Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 12:04:43 Player: naththebg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (3879) 3879 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1581) 1581 TOTAL SCORE: 9305 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 152 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 21/100 System Corruption 1% Temperature Cool (48) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Beam Rifle AWS/Thermal > --- INVENTORY (15) --- Improved Medium Treads Launcher Loader Hacking Suite Relay Coupler [NC] (26) Relay Coupler [NC] (24) Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (25) Relay Coupler [Duelist] (23) Relay Coupler [Sentry] (17) Relay Coupler [Demolisher] (17) Relay Coupler [Hunter] (12) Heavy Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle AWS/Thermal > --- INVENTORY -------- Improved Medium Treads Launcher Loader Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Heavy Laser [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 68 | 7 . 4 10 . . 5 26 16 Power 6 | 1 . 1 . . . . 3 1 Engine 5 | 1 . 1 . . . . 2 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 20 | 3 . . 4 . . 1 8 4 Treads 17 | . . . 4 . . 1 8 4 Leg 2 | 2 . . . . . . . . Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 . 1 4 . . 3 7 5 Device 7 | . . . . . . 2 . 5 Storage 5 | 1 . . 2 . . . 2 . Processor 2 | . . . 1 . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 6 | . . 1 1 . . 1 3 . Artifact . | . . . . . . . . . Weapon 21 | 2 . 2 2 . . 1 8 6 Energy Gun 8 | 1 . 1 . . . . 3 3 Energy Cannon 2 | . . 1 . . . . . 1 Ballistic Gun 8 | 1 . . 1 . . 1 5 . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 27 | . . 1 1 . . 4 6 15 Power 5 | . . . . . . . 3 2 Propulsion 7 | . . . . . . 1 1 5 Utility 8 | . . . 1 . . 2 1 4 Weapon 7 | . . 1 . . . 1 1 4 Highest Loss Streak 5 | . . 1 1 . . 2 3 5 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 12 | 4 6 6 9 12 12 13 13 12 Power . | . 1 1 1 1 1 1 . . Propulsion 3 | 2 4 4 3 3 3 2 2 2 Utility 3 | . . . 1 2 2 2 3 5 Weapon 5 | . 1 1 4 6 6 7 7 3 Tool/Special . | . . . . . . . . . Unused Backups 23 | . . 1 . . . 1 7 14 Power . | . . . . . . . . . Propulsion 5 | . . 1 . . . 1 1 2 Utility 12 | . . . . . . . 1 11 Weapon 6 | . . . . . . . 5 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 85 91 96 100 100 99 96 96 Engine 9 | . 14 14 11 11 11 11 7 8 Treads 27 | . . . 28 33 33 32 26 26 Leg 1 | . 28 28 2 . . . . . Device 6 | . . . . . . 4 8 13 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 6 | . . . 9 11 11 2 3 9 Hackware 1 | . . . . . . . 4 . Protection 9 | . . 6 9 11 11 15 10 3 Energy Gun 5 | . 14 9 . . . . 8 8 Energy Cannon 4 | . . 4 11 11 11 6 . 3 Ballistic Gun 12 | . 14 14 10 11 11 15 16 8 Ballistic Cannon 1 | . . . . . . . . 5 Peak Build Rating 45 | 6 6 8 13 13 14 22 35 45 Average Rating 23 | 4 6 6 11 13 13 17 28 34 On Entrance 12 | . 6 6 8 13 13 14 22 29 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 14 14 20 36 36 36 39 41 52 Greatest Support 69 | 20 20 20 60 60 60 60 69 69 Greatest Overweight (x) 1 | 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 11 15 15 15 15 15 Most Carried 15 | 6 6 8 12 12 14 15 15 15 Average Carried 13 | 4 6 6 9 12 13 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 6 6 8 12 12 14 14 15 13 Class Distribution -------------------- 37% | Scavenger-Mutant 27% | Scavenger-Skirmisher 16% | Mutant 10% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2621 | 219 . 98 392 12 . 233 753 914 Remotely . | . . . . . . . . . Salvage Created 4673 | . . 