Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 17:26:17 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (166) 830 Value Destroyed (4942) 4942 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 9683 Bonus ------- High Alert Combat Kills 291 Follower Combat Kills 253 Friendly Fire -113 Cogmind --------- Core Integrity 597/700 Matter 108/300 Energy 45/100 System Corruption 1% Temperature Cool (0) Movement Core (1600) Ox31 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Hardlight Generator > --- WEAPON (2) ------- Guided EMP Blaster > --- INVENTORY (25) --- Compact Wheel Cooling System Structural Scanner Experimental Sensor Array Active Sensor Suite Seismic Detector Advanced Targeting Computer Transmission Jammer Hardlight Generator Hardlight Generator Hacking Suite Makeshift System Restoration Module Guided Plasma Cannon Enhanced Autogun Enhanced Autogun Flak Gun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating Makeshift System Restoration Module > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Compact Wheel Cooling System Structural Scanner Experimental Sensor Array Active Sensor Suite Seismic Detector Transport Network Coupler Advanced Targeting Computer Transmission Jammer Hardlight Generator Hardlight Generator Hardlight Generator Hacking Suite Guided Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Guided EMP Blaster Grenade Launcher Makeshift Hammer [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 138 | 6 7 5 20 3 3 3 51 23 17 Power 14 | 1 1 . 2 . . 1 5 2 2 Engine 6 | 1 1 . 2 . . . . 1 1 Core 8 | . . . . . . 1 5 1 1 Reactor . | . . . . . . . . . . Propulsion 43 | 2 . 2 8 2 . . 21 6 2 Treads 34 | 2 . 2 8 2 . . 14 6 . Leg 3 | . . . . . . . 3 . . Wheel 6 | . . . . . . . 4 . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 1 2 1 5 . . . 11 1 10 Device 12 | . . . 1 . . . 4 1 6 Storage 4 | 1 2 . 1 . . . . . . Processor 8 | . . 1 1 . . . 3 . 3 Hackware . | . . . . . . . . . . Protection 7 | . . . 2 . . . 4 . 1 Artifact . | . . . . . . . . . . Weapon 50 | 2 4 2 5 1 3 2 14 14 3 Energy Gun 8 | 1 1 . 3 1 . . 1 1 . Energy Cannon 4 | . . . . . 1 . 2 1 . Ballistic Gun 25 | 1 2 1 2 . 1 2 9 6 1 Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 1 . . . . . 1 3 2 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 4 | . . . . . . . 1 3 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 9 | . . . 2 . 1 . 1 4 1 Parts Lost 45 | . 3 . 5 . . 2 21 4 10 Power 11 | . 1 . 1 . . 1 4 2 2 Propulsion 15 | . . . . . . . 9 2 4 Utility 14 | . . . 2 . . 1 8 . 3 Weapon 5 | . 2 . 2 . . . . . 1 Highest Loss Streak 8 | . 3 . 1 . . 2 6 3 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 84 98 95 99 100 97 96 99 98 Engine 7 | . 13 14 10 11 11 9 . 1 4 Core 3 | . . . . . . 1 8 6 2 Treads 30 | . 28 28 30 33 33 33 25 35 26 Wheel 1 | . . . . . . . 6 . 3 Device 3 | . . . 2 . . . 7 8 5 Storage 10 | . 14 14 11 11 11 11 9 9 7 Processor 10 | . . 12 11 11 11 11 10 9 24 Protection 6 | . . . 7 11 11 9 6 9 6 Energy Gun 6 | . 13 14 9 10 11 8 . . . Ballistic Gun 12 | . 14 13 12 11 2 13 17 13 14 Special Melee Weapon 1 | . . . . . 8 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 13 48 45 98 98 105 100 104 103 100 Greatest Support 86 | 40 40 40 60 60 60 60 86 86 80 Greatest Overweight (x) 10 | . 1 1 1 1 1 1 10 1 9 Average Overweight (x) 2 | . . 1 . 1 1 1 6 1 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Average Capacity 23 | 6 18 20 20 25 25 25 25 25 25 Most Carried 25 | 3 10 20 21 25 25 25 25 25 25 Average Carried 20 | 1 5 15 19 21 24 24 23 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Final Carried 25 | 3 10 20 20 25 24 24 25 25 22 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 3927 | 238 148 66 600 134 . 162 1343 835 401 Remotely . | . . . . . . . . . . Salvage Created 6627 | . 478 145 1374 225 . 414 2426 926 639 Parts 416 | . 38 10 101 21 . 24 138 51 33 Haulers Intercepted 9 | . 1 . 1 . . . 4 1 2 Recyclers Shooed 5 | . . . . 1 . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 129 | . 10 5 34 7 . 5 42 18 8 Guns 121 | . 10 5 34 7 . 5 38 15 7 Cannons 2 | . . . . . . . 1 1 . AOE 6 | . . . . . . . 