Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 11:35:10 Player: Oozyorphan Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (861) 861 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2916 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Recycling Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Mining Laser > --- INVENTORY -------- Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 30 | 7 . . 11 4 5 3 Power 7 | 1 . . 3 1 2 . Engine 7 | 1 . . 3 1 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 3 . . 2 1 2 1 Treads 3 | . . . 2 1 . . Leg 2 | 2 . . . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . 2 1 Utility 3 | 1 . . 2 . . . Device 1 | . . . 1 . . . Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . . 4 2 1 2 Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . 1 1 . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 4 | . . . 2 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . 4 . 3 3 Power 5 | . . . 2 . 1 2 Propulsion 1 | . . . . . 1 . Utility . | . . . . . . . Weapon 4 | . . . 2 . 1 1 Highest Loss Streak 3 | . . . 3 . 3 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 85 85 91 94 95 60 Engine 17 | . 14 14 17 17 19 13 Treads 14 | . . . 17 22 10 . Leg 4 | . 28 28 4 . . . Flight 3 | . . . . . 9 22 Device 4 | . . . . 11 11 . Storage 11 | . 14 14 11 11 11 11 Processor 3 | . . . 8 . . . Energy Gun 9 | . 14 14 18 . . . Ballistic Gun 15 | . 14 14 11 15 22 11 Special Weapon 6 | . . . 1 17 11 2 Naked Turns . | . . . . . . . Heaviest Build 23 | 13 13 13 18 23 23 12 Greatest Support 40 | 20 20 20 40 40 40 8 Greatest Overweight (x) 2 | 1 . . . . 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 7 | 4 4 5 4 2 7 5 Average Carried 1 | 2 4 4 1 1 2 2 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 5 | 4 4 5 1 1 5 2 Class Distribution -------------------- 39% | Gunner 34% | Scavenger-Gunner 22% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Matter Collected 694 | 146 . 28 305 73 142 . Remotely . | . . . . . . . Salvage Created 1034 | . . 41 625 99 269 . Parts 76 | . . 4 44 9 19 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Combat Hostiles Destroyed 26 | . . 3 11 2 10 . Guns 24 | . . 3 10 2 9 . Cannons 1 | . . . . . 1 . AOE 1 | . . . 1 . . . Classes Destroyed 7 | . . 1 5 1 . . Worker 1 | . . . 1 . . . Builder 1 | . . . . 1 . . Recycler 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 7 | . . 3 . . 4 . Grunt 14 | . . . 7 1 6 . Sentry 5 | . . . 4 1 . . Best Kill Streak 7 | . . 3 7 1 6 . Combat Bots Only 6 | . . 3 4 1 6 . Max Kills in Single Turn 3 | . . 1 3 1 2 . Gunslinging 1 | . . . 1 . 1 . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Hostile Shots Fired 176 | . . 23 62 10 51 30 Missed 43 | . . 7 21 4 6 5 Damage Taken 1629 | . . 111 586 86 432 414 Core 427 | . . 27 112 15 62 211 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . 89 . . . . Volleys Fired 75 | . . 7 31 10 17 10 Largest 3 | . . 2 3 3 3 1 Hottest 146 | . . 60 100 146 146 20 Shots Fired 152 | . . 14 79 12 37 10 Gun 148 | . . 14 79 11 34 10 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 4 | . . . . 1 3 . Kinetic 93 | . . 7 31 11 34 10 Thermal 42 | . . 7 31 1 3 . Explosive . | . . . . . . . Electromagnetic 17 | . . . 17 . . . Robot Hit Streak 14 | . . 3 9 12 14 5 Robot Miss Streak 4 | . . 4 2 1 2 1 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 2 . 5 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 101 | . . 5 54 10 25 7 Core Hits 49 | . . 3 26 4 13 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1500 | . . 52 878 143 375 52 Guns 1227 | . . 52 653 143 327 52 Cannons . | . . . . . . . Explosions 225 | . . . 225 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 775 | . . 10 243 143 327 52 Thermal 573 | . . 42 483 . 48 . Explosive . | . . . . . . . Electromagnetic 152 | . . . 