Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.09 @ 16:42:06 Player: Alexbot Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (462) 2310 Value Destroyed (29734) 29734 Prototype IDs (253) 5060 Alien Tech Used (12) 2400 Bonus (33130) 33130 TOTAL SCORE: 84134 Bonus ------- High Alert Combat Kills 6122 Follower Combat Kills 2357 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Architect 300 Win 3000 Friendly Fire -1749 Cogmind --------- Core Integrity 922/1600 Matter 622/800 Energy 1098/1100 System Corruption 0% Temperature Cool (2) Movement Hovering (60) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Experimental Gyrokinetic Inverter > --- UTILITY (15) ----- Large Storage Unit Experimental Energy Well Experimental Matter Compressor Advanced Signal Interpreter Advanced Terrain Scan Processor Improved System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (10) --- Particle Reactor Medium Treads Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Perforator Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Improved Energy Mantle Advanced Hacking Suite Deep Network Scanner Improved System Shield Improved System Shield > --- WEAPON ----------- Warp Gun Null Cannon Linked Autogun Perforator > --- INVENTORY -------- Biometal Heavy Treads Improved Fusion Compressor Experimental Matter Compressor Advanced Transmission Jammer Damper Plating Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Gamma Rifle HERF Cannon Core Cannon Linked Autogun Tactical Quantum Warhead [Rating: 203] Favorites ----------- Power Compact Particle Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Cooled Antigrav System Treads Spiked Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Deep Network Scanner Protection Medium Regenerative Plating Artifact Stasis Generator Weapon Makeshift Spear Energy Gun Gatling Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Linked Autogun Ballistic Cannon Heavy Autocannon Launcher Tactical Quantum Warhead Special Weapon Guided Remote Datajack Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 17 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 2 . . . . . 2 . . . . . . . . . 2 . . . . 2 . . 1 . 1 . . Weapon 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Parts Attached 700 | . 2 1 15 5 . . 14 43 8 2 8 3 13 8 5 2 7 23 5 2 13 5 20 5 6 77 11 106 51 108 22 32 30 46 2 Power 22 | . . . 3 . . . 2 3 1 . . . 1 . . . 1 2 . . 2 . 1 . . 1 . 3 2 . . . . . . Engine 7 | . . . 3 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . 1 . 1 . . . 1 . . . 1 1 . . . . 1 . . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 3 2 . . . . . . Propulsion 125 | . . . 2 . . . 2 10 4 1 3 . 2 . 3 1 1 10 . . 6 2 2 2 . 2 1 16 14 18 3 6 10 3 1 Treads 52 | . . . 2 . . . 2 5 . 1 2 . 2 . 2 . . 8 . . 4 2 . 2 . 2 . 6 2 5 1 2 1 1 . Leg 6 | . . . . . . . . 1 . . 1 . . . 1 1 . 2 . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . Hover 59 | . . . . . . . . 2 4 . . . . . . . 1 . . . 2 . . . . . 1 6 12 13 2 4 9 2 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 386 | . 1 . 6 4 . . 4 15 2 1 4 1 5 4 1 1 5 5 4 2 3 2 12 3 4 54 4 69 29 70 13 17 13 27 1 Device 231 | . . . 1 1 . . 2 6 2 1 . 1 1 4 1 . 3 2 3 2 2 2 9 . 4 43 1 42 14 37 10 13 9 15 . Storage 37 | . 1 . 3 1 . . . 1 . . 1 . . . . . . 1 . . 1 . 1 1 . 3 . 6 3 6 1 1 2 3 1 Processor 19 | . . . 1 . . . . 3 . . 3 . 2 . . . 1 . 1 . . . . 1 . 3 . . . 2 1 . . 1 . Hackware 11 | . . . . . . . . 2 . . . . . . . . 1 1 . . . . 1 . . . . 1 1 . 1 1 . 2 . Protection 87 | . . . 1 2 . . 2 3 . . . . 2 . . 1 . 1 . . . . 1 1 . 5 3 20 10 25 . 2 2 6 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 167 | . 1 1 4 1 . . 6 15 1 . 1 2 5 4 1 . . 6 1 . 2 1 5 . 2 20 6 18 6 20 6 9 7 16 . Energy Gun 56 | . 1 1 3 1 . . 1 7 . . . . . 1 . . . 6 1 . 2 . 3 . 1 6 2 10 3 . . 1 . 6 . Energy Cannon 54 | . . . . . . . 2 1 . . . 1 2 2 . . . . . . . . 2 . . 5 2 6 2 12 3 6 3 5 . Ballistic Gun 26 | . . . 1 . . . 3 2 . . . . . . . . . . . . . . . . . 5 . 1 . 7 2 . 3 2 . Ballistic Cannon 8 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . 2 . Launcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 1 . Special Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 3 1 . . 1 . . 1 . . . . . . . . . 1 2 1 . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 . . . 2 1 . . 3 . . . . . . . . . . 1 3 . . 1 4 2 2 8 3 5 1 2 . Parts Lost 110 | . . 1 8 1 . . 8 9 . . . . 1 . 4 . 3 4 3 2 . . 1 . 1 7 . 15 5 3 1 2 2 14 15 Power 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 28 | . . . 2 . . . 2 3 . . . . 1 . 3 . 1 4 . 1 . . . . . 1 . 4 1 . . . . 1 4 Utility 34 | . . . 1 . . . 2 3 . . . . . . 1 . 1 . 2 . . . . . . 3 . 4 . 1 . 1 1 6 8 Weapon 43 | . . 1 4 1 . . 3 2 . . . . . . . . 1 . 1 1 . . 1 . 1 3 . 7 3 2 1 1 1 7 2 Highest Loss Streak 15 | . . 1 3 1 . . 5 4 . . . . 1 . 2 . 2 2 1 2 . . 1 . 1 3 . 4 3 2 1 1 1 7 15 Average Slot Usage (%) 88 | . 90 99 97 100 100 100 86 87 92 87 94 100 92 91 85 80 81 93 91 86 77 94 86 86 83 88 89 87 91 83 87 81 82 81 65 Engine 1 | . 14 14 10 11 11 11 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 3 1 6 7 7 7 6 6 6 6 6 3 . . . . 2 5 5 5 5 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 1 . 3 5 2 . . . . 2 3 4 4 4 3 3 1 Treads 9 | . . . 1 22 22 22 17 12 . 3 9 23 24 20 14 6 6 16 20 16 4 23 12 7 5 5 9 4 1 2 . 1 . . . Leg 1 | . 28 28 19 . . . . . . . . 7 1 . . 6 13 3 . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 5 . . . . . . . . . . . . . . 8 10 10 10 10 5 . . . . . . . Hover 5 | . . . . . . . . 1 29 23 19 . . . . . . . . . 8 . . . . . . 2 15 11 15 13 12 14 13 Device 9 | . . . 3 . . . 6 6 14 13 11 6 2 16 17 10 11 3 9 11 5 5 7 . 5 11 6 13 13 13 16 13 13 9 4 Storage 19 | . 18 28 22 28 33 33 27 22 15 15 17 23 20 20 20 20 20 14 11 11 15 17 15 19 21 20 21 20 15 17 19 18 15 15 11 Processor 8 | . . . 6 4 . . . 8 7 7 8 7 12 13 13 13 14 17 15 17 17 17 11 10 5 9 5 4 4 4 7 8 7 10 11 Hackware 5 | . . . . . . . . 2 7 7 7 7 6 1 . . . 8 8 5 5 5 6 10 10 5 5 5 8 8 8 12 13 13 13 Protection 3 | . . . 10 10 11 11 9 3 . . . . 4 . . 1 . . . . . . 4 5 5 1 7 7 11 5 2 1 . . 1 Energy Gun 4 | . 5 13 16 11 11 11 2 2 1 . . . . . . . . 13 16 16 8 5 3 5 4 5 4 5 9 . . . 3 3 . Energy Cannon 1 | . . . . . . . 4 3 . . . . . 4 4 . . . . . . . . . . 1 1 1 . 4 4 1 4 1 . Ballistic Gun 3 | . 22 14 4 11 11 11 10 5 . . . . . . . . . . . . . . . . . 5 10 4 . 4 5 6 2 2 . Slashing Weapon 1 | . . . . . . . . . 5 7 7 6 5 . 1 6 . . . . . . . . . 2 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 7 5 5 6 6 6 5 5 5 5 5 5 5 4 . . 1 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 9 26 26 47 58 58 58 70 77 68 44 61 61 84 79 68 81 81 74 61 53 72 103 128 141 145 155 155 166 147 157 144 159 134 146 104 Greatest Support 120 | 20 20 20 40 40 40 40 40 91 44 44 84 84 104 84 84 43 43 120 120 90 60 114 114 32 32 70 32 98 120 120 100 100 120 117 117 Greatest Overweight (x) 7 | . 1 1 2 1 1 1 1 2 1 1 1 . . . 3 4 1 2 . . 1 . 3 4 4 4 4 7 5 3 1 2 1 1 . Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . . . . 3 1 . . . . . 2 3 4 2 3 2 . . . . . . . Largest Inventory Capacity 30 | . 12 12 16 22 22 22 22 22 22 16 22 22 22 22 22 22 22 22 22 16 22 22 24 30 30 30 30 30 28 20 20 20 20 20 16 Average Capacity 21 | . 7 12 13 19 22 22 22 21 16 16 17 22 22 22 22 22 22 19 16 16 20 22 22 28 30 29 30 28 21 20 20 20 20 18 15 Most Carried 30 | . 6 7 14 18 22 22 22 22 22 16 22 22 22 22 22 19 12 20 18 15 22 22 24 30 30 30 30 30 28 20 20 20 20 20 12 Average Carried 19 | . 