3 2 1 Classes Destroyed 15 | . 7 . 4 . . 1 2 . 1 Worker 8 | . . . 1 2 . 1 2 . 2 Builder 4 | . 1 . . . . . 2 . 1 Tunneler 4 | . 1 . . 1 . . 1 . 1 Hauler 9 | . 1 . 1 . . . 4 1 2 Recycler 5 | . 1 . . . . 1 1 1 1 Operator 8 | . . . 2 . . . 2 2 2 Watcher 3 | . 2 . 1 . . . . . . Swarmer 29 | . 6 2 10 4 . . 3 4 . Grunt 71 | . 4 3 15 3 . 5 26 10 5 Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . . . . . 2 . . Sentry 20 | . . . 8 . . . 8 4 . Hunter 4 | . . . . . . 1 2 . 1 Programmer 2 | . . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 6 | . 4 3 5 4 . 4 6 6 3 Combat Bots Only 6 | . 3 3 4 4 . 3 5 6 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 2 2 2 Gunslinging 1 | . . . 1 . . . . 1 . Exploded 2 | . . . . . . . 2 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 7679 | . 590 178 1298 234 . 292 3232 803 1052 Core 921 | . 88 . 210 . . 37 344 139 103 Absorbed by Shields 364 | . . . . . . . 216 . 148 Redirected to Shielding 13 | . . . . . . . 13 . . Core Remaining (%) 53 | 100 . 64 . . . 38 . 12 . Volleys Fired 541 | . 60 20 118 29 . 16 173 69 56 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 120 | . 70 100 79 88 . 93 120 120 53 Shots Fired 1010 | . 116 36 221 40 . 29 343 117 108 Gun 993 | . 115 32 221 40 . 29 340 111 105 Cannon 5 | . . . . . . . 1 4 . Launcher 8 | . 1 . . . . . 2 2 3 Special 4 | . . 4 . . . . . . . Kinetic 825 | . 63 16 144 29 . 24 334 110 105 Thermal 173 | . 52 20 73 11 . 5 7 5 . Explosive 8 | . 1 . . . . . 2 2 3 Electromagnetic 4 | . . . 4 . . . . . . Robot Hit Streak 28 | . 21 5 11 6 . 5 28 13 15 Robot Miss Streak 9 | . 4 2 9 3 . 2 3 2 2 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 11 | . 1 3 3 . . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . Shots Hit Robots 737 | . 70 19 141 27 6 19 285 86 84 Core Hits 326 | . 30 8 60 13 . 14 110 39 52 Critical Kills 2 | . . . . . . 1 1 . . Critical Parts Destroyed 8 | . 1 . 1 . . 1 4 1 . Critical Strikes 20 | . 5 . 6 . . 2 6 1 . Burn 10 | . 4 . 5 . . . 1 . . Destroy 10 | . 1 . 1 . . 2 5 1 . Melee Attacks 27 | . . . . . 6 . 5 16 . Impact 21 | . . . . . . . 5 16 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . 5 . 2 1 . Combat Hostiles 5 | . . . . . 5 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12878 | . 689 195 2110 409 . 342 5105 1726 2302 Guns 11117 | . 689 195 2094 409 . 342 4521 1382 1485 Cannons 170 | . . . . . . . 32 138 . Explosions 1201 | . . . . . . . 253 131 817 Melee 363 | . . . . . . . 288 75 . Ramming 27 | . . . 16 . . . 11 . . Kinetic 9533 | . 332 86 1202 320 . 297 4429 1382 1485 Thermal 1711 | . 357 109 849 89 . 45 124 138 . Explosive 1201 | . . . . . . . 253 131 817 Electromagnetic 43 | . . . 43 . . . . . . Impact 363 | . . . . . . . 288 75 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged 1 | . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . . 5 Matter Fused 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 55 | . . . . . . . 20 35 . Projectiles . | . . . . . . . . . . Explosions 20 | . . . . . . . 20 . . Melee 35 | . . . . . . . . 35 . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 108 | . 10 . . . . . 54 . 44 Shots 6 | . 1 . . . . . 2 . 3 Rammed 3 | . 1 . 1 . . . 1 . . Targets Rammed 3 | . 1 . 1 . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 330 | . 152 138 330 180 . 108 76 304 35 Average Temperature 55 | . 51 47 63 52 . 44 32 77 8 Received Heat Transfer 2764 | . 183 78 495 99 . 162 1195 351 201 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 2 1 2 . . 1 1 . . Heat Transferred 4968 | . 1321 250 2368 222 . 111 376 320 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 688 | . 185 111 673 337 . 336 688 315 175 Initial 290 | . . 2 . 262 . . 74 290 109 Average 219 | . 38 21 320 172 . 253 415 139 73 Maximum Alert Level 2 | . . . 2 1 . 1 2 1 . Low Security (%) 56 | 100 100 100 28 67 . 38 12 77 100 Level 1 20 | . . . 32 32 . 61 21 22 . Level 2 23 | . . . 39 . . . 66 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 2 . 6 . . . 10 4 6 Investigation 6 | . 1 . 2 . . . 3 . . Extermination 3 | . . . . . . . . . 3 Reinforcement 18 | . 1 . 4 . . . 6 4 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 10 | . 