Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 18:01:52 Player: sormi Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (34) 170 Value Destroyed (1599) 1599 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1577) 1577 TOTAL SCORE: 10046 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 937 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 82/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Small Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Target Analyzer Core Analyzer Makeshift Light Armor Plating Graphene Brace > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Dispersion Rifle Enhanced Nova Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Advanced Heat Sink Advanced Shield Generator Proton Cannon [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Makeshift Leg Treads Medium Treads Leg Makeshift Leg Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Makeshift Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Phase Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 6 . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 . 1 1 Utility 7 | . . . 2 . . . 2 . . 1 1 . 1 Weapon 4 | . . . . . . . 2 . . . 1 1 . Parts Attached 88 | . 3 1 2 1 5 . 5 12 . 9 2 6 42 Power 10 | . 1 1 . . 1 . 1 2 . 1 . . 3 Engine 1 | . . . . . 1 . . . . . . . . Core 6 | . 1 1 . . . . 1 2 . 1 . . . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 21 | . . . . 1 2 . . 4 . 1 . 1 12 Treads 1 | . . . . . . . . 1 . . . . . Leg 5 | . . . . 1 2 . . 1 . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 14 | . . . . . . . . 2 . 1 . 1 10 Flight 1 | . . . . . . . . . . . . . 1 Utility 29 | . 1 . 1 . . . 2 1 . 6 1 4 13 Device 17 | . 1 . 1 . . . 2 . . 2 1 2 8 Storage 2 | . . . . . . . . . . 2 . . . Processor 8 | . . . . . . . . 1 . 1 . 1 5 Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 28 | . 1 . 1 . 2 . 2 5 . 1 1 1 14 Energy Gun 8 | . . . . . . . . . . . . . 8 Energy Cannon 6 | . . . . . . . . 2 . . . . 4 Ballistic Gun 7 | . . . . . 2 . . 1 . 1 1 1 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . 1 Special Weapon 2 | . . . 1 . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 1 . 1 . . 2 Parts Lost 49 | . . . . . . . . 11 . 2 . 2 34 Power 8 | . . . . . . . . 3 . . . 1 4 Propulsion 15 | . . . . . . . . 3 . . . . 12 Utility 9 | . . . . . . . . 1 . 2 . 1 5 Weapon 17 | . . . . . . . . 4 . . . . 13 Highest Loss Streak 13 | . . . . . . . . 4 . 2 . 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 90 100 88 88 88 88 79 84 80 85 89 88 63 Engine 3 | . 7 . . . 7 11 6 2 . . . . . Core 5 | . 6 14 11 11 4 . 2 9 6 11 10 7 . Leg 13 | . 28 28 22 22 22 22 13 5 . . . . 1 Hover 4 | . . . . . . . . 7 13 11 10 14 12 Device 19 | . 5 14 22 22 22 22 23 22 20 20 21 19 13 Storage 8 | . 14 14 11 11 11 11 6 6 6 5 5 4 2 Processor 3 | . . . . . . . . 2 6 8 10 9 11 Energy Gun 1 | . . . . . . . . . . . . . 7 Energy Cannon 3 | . . . . . . . . 7 13 11 10 9 4 Ballistic Gun 8 | . 24 14 . . 6 22 13 9 6 5 10 14 2 Ballistic Cannon 3 | . 3 14 11 11 7 . . . . . . . . Special Weapon 3 | . . . 11 11 7 . 6 1 . . . . . Piercing Weapon 1 | . . . . . . . 6 2 6 5 5 4 2 Peak Build Rating 140 | . 11 13 29 31 41 40 56 59 46 78 86 103 140 Average Rating 51 | . 7 11 28 30 35 39 51 50 46 66 85 98 93 On Entrance 41 | 6 6 11 13 29 31 40 39 56 46 46 74 86 94 Naked Turns 60 | . . . . . . . . . . . . . 60 Heaviest Build 74 | 14 16 16 25 25 26 26 39 49 35 43 52 59 74 Greatest Support 59 | 20 20 20 20 23 40 40 40 40 20 49 49 59 59 Greatest Overweight (x) 21 | . . . 1 1 1 . . 2 1 1 1 . 21 Average Overweight (x) . | . . . 1 1 . . . 1 1 . 1 . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 8 8 7 8 8 6 Most Carried 8 | . 8 8 8 8 8 8 8 8 4 8 8 8 7 Average Carried 6 | . 