Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.01 @ 06:22:12 Player: latta Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (375) 1875 Value Destroyed (21898) 21898 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (9592) 9592 TOTAL SCORE: 41425 Bonus ------- High Alert Combat Kills 4049 Follower Combat Kills 799 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Win 3000 Friendly Fire -156 Cogmind --------- Core Integrity 860/1600 Matter 313/400 Energy 925/945 System Corruption 16% Temperature Cool (8) Movement Treading (152) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Ion Engine Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Medium Treads Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (14) ----- Advanced Heat Sink 2N-1CE's Frost Array High-capacity Storage Unit Energy Well Medium Matter Pod Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer Improved Core Shielding Heavy Reflective Plating EM Disruption Field Antimissile System Relay Coupler [Grunt] (17) > --- WEAPON (3) ------- Gamma Rifle Heavy Dispersion Rifle Enhanced Nova Cannon > --- INVENTORY (20) --- Advanced Heavy Treads Advanced Cooling System Precision Matter Filter Enhanced Nova Cannon Enhanced Nova Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Visual Processing Unit Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Quantum Capacitor Improved Transmission Jammer Point Defense Array Experimental System Shield Relay Coupler [NC] Improved Dynamic Insulation System > --- WEAPON ----------- HERF Cannon Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Medium Treads Coolant Network 2N-1CE's Frost Array Small Battery Energy Well Advanced Target Analyzer HERF Cannon HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack Portable AFG [Rating: 195] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Wheel Treads Advanced Medium Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Quantum Capacitor Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Slots Evolved 19 | . 1 2 2 2 . 2 2 . . 2 2 2 . 2 . . Power 2 | . . . . 1 . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . 1 1 . . . . . . 1 . . Utility 12 | . 1 2 1 1 . 1 1 . . 1 1 2 . 1 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . Parts Attached 357 | 9 2 9 21 4 7 30 6 19 33 22 26 13 30 46 26 54 Power 50 | 1 . 1 2 1 . 3 . 1 5 4 3 3 3 7 6 10 Engine 12 | 1 . 1 2 1 . 2 . 1 1 1 . . . . 1 1 Core 6 | . . . . . . 1 . . 3 1 1 . . . . . Reactor 32 | . . . . . . . . . 1 2 2 3 3 7 5 9 Propulsion 61 | 4 . 3 6 1 . 7 2 4 4 1 2 . 3 8 6 10 Treads 40 | 2 . . . . . . . 4 4 1 2 . 3 8 6 10 Leg 7 | 2 . 3 2 . . . . . . . . . . . . . Wheel 14 | . . . 4 1 . 7 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 120 | 2 1 4 5 1 3 7 4 9 9 7 11 3 7 16 9 22 Device 58 | . . 1 2 1 . 3 3 6 5 5 5 1 2 9 3 12 Storage 13 | . 1 1 . . 1 . . 1 . . 2 . 2 2 1 2 Processor 16 | 1 . 1 . . . . . 1 2 2 2 . 1 2 1 3 Hackware 5 | . . . . . . 1 . . . . . 1 . 1 2 . Protection 28 | 1 . 1 3 . 2 3 1 1 2 . 2 1 2 2 2 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 126 | 2 1 1 8 1 4 13 . 5 15 10 10 7 17 15 5 12 Energy Gun 20 | . . . . . . . . . 2 . . 2 4 4 . 8 Energy Cannon 37 | . . . 2 . 1 5 . . . 1 6 4 6 7 3 2 Ballistic Gun 29 | 2 . 1 3 1 2 3 . 2 6 8 . . . . . 1 Ballistic Cannon 8 | . 1 . . . . 2 . 1 1 . 2 . 1 . . . Launcher 12 | . . . . . 1 . . 1 2 . 1 . 4 2 . 1 Special Weapon 9 | . . . . . . . . . 1 . 1 1 2 2 2 . Impact Weapon 8 | . . . . . . 3 . 1 3 1 . . . . . . Slashing Weapon 3 | . . . 3 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 2 . . . . 1 . 3 3 . 2 Parts Lost 67 | . . . 4 . 1 1 . 14 4 . 2 1 . 6 12 22 Power 8 | . . . . . . . . 2 1 . . . . . 1 4 Propulsion 6 | . . . . . . 1 . 3 . . . . . . 1 1 Utility 41 | . . . 3 . 1 . . 9 3 . 2 1 . 3 7 12 Weapon 12 | . . . 1 . . . . . . . . . . 3 3 5 Highest Loss Streak 7 | . . . 1 . 1 1 . 