108 1262 65 . 227 1743 1268 Parts 266 | . . 8 72 6 . 8 93 79 Haulers Intercepted 5 | . . . 1 . . . 4 . Recyclers Shooed 7 | . . 1 6 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 88 | . . 2 11 4 . 7 30 34 Guns 67 | . . 2 5 3 . 5 30 22 Cannons 11 | . . . 2 1 . . . 8 AOE 10 | . . . 4 . . 2 . 4 Classes Destroyed 16 | . . 1 9 1 . 1 1 3 Worker 7 | . . . 4 . . . 3 . Builder 4 | . . . 3 . . . 1 . Hauler 5 | . . . 1 . . . 4 . Recycler 12 | . . . 8 . . . 4 . Operator 3 | . . . 2 . . . 1 . Watcher 6 | . . . 4 . . . 2 . Swarmer 21 | . . . . 4 . . 11 6 Cutter 2 | . . . . . . . . 2 Grunt 31 | . . . 5 . . 6 10 10 Brawler 1 | . . . 1 . . . . . Duelist 3 | . . . 1 . . . . 2 Sentry 19 | . . 2 4 . . . 7 6 Specialist 3 | . . . . . . . . 3 Hunter 3 | . . . . . . 1 1 1 Programmer 3 | . . . . . . . 1 2 Behemoth 2 | . . . . . . . . 2 Best Kill Streak 11 | . . 2 11 4 . 3 5 6 Combat Bots Only 6 | . . 2 4 4 . 3 4 6 Max Kills in Single Turn 4 | . . 1 4 1 . 1 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . 1 . . 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 429 | . 6 30 52 7 . 36 110 188 Missed 100 | . 4 9 17 1 . 7 28 34 Hits 329 | . 2 21 35 6 . 29 82 154 Melee 7 | . . . 3 . . . . 4 Projectile 322 | . 2 21 32 6 . 29 82 150 Critical Strikes 18 | . . 2 2 . . 3 5 6 Actively Blocked 1 | . . . . . . . 1 . Damage Taken 5341 | . 14 298 534 47 . 572 1026 2850 Core 739 | . . 70 51 7 . 51 147 413 Absorbed by Shields 217 | . . . . . . . . 217 Redirected to Shielding 39 | . . . . . . . 39 . Regen/Repaired (Parts) 145 | . . . . . . . 145 . Core Remaining (%) 81 | 100 . 72 . . . 72 . . Volleys Fired 305 | . 1 13 64 4 . 27 99 97 Largest 3 | . 1 2 2 2 . 2 3 3 Hottest 173 | . 20 70 83 83 . 48 145 173 Shots Fired 711 | . 1 26 117 8 . 50 256 253 Gun 562 | . 1 26 53 4 . 46 256 176 Cannon 125 | . . . 53 4 . . . 68 Launcher 24 | . . . 11 . . 4 . 9 Special . | . . . . . . . . . Kinetic 430 | . 1 13 53 4 . 46 161 152 Thermal 257 | . . 13 53 4 . . 95 92 Explosive 24 | . . . 11 . . 4 . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 53 | . . 8 15 8 . 10 39 53 Robot Miss Streak 5 | . . 2 2 . . 3 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . . . . . 3 4 Max Gunslinging Chain 1 | . . . . . . . 1 1 Autonomous 13 | . . . . . . . . 13 Shots Hit Robots 491 | . . 20 77 5 . 29 180 180 Core Hits 221 | . . 4 55 4 . 23 68 67 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . . 1 Critical Strikes 13 | . . 1 1 . . . 7 4 Burn 10 | . . 1 . . . . 7 2 Destroy 3 | . . . 1 . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10763 | . . 237 2187 93 . 763 3236 4247 Guns 6866 | . . 237 544 50 . 432 3211 2392 Cannons 1742 | . . . 628 17 . . . 1097 Explosions 2085 | . . . 1009 . . 318 . 758 Melee . | . . . . . . . . . Ramming 70 | . . . 6 26 . 13 25 . Kinetic 5087 | . . 119 544 50 . 432 1896 2046 Thermal 3521 | . . 118 628 17 . . 1315 1443 Explosive 2085 | . . . 1009 . . 318 . 758 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . 1 8 Message Errors 4 | . . . . . . . 1 3 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 116 | . . . 22 2 . 16 . 76 Projectiles 62 | . . . 12 . . . . 50 Explosions 52 | . . . 10 . . 16 . 26 Melee 2 | . . . . 2 . . . . Knockbacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . . 8 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 81 | . . . 5 . . 76 . . Shots 5 | . . . 1 . . 4 . . Rammed 16 | . . . 2 3 . 3 8 . Targets Rammed 18 | 1 . . 2 3 . 3 9 . Kicked 1 | 1 . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 452 | . . 160 144 96 . 69 452 229 Average Temperature 51 | . . 