5 6 11 16 19 22 16 20 16 15 17 21 21 21 20 13 10 16 14 14 19 21 22 26 29 26 27 27 20 18 19 18 18 15 10 Final Capacity 30 | 6 12 12 16 22 22 22 22 22 16 16 22 22 22 22 22 22 22 22 16 16 22 22 24 30 30 30 30 28 20 20 20 20 20 16 10 Final Carried 30 | 6 6 7 13 18 22 22 19 20 16 16 22 22 22 22 19 12 11 19 15 13 22 21 24 29 30 27 30 26 20 20 17 20 16 10 8 Class Distribution -------------------- 27% | Hauler-Mutant 16% | Trapper-Mutant 14% | Scavenger-Mutant 10% | Hacker-Mutant 5% | Mutant 3% | Assassin 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Trapper-Mutant | -6/Proximity Caves Trapper-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Assassin | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Assassin | -4/Proximity Caves Hauler-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hauler-Mutant | -4/Armory Hauler-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Hacker-Scout | -2/Testing Wizard-Scout | -1/Access Wizard-Mutant | -1/Command Hacker-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 22721 | 200 . 61 134 148 . 16 385 946 147 45 122 44 142 63 30 30 55 225 152 127 876 215 796 395 433 1460 284 2197 469 7016 637 1686 1320 1865 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24506 | . 62 187 770 140 . . 688 1659 119 . . 56 708 38 328 209 314 917 50 63 . 243 509 54 346 1658 70 3931 760 5674 610 1588 1283 1472 . Parts 1126 | . 2 11 46 12 . . 33 81 6 . . 2 39 16 14 1 24 38 16 1 . 12 34 3 18 85 6 176 65 183 21 53 68 60 . Haulers Intercepted 9 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . 2 1 . 1 . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . 4 . 2 . . . 10 . 19 . 1 1 60 9 . . . . . . . . . . . . . Prevented 19 | . . . . . . . . . 2 . . . . . . . . . . . 17 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 391 | . 1 6 16 5 . . 15 30 1 . . 1 9 5 7 4 7 16 5 1 . 5 18 . 4 36 1 46 12 73 9 17 24 17 . Melee 80 | . . . . . . . . . . . . . 8 4 7 . 7 12 3 . . . 9 . . 5 . 13 11 1 . . . . . Guns 176 | . 1 6 15 5 . . 10 18 1 . . . . 1 . . . 3 . 1 . . . . . 17 1 11 1 53 5 8 10 9 . Cannons 98 | . . . . . . . 5 11 . . . 1 . . . . . . . . . 5 6 . 4 12 . 13 . 14 3 9 8 7 . AOE 10 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . . 4 . . Classes Destroyed 22 | . 2 1 5 . . . 2 2 1 . . . . 1 . . . . . . . . . 1 . . . 2 . 1 . 1 . 3 . Worker 11 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 . . 1 2 . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 9 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . 2 1 . 1 . . Recycler 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 . Watcher 25 | . . . 3 . . . . 3 . . . . 1 . . . 1 . . . . . 1 . 1 2 . 2 1 4 . 1 4 1 . Swarmer 74 | . . 3 3 3 . . 4 5 . . . . . . 2 . 4 4 . . . . 14 . . 10 . 2 4 6 5 . 4 1 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Grunt 100 | . 1 3 9 1 . . 7 15 1 . . . 3 . 3 . . 5 . . . 4 2 . 1 6 . 10 . 16 2 3 6 2 . Brawler 7 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 . . Duelist 9 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 2 . . . 3 . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 39 | . . . 3 . . . 1 6 . . . . 3 . 1 . 2 4 . 1 . . . . 2 2 . 7 . 3 2 . . 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 20 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 4 . 6 . . . 5 . 2 . Programmer 60 | . . . . . . . . 3 . . . . 3 . . . . . . . . . 1 . 1 8 . 11 4 13 . 4 6 6 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Tracker 24 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 2 12 . 2 2 . . Combat Programmer 30 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 2 16 . 2 2 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Master Thief 13 | . . . . . . . . . . . . . . 5 1 . 1 . 5 . . 1 . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 12 | . 1 4 5 3 . . 4 5 1 . . 1 3 3 4 4 4 4 2 1 . 4 8 . 5 5 1 5 4 6 6 7 12 5 . Combat Bots Only 12 | . 1 4 5 3 . . 4 5 1 . . 1 2 3 4 4 4 3 2 1 . 4 8 . 4 5 1 5 4 6 6 6 12 3 . Max Kills in Single Turn 6 | . 1 2 2 2 . . 2 1 1 . . 1 1 1 1 2 1 2 1 1 . 1 6 1 1 2 1 1 1 2 2 2 3 3 . Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Exploded 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . 1 1 1 . 1 1 1 . . . 1 . . 1 . 1 1 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 31146 | . 33 267 659 171 . . 1620 2927 15 23 . . 1531 17 313 . 789 1547 178 112 . 124 798 44 220 2789 50 5019 1695 3634 171 448 1100 2404 2448 Core 2930 | . 10 89 69 . . . 130 340 . 7 . . 68 . 32 . 178 212 26 . . . 47 . . 188 2 283 112 215 29 2 98 63 730 Absorbed by Shields 3161 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 379 296 1780 45 169 408 84 . Reduced by Siege Mode 366 | . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . 148 5 89 . 21 51 . . Core Remaining (%) 70 | 100 . 60 . . . 82 76 . . . . 50 . . . . 67 . . . . 76 . . . . 79 . . 28 . 97 . . 57 Volleys Fired 1273 | . 9 18 54 8 . . 65 112 3 . . 3 7 2 . . . 12 . 4 . 12 21 13 20 71 23 124 5 370 25 52 123 117 . Largest 4 | . 2 2 2 2 . . 2 2 1 . . 1 1 1 . . . 3 . 2 . 2 1 1 1 4 4 3 3 3 3 2 2 2 . Hottest 300 | . 40 70 105 60 . . 93 108 50 . . 69 69 69 . . . 240 . 161 . 171 90 90 90 258 258 225 225 175 105 130 200 300 . Shots Fired 2007 | . 18 35 107 15 . . 121 239 3 . . 3 7 12 . . . 34 . 8 . 13 21 13 20 136 92 195 12 522 42 78 125 136 . Gun 1456 | . 18 35 107 15 . . 94 158 3 . . . . 10 . . . 34 . 8 . 1 1 . . 93 92 139 12 391 29 52 66 98 . Cannon 546 | . . . . . . . 27 81 . . . 3 6 2 . . . . . . . 12 20 13 20 42 . 56 . 130 13 26 57 38 . Launcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1151 | . 18 18 32 8 . . 76 129 . . . . . . . . . . . . . 12 20 13 20 62 46 48 . 391 29 65 56 108 . Thermal 581 | . . 17 48 6 . . 31 106 . . . . . 10 . . . 34 . 8 . 1 1 . . 37 46 50 . 99 5 13 51 18 . Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . Electromagnetic 243 | . . . 27 1 . . 14 4 3 . . 3 6 2 . . . . . . . . . . . 15 . 91 12 31 8 . 16 10 . Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 6 . . . . . . . Robot Hit Streak 53 | . 3 9 12 18 . . 11 15 5 . . 6 8 9 . . . 23 . 15 . 7 5 8 4 26 6 53 5 50 9 25 35 49 . Robot Miss Streak 12 | . 3 1 5 . . . 5 9 . . . 1 . 1 . . . 2 . 1 . 1 5 6 1 2 3 2 1 3 4 4 4 12 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 2 1 2 . Secondary Targets 25 | . . 2 4 2 . . . 1 . . . . . . . . . . . . . . . . . 5 . 3 . 5 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 . . . Autonomous 33 | . . . . . . . . 23 . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1837 | . 10 27 72 15 . . 85 179 12 2 . 2 35 12 15 1 24 62 . 8 . 10 19 10 15 120 59 221 52 452 31 69 102 116 . Core Hits 1029 | . 5 11 32 9 . . 48 106 5 . . 2 22 4 11 17 11 43 1 5 . 6 22 2 7 54 15 95 26 256 18 67 50 79 . Critical Hits 138 | . 1 . 1 . . . 1 7 . . . . . . . . . 2 . . . . 1 1 2 13 2 17 2 14 3 27 14 30 . Critical Kills 48 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 8 . 5 1 5 2 12 2 9 . Critical Parts Destroyed 71 | . . . 1 . . . 1 6 . . . . . . . . . 1 . . . . . . 1 5 . 9 1 7 1 15 6 17 . Melee Attacks 558 | . . . . . . . . 3 12 4 . 5 52 13 28 1 45 43 21 7 3 5 32 . 8 56 2 106 90 22 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . 3 12 4 . 2 10 . 1 . 1 . . . . . . . 1 56 2 11 . . . . . . . Piercing 455 | . . . . . . . . . . . . 3 42 13 27 1 44 43 21 7 3 5 32 . 7 . . 95 90 22 . . . . . Sneak Attacks 9 | . . . . . . . . . 2 . . . 3 . 1 1 1 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 68506 | . 79 271 945 142 . . 1629 4509 528 67 . 73 1332 393 550 715 894 1900 397 208 . 731 1723 990 1520 5550 1098 8922 1616 17568 1104 2611 6529 3912 . Guns 34440 | . 79 271 882 142 . . 1047 2440 60 . . . . 207 . . . 746 . 208 . 26 . . . 1893 1098 3459 30 13638 665 1927 2185 3437 . Cannons 21224 | . . . . . . . 582 1271 . . . 73 163 25 . . . . . . . 705 809 990 1520 2734 . 2979 . 3891 439 684 3884 475 . Explosions 3052 | . . . 63 . . . . 798 . . . . 58 . . 616 . . 272 . . . 565 . . 220 . . . . . . 460 . . Melee 9610 | . . . . . . . . . 468 67 . . 1111 120 536 99 894 1154 . . . . 