152 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . 4 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . . . 342 10 68 15 Average Temperature 108 | . . . 128 6 29 8 Received Heat Transfer 462 | . . . 252 21 126 63 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 1 . . . Heat Transferred 975 | . . 100 775 . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Peak Influence 381 | . . 70 381 159 328 147 Initial 147 | . . . 27 80 103 147 Average 173 | . . 31 214 133 227 140 Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 66 | 100 100 100 52 100 44 100 Level 1 33 | . . . 47 . 55 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 1 3 14 2 12 3 Peak Tracking Total 6 | . 1 3 4 1 6 3 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Accessed 4 | . . . 2 2 . . Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 6 | . . . 3 3 . . Successful 4 | . . . 2 2 . . Failed 2 | . . . 1 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 1 | . . . . 1 . . Part Schematic 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Turns Passed 1152 | 67 54 44 473 176 299 39 Spaces Moved 575 | 44 46 19 235 90 128 13 Core 4 | 4 . . . . . . Treads 347 | . . . 186 90 71 . Legs 142 | 28 46 19 49 . . . Wheels 12 | 12 . . . . . . Hover . | . . . . . . . Flight 70 | . . . . . 57 13 Fastest Speed 37 | 50 120 120 120 160 160 37 Average Speed 150 | 111 120 120 151 160 176 98 Slowest Speed 200 | 190 120 120 160 160 197 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 3 14 9 20 22 32 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Total 726 | 62 45 26 288 110 162 33 Wait . | . . . . . . . Move 568 | 43 45 18 234 90 127 11 Hop 1 | . . . . . . 1 Pick Up 33 | 11 . 1 7 3 10 1 Fast Attach . | . . . . . . . Attach 28 | 7 . . 11 4 5 1 Detach 1 | . . . . 1 . . Swap 2 | . . . . . . 2 Drop 18 | 1 . . 5 2 3 7 Fire 75 | . . 7 31 10 17 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -9/Recycling History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 6) 122 | -10/Materials | Entered Mines 131 | -10/Mines | Discovered new exit (range 9) 166 | -10/Mines | Entered Materials 166 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 352 | -9/Materials | Discovered new exit (range 12) 468 | -9/Materials | Build established: Gunner 608 | -9/Materials | Lost 3 parts (1p2w) 639 | -9/Materials | Entered Storage 815 | -9/Storage | Identified exit to Garrison 815 | -9/Storage | Entered Garrison 881 | -9/Garrison | Triggered checkpoint 934 | -9/Garrison | Triggered checkpoint 985 | -9/Garrison | Triggered checkpoint 985 | -9/Garrison | Lost 3 parts (1p1n1w) 1005 | -9/Garrison | Build established: Scavenger-Gunner 1092 | -9/Garrison | Discovered new exit (range 12) 1114 | -9/Garrison | Entered Recycling 1130 | -9/Recycling | Core integrity fell below 50% 1151 | -9/Recycling | Core integrity fell below 20% 1153 | -9/Recycling | Destroyed by L-31 Rogue with Katana Last Messages --------------- Dropped Flight Unit. Dropped Lgt. Assault Rifle. Dropped Mining Laser. Dropped Flight Unit. Acquired Flight Unit. Y-45 Defender springs to life. Critical hit (Burn: +37). Penetrated by Slug. Lgt. Ion Engine destroyed. R-06 Scavenger collects Hvy. Assault Rifle. Penetrated by Slug. R-06 Scavenger collects Hvy. Assault Rifle. R-06 Scavenger collects Mining Laser. Slug penetrates Wall. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. Lgt. Ion Engine destroyed. Penetrated by Slug. Lgt. Assault Rifle destroyed. 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Ion Engine | -9/Materials | Scanalyzed Mic. Nuclear Core | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed RecoilAlphaBay Manual? 0 Play Time 00:11:33 Cumulative 1.7 hours Start 2024.07.02 @ 11:24:39 End 2024.07.02 @ 11:35:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8bd4aad-48aa-4b68-a6a8-3f87fca1eff6