6 7 7 7 7 7 4 5 4 4 7 7 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 7 8 4 4 8 8 8 . Class Distribution -------------------- 27% | Derelict-Mutant 26% | Mutant 8% | Derelict-Skirmisher 8% | Tank 7% | Scavenger-Skirmisher 6% | Scavenger-Executioner 5% | Executioner 3% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Tank | -4/Factory Executioner | -3/Research Scavenger-Executioner | -2/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Matter Collected 1664 | 200 64 165 32 15 30 80 51 268 10 . . 196 553 Remotely . | . . . . . . . . . . . . . . Salvage Created 1372 | . 120 38 . . . 127 91 231 . 44 . 21 700 Parts 70 | . 11 3 . . . 3 6 7 . 5 . . 35 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 23 . 7 . . . . . Prevented 3 | . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 32 | . 5 1 1 . . 2 2 6 . 5 . 1 9 Melee 1 | . . . . . . . . 1 . . . . . Guns 17 | . 3 1 . . . 2 2 3 . . . . 6 Cannons 5 | . . . 1 . . . . . . . . 1 3 AOE 9 | . 2 . . . . . . 2 . 5 . . . Classes Destroyed 8 | . 2 . . . . 1 . 3 . . . . 2 Builder 1 | . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . 1 Swarmer 14 | . 3 . 1 . . . 1 . . 5 . . 4 Grunt 5 | . 2 1 . . . 1 . 1 . . . . . Sentry 3 | . . . . . . 1 1 . . . . . 1 Hunter 5 | . . . . . . . . 2 . . . 1 2 Programmer 3 | . . . . . . . . 1 . . . . 2 Mutant 2 | . . . . . . . . 2 . . . . . Best Kill Streak 5 | . 3 1 1 . . 1 2 2 . 5 . 1 5 Combat Bots Only 5 | . 3 1 1 . . 1 2 2 . 5 . 1 4 Max Kills in Single Turn 5 | . 2 1 1 . . 1 2 1 . 5 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . . . 1 . 5 . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Hostile Shots Fired 558 | . 26 . 5 . . 17 28 123 . 1 . 22 336 Missed 185 | . 7 . 3 . . 6 15 40 . . . 9 105 Damage Taken 7536 | . 162 . 78 . . 230 147 1157 . 95 . 306 5361 Core 1649 | . 24 . . . . 33 12 111 . . . . 1469 Absorbed by Shields 201 | . . . . . . . . . . . . . 201 Core Remaining (%) 95 | 100 . 90 . . . 91 . . 85 100 100 100 . Volleys Fired 128 | . 9 5 5 . . 10 4 26 . 4 . 5 60 Largest 5 | . 2 2 2 . . 2 3 4 . 3 . 5 5 Hottest 408 | . 40 55 135 . . 66 166 179 . 195 . 258 408 Shots Fired 288 | . 18 10 8 . . 20 10 64 . 12 . 25 121 Gun 209 | . 18 5 . . . 20 8 44 . 4 . 15 95 Cannon 68 | . . 5 5 . . . . 14 . 8 . 10 26 Launcher 4 | . . . . . . . . 4 . . . . . Special 7 | . . . 3 . . . 2 2 . . . . . Kinetic 177 | . 18 10 5 . . 20 8 44 . 4 . 15 53 Thermal 91 | . . . 3 . . . 2 16 . 8 . 10 52 Explosive 4 | . . . . . . . . 4 . . . . . Electromagnetic 16 | . . . . . . . . . . . . . 16 Robot Hit Streak 26 | . 5 3 2 . . 3 6 8 . . . 1 26 Robot Miss Streak 10 | . 2 2 3 . . 5 2 2 . . . 10 7 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . 1 1 . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . 1 Shots Hit Robots 144 | . 10 6 2 . . 9 6 40 . . . 4 67 Core Hits 73 | . 6 1 1 . . 8 4 15 . 4 . 4 30 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 . . . 1 . Critical Strikes 6 | . . . . . . 1 1 1 . . . 1 2 Burn 2 | . . . . . . . . . . . . . 2 Destroy 4 | . . . . . . 1 1 1 . . . 1 . Melee Attacks 17 | . . . . . . . . 2 . 5 . 4 6 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . 2 . 5 . 4 6 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4377 | . 330 92 31 . . 177 133 1013 . 596 . 148 1857 Guns 2373 | . 128 58 . . . 177 121 545 . . . 94 1250 Cannons 851 | . . 34 17 . . . . 180 . . . 54 566 Explosions 995 | . 202 . . . . . . 197 . 596 . . . Melee 92 | . . . . . . . . 66 . . . . 26 Ramming 15 | . . . . . . . . . . . . . 15 Kinetic 1686 | . 128 92 17 . . 177 121 545 . . . 94 512 Thermal 1962 | . . . 14 . . . 12 205 . 596 . 54 1081 Explosive 399 | . 202 . . . . . . 197 . . . . . Electromagnetic 223 | . . . . . . . . . . . . . 223 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 92 | . . . . . . . . 66 . . . . 26 Highest Corruption 5 | . . . . . . . . 5 5 . . . 5 Average Corruption 4 | . . . . . . . . 4 5 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . . . . . . . . 14 1 . . . 10 Message Errors 7 | . . . . . . . . 4 . . . . 3 Matter Fused 3 | . . . . . . . . 1 1 . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . 4 . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 121 | . . . . . . . . . . 121 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 121 | . . . . . . . . . . 121 . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . . . . . 81 . . 7 Shots 2 | . . . . . . . . . . 2 . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . . 1 Kicked 1 | . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 233 | . . . 60 . . 8 84 158 . 194 . 152 233 Average Temperature 65 | . . . 29 . . 5 42 73 . 88 . 66 61 Received Heat Transfer 357 | . 9 . 9 . . 48 18 30 . . . 9 234 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 1 . . 3 Heat Transferred 2587 | . . . 80 . . . 80 510 . 350 . 87 1480 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Peak Influence 468 | . 198 129 122 47 . . 334 . . 293 143 254 468 Initial 171 | . . 76 50 47 . . 171 . . . 143 75 114 Average 153 | . 126 86 84 47 . . 240 . . 153 143 136 197 Maximum Alert Level 2 | . . . . . . . 1 . . 1 . 1 2 Low Security (%) 74 | . 100 100 100 100 . . 48 . . 52 100 74 57 Level 1 21 | . . . . . . . 51 . . 47 . 25 30 Level 2 4 | . . . . . . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . . . . . . . 2 Investigation . | . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 1 | . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Distress Signals 3 | . 1 . 1 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 91 | . 7 1 5 . . 18 5 11 . 4 . 9 31 Peak Tracking Total 7 | . 5 1 6 . . 4 4 3 . 5 . 4 7 Tactical Retreats 6 | . 1 . . . . 1 . . . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Traps Triggered 2 | . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Machines Disabled 10 | . 1 . 1 . . . . 1 . 7 . . . Max in Single Turn 4 | . 1 . 1 . . . . 1 . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Machines Accessed 4 | . . 1 1 . 1 . . . . 1 . . . Terminals 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 7 | . . 1 3 . 1 . . . . 2 . . . Successful 3 | . . 1 . . 1 . . . . 1 . . . Failed 4 | . . . 3 . . . . . . 1 . . . Catastrophic 1 | . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . . . 2 . . . 2 . . 4 4 7 5 Terminals 3 | . . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 2 | . . 1 . . 1 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Total Allies 16 | . . 1 . . 6 . . . . . . 5 4 Largest Group 6 | . . 1 1 . 6 6 2 2 . . . 4 3 Highest-Rated Group 345 | . . 31 31 . 212 212 72 72 . . . 226 345 Highest-Rated Ally 115 | . . 31 31 . 41 41 40 40 . . . 103 115 Zionite Dispatches 6 | . . . . . . . . . . 1 . 3 2 Heavy 1 | . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . 1 . Defense Resupply 1 | . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . 1 Total Orders 6 | . . . . . . . . . . . 1 4 1 ROAM 1 | . . . . . . . . . . . . 1 . DROP 2 | . . . . . . . . . . . . 1 1 EXPLORE 3 | . . . . . . . . . . . 1 2 . Ally Attacks 130 | . . 8 8 . . 53 4 5 . . . 17 35 Total Damage 3827 | . . 81 126 . . 1193 151 34 . . . 737 1505 Kills 24 | . . 1 1 . . 9 3 . . . . 2 8 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 2 1 . 1 . . . . . Drone Launches 10 | . . . . . . 6 . 1 . . 1 2 . Drone Recoveries 3 | . . . . . . . . . . . 1 2 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Turns Passed 5000 | . 230 135 172 155 1544 398 186 712 50 205 220 226 767 Spaces Moved 3370 | 1 142 92 81 78 981 250 112 334 46 273 180 312 488 Core 109 | . . . . . . . . . . . . . 109 Treads 84 | . . . . . . . . 84 . . . . . Legs 1866 | 1 142 92 81 78 981 250 112 87 . . . . 42 Wheels . | . . . . . . . . . . . . . . Hover 1309 | . . . . . . . . 163 46 273 180 312 335 Flight 2 | . . . . . . . . . . . . . 2 Fastest Speed 40 | 120 120 120 190 190 130 140 140 110 110 56 106 52 40 Average Speed 126 | 120 120 120 190 190 154 140 140 179 110 56 106 52 100 Slowest Speed 1100 | 120 120 120 190 190 190 140 140 280 110 110 106 52 1100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 26 32 15 20 87 45 4 54 8 8 12 10 10 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . 2 . 1 3 . . . 1 . . . . Spaces Dug 10 | . . . . . . . . . . 5 . 4 1 Terrain Destroyed 108 | . 18 . . . . . . 30 . 45 . 11 4 Melee 10 | . . . . . . . . . . 5 . 4 1 Projectile 10 | . . . . . . . . 1 . . . 7 2 AOE 87 | . 18 . . . . . . 29 . 40 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Res Res Total 3823 | . 183 109 90 86 1014 279 132 387 45 302 210 355 631 Wait 138 | . 23 . 1 . 12 15 5 9 . . 23 19 31 Move 3357 | . 141 91 80 77 980 249 111 333 45 272 179 311 488 Hop . | . . . . . . . . . . . . . . Pick Up 55 | . 5 5 2 3 7 2 5 4 . 10 4 5 3 Fast Attach 40 | . . . . . . . 1 3 . 5 . . 31 Attach 32 | . 1 . 1 . . . 4 8 . 2 2 3 11 Detach 3 | . . . . . . . . 1 . 1 . 1 . Swap 16 | . 2 1 1 1 5 . . 1 . 2 . 3 . Drop 35 | . 2 7 . 4 10 3 2 . . 1 2 4 . Fire 128 | . 9 5 5 . . 10 4 26 . 4 . 5 60 Melee 17 | . . . . . . . . 2 . 5 . 4 6 Ram 1 | . . . . . . . . . . . . . 1 Kick 1 | . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 10) 231 | -10/Materials | Entered Mines 234 | -10/Mines | Received a Mining Laser from a helpful Derelict 293 | -10/Mines | Found the Drone Emporium 299 | -10/Mines | Found Prototype Device 320 | -10/Mines | Build established: Mutant 325 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 325 | -10/Mines | Discovered new exit (range 12) 366 | -10/Mines | Entered Materials 366 | -9/Materials | Accompanied by 1 ally 366 | -9/Materials | Evolved 2 slots: Utility x2 366 | -9/Materials | Identified Bomb Drone Bay 508 | -9/Materials | Discovered new exit (range 13) 538 | -9/Materials | Entered Mines 545 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 570 | -9/Mines | Discovered new exit (range 16) 589 | -9/Mines | Found DCF Scrap (13 items) 687 | -9/Mines | Learned Materials non-interactive machine intel 690 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 693 | -9/Mines | Entered Zion 762 | -7/Zion | Learned 12 Factory zone layouts 1131 | -7/Zion | Learned Factory terminal intel 1345 | -7/Zion | Found CR-A16's Pointy Stick 1548 | -7/Zion | Build established: Derelict-Mutant 1574 | -7/Zion | Learned location of Warlord (-4) 1691 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1723 | -7/Zion | Gained Derelict followers 1912 | -7/Zion | Met Imprinter 1947 | -7/Zion | Imprinted 1949 | -7/Zion | Declared Zion's savior 2211 | -7/Zion | Discovered new exit (range 12) 2237 | -7/Zion | Entered Proximity Caves 2237 | -6/Proximity Caves | Accompanied by 6 allies 2512 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2563 | -6/Proximity Caves | Lost 6 allies 2609 | -6/Proximity Caves | Discovered new exit (range 12) 2635 | -6/Proximity Caves | Entered Factory 2635 | -6/Factory | Accompanied by 2 allies 2635 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 2636 | -6/Factory | Identified exit to Extension 2637 | -6/Factory | Loaded intel: 27 terminal locations 2797 | -6/Factory | Discovered new exit (range 10) 2821 | -6/Factory | Entered Lower Caves 2821 | -6/Lower Caves | Accompanied by 2 allies 2822 | -6/Lower Caves | Encountered a Warlord checkpoint 2939 | -6/Lower Caves | P-60 Hacker assimilated allied 1D-G56(M) 3000 | -6/Lower Caves | Build established: Derelict-Skirmisher 3161 | -6/Lower Caves | Lost 3 parts (2p1w) 3202 | -6/Lower Caves | Learned Factory trap positions 3245 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3291 | -6/Lower Caves | Lost 4 parts (2n2w) 3521 | -6/Lower Caves | Discovered new exit (range 9) 3522 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3533 | -6/Lower Caves | Entered another Lower Caves area 3554 | -6/Lower Caves | Discovered new exit (range 15) 3583 | -6/Lower Caves | Entered Factory 3583 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3584 | -5/Factory | Identified exit to Upper Caves 3585 | -5/Factory | Loaded intel: 115 trap records 3775 | -5/Factory | Discovered new exit (range 7) 3783 | -5/Factory | Zion