349 . . 703 . 2484 1586 39 . . . . . Ramming 180 | . . . . . . . . . . . . . . 41 14 . . . 125 . . . . . . . . . . . . . . . . Kinetic 31938 | . 79 97 182 63 . . 875 1777 . . . . . . . . . . . . . 705 809 990 1520 1180 473 1306 . 13638 665 2119 1907 3553 . Thermal 16639 | . . 174 548 66 . . 602 2685 . . . . 58 207 . . . 746 . 208 . 26 565 . . 863 625 2450 . 2798 . 492 3300 226 . Explosive 680 | . . . . . . . . . . . . . . . . . . . . . . . . . . 220 . . . . . . 460 . . Electromagnetic 7060 | . . . 215 13 . . 152 47 60 . . 73 163 25 . 616 . . 272 . . . . . . 714 . 2153 30 1093 439 . 862 133 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1686 | . . . . . . . . . 468 67 . . 237 . 41 . 46 . . . . . . . . 703 . 124 . . . . . . . Piercing 7924 | . . . . . . . . . . . . . 874 120 495 99 848 1154 . . . . 349 . . . . 2360 1586 39 . . . . . Entropic 2399 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1870 . 529 . . . . . . . Highest Corruption 10 | . . . 3 3 3 3 . 4 4 4 4 4 1 1 1 1 1 2 5 5 10 . . . 5 5 2 4 10 9 . . . . . Average Corruption 3 | . . . 3 3 3 3 . 3 4 4 4 4 1 1 1 1 1 1 2 5 8 . . . 5 3 1 2 7 8 . . . . . Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 6 1 . . . . . Effects 274 | . . . 18 10 4 2 . 30 7 10 26 16 1 2 1 . 2 3 9 8 1 . . . 9 22 6 23 36 28 . . . . . Message Errors 74 | . . . 4 2 1 1 . 5 3 4 9 5 1 . 1 . 1 2 4 2 . . . . 2 5 1 6 8 7 . . . . . Matter Fused 63 | . . . 7 4 2 1 . 9 2 5 6 2 . . . . . . 2 2 . . . . 2 5 . 3 5 6 . . . . . Heat Flow Errors 23 | . . . . . . . . 3 . 1 6 2 . . . . . . . 1 . . . . 1 1 . 2 3 3 . . . . . Energy Discharges 29 | . . . 1 2 . . . 7 . . 1 1 . . . . . . 2 1 . . . . . 4 2 2 4 2 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 34 | . . . 3 1 1 . . 3 1 . 4 6 . 2 . . 1 1 1 . . . . . 1 2 . 3 1 3 . . . . . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 5 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targeting Errors 39 | . . . 3 1 . . . 2 1 . . . . . . . . . . 2 . . . . 1 5 3 6 9 6 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1989 | . . . 36 . . . 24 162 203 17 . . 77 27 91 39 98 . 41 . . 37 11 102 43 484 . 246 . 130 . 70 51 . . Projectiles 939 | . . . . . . . 24 . . . . . . . . . . . . . . 37 11 102 43 318 . 169 . 130 . 70 35 . . Explosions 290 | . . . 36 . . . . 162 . . . . . . . . . . 41 . . . . . . 35 . . . . . . 16 . . Melee 760 | . . . . . . . . . 203 17 . . 77 27 91 39 98 . . . . . . . . 131 . 77 . . . . . . . Knockbacks 40 | . . . . . . . . 10 . . . . . . . . . . . . . 3 3 8 1 . . . . . . 13 . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . . 10 . . . . . . . . . . . . . 3 3 5 1 . . . . . . 12 . 2 . Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . Self-Inflicted Damage 268 | . . . 39 . . . . . . . . . . . . . . . 158 . . . . . . . . . . 71 . . . . . Shots 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Rammed 30 | . . . . . . . . . . . . . . 5 1 . . . 24 . . . . . . . . . . . . . . . . Targets Rammed 37 | . . . . . . . . . . . . . . 8 2 . . . 27 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . . . . . . . . . . 3 1 . . . 3 . . . . . . . . . . . . . . . . Highest Temperature 507 | . 12 204 337 48 . . 379 231 25 276 275 100 102 214 235 . 354 507 . 157 . 248 270 159 357 300 198 402 130 255 304 130 270 288 . Average Temperature 95 | . 9 78 87 22 . . 142 31 14 145 120 37 30 77 121 . 183 241 . 56 . 94 92 71 144 116 139 107 61 57 139 35 140 72 . Received Heat Transfer 4247 | . 18 138 204 18 . . 549 1083 9 . . . 474 . 90 . 90 210 . 36 . 18 21 9 36 237 . 462 . 197 26 9 69 166 78 Effects 16 | . . . 1 . . . 1 . . . . . . . . . . 5 . . . . . . . . . 7 . . . . 2 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Energy Bleed 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 1 12 1 4 1 . . Total Turns 611 | . . . . . . . . . . . . . . . . . . . . . . . . . . 178 . 51 4 185 3 56 134 . . Longest Duration 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . 110 . 26 4 43 3 24 134 . . Robots Corrupted 29 | . . . . . . . . . . . . . 1 . . 3 . . 2 . . . . . . 2 . 10 . 5 2 . 3 1 . Combat Hostiles 25 | . . . . . . . . . . . . . 1 . . 3 . . 2 . . . . . . 2 . 9 . 4 1 . 2 1 . Parts Fried 54 | . . . . . . . . . 1 . . . 3 . . 1 . . 2 . . . . . . 8 . 21 . 13 . . 5 . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Parts Melted 41 | . . . 3 . . . 1 5 . . . . . 4 2 . 2 9 . 1 . . 1 . . 2 . 4 . 7 . . . . . Heat Transferred 17181 | . . 518 1382 150 . . 901 3790 . . . . 100 259 . . . 1474 . 386 . 37 350 . . 851 817 1665 . 2331 . 250 1820 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 16 | . . . . . . . . . . 1 . . . 4 1 . . . 9 . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1778 | . 50 159 322 152 . . 446 706 . . . . 178 . . . . 292 . . . . 565 230 768 853 . 1003 717 1778 1143 962 843 889 . Average Influence 366 | . 32 67 172 84 . . 209 277 . . . . 58 . . . . 150 . . . . 209 211 350 489 . 319 461 647 1048 675 565 414 . Maximum Alert Level 5 | . . . 1 . . . 2 3 . . . . . . . . . 1 . . . . 2 1 3 3 . 3 3 5 4 3 3 3 . Low Security (%) 38 | . 100 100 71 100 . 100 52 40 . . . . 100 . . . . 82 . . . . 59 11 26 . . 45 . 15 . . 1 13 . Level 1 26 | . . . 28 . . . 30 38 . . . . . . . . . 17 . . . . 15 88 45 32 . 36 36 30 . . 17 34 . Level 2 21 | . . . . . . . 16 20 . . . . . . . . . . . . . . 24 . 24 55 . . 57 20 . 63 46 44 . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 . 18 5 11 82 36 34 7 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 17 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 124 | . 2 . 4 1 . . 2 11 . . . . 11 . . . . 3 . . . . 1 . 1 6 . 17 7 36 2 11 6 3 . Investigation 20 | . 1 . 3 1 . . 2 2 . . . . 2 . . . . . . . . . . . . . . 6 2 . 1 . . . . Extermination 27 | . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . 1 4 . 3 1 6 . 2 1 2 . Reinforcement 23 | . 1 . 1 . . . . 4 . . . . 4 . . . . . . . . . . . . . . 1 1 5 . 5 1 . . Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 1 1 . Garrison 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept 42 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 6 3 22 1 3 3 . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 20 | . . . . 1 . . 4 1 . . . . . . . . 1 . . . . . 2 . 3 . . 1 . 2 3 . . 2 . Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 12 . 2 17 . . Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 12 . 2 17 . . Times Spotted 625 | . 3 7 29 6 . . 31 48 1 1 1 5 26 6 8 . 12 23 11 1 3 4 22 4 14 52 1 58 20 115 10 24 27 41 11 Peak Tracking Total 13 | . 1 2 7 3 . . 8 5 1 1 1 3 5 2 4 . 5 5 2 1 2 2 7 2 6 5 1 7 5 13 7 5 9 5 12 Tactical Retreats 48 | . . 1 8 1 . . 5 4 . . . . 3 . . . . 2 . . . . 2 . . 5 . 2 1 8 . 3 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 17 | . 1 . 2 . . . . 1 . . . . 1 . . 4 . . 2 . . . 1 . 2 . . 2 . . . 1 . . . Indirectly 6 | . . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Reused 6 | . . . . . . . . . . . . . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . Traps Reconfigurated 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . . . . . 1 . 1 1 6 1 . 2 . . . . . . 1 . . . . . . . . . Triggered 16 | . . . . . . . . . . . . 2 1 . 1 . 4 . 2 . 6 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 58 | . . . . . . . . 11 . . . . 2 . . . . . . 1 . . 2 . 2 4 3 1 4 15 . 6 1 6 . Max in Single Turn 11 | . . . . . . . . 11 . . . . 2 . . . . . . 1 . . 2 . 1 1 1 1 1 1 . 1 1 2 . Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 101 | . . . 2 1 1 . 3 9 . . 1 . 8 . . 3 1 8 . . 2 . 3 . 1 3 2 6 10 12 1 4 10 10 . Terminals 66 | . . . 2 . . . 1 5 . . . . 4 . . . 1 4 . . . . 2 . . 3 . 3 7 12 . 4 8 10 . Fabricators 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . 1 . . 