91 47 49 . 27 47 53 Received Heat Transfer 1671 | . . 153 195 . . 279 342 702 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 14 | . . 1 2 . . . 7 4 Heat Transferred 7063 | . . 396 1332 37 . . 2997 2301 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 4 | . . . 1 . . . 2 4 Low Security (%) 54 | 100 100 100 65 100 . 100 65 . Level 1 11 | . . . 34 . . . 9 10 Level 2 15 | . . . . . . . 24 28 Level 3 14 | . . . . . . . . 49 Level 4 3 | . . . . . . . . 10 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1164 | . . 20 264 130 . 66 449 1164 Initial 280 | . . . . 60 . . 16 280 Average 314 | . . 4 161 89 . 10 164 788 Influence Increases 2866 | . . 40 528 90 . 194 960 1054 Destroy 0b10 Robot/C 1860 | . . 40 220 80 . 140 600 780 Destroy 0b10 Robot/NC 185 | . . . 110 . . . 75 . Destroy Leader 302 | . . . 90 10 . 30 152 20 Allied During Kill 35 | . . . . . . . . 35 Successful Hack 39 | . . . 11 . . . 21 7 Disable Machine 60 | . . . 30 . . . 30 . Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 130 | . . . 37 . . 24 7 62 Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 90 | . . . 15 . . . 75 . Influence Decreases 1722 | . . 40 372 146 100 150 572 342 Entered New Map 376 | . . . . 96 100 . 28 152 Time Decay 936 | . . 30 362 50 . 110 384 . Lost Part 265 | . . 10 10 . . 40 55 150 Lost Ally 40 | . . . . . . . . 40 Purge Threat 105 | . . . . . . . 105 . Squads Dispatched 6 | . 1 . 2 . . . 3 . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 9 | . . . 4 1 . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 4 2 26 4 . 7 48 36 Peak Tracking Total 7 | . 4 2 6 4 . 3 7 6 Tactical Retreats 4 | . . . 1 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 5 | . . . . . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 5 | . . . 2 . . . 2 1 Max in Single Turn 1 | . . . 1 . . . 1 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 20 | . . . 6 . 2 . 10 2 Terminals 13 | . . . 5 . . . 6 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . . . 1 . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 48 | . . . 18 . 3 . 22 5 Successful 25 | . . . 7 . 3 . 14 1 Failed 23 | . . . 11 . . . 8 4 Catastrophic 3 | . . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 12 | . . . 3 . 1 . 8 . Terminals 33 | . . . 14 . . . 14 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 8 | . . . 4 . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 14 | . . . 4 . 3 . 6 1 Record 2 | . . . . . 2 . . . Prototype ID Bank 3 | . . . 2 . . . 1 . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 . Locate Traps 3 | . . . 1 . . . 2 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 4 | . . . 2 . . . 2 . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 3 | . . . 1 . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . . . 1 . . . 3 . Terminals 3 | . . . 1 . . . 2 . Botnet 3 | . . . 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Restock 1 | . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . 4 . . . 8 1 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . . 9 . . . 11 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 3 5 Machine Destruction 5 | . . . . . . . . 5 Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 64 | . . . . . . . . 64 Highest-Rated Ally 39 | . . . . . . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 Total Damage 454 | . . . . . . . . 454 Kills 5 | . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 6108 | 56 56 150 890 112 553 976 1656 1659 Spaces Moved 3016 | 40 45 83 388 60 346 535 749 770 Core 11 | 11 . . . . . . . . Treads 2797 | . . . 