7 2 . 1 1 . 3 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 98 97 98 98 98 97 79 84 92 82 77 78 79 77 81 Engine 3 | . 12 10 8 14 14 9 11 4 3 1 . . . . . . Reactor 6 | . . . . . . . . . 3 4 10 12 12 10 11 10 Treads 9 | . . . . . . . . 5 14 17 13 12 11 12 12 12 Leg 1 | . 25 19 8 . . . . . . . . . . . . . Wheel 4 | . . . 16 19 21 23 24 12 . . . . . . . . Device 15 | . . 9 8 14 12 7 16 18 17 21 17 18 16 19 14 16 Storage 6 | . 12 10 8 7 7 10 5 5 5 5 7 4 4 4 4 7 Processor 13 | . 12 19 16 14 14 12 11 15 22 18 13 12 12 11 12 8 Hackware 4 | . . . . . . 5 5 1 . . . 4 4 5 8 10 Protection 5 | . 12 10 13 14 14 11 11 2 2 5 3 4 5 2 . 2 Energy Gun 1 | . . . . . . . . . 1 3 . . 1 1 . 2 Energy Cannon 3 | . . . 1 . 6 3 . . . 3 4 7 5 4 7 3 Ballistic Gun 3 | . 15 10 8 11 8 6 11 4 6 6 3 . . . . . Ballistic Cannon 1 | . 8 10 4 . . 1 . 2 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 2 2 2 1 Peak Build Rating 195 | 7 8 15 24 29 34 57 62 70 85 103 155 163 158 194 195 188 Average Rating 113 | 4 8 13 20 28 31 44 56 56 75 93 135 158 154 176 174 168 On Entrance 75 | . 7 8 15 24 29 33 52 58 59 73 103 154 157 158 194 167 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 188 | 8 20 32 46 48 51 69 75 72 77 88 119 133 133 188 187 187 Greatest Support 235 | 40 20 23 45 39 39 52 74 140 173 156 175 175 175 220 210 235 Greatest Overweight (x) 2 | . . 1 1 1 1 2 1 1 . . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 18 | 5 10 12 15 15 15 15 15 15 15 15 15 15 15 23 25 24 Most Carried 18 | 4 4 11 14 13 15 15 15 15 9 12 15 15 16 17 18 16 Average Carried 11 | 2 2 8 9 12 13 13 14 9 6 8 12 13 13 13 11 11 Final Capacity 25 | 5 10 15 15 15 15 15 15 15 15 15 15 15 15 25 25 20 Final Carried 16 | 2 4 11 14 12 13 15 14 8 8 10 14 12 15 16 7 8 Class Distribution -------------------- 29% | Scavenger-Gunner 28% | Hacker-Mutant 21% | Hacker-Gunner 16% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Scavenger-Mutant | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Hacker-Gunner | -1/Access Hacker-Gunner | -1/Garrison Hacker-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Matter Collected 7166 | 219 131 349 756 94 191 652 82 394 920 662 453 115 382 589 308 869 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 24172 | . 89 457 832 . 120 1053 134 632 1102 964 1753 850 1806 5573 2386 6421 Parts 1000 | . 2 41 46 . 3 53 3 14 58 42 77 32 82 215 77 255 Haulers Intercepted 4 | . . . . . . . . . . . 2 . 1 . . 1 Recyclers Shooed 6 | . . . . . . . . . . . . . 2 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Combat Hostiles Destroyed 305 | . 2 14 17 . 3 15 . 9 25 11 19 10 24 65 24 67 Melee 4 | . . . 3 . . . . 1 . . . . . . . . Guns 66 | . 1 5 9 . . 6 . 4 9 6 4 . . 10 . 12 Cannons 142 | . 1 9 4 . 1 6 . 3 11 4 10 4 14 31 14 30 AOE 16 | . . . . . 2 . . . 3 . . . 6 . . 5 Classes Destroyed 20 | . 1 5 4 . . 2 . 2 1 . 2 . 1 1 1 . Worker 21 | . . . 2 . . 3 . . . 2 1 . 1 1 . 11 Builder 5 | . . . . . . . . . . . . . 2 . . 3 Hauler 4 | . . . . . . . . . . . 2 . 1 . . 1 Recycler 14 | . . . 1 . . 1 1 . . 1 . . . 3 . 7 Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 4 | . . 1 . . . 1 . . . . . . 1 . . 1 Watcher 27 | . . 2 4 . . 3 . . . . 1 1 1 8 . 7 Swarmer 44 | . . 5 2 . . 5 . . 7 . 2 3 . 15 . 5 Cutter 2 | . . . . . . . . . 2 . . . . . . . Grunt 104 | . 2 4 9 . 3 2 . 3 12 2 4 3 4 22 10 24 Brawler 7 | . . . 1 . . . . . . . 1 1 . . 2 2 Duelist 5 | . . 1 . . . . . 2 . . . . . . . 2 Protector 4 | . . . . . . . . . . . . . . 1 1 2 Sentry 29 | . . 4 4 . . 4 . . 2 1 3 3 . 4 . 4 Demolisher 1 | . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 39 | . . . 1 . . 3 . 1 . 4 . . 5 8 7 10 Programmer 60 | . . . . . . 1 . . 2 4 7 . 14 14 2 16 Heavy 1 | . . . . . . . . 1 . . . . . . . . Behemoth 6 | . . . . . . . . . . . 2 . . 1 1 2 Protovariant G 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 1 3 3 . 