1 . . . . Repair Stations 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . . Garrison Access 7 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . 2 . . Total Hacks 306 | . . . 3 1 1 . 6 17 . . 1 . 22 . . 20 3 28 . . 2 . 24 . 7 12 5 25 20 29 1 11 35 33 . Successful 179 | . . . . 1 1 . 5 6 . . 1 . 10 . . 20 3 11 . . 2 . 8 . 4 3 5 12 11 22 1 8 23 22 . Failed 127 | . . . 3 . . . 1 11 . . . . 12 . . . . 17 . . . . 16 . 3 9 . 13 9 7 . 3 12 11 . Catastrophic 20 | . . . 2 . . . . 3 . . . . 1 . . . . . . . . . 3 . 1 5 . 2 . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . . . 2 . 1 . 4 9 . . 1 . 2 . . . 2 9 . . 1 . 18 . . 1 . 15 15 17 . 2 21 15 . Terminals 214 | . . . 3 . . . 3 9 . . . . 11 . . . 3 15 . . . . 19 . . 12 . 17 16 29 . 11 33 33 . Fabricators 23 | . . . . . . . . . . . . . . . . . . 13 . . . . . . 7 . . 2 . . 1 . . . . Repair Stations 13 | . . . . . . . . 4 . . . . 2 . . . . . . . . . 5 . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . 1 3 . . . . 6 . . . . . . . . . . . . . . 6 1 . . . . . . Garrison Access 9 | . . . . . . . 2 1 . . . . 3 . . . . . . . . . . . . . . . 1 . . . 2 . . Terminal Hacks 118 | . . . . 1 1 . 3 2 . . 1 . 4 . . 20 1 5 . . 2 . 4 . . 2 5 6 6 17 . 7 15 16 . Record 11 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 5 . . . . . . . . Part Schematic 16 | . . . . . . . . . . . 1 . . . . 6 . 1 . . . . 3 . . . . 2 1 . . . 1 1 . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 12 | . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 4 . . 3 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Unreport Threat 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 4 . 3 6 3 . Locate Traps 14 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 3 . 1 1 3 . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . Zone Layout 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 12 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 4 . . 2 . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . 1 . . . . . . . Build 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 . . . . . . . Repair Station Hacks 10 | . . . . . . . . 3 . . . . 2 . . . . . . . . . 3 . . . . . 2 . . . . . . Scan Component 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . Repair 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . Insert Component 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . Seal Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . Unauthorized Hacks 29 | . . . . . . . 2 1 . . . . . . . . 2 1 . . . . 1 . . 1 . 1 2 5 . 1 6 6 . Terminals 25 | . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . 1 . 1 1 5 . 1 6 6 . Track 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 4 . . 2 4 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 4 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Extract 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . . . 2 . . . 2 10 . . . . 6 . . . . 7 . . . . 3 . . 3 . 6 9 9 1 4 8 10 . Full Trace Events 11 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . 5 2 . . . . . . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 1 3 . . 1 . . . . 6 . 1 . . . . 3 . . . . 2 1 . . . 1 1 . Parts Built 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . 1 . . . . . . . Matter 1162 | . . . . . . . . . . . . . . . . . . 497 . . . . . . 380 . . 285 . . . . . . . Time 300 | . . . . . . . . . . . . . . . . . . 129 . . . . . . 95 . . 76 . . . . . . . Total Part Build Rating 38 | . . . . . . . . . . . . . . . . . . 17 . . . . . . 16 . . 5 . . . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Time 96 | . . . . . . . . 13 . . . . 44 . . . . . . . . . 13 . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 104 | . . . . . . . . . . . 5 . . . . . . . . . . . . 19 . . . . 1 8 . 1 . 70 . Largest Group 33 | . . . . . . . . . . . 5 3 1 . . . . . . . . . . 19 15 3 . . 1 8 . 1 1 33 . Highest-Rated Group 986 | . . . . . . . . . . . 129 84 31 . . . . . . . . . . 696 541 124 . . 44 113 . 129 129 986 . Highest-Rated Ally 243 | . . . . . . . . . . . 31 31 31 . . . . . . . . . . 50 46 46 . . 44 15 . 129 129 243 . Total Orders 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 786 | . . . . . . . . . . . 12 32 13 . . . . . . . . . . 171 123 11 . . . 56 . . 7 361 . Total Damage 17373 | . . . . . . . . . . . 105 548 216 . . . . . . . . . . 3271 2546 142 . . . 982 . . 326 9237 . Kills 63 | . . . . . . . . . . . 1 4 2 . . . . . . . . . . 6 14 2 . . . 4 . . 2 28 . Allies Corrupted 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . 1 6 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 115 | . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 2 2 . 2 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 26397 | . 149 275 805 425 432 171 595 2294 255 342 1356 761 1565 631 577 273 499 892 806 415 627 389 700 339 476 1643 348 1988 894 2652 453 581 618 1101 70 Spaces Moved 15820 | 1 91 145 366 216 239 96 200 1384 367 266 964 424 767 359 284 117 257 385 366 238 494 204 381 227 215 500 187 664 633 1568 563 550 641 1329 132 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5304 | . . . 30 216 239 96 200 188 . . 107 424 767 359 284 112 . 304 366 238 47 204 67 . . 103 . 285 55 540 . 46 5 22 . Legs 916 | 1 91 145 336 . . . . . . . . . . . . 5 257 81 . . . . . . . . . . . . . . . . . Wheels 2859 | . . . . . . . . 1196 . . . . . . . . . . . . . . 314 227 215 397 187 323 . . . . . . . Hover 6741 | . . . . . . . . . 367 266 857 . . . . . . . . . 447 . . . . . . 56 578 1028 563 504 636 1307 132 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 150 150 180 180 180 180 120 48 48 132 160 160 160 160 150 150 120 160 160 38 165 120 120 130 120 120 100 30 30 40 40 30 48 48 Average Speed 116 | 120 129 150 158 180 180 180 180 126 48 121 135 160 160 160 185 221 150 162 160 160 105 165 127 128 130 135 122 157 59 82 63 55 50 51 49 Slowest Speed 260 | 120 150 150 180 180 180 180 180 180 108 132 190 160 160 160 240 240 150 200 160 160 180 165 165 130 130 180 130 240 260 196 100 185 165 165 60 Overloaded Moves 1634 | . . . . . . . . . . . . . . . . . . . . . 377 . . . . . . . 538 671 24 10 14 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 45 | 2 18 36 36 45 62 38 20 31 67 51 80 61 40 62 61 77 35 12 68 42 81 49 16 90 8 50 97 14 64 62 25 66 21 40 12 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 26 | . . . . . . . . . . 1 . . . . . 25 . . . . . . . . . . . . . . . . . . . Known Exits Taken 25 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . 1 . . 2 2 1 2 . 3 1 . . . 1 2 . 1 . . . . . . . . . . . . . Spaces Dug 231 | . . . . . . . . 2 . . . 4 18 2 10 . 13 8 20 6 3 5 18 . 6 17 . 21 22 32 5 1 9 9 . Terrain Destroyed 599 | . . . 6 . . . 1 45 . . . 4 20 4 10 26 13 8 49 6 3 8 52 . 7 52 . 25 22 79 14 2 56 87 . Melee 181 | . . . . . . . . 2 . . . 4 18 2 10 . 13 8 20 6 3 5 16 . 6 17 . 17 22 12 . . . . . Projectile 111 | . . . . . . . 1 1 . . . . . 2 . . . . . . . 3 9 . 1 20 . 8 . 27 14 2 12 11 . AOE 307 | . . . 6 . . . . 42 . . . . 2 . . 26 . . 29 . . . 27 . . 15 . . . 40 . . 44 76 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 22114 | . 109 171 492 239 241 95 329 1728 425 280 1017 497 1047 410 329 133 343 583 554 257 597 241 546 265 386 1291 250 1293 1016 2805 652 791 875 1691 136 Wait 2808 | . . 6 40 1 . . 33 132 12 . 31 58 189 3 1 1 32 84 108 5 69 11 76 . 133 510 3 200 169 575 14 117 44 151 . Move 15782 | . 90 144 365 215 238 95 199 1383 366 265 963 423 766 358 283 116 256 384 365 237 493 203 381 226 214 499 186 663 631 1567 562 549 640 1326 131 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 330 | . 3 2 14 8 3 . 9 26 9 4 7 2 10 8 4 . 1 16 13 . 9 3 8 10 3 26 8 27 18 50 7 6 4 12 . Fast Attach 186 | . 2 . 3 . . . 4 14 . 1 7 . 4 1 2 1 1 14 2 . 5 . 3 1 1 8 5 23 15 27 6 10 10 16 . Attach 293 | . . 