor. 76818_ A0_COM: 10. 76818_ Acquired Hpw. Transdimensional Reconstructor. 76818_ Warped through subspace, drawn to slip node. 76818_ EXIT=FOUND 76819_ A0_COM: 9. 76820_ A0_COM: 8. 76821_ A0_COM: 7. 76822_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 107 Energy Capacity 2540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 Jamming Range 16 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 32 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -5/Factory Imp. Utility Shielding | x2 | -5/Factory Imp. Utility Shielding | x2 | -5/Factory Imp. Utility Shielding | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Reset Matrix Phase Armor Core Stripper Integrity Redistributor Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LinearCarbideRecalibrator Manual? 0 Play Time 08:06:42 Cumulative 107.1 hours Start 2024.05.12 @ 01:55:27 End 2024.05.17 @ 21:14:00 Sessions 51 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type 6 Total 10 Types 2/2/4/0/0/0/2/0/0 Lore% 49 Gallery% 67 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1ca64745-da45-45b6-9a1c-ef2ec2e8466a