3 3 1 3 7 5 4 3 7 8 5 10 Combat Bots Only 8 | . 1 3 2 . 3 2 . 3 7 4 4 3 5 8 5 8 Max Kills in Single Turn 3 | . 1 2 1 . 1 1 1 1 2 1 1 1 3 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . 2 . . . 3 . . 2 Melee 1 | . . . 1 . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Hostile Shots Fired 2382 | . 10 57 128 . 9 135 . 126 207 105 87 31 110 483 297 597 Missed 706 | . 6 21 31 . 2 39 . 41 52 28 36 12 36 140 67 195 Intercepted 2 | . . . . . . . . . . . . . . . 2 . Damage Taken 21139 | . 37 154 925 . 79 887 . 1279 1610 696 800 331 1151 4001 3176 6013 Core 1582 | . 30 34 182 . 21 164 . 88 180 36 52 14 41 243 155 342 Absorbed by Shields 1462 | . . 77 24 . . . . . 336 198 . . . 827 . . Reduced by Siege Mode 782 | . . . . . . . . . 62 15 6 4 11 255 258 171 Redirected to Shielding 380 | . 2 5 56 . . 45 . 31 . . . . 34 71 99 37 Ignored by Resistances 13502 | . 22 154 570 . 47 517 . 740 1162 534 467 193 676 2837 1864 3719 Regen/Repaired (Parts) 613 | . . 48 . 26 . 58 . . . . 190 . 291 . . . Core Remaining (%) 85 | 100 88 91 66 . 97 80 . . 73 96 96 . 96 . . 53 Volleys Fired 1394 | . 8 36 75 . 6 65 2 34 109 45 81 33 92 281 176 351 Largest 3 | . 2 2 2 . 2 2 2 2 2 3 3 1 2 2 2 3 Hottest 289 | . 55 58 98 . 100 128 30 68 112 190 182 120 195 195 208 289 Shots Fired 1815 | . 16 72 141 . 10 115 4 65 154 110 110 33 94 283 175 433 Gun 738 | . 8 36 72 . 4 70 4 47 104 80 29 . 5 118 . 161 Cannon 1005 | . 8 36 69 . 4 45 . 12 33 30 78 33 82 155 172 248 Launcher 37 | . . . . . 2 . . 6 10 . 2 . 4 2 . 11 Special 35 | . . . . . . . . . 7 . 1 . 3 8 3 13 Kinetic 564 | . 16 72 131 . 4 80 4 59 105 61 30 . . . . 2 Thermal 766 | . . . 10 . 4 5 . . 32 49 63 10 70 124 120 279 Explosive 37 | . . . . . 2 . . 6 10 . 2 . 4 2 . 11 Electromagnetic 413 | . . . . . . 30 . . . . 14 23 17 149 52 128 Robot Hit Streak 52 | . 5 14 23 . 10 23 6 19 22 48 25 24 32 52 44 42 Robot Miss Streak 4 | . 1 2 4 . . 3 . 2 2 2 1 1 1 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 1 . 1 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 1 . . . . . . Capacitor 828 | . . . . . . . . . . . 64 33 85 268 170 208 Shots Hit Robots 1535 | . 13 60 122 . 9 98 4 68 128 93 91 32 82 250 160 325 Core Hits 618 | . 5 26 39 . 7 34 2 24 56 36 35 9 35 109 42 159 Critical Kills 28 | . 1 . 1 . . . . . . 1 1 . 2 6 1 15 Critical Parts Destroyed 21 | . . . . . . 4 . 1 2 1 . . . . . 13 Critical Strikes 92 | . 2 . 5 . . 6 . 2 6 2 2 3 2 21 5 36 Burn 2 | . . . . . . . . . 2 . . . . . . . Meltdown 21 | . . . 1 . . . . . . 1 1 . 2 6 1 9 Destroy 26 | . 1 . . . . 1 . . 2 1 1 . . . . 20 Blast 7 | . 1 . 3 . . . . 1 2 . . . . . . . Corrupt 31 | . . . . . . 2 . . . . . 3 . 15 4 7 Smash 4 | . . . . . . 3 . 1 . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . Melee Attacks 28 | . . . 9 . . 8 . 8 3 . . . . . . . Impact 19 | . . . . . . 8 . 8 3 . . . . . . . Slashing 9 | . . . 9 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 54440 | . 118 895 2179 . 364 2451 104 2502 3278 2157 3616 1168 4934 9730 6395 14549 Guns 14461 | . 42 361 906 . 48 1257 104 1149 1628 1269 638 . 126 2999 . 3934 Cannons 32521 | . 70 534 958 . 100 831 . 345 887 888 2911 1168 3302 5985 6395 8147 Explosions 6285 | . . . . . 216 39 . 699 569 . 67 . 1506 721 . 2468 Melee 1096 | . . . 305 . . 288 . 309 194 . . . . . . . Ramming 77 | . 6 . 10 . . 36 . . . . . . . 25 . . Kinetic 9248 | . 112 895 1622 . 48 1417 104 1494 1980 883 672 . . . . 21 Thermal 26629 | . . . 242 . 100 164 . . 535 1274 2417 382 2962 4876 4784 8893 Explosive 5967 | . . . . . 216 . . 699 569 . 67 . 1506 721 . 2189 Electromagnetic 11423 | . . . . . . 546 . . . . 460 786 466 4108 1611 3446 Impact 791 | . . . . . . 288 . 309 194 . . . . . . . Slashing 305 | . . . 305 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 1 . . . 8 . 1 2 . 2 . 2 4 4 16 Average Corruption 4 | . . 1 . . . 5 . 1 1 . 1 . 