1 9 2 . . 7 13 3 1 . 1 2 5 2 1 3 . 2 1 6 1 3 3 1 35 5 35 19 57 9 17 18 27 4 Detach 242 | . 1 . 1 1 . . 2 9 2 1 3 1 3 3 2 1 1 4 1 1 8 . 1 3 1 24 9 29 16 41 8 21 18 25 1 Swap 237 | . . . 3 3 . . 3 16 5 . 1 2 7 2 1 . 3 9 1 1 2 4 14 1 4 34 1 49 17 34 7 6 3 4 . Drop 356 | . 4 . 3 1 . . 7 20 13 4 5 1 11 6 4 6 1 17 12 1 2 2 6 8 1 27 8 37 35 62 14 11 15 12 . Fire 1273 | . 9 18 54 8 . . 65 112 3 . . 3 7 2 . . . 12 . 4 . 12 21 13 20 71 23 124 5 370 25 52 123 117 . Melee 551 | . . . . . . . . 3 12 4 . 5 47 13 27 1 44 43 21 7 3 5 32 . 8 56 2 106 90 22 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . . . . . . . . . . . . . . 8 2 . . . 27 . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Trap 13 | . . . . . . . . . . . . 1 . 1 1 6 1 . 2 . . . . . . 1 . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 9) 150 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 356 | -10/Mines | Learned Materials security intel 410 | -10/Mines | Discovered new exit (range 5) 425 | -10/Mines | Entered Materials 425 | -9/Materials | Evolved 2 slots: Utility x2 730 | -9/Materials | Lost 3 parts (1u2w) 976 | -9/Materials | Discovered new exit (range 9) 1199 | -9/Materials | Lost 3 parts (2n1w) 1212 | -9/Materials | Discovered new exit (range 6) 1230 | -9/Materials | Entered Mines 1272 | -9/Mines | Assembled infested the area 1277 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1384 | -9/Mines | Met a Derelict shopkeep closing up shop 1648 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1648 | -9/Mines | Discovered new exit (range 5) 1655 | -9/Mines | Entered Exiles 1700 | -9/Exiles | Build established: Hauler-Mutant 1700 | -9/Exiles | Met 8R-AWN 1727 | -9/Exiles | Met EX-HEX 1781 | -9/Exiles | Met EX-BIN 1807 | -9/Exiles | Aligned with FarCom system 1808 | -9/Exiles | Given EX-Vault access code 1857 | -9/Exiles | Opened EX-Vault 1873 | -9/Exiles | Found Cloak of Protection 1878 | -9/Exiles | Found AWS/Thermal 1886 | -9/Exiles | Found Trap Reconfigurator 1923 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1975 | -9/Exiles | Met EX-DEC 2067 | -9/Exiles | Discovered new exit (range 12) 2087 | -9/Exiles | Stole three prototypes: Cloak of Protection, Trap Reconfigurator, AWS/Thermal 2087 | -9/Exiles | Entered Mines 2248 | -8/Mines | Discovered new exit (range 5) 2258 | -8/Mines | Entered Materials 2258 | -8/Materials | Evolved 2 slots: Utility x2 2665 | -8/Materials | Lost 5 parts (1p1n1u2w) 2737 | -8/Materials | Discovered new exit (range 16) 2853 | -8/Materials | Entered Factory 2853 | -7/Factory | Evolved 2 slots: Propulsion x2 2855 | -7/Factory | FarCom data flow suspended 2954 | -7/Factory | Discovered new exit (range 20) 3674 | -7/Factory | Discovered new exit (range 19) 3735 | -7/Factory | Identified exit to Lower Caves 4241 | -7/Factory | Discovered new exit (range 8) 4466 | -7/Factory | Repaired Lrg. Storage Unit 4526 | -7/Factory | Garrison activated, responded to threat 4648 | -7/Factory | Lost 4 parts (1n1u2w) 4672 | -7/Factory | Garrison activated, responded to threat 5147 | -7/Factory | Entered Lower Caves 5177 | -7/Lower Caves | Learned 12 Factory zone layouts 5264 | -7/Lower Caves | Learned 12 Factory zone layouts 5396 | -7/Lower Caves | Discovered new exit (range 13) 5401 | -7/Lower Caves | Identified exit to Lower Caves 5402 | -7/Lower Caves | Entered another Lower Caves area 5413 | -7/Lower Caves | Gravmag System stolen by Master Thief 5492 | -7/Lower Caves | Encountered a Warlord checkpoint 5522 | -7/Lower Caves | Learned Factory security intel 5732 | -7/Lower Caves | Discovered new exit (range 9) 5741 | -7/Lower Caves | Identified exit to Zion 5744 | -7/Lower Caves | Entered Zion 5749 | -7/Zion | Build established: Trapper-Mutant 5816 | -7/Zion | Received a visual enhancement algorithm 5879 | -7/Zion | Given A8's code to call for help 6341 | -7/Zion | Gained Derelict followers 6403 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6540 | -7/Zion | Learned Factory emergency access door positions 6774 | -7/Zion | Found Prototype Processor 6774 | -7/Zion | Identified Exp. Signal Interpreter 6778 | -7/Zion | Found Prototype Processor 6778 | -7/Zion | Identified Exp. Targeting Computer 6796 | -7/Zion | Found Prototype Processor 6799 | -7/Zion | Found Prototype Hackware 6802 | -7/Zion | Found Prototype Processor 6823 | -7/Zion | Found Exp. Signal Interpreter 6952 | -7/Zion | Discovered new exit (range 20) 7083 | -7/Zion | Identified exit to Proximity Caves 7100 | -7/Zion | Entered Proximity Caves 7100 | -6/Proximity Caves | Accompanied by 3 allies 7137 | -6/Proximity Caves | Learned Factory emergency access door positions 7833 | -6/Proximity Caves | Discovered new exit (range 13) 7851 | -6/Proximity Caves | Identified exit to Factory 7861 | -6/Proximity Caves | Entered Factory 7861 | -6/Factory | Accompanied by 1 ally 7861 | -6/Factory | Evolved 2 slots: Utility x2 7862 | -6/Factory | Identified exit to Factory 8292 | -6/Factory | Identified exit to Lower Caves 8292 | -6/Factory | Identified exit to Extension 8607 | -6/Factory | Identified Exp. Armor Integrity Analyzer 8607 | -6/Factory | Identified Exp. Melee Analysis Suite 8607 | -6/Factory | Identified Exp. Hacking Suite 8791 | -6/Factory | Repaired Hrd. Heavy Armor Plating 9046 | -6/Factory | Garrison activated, responded to threat 9426 | -6/Factory | Entered Lower Caves 9553 | -6/Lower Caves | Spotted A2-7WH(f) 9555 | -6/Lower Caves | Encountered a Master Thief 9563 | -6/Lower Caves | Spotted YS-VLC(f) 9563 | -6/Lower Caves | Destroyed A2-7WH(f) 9564 | -6/Lower Caves | Encountered a Master Thief 9567 | -6/Lower Caves | Cloak of Protection stolen by Master Thief 9857 | -6/Lower Caves | Build established: Hauler-Mutant 9937 | -6/Lower Caves | Spotted A3-J77(f) 9939 | -6/Lower Caves | Encountered a Master Thief 9940 | -6/Lower Caves | Destroyed A3-J77(f) 9941 | -6/Lower Caves | Spotted AF-RL3(f) 9942 | -6/Lower Caves | Encountered a Master Thief 9943 | -6/Lower Caves | Trap Reconfigurator stolen by Master Thief 9945 | -6/Lower Caves | Destroyed AF-RL3(f) 9946 | -6/Lower Caves | Spotted LX-ETA(f) 9948 | -6/Lower Caves | Encountered a Master Thief 9952 | -6/Lower Caves | AWS/Thermal stolen by Master Thief 9954 | -6/Lower Caves | Destroyed LX-ETA(f) 10028 | -6/Lower Caves | Spotted D1-GNQ(f) 10029 | -6/Lower Caves | Encountered a Master Thief 10030 | -6/Lower Caves | Trap Reconfigurator stolen by Master Thief 10033 | -6/Lower Caves | Destroyed D1-GNQ(f) 10044 | -6/Lower Caves | Discovered new exit (range 10) 10055 | -6/Lower Caves | Identified exit to Lower Caves 10057 | -6/Lower Caves | Entered another Lower Caves area 10099 | -6/Lower Caves | Discovered exit to Factory (range 9) 10164 | -6/Lower Caves | Learned Factory security intel 10336 | -6/Lower Caves | Spotted VQ-P3F(f) 10337 | -6/Lower Caves | Spotted H9-G3X(f) 10338 | -6/Lower Caves | Encountered a Master Thief 10338 | -6/Lower Caves | Encountered a Master Thief 10340 | -6/Lower Caves | AWS/Thermal stolen by Master Thief 10343 | -6/Lower Caves | Destroyed H9-G3X(f) 10497 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10537 | -6/Lower Caves | Build established: Trapper-Mutant 10585 | -6/Lower Caves | Discovered new exit (range 15) 10632 | -6/Lower Caves | Identified exit to Data Miner 10634 | -6/Lower Caves | Entered Data Miner 10634 | -6/Data Miner | Discovered new exit (range 6) 10726 | -6/Data Miner | Met Data Miner 10768 | -6/Data Miner | Learned location of Section 7 (-3) 10768 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10803 | -6/Data Miner | Received God Mode back door access code from Data Miner 10833 | -6/Data Miner | Interfaced with the Data Conduit 10906 | -6/Data Miner | Identified exit to Proximity Caves 10907 | -6/Data Miner | Entered Proximity Caves 10966 | -5/Proximity Caves | Build established: Hauler-Mutant 11051 | -5/Proximity Caves | Spotted RY-MWW(f) 11052 | -5/Proximity Caves | Encountered a Master Thief 11057 | -5/Proximity Caves | Destroyed RY-MWW(f) 11281 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11403 | -5/Proximity Caves | Discovered exit to Factory (range 3) 11406 | -5/Proximity Caves | Entered Factory 11406 | -5/Factory | Evolved 2 slots: Weapon x2 11407 | -5/Factory | Identified exit to Upper Caves 11410 | -5/Factory | Loaded intel: 249 machine locations 11991 | -5/Factory | Intercept squad dispatched 12005 | -5/Factory | Spotted Tracker 12015 | -5/Factory | Destroyed Tracker 12021 | -5/Factory | Found Exp. Phase Shifter 12056 | -5/Factory | Spotted Combat Programmer 12059 | -5/Factory | Fabricated Exp. Sensor Array? 