Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 11:22:22 Player: Twoshrubs Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1055) 1055 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2930 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 184/300 Energy 85/100 System Corruption 0% Temperature Cool (18) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (14) --- Improved Aluminum Leg Heat Sink Medium Matter Pod (100) Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Particle Cannon Autogun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Medium Matter Pod Hacking Suite EM Pulse Gun Grenade Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 43 | 6 5 9 23 Power 7 | 1 1 . 5 Engine 5 | 1 . . 4 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 16 | 2 . 5 9 Treads 4 | 2 . 1 1 Leg 12 | . . 4 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 2 | . 1 . 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 3 3 8 Energy Gun 6 | 1 2 1 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 24 | . 1 . 23 Power 6 | . . . 6 Propulsion 8 | . . . 8 Utility 2 | . . . 2 Weapon 8 | . 1 . 7 Highest Loss Streak 22 | . 1 . 22 Average Slot Usage (%) 84 | . 86 91 71 Engine 3 | . 11 . 3 Core 8 | . 2 11 7 Treads 13 | . 28 15 . Leg 12 | . . 12 22 Device 7 | . 1 11 5 Storage 17 | . 14 18 18 Energy Gun 10 | . 17 12 2 Energy Cannon 4 | . . 6 4 Ballistic Gun 5 | . 10 3 4 Naked Turns . | . . . . Heaviest Build 58 | 13 14 49 58 Greatest Support 60 | 40 40 60 39 Greatest Overweight (x) 4 | . . 4 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 6 14 14 Average Capacity 10 | 5 6 11 14 Most Carried 14 | 4 6 14 13 Average Carried 7 | 2 5 9 8 Final Capacity 14 | 6 6 14 14 Final Carried 14 | 4 5 14 4 Class Distribution -------------------- 72% | Mutant 19% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 651 | 216 114 214 107 Remotely . | . . . . Salvage Created 1203 | . 257 459 487 Parts 75 | . 14 25 36 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 7 9 11 Guns 15 | . 7 5 3 Cannons 7 | . . 4 3 AOE 5 | . . . 5 Classes Destroyed 8 | . 2 4 2 Worker 4 | . . 1 3 Builder 2 | . . . 2 Tunneler 1 | . . . 1 Operator 3 | . . 2 1 Watcher 2 | . . 1 1 Swarmer 6 | . 3 . 3 Grunt 20 | . 4 8 8 Sentry 1 | . . 1 . Best Kill Streak 18 | . 4 4 18 Combat Bots Only 6 | . 4 3 6 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3222 | . 330 471 2421 Core 724 | . 59 108 557 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 76 73 . Volleys Fired 83 | . 20 39 24 Largest 3 | . 2 2 3 Hottest 164 | . 80 113 164 Shots Fired 162 | . 38 74 50 Gun 105 | . 38 50 17 Cannon 51 | . . 24 27 Launcher 6 | . . . 6 Special . | . . . . Kinetic 33 | . 15 6 12 Thermal 71 | . 3 48 20 Explosive 6 | . . . 6 Electromagnetic 52 | . 20 20 12 Robot Hit Streak 18 | . 7 18 6 Robot Miss Streak 5 | . 3 5 4 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 106 | . 22 54 30 Core Hits 68 | . 11 24 33 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 7 | . . . 7 Impact 5 | . . . 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2176 | . 266 675 1235 Guns 868 | . 266 453 149 Cannons 586 | . . 222 364 Explosions 502 | . . . 502 Melee 220 | . . . 220 Ramming . | . . . . Kinetic 221 | . 72 40 109 Thermal 643 | . 23 414 206 Explosive 502 | . . . 502 Electromagnetic 590 | . 171 221 198 Impact 220 | . . . 220 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . . 17 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 436 | . 197 159 436 Average Temperature 116 | . 101 54 213 Received Heat Transfer 1065 | . 141 231 693 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1272 | . 50 852 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 312 | . 215 312 312 Average Influence 156 | . 108 167 215 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 65 | 100 76 73 31 Level 1 34 | . 23 26 68 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 2 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 8 17 20 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . 5 12 4 Successful 14 | . 3 8 3 Failed 7 | . 2 4 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 17 | . 5 8 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 10 | . 3 4 3 Record 1 | . . 1 . Prototype ID Bank 2 | . . 1 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Dispatch Records 1 | . . 1 . Investigation Status 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1101 | 76 219 533 273 Spaces Moved 486 | 42 96 244 104 Core 3 | 3 . . . Treads 265 | 39 96 129 1 Legs 218 | . . 115 103 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 150 120 Average Speed 155 | 152 160 158 147 Slowest Speed 240 | 160 160 240 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 24 26 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 41 | . . . 41 Melee . | . . . . Projectile 1 | . . . 1 AOE 40 | . . . 40 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 663 | 52 125 316 170 Wait 8 | . . 8 . Move 483 | 41 95 243 104 Hop . | . . . . Pick Up 24 | 5 2 11 6 Fast Attach 23 | 5 4 6 8 Attach 16 | 1 1 1 13 Detach . | . . . . Swap 4 | . . 2 2 Drop 15 | . 3 6 6 Fire 83 | . 20 39 24 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 6) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 775 | -9/Materials | Discovered new exit (range 10) 829 | -9/Materials | Entered another Materials area 829 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 906 | -8/Materials | Garrison activated, responded to threat 994 | -8/Materials | Identified exit to Storage 1088 | -8/Materials | Core integrity fell below 50% 1100 | -8/Materials | Core integrity fell below 20% 1102 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01077_ Matter Pump disabled. 01084_ Jacked G-47 Trooper... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 01085_ Lgt. Ion Engine destroyed. 01086_ Jacked G-47 Trooper... 01087_ Penetrated by Slug. 01088_ Datajack destroyed. 01088_ Penetrated by Slug. 01091_ Slug penetrates G-47 Trooper. 01091_ G-47 Trooper destroyed. 01091_ Imp. Aluminum Leg destroyed. 01093_ Lgt. Treads destroyed. 01094_ R-06 Scavenger collects Hover Unit. 01098_ Penetrated by Slug. 01100_ Acquired Aluminum Leg. 01100_ U-05 Engineer builds a Door. 01101_ Penetrated by Slug. 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