1 2 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 180 | . . 1 . . . 27 . . 5 . 4 . 5 28 18 92 Message Errors 29 | . . . . . . 4 . . . . . . . 4 5 16 Matter Fused 42 | . . . . . . 8 . . 2 . 1 . . 2 4 25 Heat Flow Errors 23 | . . . . . . 4 . . . . . . . 4 2 13 Energy Discharges 17 | . . . . . . 3 . . . . . . 2 3 3 6 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 24 | . . . . . . 5 . . 1 . 1 . 1 7 1 8 Data Loss (major) 8 | . . 1 . . . 1 . . . . 1 . . 4 . 1 Misfires 11 | . . . . . . 1 . . . . 1 . 1 1 . 7 Alerts 5 | . . . . . . . . . . . . . 1 . 1 3 Weapon Failures 19 | . . . . . . 1 . . 2 . . . . 2 2 12 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1401 | . . . 27 . . 156 . 55 79 9 6 60 276 219 . 514 Projectiles 1032 | . . . 4 . . 6 . . 15 9 6 60 213 213 . 506 Explosions 99 | . . . . . . . . 22 . . . . 63 6 . 8 Melee 270 | . . . 23 . . 150 . 33 64 . . . . . . . Knockbacks 31 | . 1 4 12 . . 2 . 3 8 . . . . 1 . . Impact 6 | . . . . . . 2 . 3 . . . . . 1 . . Kinetic 25 | . 1 4 12 . . . . . 8 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . . . 5 . . 27 . . 22 . . . 78 87 . 55 Shots 7 | . . . . . . 1 . . 1 . . . 2 1 . 2 Rammed 5 | . . . 2 . . 2 . . . . . . . 1 . . Targets Rammed 7 | . 2 . 2 . . 2 . . . . . . . 1 . . Kicked 2 | . 2 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 44 24 238 . 80 345 . 11 162 300 144 108 285 198 362 344 Average Temperature 67 | . 16 9 47 . 35 98 . 6 36 93 41 28 62 56 120 88 Received Heat Transfer 3846 | . 51 50 669 . 63 96 . 198 628 63 102 54 81 363 519 909 Effects 8 | . . . . . . 6 . . . . . . . . 1 1 Shutdowns 2 | . . . . . . 1 . . . . . . . . 1 . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 21 | . . . . . . . . 1 2 3 3 2 1 4 2 3 Total Turns 395 | . . . . . . . . 4 47 54 19 45 9 81 80 56 Longest Duration 45 | . . . . . . . . 4 27 23 8 33 9 32 45 28 Robots Corrupted 60 | . . . . . . 3 . 1 1 . 3 7 3 20 8 14 Combat Hostiles 53 | . . . . . . 3 . 1 . . 2 6 2 18 8 13 Parts Fried 120 | . . . . . . 8 . . 1 . 3 5 7 42 23 31 Impact Corruptions 12 | . . . . . . 7 . 2 2 . . . . 1 . . Robots Melted 28 | . . . 1 . . . . . 2 1 3 . 2 7 2 10 Combat Hostiles 24 | . . . 1 . . . . . 2 1 3 . 2 6 2 7 Parts Melted 97 | . . . 1 . . . . . 3 9 9 1 13 26 8 27 Heat Transferred 24116 | . . . 370 . 148 185 . . 1147 1953 2744 333 2257 3883 3635 7461 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Peak Influence 1219 | . 68 287 297 97 126 215 12 211 1067 575 378 303 383 783 1219 1219 Initial 554 | . . 20 . 97 52 48 7 6 117 415 175 78 49 3 455 554 Average 397 | . 20 123 136 97 66 72 10 128 726 418 185 102 184 307 855 820 Maximum Alert Level 4 | . . 1 1 . . 1 . 1 3 2 2 1 1 3 4 4 Low Security (%) 43 | 100 100 69 67 100 100 98 100 86 4 . 56 91 55 47 . . Level 1 14 | . . 30 32 . . 1 . 13 3 31 43 8 44 19 . . Level 2 20 | . . . . . . . . . 46 68 . . . 26 36 37 Level 3 18 | . . . . . . . . . 44 . . . . 6 44 56 Level 4 2 | . . . . . . . . . . . . . . . 18 6 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . Squads Dispatched 50 | . . 1 4 . 1 5 . 2 . 3 2 1 6 9 . 16 Investigation 3 | . . . 1 . . 1 . . . . . . . . . 1 Extermination 19 | . . . . . . 3 . . . 1 2 1 3 4 . 5 Reinforcement 16 | . . 1 . . 1 1 . 2 . 2 . . 3 2 . 4 Assault 4 | . . . . . . . . . . . . . . 2 . 2 Garrison 8 | . . . 3 . . . . . . . . . . 1 . 4 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . . 1 . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Distress Signals 11 | . . . 2 . . 2 . . . 1 . . 3 1 . 2 Communications Jammed 45 | . . . . . . . . . . . . . . 40 5 . Distress Signals 45 | . . . . . . . . . . . . . . 40 5 . Times Spotted 385 | . 3 18 24 . 5 25 . 12 29 14 20 13 28 83 26 85 Peak Tracking Total 8 | . 2 3 4 . 3 4 . 3 8 6 3 4 5 7 6 8 Tactical Retreats 21 | . 1 . 1 . . 5 . 2 3 . . 2 . 4 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Traps Triggered 17 | . . 