12070 | -5/Factory | Destroyed Combat Programmer 12088 | -5/Factory | Found Prototype Energy Cannon 12186 | -5/Factory | Fabricated Imp. Weapon Cycler (x2) 12298 | -5/Factory | Entered Upper Caves 12379 | -5/Upper Caves | Build established: Hacker-Mutant 12453 | -5/Upper Caves | Spotted D1-MU6(f) 12454 | -5/Upper Caves | Encountered a Master Thief 12454 | -5/Upper Caves | Spotted NI-46J(f) 12455 | -5/Upper Caves | Encountered a Master Thief 12455 | -5/Upper Caves | Trap Reconfigurator stolen by Master Thief 12471 | -5/Upper Caves | Destroyed NI-46J(f) 12472 | -5/Upper Caves | Spotted R5-5K1(f) 12474 | -5/Upper Caves | Encountered a Master Thief 12475 | -5/Upper Caves | Spotted FK-0TW(f) 12476 | -5/Upper Caves | Encountered a Master Thief 12480 | -5/Upper Caves | Exp. Phase Shifter stolen by Master Thief 12481 | -5/Upper Caves | Prototype Energy Cannon stolen by Master Thief 12499 | -5/Upper Caves | Spotted H0-E6E(f) 12500 | -5/Upper Caves | Encountered a Master Thief 12501 | -5/Upper Caves | Destroyed H0-E6E(f) 12504 | -5/Upper Caves | Spotted E0-XBK(f) 12505 | -5/Upper Caves | Encountered a Master Thief 12508 | -5/Upper Caves | Com. Particle Reactor stolen by Master Thief 12698 | -5/Upper Caves | Spotted TG-X26(f) 12699 | -5/Upper Caves | Spotted 74-OBM(f) 12700 | -5/Upper Caves | Encountered a Master Thief 12700 | -5/Upper Caves | Encountered a Master Thief 12703 | -5/Upper Caves | Imp. Medium Treads stolen by Master Thief 12711 | -5/Upper Caves | Destroyed TG-X26(f) 12925 | -5/Upper Caves | Spotted ZY-IAT(f) 12927 | -5/Upper Caves | Encountered a Master Thief 12927 | -5/Upper Caves | Spotted RT-7UE(f) 12928 | -5/Upper Caves | Encountered a Master Thief 12933 | -5/Upper Caves | Destroyed ZY-IAT(f) 12933 | -5/Upper Caves | Cld. Antigrav System stolen by Master Thief 12934 | -5/Upper Caves | Destroyed RT-7UE(f) 13002 | -5/Upper Caves | Discovered new exit (range 17) 13031 | -5/Upper Caves | Build established: Assassin 13036 | -5/Upper Caves | Identified exit to Upper Caves 13100 | -5/Upper Caves | Encountered a Master Thief 13100 | -5/Upper Caves | Cld. Antigrav System stolen by Master Thief 13100 | -5/Upper Caves | Spotted HX-QQA(f) 13104 | -5/Upper Caves | Entered another Upper Caves area 13339 | -5/Upper Caves | Learned Factory emergency access door positions 13469 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13475 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13497 | -5/Upper Caves | Discovered new exit (range 9) 13514 | -5/Upper Caves | Identified exit to Warlord 13519 | -5/Upper Caves | Entered Warlord 13539 | -5/Warlord | System corruption reached 10% 13554 | -5/Warlord | System corruption cleaned by Quarantine Array 13607 | -5/Warlord | Met Warlord 13632 | -5/Warlord | Warlord's base attacked by MAIN.C 13682 | -5/Warlord | Found Prototype Energy Cannon 13684 | -5/Warlord | Found Prototype Energy Cannon 13686 | -5/Warlord | Found Prototype Energy Cannon 13688 | -5/Warlord | Found Prototype Energy Cannon 13793 | -5/Warlord | Opened Warlord's prototype stash 13812 | -5/Warlord | Found Prototype Hackware 13968 | -5/Warlord | Spotted Striker 13982 | -5/Warlord | Warlord forces counterattacked 13994 | -5/Warlord | Build established: Hauler-Mutant 14085 | -5/Warlord | Opened side exit 14096 | -5/Warlord | Spotted Striker 14112 | -5/Warlord | Found Prototype Ballistic Cannon 14133 | -5/Warlord | Discovered new exit (range 12) 14145 | -5/Warlord | Identified exit to Proximity Caves 14146 | -5/Warlord | Entered Proximity Caves 14150 | -4/Proximity Caves | Identified Hvy. Autocannon 14444 | -4/Proximity Caves | Spotted 7K-9ML(f) 14445 | -4/Proximity Caves | Encountered a Master Thief 14446 | -4/Proximity Caves | Destroyed 7K-9ML(f) 14447 | -4/Proximity Caves | Spotted U0-XK8(f) 14448 | -4/Proximity Caves | Encountered a Master Thief 14448 | -4/Proximity Caves | Cld. Antigrav System stolen by Master Thief 14503 | -4/Proximity Caves | Discovered new exit (range 19) 14533 | -4/Proximity Caves | Identified exit to Factory 14535 | -4/Proximity Caves | Entered Factory 14535 | -4/Factory | Evolved 2 slots: Utility x2 14536 | -4/Factory | Identified exit to Armory 14538 | -4/Factory | Loaded intel: 236 machine locations 14619 | -4/Factory | Build established: Hauler-Assassin 14676 | -4/Factory | Identified Vortex Driver (x2) 14679 | -4/Factory | Identified Vortex Cannon (x2) 14974 | -4/Factory | Build established: Hauler-Mutant 15031 | -4/Factory | Identified Ghost Barrier 15046 | -4/Factory | Repaired Lrg. Storage Unit 15111 | -4/Factory | Destroyed 8 combat bots 15235 | -4/Factory | Sucked down chute 15235 | -4/Factory | Entered Waste 15252 | -4/Waste | Warlord forces began an assault 15275 | -4/Waste | Build established: Hacker-Mutant 15275 | -4/Waste | Spotted C-40 Crusher 15284 | -4/Waste | Allies destroyed C-40 Crusher 15284 | -4/Waste | Found Enh. Gamma Bomb Array 15361 | -4/Waste | Spotted C-40 Crusher 15369 | -4/Waste | Spotted C-40 Crusher 15371 | -4/Waste | Allies destroyed C-40 Crusher 15381 | -4/Waste | Allies destroyed C-40 Crusher 15426 | -4/Waste | Spotted C-40 Crusher 15432 | -4/Waste | Allies destroyed C-40 Crusher 15441 | -4/Waste | Found Damper Plating 15475 | -4/Waste | Spotted C-40 Crusher 15488 | -4/Waste | Allies destroyed C-40 Crusher 15533 | -4/Waste | Discovered new exit (range 16) 15559 | -4/Waste | Identified exit to Factory 15574 | -4/Waste | Entered Factory 15574 | -4/Factory | Accompanied by 15 allies 15575 | -4/Factory | Loaded intel: 288 machine locations 15780 | -4/Factory | Fabricated Lrn. Terrain Scanner (x1) 15834 | -4/Factory | Fabricated Imp. Focal Shield (x2) 15950 | -4/Factory | Discovered exit to Armory (range 16) 15953 | -4/Factory | P-70 Sage assimilated allied VH-V2B(b) 16050 | -4/Factory | Entered Armory 16050 | -4/Armory | Accompanied by 3 allies 16051 | -4/Armory | Loaded intel: 71 machine locations 16099 | -4/Armory | Found Fusion Bomb Launcher 16356 | -4/Armory | Build established: Hauler-Mutant 16819 | -4/Armory | Intercept squad dispatched 16830 | -4/Armory | Spotted Tracker 16837 | -4/Armory | Destroyed Tracker 16853 | -4/Armory | Found Exp. Targeting Computer 16880 | -4/Armory | Spotted Combat Programmer 16889 | -4/Armory | Destroyed Combat Programmer 16903 | -4/Armory | Found Prototype Energy Cannon 17097 | -4/Armory | Identified EMDS 17518 | -4/Armory | Lost 3 parts (1u2w) 17687 | -4/Armory | Discovered new exit (range 4) 17690 | -4/Armory | Identified exit to Lab 17693 | -4/Armory | Entered Lab 17693 | -4/Lab | Discovered new exit (range 9) 17702 | -4/Lab | Identified exit to Research 17707 | -4/Lab | Hidden lab's door opened automatically 17707 | -4/Lab | Sensor layout match revealed 17708 | -4/Lab | Gained access to the hidden lab's interior 17716 | -4/Lab | Decrypted terminal 17720 | -4/Lab | Detected by scanners 17729 | -4/Lab | Confronted by A5 17806 | -4/Lab | Destroyed A5 17833 | -4/Lab | Found Prototype Protection 17833 | -4/Lab | Identified Med. Regenerative Plating 17868 | -4/Lab | Found Med. Regenerative Plating 17873 | -4/Lab | Found Prototype Energy Gun 17873 | -4/Lab | Identified Hyp. EM Gauss Rifle 17877 | -4/Lab | Found Prototype Energy Cannon 17877 | -4/Lab | Identified Warp Cannon 17894 | -4/Lab | Decrypted terminal 17910 | -4/Lab | Found Prototype Special Weapon 17915 | -4/Lab | Identified Gui. Remote Datajack 17937 | -4/Lab | Found Prototype Hackware 17977 | -4/Lab | Found Alien Artifact 17987 | -4/Lab | Found Alien Artifact 17994 | -4/Lab | Found Alien Artifact 18041 | -4/Lab | Entered Research 18041 | -3/Research | Evolved 2 slots: Utility x2 18042 | -3/Research | Loaded intel: 104 machine locations 18083 | -3/Research | Identified Deep Network Scanner 18409 | -3/Research | Build established: Hacker-Mutant 18590 | -3/Research | Intercept squad dispatched 18600 | -3/Research | Spotted Tracker 18645 | -3/Research | Spotted Combat Programmer 18666 | -3/Research | Destroyed Combat Programmer 18770 | -3/Research | Identified exit to Quarantine 18810 | -3/Research | Identified Transdimensional Reconstructor 18810 | -3/Research | Identified Core Regenerator 18872 | -3/Research | Identified Integrated Reactor 18872 | -3/Research | Installed Integrated Reactor, increased core energy generation (+2%) 19000 | -3/Research | Found Centrium Heavy Armor Plating 19257 | -3/Research | Intercept squad dispatched 19263 | -3/Research | Spotted Tracker 19263 | -3/Research | Spotted Tracker 19264 | -3/Research | Spotted Tracker 19267 | -3/Research | Destroyed Tracker 19285 | -3/Research | Destroyed Tracker 19290 | -3/Research | Destroyed Tracker 19304 | -3/Research | Lost 4 parts (1n1u2w) 19308 | -3/Research | Found Exp. Phase Shifter 19340 | -3/Research | Spotted Combat Programmer 19354 | -3/Research | Spotted Combat Programmer 19370 | -3/Research | Build established: Scavenger-Mutant 19385 | -3/Research | Spotted Combat Programmer 19411 | -3/Research | Destroyed Combat Programmer 19420 | -3/Research | Destroyed Combat Programmer 19486 | -3/Research | Destroyed Combat Programmer 19634 | -3/Research | Fabricated Exp. Utility Shielding (x1) 19657 | -3/Research | Local fabrication network quarantined 19791 | -3/Research | First assault squad dispatched 19909 | -3/Research | Lost 3 parts (1n1u1w) 19959 | -3/Research | Destroyed Tracker 20029 | -3/Research | Entered Quarantine 20030 | -3/Quarantine | Loaded intel: 65 machine locations 20186 | -3/Quarantine | Found Alien Impact Weapon 20226 | -3/Quarantine | Crushed by falling debris 20303 | -3/Quarantine | Discovered new exit (range 12) 20358 | -3/Quarantine | Repaired Exp. Utility Shielding 20392 | -3/Quarantine | Found Alien Energy Cannon 20445 | -3/Quarantine | Found Alien Artifact 20476 | -3/Quarantine | Identified Stasis Generator 20640 | -3/Quarantine | Intercept squad dispatched 20646 | -3/Quarantine | Spotted Tracker 20647 | -3/Quarantine | Spotted Tracker 20669 | -3/Quarantine | Destroyed Tracker 20674 | -3/Quarantine | Spotted Combat Programmer 20675 | -3/Quarantine | Spotted Combat Programmer 20696 | -3/Quarantine | Destroyed Tracker 20727 | -3/Quarantine | Lost 3 parts (1p2w) 20730 | -3/Quarantine | System corruption reached 10% 20746 | -3/Quarantine | Destroyed Combat Programmer 20771 | -3/Quarantine | Destroyed Combat Programmer 20801 | -3/Quarantine | Found Alien Artifact 20806 | -3/Quarantine | Found EMDS 20809 | -3/Quarantine | Identified Core Cannon 20850 | -3/Quarantine | Spotted Fortress 20870 | -3/Quarantine | Discovered new exit (range 6) 20874 | -3/Quarantine | Identified exit to Section 7 20923 | -3/Quarantine | Entered Section 7 20924 | -3/Section 7 | Loaded intel: 163 machine locations 20927 | -3/Section 7 | Spotted S7 Guard 21016 | -3/Section 7 | Found Integrated Reactor 21016 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 21029 | -3/Section 7 | Found Integrated Reactor 21029 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 21286 | -3/Section 7 | Intercept squad dispatched 21294 | -3/Section 7 | Spotted Tracker 21303 | -3/Section 7 | Destroyed Tracker 21327 | -3/Section 7 | Spotted Combat Programmer 21340 | -3/Section 7 | Destroyed Combat Programmer 21418 | -3/Section 7 | Spotted S7 Guard 21434 | -3/Section 7 | Found Alien Artifact 21435 | -3/Section 7 | Identified Core Membrane 21435 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 21455 | -3/Section 7 | Destroyed S7 Guard 21469 | -3/Section 7 | Discovered new exit (range 5) 21470 | -3/Section 7 | Identified exit to Research 21481 | -3/Section 7 | Found Alien Artifact 21536 | -3/Section 7 | Found Alien Artifact 21536 | -3/Section 7 | Identified Core Reset Matrix 21536 | -3/Section 7 | Identified Integrity Redistributor 21536 | -3/Section 7 | Identified Subatomic Replicator 21536 | -3/Section 7 | Used Core Reset Matrix 21540 | -3/Section 7 | Sensed 16 artifacts in vicinity 21773 | -3/Section 7 | Spotted Alpha 7 21793 | -3/Section 7 | Spotted B-99 Colossus 21802 | -3/Section 7 | Intercept squad dispatched 21814 | -3/Section 7 | Spotted Tracker 21815 | -3/Section 7 | Spotted Tracker 21823 | -3/Section 7 | Destroyed Tracker 21828 | -3/Section 7 | Destroyed Tracker 21866 | -3/Section 7 | Spotted Combat Programmer 21878 | -3/Section 7 | Destroyed Combat Programmer 21882 | -3/Section 7 | Spotted Combat Programmer 21898 | -3/Section 7 | Destroyed Combat Programmer 21918 | -3/Section 7 | Intercept squad dispatched 21919 | -3/Section 7 | Found LRC Insulator 21919 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 21923 | -3/Section 7 | Found LRC Insulator 21923 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 21935 | -3/Section 7 | Spotted Tracker 21935 | -3/Section 7 | Spotted Tracker 21938 | -3/Section 7 | Destroyed Tracker 21938 | -3/Section 7 | Spotted Tracker 21941 | -3/Section 7 | Destroyed Tracker 21948 | -3/Section 7 | Destroyed Tracker 21994 | -3/Section 7 | Spotted Combat Programmer 22009 | -3/Section 7 | Destroyed Combat Programmer 22013 | -3/Section 7 | Spotted Combat Programmer 22015 | -3/Section 7 | Spotted Combat Programmer 22022 | -3/Section 7 | Destroyed Combat Programmer 22035 | -3/Section 7 | Destroyed Combat Programmer 22044 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-281) 22045 | -3/Section 7 | Core integrity fell below 50% 22047 | -3/Section 7 | Found Prototype Processor 22047 | -3/Section 7 | Identified Exp. Targeting Computer 22081 | -3/Section 7 | Found Core Expander 22081 | -3/Section 7 | Installed Core Expander, added new Utility slot 22083 | -3/Section 7 | Found Core Expander 22083 | -3/Section 7 | Installed Core Expander, added new Weapon slot 22167 | -3/Section 7 | Intercept squad dispatched 22169 | -3/Section 7 | Spotted Tracker 22169 | -3/Section 7 | Spotted Tracker 22169 | -3/Section 7 | Spotted Tracker 22169 | -3/Section 7 | Spotted Tracker 22169 | -3/Section 7 | Spotted Tracker 22174 | -3/Section 7 | Warped through subspace 22175 | -3/Section 7 | Emitted hypermatrix ping 22180 | -3/Section 7 | Assembled emerged from beneath the floor 22472 | -3/Section 7 | Spotted Combat Programmer 22478 | -3/Section 7 | Spotted Combat Programmer 22489 | -3/Section 7 | Destroyed Combat Programmer 22504 | -3/Section 7 | Destroyed Combat Programmer 22575 | -3/Section 7 | Spotted Combat Programmer 22596 | -3/Section 7 | Destroyed Combat Programmer 22654 | -3/Section 7 | Spotted Executioner 22655 | -3/Section 7 | Spotted Executioner 22657 | -3/Section 7 | Destroyed Executioner 22686 | -3/Section 7 | Destroyed Executioner 22690 | -3/Section 7 | Found