337 60 346 535 749 770 Legs 202 | 23 45 83 51 . . . . . Wheels 6 | 6 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 155 160 Average Speed 157 | 95 120 120 154 160 160 160 157 165 Slowest Speed 240 | 120 120 120 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 21 18 44 18 70 94 62 73 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug 4 | . . . . . . . . 4 Terrain Destroyed 101 | . . . 34 . . 38 . 29 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE 98 | . . . 34 . . 38 . 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3775 | 55 46 108 560 66 346 604 1027 963 Wait 246 | . 1 1 81 . . 25 92 46 Move 3008 | 39 44 82 387 59 345 534 748 770 Hop . | . . . . . . . . . Pick Up 60 | 7 . 5 9 . 1 5 20 13 Fast Attach 29 | 5 . 1 2 . . 3 10 8 Attach 20 | 2 . 2 1 . . 2 4 9 Detach 1 | 1 . . . . . . . . Swap 37 | . . 1 7 . . 1 20 8 Drop 51 | . . 3 7 . . 4 25 12 Fire 305 | . 1 13 64 4 . 27 99 97 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | 1 . . . . . . . . Crush 17 | . . . 2 3 . 3 9 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Fac x2] / [*Mat]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 9) 113 | -10/Materials | Entered Mines 252 | -10/Mines | Learned 2 Materials zone layouts 256 | -10/Mines | Discovered new exit (range 6) 263 | -10/Mines | Entered Materials 263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 454 | -9/Materials | Discovered new exit (range 12) 518 | -9/Materials | Discovered new exit (range 13) 868 | -9/Materials | Identified exit to Mines 1003 | -9/Materials | Discovered new exit (range 16) 1010 | -9/Materials | Build established: Scavenger-Mutant 1153 | -9/Materials | Entered Mines 1258 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1258 | -9/Mines | Discovered new exit (range 5) 1265 | -9/Mines | Entered Exiles 1304 | -9/Exiles | Met 8R-AWN 1334 | -9/Exiles | Met EX-HEX 1377 | -9/Exiles | Met EX-BIN 1397 | -9/Exiles | Aligned with FarCom system 1398 | -9/Exiles | Given EX-Vault access code 1437 | -9/Exiles | Opened EX-Vault 1446 | -9/Exiles | Found AWS/Thermal 1478 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1542 | -9/Exiles | Learned location of Zion (-6) 1553 | -9/Exiles | Met EX-DEC 1604 | -9/Exiles | Discovered new exit (range 14) 1818 | -9/Exiles | Left Exiles lab with AWS/Thermal 1818 | -9/Exiles | Entered Mines 2762 | -8/Mines | Discovered new exit (range 5) 2794 | -8/Mines | Entered Materials 2794 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2916 | -8/Materials | Lost 3 parts (1p1n1w) 3188 | -8/Materials | Build established: Mutant 3480 | -8/Materials | Repaired Imp. Light Armor Plating 3549 | -8/Materials | Discovered new exit (range 4) 3870 | -8/Materials | Build established: Scavenger-Skirmisher 4327 | -8/Materials | Identified exit to Garrison 4394 | -8/Materials | First assault squad dispatched 4450 | -8/Materials | Entered Garrison 4478 | -8/Garrison | Triggered checkpoint 4629 | -8/Garrison | Triggered checkpoint 4683 | -8/Garrison | Build established: Tank 4779 | -8/Garrison | Spotted B-75 Beast 4815 | -8/Garrison | Destroyed B-75 Beast 4845 | -8/Garrison | Spotted B-75 Beast 4875 | -8/Garrison | Destroyed B-75 Beast 4891 | -8/Garrison | Lost 5 parts (1p1n2u1w) 4994 | -8/Garrison | Rescued a captive Derelict 4995 | -8/Garrison | Rescued a captive Derelict 5025 | -8/Garrison | Found Launcher Loader 5082 | -8/Garrison | Triggered checkpoint 5098 | -8/Garrison | Triggered checkpoint 5132 | -8/Garrison | Triggered checkpoint 5171 | -8/Garrison | Core integrity fell below 50% 5206 | -8/Garrison | Discovered new exit (range 13) 5224 | -8/Garrison | Triggered checkpoint 5239 | -8/Garrison | Discovered new exit (range 6) 5244 | -8/Garrison | Build established: Scavenger-Skirmisher 5300 | -8/Garrison | Core integrity fell below 20% 5376 | -8/Garrison | Triggered checkpoint 5500 | -8/Garrison | Installed Relay Interface Framework 5666 | -8/Garrison | Triggered checkpoint 5735 | -8/Garrison | Discovered new exit (range 11) 5786 | -8/Garrison | Triggered checkpoint 5927 | -8/Garrison | Garrison Relay disabled 6091 | -8/Garrison | Spotted B-75 Beast 6109 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06091_ Triggered Alarm Trap. 06091_ An alarm sounds. 06094_ C-30 ARC bursts open, deploying its payload. 06094_ G-50 Soldier unfolds itself. 06094_ G-47 Trooper unfolds itself. 06094_ Dropped Hvy. Laser. 06098_ G-47 Trooper destroyed. 06098_ Rnf. Deuterium Engine destroyed. 06102_ Y-45 Defender destroyed. 06103_ System corrupted: FCS attempts to trigger Adv. Beam Rifle. 06103_ System corrupted: Adv. Beam Rifle misfires. 06104_ Imp. Cooling System destroyed. 06105_ Critical hit (Burn: +37). 06106_ G-50 Soldier suffers critical hit (Burn). 06107_ Imp. Treads destroyed. 06109_ G-50 Soldier heat spikes uncontrollably. 06109_ Melted Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?# #??????# ###### ## ##???????????????????? | | ?# #??????# # T#???????????????????? | | ?# ######## ^####### ## #???????????????????? | | ?# ## %!## #?????# ## #???????????????????? | | ## ##*! *## #?????# #############????????????? | | # !=%[[ ####### #####!!! !!#????????????? | | # ! #????????????? | | " #????????????? | | # ## ## ############## #????????????? | | # ## ## =%###?????????#! #????????????? | | [%= #?????????#! #????????????? | | % #?????????##########????????????? | | ! % #???????????????????????????????? | | % #???????????????????????????????? | | # ## ## ###???????????????????????????????? | | # ## ## #############?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | # ########## #?????????????????????? | | # ##""""######????????# #?????????????????????? | | # #???????????????????# #?????????????????????? | | #^ ^#???????????????????# #?????????????????????? | | #^ ^#???????????????????# #?????????????????????? | | # #???????????????????#% #?????????????????????? | | # #???????????????????#*%#?????????????????????? | | # #???????????????????#@^#?????????????????????? | | # #???????????????????#[!#?????????????????????? | | #??????????????????Y[%!#?????????????????????? | | #???????????????????#= ?????????????????????? | | #???????????????????# ????????????????????? | | #####???????????????????#[! ???????????????????? | | ????????????????????????#%g###???????????????????? | | ????????????????????????#% #?????????????????????? | | ???????????????????????? g#?????????????????????? | | #??????????????????????? BB ?????????????????????? | | #???????????????????????#BB#?????????????????????? | | ###?????????????????????? #?????????????????????? | | [[#?????????????????????? #?????????????????????? | | [#??????????????????????##??????????????????????? | | [#??????????????????????????????????????????????? | | [[#??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 19% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentMicroRay Manual? 0 Play Time 00:40:40 Cumulative 357.5 hours Start 2025.08.18 @ 11:24:44 End 2025.08.18 @ 12:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/0/0/0/0/0/0/1 Lore% 82 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bbdb681-2f3b-48e2-b6f5-62f358284953