2 . . 3 2 . . . 2 . . 2 5 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Machines Disabled 36 | . . . 2 . . 3 . . 3 1 2 . 7 8 2 8 Max in Single Turn 3 | . . . 1 . . 1 . . 2 1 1 . 3 1 1 2 Garrison Access 6 | . . . . . . 1 . . . . . 1 . 2 . 2 Garrison Relay 2 | . . . . . . . . . 1 . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Machines Accessed 60 | . 4 5 2 3 . 18 2 . 5 2 2 4 4 7 2 . Terminals 37 | . 3 3 2 2 . 9 2 . 5 1 . 3 3 2 2 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . Repair Stations 8 | . . 1 . 1 . 3 . . . . 1 . 1 1 . . Recycling Units 4 | . 1 . . . . 2 . . . 1 . . . . . . Scanalyzers 4 | . . 1 . . . 2 . . . . . . . 1 . . Garrison Access 5 | . . . . . . 1 . . . . . 1 . 3 . . Total Hacks 137 | . 7 12 4 4 . 60 5 . 7 2 5 7 9 11 4 . Successful 101 | . 5 10 3 4 . 47 3 . 4 2 3 6 4 8 2 . Failed 36 | . 2 2 1 . . 13 2 . 3 . 2 1 5 3 2 . Catastrophic 4 | . . . . . . 1 . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 76 | . 6 6 4 2 . 27 5 . 7 1 . 5 6 3 4 . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . Repair Stations 21 | . . 4 . 2 . 7 . . . . 4 . 3 1 . . Recycling Units 5 | . 1 . . . . 3 . . . 1 . . . . . . Scanalyzers 25 | . . 2 . . . 19 . . . . . . . 4 . . Garrison Access 7 | . . . . . . 2 . . . . . 2 . 3 . . Terminal Hacks 49 | . 4 4 3 2 . 19 3 . 4 1 . 4 2 1 2 . Record 12 | . . 1 1 1 . 3 . . . . . 3 2 1 . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Open DSF 5 | . . . . 1 . 1 1 . . 1 . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . 1 . . . 2 . . . . . . . . . . Locate Traps 6 | . 1 1 1 . . 2 1 . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . Transport Status 2 | . . . . . . 1 1 . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . Patrol Navigation 2 | . . . . . . . . . 1 . . . . . 1 . Security Stations 2 | . . . . . . . . . 1 . . . . . 1 . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 14 | . . 4 . 2 . 4 . . . . 2 . 2 . . . Scan Component 8 | . . 2 . 1 . 3 . . . . 1 . 1 . . . Repair 6 | . . 2 . 1 . 1 . . . . 1 . 1 . . . Recycling Unit Hacks 5 | . 1 . . . . 3 . . . 1 . . . . . . Report Inventory 4 | . 1 . . . . 2 . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer 23 | . . 2 . . . 17 . . . . . . . 4 . . Insert Component 10 | . . 1 . . . 7 . . . . . . . 2 . . Analyze 13 | . . 1 . . . 10 . . . . . . . 2 . . Garrison Access Hacks 7 | . . . . . . 2 . . . . . 2 . 3 . . Unlock Access 2 | . . . . . . . . . . . . . . 2 . . Seal Access 3 | . . . . . . 1 . . . . . 1 . 1 . . Coupler Status 2 | . . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 3 2 2 . 14 1 . 2 1 1 3 3 4 2 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . 8 . . . . . . . 2 . . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 116 | . . . . . . 47 . . . . 69 . . . . . Total Part Build Rating 28 | . . . . . . 10 . . . . 18 . . . . . Parts Repaired 6 | . . 2 . 1 . 1 . . . . 1 . 1 . . . Time 205 | . . 64 . 26 . 25 . . . . 22 . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 1 . . . 7 . . . . . . . 2 . . Part Schematics Acquired 10 | . . 1 . . . 7 . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . 2 2 . 7 Non-combat 3 | . . . . . . . . . . . . . 2 1 . . Combat 8 | . . . . . . . . . . . . . . 1 . 7 Robot Hacks Applied 15 | . . . . . . . . . . . . . 3 3 . 9 parse_system 4 | . . . . . . . . . . . . . 1 1 . 2 locate_traps 1 | . . . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . . . . . . 1 overwrite_iff 3 | . . . . . . . . . . . . . . . . 3 formatsys_low 3 | . . . . . . . . . . . . . 2 1 . . formatsys_high 2 | . . . . . . . . . . . . . . . . 2 Relay Couplers Released 14 | . . . . . . . . . 4 . 4 . . 1 4 1 Machine Destruction 10 | . . . . . . . . . 4 . . . . 1 4 1 Programmers 4 | . . . . . . . . . . . 4 . . . . . Attached 3 | . . . . . . . . . . . . 1 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 3 . . . . 