Prototype Device 22696 | -3/Section 7 | Spotted Combat Programmer 22735 | -3/Section 7 | Destroyed Combat Programmer 22814 | -3/Section 7 | Found Transdimensional Reconstructor 22818 | -3/Section 7 | Found Transdimensional Reconstructor 22820 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 22826 | -3/Section 7 | Intercept squad dispatched 22834 | -3/Section 7 | Spotted Tracker 22834 | -3/Section 7 | Spotted Tracker 22838 | -3/Section 7 | Destroyed Tracker 22839 | -3/Section 7 | Spotted Tracker 22841 | -3/Section 7 | Destroyed Tracker 22841 | -3/Section 7 | Spotted Tracker 22848 | -3/Section 7 | Destroyed Tracker 22849 | -3/Section 7 | Spotted Tracker 22853 | -3/Section 7 | Destroyed Tracker 22853 | -3/Section 7 | Spotted Tracker 22857 | -3/Section 7 | Destroyed Tracker 22860 | -3/Section 7 | Destroyed Tracker 22876 | -3/Section 7 | Spotted Combat Programmer 22893 | -3/Section 7 | Destroyed Combat Programmer 22894 | -3/Section 7 | Spotted Combat Programmer 22895 | -3/Section 7 | Spotted Combat Programmer 22897 | -3/Section 7 | Destroyed Combat Programmer 22898 | -3/Section 7 | Spotted Combat Programmer 22902 | -3/Section 7 | Spotted Combat Programmer 22907 | -3/Section 7 | Spotted Combat Programmer 22923 | -3/Section 7 | First assault squad dispatched 22926 | -3/Section 7 | Destroyed Combat Programmer 22928 | -3/Section 7 | Destroyed Combat Programmer 22945 | -3/Section 7 | Destroyed Combat Programmer 22975 | -3/Section 7 | Destroyed Combat Programmer 23190 | -3/Section 7 | Found Prototype Launcher 23190 | -3/Section 7 | Identified Tactical Quantum Warhead 23569 | -3/Section 7 | Discovered exit to Research (range 15) 23575 | -3/Section 7 | Entered Research 23575 | -2/Research | Warlord forces began assault on 0b10 23575 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 23685 | -2/Research | Research machine network offline 23839 | -2/Research | Identified Adv. Kinecellerator 23855 | -2/Research | Discovered new exit (range 12) 23859 | -2/Research | Identified exit to Testing 23869 | -2/Research | Found Prototype Device 23869 | -2/Research | Identified Exp. Force Field 23901 | -2/Research | Warlord destroyed during the assault 23931 | -2/Research | Discovered new exit (range 15) 23936 | -2/Research | Identified exit to Access 23983 | -2/Research | Discovered exit to Testing (range 12) 24016 | -2/Research | Discovered exit to Access (range 20) 24028 | -2/Research | Entered Testing 24058 | -2/Testing | Found Prototype Energy Cannon 24058 | -2/Testing | Identified Null Cannon 24191 | -2/Testing | Intercept squad dispatched 24197 | -2/Testing | Spotted Tracker 24197 | -2/Testing | Spotted Tracker 24199 | -2/Testing | Destroyed Tracker 24204 | -2/Testing | Destroyed Tracker 24223 | -2/Testing | Spotted Combat Programmer 24223 | -2/Testing | Spotted Combat Programmer 24230 | -2/Testing | Destroyed Combat Programmer 24233 | -2/Testing | Destroyed Combat Programmer 24243 | -2/Testing | Found Prototype Ballistic Cannon 24243 | -2/Testing | Identified Perforator 24306 | -2/Testing | First assault squad dispatched 24447 | -2/Testing | Spotted PL-KJ8DVJ5DEF 24450 | -2/Testing | Rewired PL-KJ8DVJ5DEF 24510 | -2/Testing | Found Prototype Energy Gun 24510 | -2/Testing | Identified Warp Gun 24609 | -2/Testing | Entered Access 24609 | -1/Access | Accompanied by 1 ally 24609 | -1/Access | Evolved 1 slot: Utility x1 24666 | -1/Access | Identified exit to Surface 24859 | -1/Access | First assault squad dispatched 24897 | -1/Access | Intercept squad dispatched 24911 | -1/Access | Spotted Tracker 24919 | -1/Access | Spotted Combat Programmer 24923 | -1/Access | Destroyed Tracker 24924 | -1/Access | Spotted Tracker 24930 | -1/Access | Destroyed Tracker 24932 | -1/Access | Spotted Combat Programmer 25000 | -1/Access | Destroyed Combat Programmer 25021 | -1/Access | Destroyed 12 combat bots 25021 | -1/Access | Destroyed Combat Programmer 25098 | -1/Access | Used Subatomic Replicator to replicate Linked Autogun 25224 | -1/Access | Discovered new exit (range 7) 25227 | -1/Access | Identified exit to Command 25227 | -1/Access | Entered Command 25320 | -1/Command | Found Exp. Targeting Computer 25405 | -1/Command | Disengaged cave seal 25503 | -1/Command | Phase Generator disabled 25622 | -1/Command | Disengaged cave seal 25756 | -1/Command | First assault squad dispatched 25883 | -1/Command | Spotted Combat Programmer 25884 | -1/Command | Spotted Combat Programmer 25885 | -1/Command | Destroyed Combat Programmer 25897 | -1/Command | Destroyed Combat Programmer 25933 | -1/Command | Spotted M Guard 25937 | -1/Command | Spotted M Guard 25950 | -1/Command | Destroyed M Guard 25986 | -1/Command | Lost 7 parts (4u3w) 26010 | -1/Command | Allies destroyed M Guard 26010 | -1/Command | Destroyed all MAIN.C guards 26056 | -1/Command | Lost 3 parts (1n2w) 26091 | -1/Command | Met MAIN.C 26152 | -1/Command | 0b10 Conduit disabled 26186 | -1/Command | Lost 4 parts (2u2w) 26325 | -1/Command | Warped through subspace to slip node 26325 | -1/Command | Discovered new exit (range 4) 26327 | -1/Command | Identified exit to Access_0 26328 | -1/Command | Entered Access_0 26329 | -1/Access_0 | Sensed 2 artifacts in vicinity 26329 | -1/Access_0 | Met Architect 26346 | -1/Access_0 | Subspace Access Node disabled 26370 | -1/Access_0 | A6 warped into view 26376 | -1/Access_0 | Spotted Enhanced Programmer 26389 | -1/Access_0 | Core integrity fell below 50% 26390 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 26393 | -1/Access_0 | Warped through subspace to slip node 26393 | -1/Access_0 | Discovered exit to Surface (range 8) 26398 | *** | Heading to fleet! Last Messages --------------- 26390_ Critical hit. 26390_ Cmb. Linear Gravjet destroyed. 26390_ Penetrated by Quantum Shear. 26390_ Core integrity regenerated (+400). 26391_ A6 follow-up attacks with Unknown Piercing Weapon. 26391_ Imp. System Shield destroyed. 26391_ HV Slug penetrates Wall. 26391_ HV Slug penetrates A6. 26391_ A6 suffers critical hit. 26391_ A6 knocked back. 26392_ Core Membrane filtered system corruption (1). 26392_ Imp. Antigrav System destroyed. 26392_ Knocked back. 26393_ Penetrated by Quantum Shear. 26393_ Lrg. Storage Unit destroyed. 26393_ Penetrated by Quantum Shear. 26393_ Adv. Hacking Suite destroyed. 26393_ Exp. Targeting Computer destroyed. 26393_ Warped through subspace, drawn to slip node. 26393_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 100 Energy Generation 53 Energy Capacity 1180 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 2850 Resistance: KI 25 Resistance: EM 100 Utility Shielding 90 Weapon Shielding 90 Thermal Conversion 90 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 12 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 4 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 49 Defensive Hacking 36 Item Schematics ----------------- Cmb. Linear Gravjet | -1/Access | Hacked Zero-point Reactor | -1/Command | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Imp. Weapon Cycler | x2 | -5/Factory Lrn. Terrain Scanner | x1 | -4/Factory Imp. Focal Shield | x2 | -4/Factory Exp. Utility Shielding | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Stasis Generator Core Cannon Core Membrane Core Reset Matrix LRC Insulator Integrity Redistributor Core Expander Transdimensional Reconstructor Subatomic Replicator Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingAbsorptionLaser Manual? 0 Play Time 06:35:07 Cumulative 871.2 hours Start 2020.08.06 @ 12:15:38 End 2020.08.09 @ 16:42:06 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type 2 Total 52 Types 39/1/4/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82a58445-5ba2-4e64-80b0-0a0f3dbf2a7a