1 . 4 . . . 4 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 234 | . 21 8 57 7 . 9 72 29 31 Peak Tracking Total 16 | . 4 4 5 4 . 3 6 6 16 Tactical Retreats 12 | . 2 . 5 . . . 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 6 | . . . 2 . . . 1 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 2 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 15 | . . 1 1 . . 5 3 5 . Max in Single Turn 1 | . . . 1 . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 17 | . 2 . 4 . 4 . 6 1 . Terminals 11 | . 1 . 4 . . . 5 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 42 | . 3 . 6 . 17 . 13 3 . Successful 25 | . 2 . 2 . 17 . 2 2 . Failed 17 | . 1 . 4 . . . 11 1 . Catastrophic 6 | . . . 1 . . . 5 . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 1 . 3 . 1 . 11 2 . Terminals 23 | . 2 . 6 . . . 12 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 1 . 2 . 17 . 1 2 . Record 17 | . . . . . 17 . . . . Branch Access Points 2 | . . . 1 . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . Hauler Manifests 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Tunnel 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 3 . . . 5 1 . Full Trace Events 2 | . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 7 | . . 4 . . 3 . . . . Largest Group 3 | . . 3 1 . 3 3 . . . Highest-Rated Group 40 | . . 40 8 . 37 37 . . . Highest-Rated Ally 31 | . . 31 8 . 21 21 . . . Total Orders . | . . . . . . . . . . Ally Attacks 50 | . . 23 10 . . 17 . . . Total Damage 909 | . . 182 66 . . 661 . . . Kills 12 | . . 3 1 . . 8 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 13752 | 71 1304 1033 1807 1297 1696 506 3167 1847 1024 Spaces Moved 5159 | 39 508 397 761 506 698 190 1136 574 350 Core 2 | 2 . . . . . . . . . Treads 4177 | 37 508 397 761 506 698 190 308 574 198 Legs 5 | . . . . . . . 5 . . Wheels 975 | . . . . . . . 823 . 152 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 240 140 245 175 Average Speed 223 | 154 218 240 186 240 240 240 217 246 219 Slowest Speed 330 | 160 240 240 240 240 240 240 330 250 247 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 4 86 79 83 98 92 51 87 70 11 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . 1 . . 2 1 . 1 . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . Scrap Searched 3 | . . . . 2 . 1 . . . Spaces Dug 17 | . 4 . . . . . 4 9 . Terrain Destroyed 50 | . 4 . . . . 1 14 17 14 Melee 10 | . . . . . . . 1 9 . Projectile 2 | . . . . . . 1 1 . . AOE 38 | . 4 . . . . . 12 8 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 6438 | 47 599 436 960 550 717 213 1488 895 533 Wait 377 | . 12 3 19 4 3 1 64 181 90 Move 5150 | 38 507 396 760 505 697 189 1135 573 350 Hop . | . . . . . . . . . . Pick Up 97 | 3 9 10 18 7 3 2 27 13 5 Fast Attach 44 | 6 2 1 4 1 . . 15 9 6 Attach 30 | . 3 . 5 2 . 1 13 2 4 Detach 10 | . 2 . 1 . . . 3 1 3 Swap 64 | . 2 4 11 . 3 2 23 12 7 Drop 90 | . 1 2 23 2 4 2 29 19 8 Fire 541 | . 60 20 118 29 . 16 173 69 56 Melee 27 | . . . . . 6 . 5 16 . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . Escape Stasis 4 | . . . . . . . . . 4 Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Discovered new exit (range 13) 1061 | -10/Materials | Lost 3 parts (1p2w) 1063 | -10/Materials | Discovered new exit (range 8) 1332 | -10/Materials | Discovered new exit (range 16) 1376 | -10/Materials | Entered Mines 1376 | -10/Mines | Discovered new exit (range 15) 1403 | -10/Mines | Learned 4 Materials zone layouts 1424 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1641 | -10/Mines | Received a Mining Laser from a helpful Derelict 1823 | -10/Mines | Excavation squad dispatched 1823 | -10/Mines | A large section of the Mines collapsed 1949 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2050 | -10/Mines | Discovered new exit (range 10) 2409 | -10/Mines | Entered Materials 2409 | -9/Materials | Accompanied by 1 ally 2409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2410 | -9/Materials | Identified exit to Mines 2712 | -9/Materials | Build established: Scavenger-Mutant 3089 | -9/Materials | Discovered new exit (range 5) 3325 | -9/Materials | Discovered new exit (range 9) 3622 | -9/Materials | Discovered new exit (range 16) 4019 | -9/Materials | Core integrity fell below 50% 4216 | -9/Materials | Entered Mines 4636 | -9/Mines | Learned location of Zion (-6) 4675 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4680 | -9/Mines | Found Prototype Device 4762 | -9/Mines | Discovered new exit (range 6) 4766 | -9/Mines | Learned location of Storage (-8) 4981 | -9/Mines | Discovered new exit (range 4) 5332 | -9/Mines | Found a hidden stash of uninstalled traps 5503 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5503 | -9/Mines | Discovered new exit (range 5) 5513 | -9/Mines | Entered Exiles 5513 | -9/Exiles | Found Exiles lab destroyed 5549 | -9/Exiles | Discovered new exit (range 15) 5861 | -9/Exiles | Discovered new exit (range 12) 6940 | -9/Exiles | Opened EX-Vault 6955 | -9/Exiles | Found Prototype Energy Cannon 6956 | -9/Exiles | Identified Gui. Plasma Cannon 7209 | -9/Exiles | Entered Mines 7209 | -8/Mines | Accompanied by 3 allies 7549 | -8/Mines | Discovered new exit (range 5) 7715 | -8/Mines | Entered Materials 7715 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8570 | -8/Materials | Lost 3 parts (1p2n) 8573 | -8/Materials | Discovered new exit (range 15) 8730 | -8/Materials | Lost 5 parts (1p3n1u) 8808 | -8/Materials | Lost 3 parts (1p1n1u) 8972 | -8/Materials | Core integrity fell below 50% 9406 | -8/Materials | Discovered new exit (range 12) 9728 | -8/Materials | Discovered new exit (range 4) 9769 | -8/Materials | Build established: Mutant 10242 | -8/Materials | Garrison activated, responded to threat 10485 | -8/Materials | Identified exit to Storage 10522 | -8/Materials | Discovered new exit (range 11) 10750 | -8/Materials | Lost 6 parts (1p1n4u) 10752 | -8/Materials | Found Prototype Device 10882 | -8/Materials | Entered Storage 11235 | -8/Storage | Lost 3 parts (1p2n) 11547 | -8/Storage | Build established: Scavenger-Mutant 12410 | -8/Storage | Discovered new exit (range 5) 12414 | -8/Storage | Core integrity fell below 20% 12729 | -8/Storage | Entered Factory 12729 | -7/Factory | Evolved 2 slots: Utility x2 13743 | -7/Factory | Cargo convoy interrupted 13753 | -7/Factory | Self-destructed Last Messages --------------- 13742_ H-55 Commando unfolds itself. 13743_ ALERT: Cargo convoy interrupted, initiating access lockdown. 13744_ Com. Wheel destroyed. 13746_ C-30 ARC bursts open, deploying its payload. 13746_ X-67 Chaingunner unfolds itself. 13746_ H-55 Commando unfolds itself. 13746_ I-36 Angel unfolds itself. 13748_ U-05 Engineer destroyed. 13748_ K-01 Serf destroyed. 13748_ Lgt. Treads destroyed. 13748_ Destroyed Lgt. Treads. 13748_ Lgt. Nuclear Core destroyed. 13748_ Penetrated by Slug. 13748_ Imp. Light Armor Plating destroyed. 13749_ Slug penetrates Wall. 13750_ X-57 Shotgunner destroyed. 13750_ H-55 Commando destroyed. 13751_ Penetrated by Slug. 13751_ Arm. Treads destroyed. 13751_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? #??????? | | ????????????????????????????????????? #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ??????????????????##+???????????????# #??????? | | ??????????????????? ???????????????# #??????? | | ???????????????????# ???????????????# #??????? | | ???????????????????# #############+## ######## | | ???????????????????# ^ t ! / ##!!! | | ???????????""""????# ! ### ##!! 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Ak u x%h[g#+#### ] #???# #? | | ???????### ##### ## %p*x ###########???#/#? | | ???????????????#??## ii ! #????????????? ? | | ???????????????????### [] / ?????????? ? | | ?????????????????????# ## ]] # #????????? ? | | ?????????????????????## ?# ]] #? ##???????? ? | | ??????????????????????# ?# !#???????????? ? | | ??????????????????????#+?########???????????? ? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionSlugRefractor Manual? 0 Play Time 01:04:11 Cumulative 313.1 hours Start 2022.04.08 @ 15:56:30 End 2022.04.08 @ 17:26:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 466 Rogue 466 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e64743e-50bd-4c9b-ab06-9f9c55391949