1 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Total Allies 15 | . . . . . . . . . 4 . . . 2 2 2 5 Largest Group 4 | . . . . . . . . . 4 4 . . 1 2 2 2 Highest-Rated Group 232 | . . . . . . . . . 138 138 . . 23 55 232 116 Highest-Rated Ally 116 | . . . . . . . . . 51 51 . . 23 45 116 116 Total Orders 10 | . . . . . . . . . . . . . 1 . 6 3 ROAM 1 | . . . . . . . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . GUARD 1 | . . . . . . . . . . . . . . . 1 . AID 2 | . . . . . . . . . . . . . . . 2 . DROP 1 | . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . . . . . . . . 3 Ally Attacks 99 | . . . . . . . . . . 36 . . . 6 30 27 Total Damage 3938 | . . . . . . . . . . 593 . . . 40 2172 1133 Kills 16 | . . . . . . . . . . 2 . . . . 6 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Robot Analysis Total 3 | . 1 . 1 . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Turns Passed 15879 | 63 194 843 786 187 145 1787 122 353 1871 660 1006 676 1310 2129 904 2843 Spaces Moved 8487 | 40 130 409 422 163 103 1483 105 152 984 299 462 361 648 1009 369 1348 Core 11 | 11 . . . . . . . . . . . . . . . . Treads 5551 | 4 . . . . . . . 67 984 299 462 361 648 1009 369 1348 Legs 662 | 25 130 409 98 . . . . . . . . . . . . . Wheels 2263 | . . . 324 163 103 1483 105 85 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 95 95 95 80 96 96 160 155 152 156 156 153 153 150 Average Speed 141 | 104 120 158 105 95 95 97 100 126 160 156 155 156 160 159 170 154 Slowest Speed 247 | 160 120 190 190 95 95 110 111 160 160 160 162 156 232 247 233 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 34 | 4 29 49 36 7 90 43 3 56 67 7 15 11 52 35 50 37 Regions Visited 16 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 . 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 36 | . . . . . . . . . . . . . . . 4 32 Terrain Destroyed 437 | . . . . . 19 3 . 37 58 8 49 . 117 34 9 103 Melee . | . . . . . . . . . . . . . . . . . Projectile 87 | . . . . . . 2 . . . 8 5 . 5 9 9 49 AOE 350 | . . . . . 19 1 . 37 58 . 44 . 112 25 . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Acc Gar Acc Total 11582 | 61 152 543 623 195 142 1713 118 250 1172 428 723 473 912 1531 645 1901 Wait 774 | . 8 66 62 26 . 73 . 22 21 22 95 51 91 116 48 73 Move 8462 | 39 129 408 421 162 102 1482 104 151 978 298 461 360 647 1008 367 1345 Hop . | . . . . . . . . . . . . . . . . . Pick Up 316 | 11 3 16 21 2 6 25 3 9 18 25 29 8 32 44 17 47 Fast Attach 21 | . . 1 . . . 9 1 . . . 3 . 5 2 . . Attach 206 | 8 1 4 8 3 2 8 3 14 14 15 15 4 12 35 18 42 Detach 23 | . . 1 . . . . . 1 1 1 6 . 1 5 2 5 Swap 130 | 1 1 4 13 1 5 13 2 5 19 7 8 9 13 9 8 12 Drop 203 | 2 . 7 12 1 5 28 3 6 9 15 25 8 19 30 9 24 Fire 1394 | . 8 36 75 . 6 65 2 34 109 45 81 33 92 281 176 351 Melee 28 | . . . 9 . . 8 . 8 3 . . . . . . . Ram 4 | . . . 2 . . 2 . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . . Escape Stasis 18 | . . . . . 16 . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -5/Factory -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -2/Research -2/Testing -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Evolved 1 slot: Utility x1 144 | -10/Materials | Identified exit to Mines 144 | -10/Materials | Discovered exit to Mines (range 16) 230 | -10/Materials | Identified exit to Materials 230 | -10/Materials | Discovered exit to Materials (range 14) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Utility x2 328 | -9/Materials | Build established: Hacker-Mutant 334 | -9/Materials | Identified exit to Materials 453 | -9/Materials | Identified exit to Mines 453 | -9/Materials | Discovered exit to Mines (range 11) 669 | -9/Materials | Discovered exit to Mines (range 18) 830 | -9/Materials | Repaired Imp. Aluminum Leg 864 | -9/Materials | Repaired Imp. Ion Engine 1101 | -9/Materials | Entered another Materials area 1101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -8/Materials | Garrison activated, responded to threat 1720 | -8/Materials | Identified exit to Storage 1720 | -8/Materials | Discovered exit to Storage (range 12) 1808 | -8/Materials | Identified exit to Factory 1808 | -8/Materials | Discovered exit to Factory (range 4) 1887 | -8/Materials | Entered Factory 1887 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1960 | -7/Factory | Identified exit to Factory 1960 | -7/Factory | Discovered exit to Factory (range 15) 1994 | -7/Factory | Repaired Wheel 2016 | -7/Factory | Build established: Scavenger-Mutant 2074 | -7/Factory | Identified exit to DSF 2074 | -7/Factory | Entered DSF 2075 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2104 | -7/DSF | Additional patrols routed to DSF 2180 | -7/DSF | Discovered exit to Factory (range 18) 2219 | -7/DSF | Entered Factory 2219 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2655 | -6/Factory | Build established: Hacker-Mutant 2935 | -6/Factory | Repaired Proton Cannon 3580 | -6/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 3963 | -6/Factory | Cargo convoy interrupted 3986 | -6/Factory | Identified exit to Factory 3986 | -6/Factory | Discovered exit to Factory (range 17) 4006 | -6/Factory | Entered another Factory area 4006 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4032 | -5/Factory | Identified exit to DSF 4128 | -5/Factory | Entered DSF 4155 | -5/DSF | Additional patrols routed to DSF 4195 | -5/DSF | Lost 3 parts (3u) 4334 | -5/DSF | Lost 7 parts (3n4u) 4455 | -5/DSF | Identified exit to Garrison 4455 | -5/DSF | Discovered exit to Garrison (range 16) 4459 | -5/DSF | Sterilization system engaged 4479 | -5/DSF | Ambient heat levels rising (+10) 4481 | -5/DSF | Entered Garrison 4555 | -5/Garrison | Triggered checkpoint 4604 | -5/Garrison | Destroyed 7 combat bots 4609 | -5/Garrison | Triggered checkpoint 4692 | -5/Garrison | Destroyed 7 combat bots 4802 | -5/Garrison | Identified exit to Factory 4802 | -5/Garrison | Discovered exit to Factory (range 11) 4818 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4965 | -5/Garrison | Build established: Scavenger-Mutant 5087 | -5/Garrison | Triggered checkpoint 5101 | -5/Garrison | Discovered exit to Factory (range 61) 5101 | -5/Garrison | Discovered exit to Factory (range 23) 5101 | -5/Garrison | Discovered exit to Factory (range 30) 5198 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5373 | -5/Garrison | Installed Relay Interface Framework 5505 | -5/Garrison | Triggered checkpoint 5552 | -5/Garrison | Learned Factory security intel 5667 | -5/Garrison | Triggered checkpoint 5686 | -5/Garrison | Triggered checkpoint 5844 | -5/Garrison | Rescued a captive Derelict 6352 | -5/Garrison | Entered Factory 6352 | -4/Factory | Accompanied by 4 allies 6352 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6404 | -4/Factory | Spotted B-86 Titan 6449 | -4/Factory | Allies destroyed B-86 Titan 6531 | -4/Factory | Found Quantum Capacitor 6566 | -4/Factory | Found Quantum Capacitor 6670 | -4/Factory | Identified exit to Research 6670 | -4/Factory | Discovered exit to Research (range 20) 7012 | -4/Factory | Entered Research 7012 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7099 | -3/Research | Repaired Imp. Medium Armor Plating 7141 | -3/Research | Build established: Scavenger-Gunner 7403 | -3/Research | Spotted B-86 Titan 7411 | -3/Research | Destroyed B-86 Titan 7754 | -3/Research | Spotted B-86 Titan 7768 | -3/Research | Destroyed B-86 Titan 7878 | -3/Research | Fabricated Enh. Nova Cannon (x2) 8005 | -3/Research | Identified exit to Research 8005 | -3/Research | Discovered exit to Research (range 8) 8018 | -3/Research | Entered another Research area 8018 | -2/Research | Evolved 2 slots: Utility x2 8652 | -2/Research | Identified exit to Testing 8652 | -2/Research | Discovered exit to Testing (range 17) 8694 | -2/Research | Entered Testing 8732 | -2/Testing | Found Prototype Launcher 8733 | -2/Testing | Identified Tesla Bomb Launcher 9013 | -2/Testing | Found Prototype Hackware 9025 | -2/Testing | Spotted Striker 9060 | -2/Testing | Spotted Striker 9129 | -2/Testing | Found Portable AFG 9248 | -2/Testing | Found Prototype Device 9447 | -2/Testing | Spotted PG-ET37XAC07Z 9466 | -2/Testing | Destroyed PG-ET37XAC07Z 9585 | -2/Testing | Found Prototype Ballistic Cannon 9788 | -2/Testing | Identified exit to Access 9788 | -2/Testing | Discovered exit to Access (range 11) 9885 | -2/Testing | Repaired Imp. Heavy Siege Treads 10004 | -2/Testing | Entered Access 10004 | -1/Access | Accompanied by 1 ally 10004 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10722 | -1/Access | Lost 3 parts (2u1w) 10734 | -1/Access | Destroyed 7 combat bots 10743 | -1/Access | Identified 2N-1CE's Frost Array 10744 | -1/Access | Identified Exp. System Shield 10774 | -1/Access | Found Quantum Capacitor 11187 | -1/Access | Build established: Hacker-Gunner 11426 | -1/Access | Spotted B-99 Colossus 11431 | -1/Access | Destroyed B-99 Colossus 11504 | -1/Access | First assault squad dispatched 11548 | -1/Access | Garrison activated, responded to threat 11587 | -1/Access | Destroyed 8 combat bots 11623 | -1/Access | Identified exit to Garrison 12090 | -1/Access | Destroyed 7 combat bots 12124 | -1/Access | Identified exit to Garrison 12133 | -1/Access | Entered Garrison 12173 | -1/Garrison | Triggered checkpoint 12320 | -1/Garrison | Spotted B-90 Cyclops 12327 | -1/Garrison | Rewired B-86 Titan 12328 | -1/Garrison | Rewired B-86 Titan 12344 | -1/Garrison | Allies destroyed B-90 Cyclops 12424 | -1/Garrison | Triggered checkpoint 12427 | -1/Garrison | Spotted B-99 Colossus 12644 | -1/Garrison | Destroyed B-99 Colossus 12671 | -1/Garrison | Lost 5 parts (1p1n2u1w) 12731 | -1/Garrison | Triggered checkpoint 12731 | -1/Garrison | Lost 3 parts (2u1w) 12861 | -1/Garrison | Triggered checkpoint 12912 | -1/Garrison | Garrison Relay disabled 12963 | -1/Garrison | Learned Access security intel 12969 | -1/Garrison | Identified exit to Access 12969 | -1/Garrison | Discovered exit to Access (range 12) 13037 | -1/Garrison | Entered Access 13037 | -1/Access | Accompanied by 1 ally 13277 | -1/Access | Energy Cycler disabled 13525 | -1/Access | Spotted B-99 Colossus 13539 | -1/Access | Destroyed B-99 Colossus 13608 | -1/Access | Garrison activated, responded to threat 14467 | -1/Access | P-80 Master assimilated allied Terminator 10a 14815 | -1/Access | Garrison activated, responded to threat 14855 | -1/Access | Build established: Hacker-Mutant 14990 | -1/Access | Crushed by falling debris 14997 | -1/Access | Crushed by falling debris 15028 | -1/Access | Lost 3 parts (2u1w) 15164 | -1/Access | System corruption reached 10% 15209 | -1/Access | Lost 3 parts (3u) 15221 | -1/Access | Destroyed 8 combat bots 15328 | -1/Access | Lost 5 parts (4u1w) 15550 | -1/Access | Spotted B-99 Colossus 15592 | -1/Access | Destroyed B-99 Colossus 15620 | -1/Access | Lost 5 parts (3p1n1u) 15632 | -1/Access | Build established: Scavenger-Gunner 15719 | -1/Access | Found Hvy. Reflective Plating 15872 | -1/Access | Identified exit to Surface 15872 | -1/Access | Discovered exit to Surface (range 6) 15880 | *** | Escaped! Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. R-10 Processor collects Phase Gun. K-01 Serf collects debris. System corrupted: FCS attempts to trigger Gamma Rifle. System corrupted: Gamma Rifle misfires. Destroyed Com. Wheel. K-01 Serf collects debris. System corrupted: Substantial component data lost. System corrupted: Component data lost. ALERT: Rogue bot located, Programmers report to Access Zone 6A. System corrupted: Matter fused (-10). KU /IZ/: 0FL US>/