Recon squad teleported in 3788 | -5/Factory | Entered another Factory area 3788 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3962 | -4/Factory | Discovered new exit (range 14) 3994 | -4/Factory | Build established: Tank 4008 | -4/Factory | Entered Research 4008 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4035 | -3/Research | Zion Heavy squad teleported in 4083 | -3/Research | Discovered new exit (range 22) 4103 | -3/Research | Identified exit to Quarantine 4104 | -3/Research | Found Gamma Bomb Array 4133 | -3/Research | Zion Demo squad teleported in 4145 | -3/Research | Zion Defense Resupply teleported in 4212 | -3/Research | Discovered new exit (range 9) 4215 | -3/Research | Identified exit to Research 4232 | -3/Research | Spotted B-86 Titan 4234 | -3/Research | Entered another Research area 4234 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4376 | -2/Research | Lost 13 parts (1p3n2u7w) 4626 | -2/Research | Released all parts (11) 4629 | -2/Research | Core integrity fell below 50% 4657 | -2/Research | Lost 11 parts (1p6n1u3w) 4663 | -2/Research | Zion Light squad teleported in 4757 | -2/Research | Zion Infowar Resupply teleported in 4763 | -2/Research | Found Prototype Processor 4763 | -2/Research | Identified Exp. Terrain Scan Processor 4837 | -2/Research | Spotted B-90 Cyclops 4989 | -2/Research | Released all parts (14) 4990 | -2/Research | Core integrity fell below 20% 5001 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 04989_ Released Exp. Terrain Scan Processor. 04989_ Released Adv. Terrain Scan Processor. 04989_ Released Linear Gravjet. 04989_ Penetrated by Slug. 04989_ U-05 Engineer destroyed. 04989_ Penetrated by Slug. 04990_ Acquired Xenon Bombardment Thruster. 04991_ Penetrated by Slug. 04991_ K-01 Serf collects debris. 04992_ Acquired 10 matter. 04992_ Xenon Bombardment Thruster destroyed. 04993_ K-01 Serf collects debris. 04995_ Penetrated by Slug. 04996_ K-01 Serf collects debris. 04998_ Slug penetrates H-88 Terminator. 04998_ Penetrated by Slug. 04998_ Slug penetrates Wall. 04999_ K-01 Serf collects debris. 05001_ Slug penetrates Wall. 05001_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####+##?????????????????????? | | ????????????? ? # ?????????????????????? | | ????????? ?? + ???????????????????? | | ????????# ? # ??????????????????? | | ??????### ? + ? ????????????????? | | ????##### # ### #???????????????? | | ??????### # ### # ??????????????? | | ?#?##?### # ### ###?????????????? | | ######?## ? # ### ?????????????? | | ?##################### @### ????????????? | | ###################### ### ???????????? | | + "" "" #### ### ???????????? | | #!! " "" #### ######+#####???????????? | | #!! =#### ## ##??????????? | | % + %= #### ## ##??????????? | | #%! #### ## # ??????????? | | # #### ## ##??????????? | | ################## ## ##??????????? | | ### %! hh ## ###?????????? | | ### =%! ## ##??????????? | | ### != ## ##??????????? | | ### #############??????????? | | ####### """ """ #############??????????? | | ####### """ """ #############??????????? | | ####### """ """ ############???????????? | | = ############???????????? | | % ############???????????? | | [ %##############?????????? | | #### =]% ???????? | | ############### =[!![ #####?????????????? | | ####### + =!!%! ### ??????????????? | | ####### #+##+#####=##### ###???????????????? | | ####### # # | ## ##????????????????? | | ##?############ # ## ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 45 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 18 Terrain Scan Density 1210 Additional Mass Support 9 Armor Coverage 100 Phase Shifting 15 Evasion (%) 55 Target Analysis 8 Core Analysis 6 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- Enh. Flamer | -7/Zion | Free Imp. Hacking Suite | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSupersonicLegs Manual? 0 Play Time 01:27:22 Cumulative 37.0 hours Start 2024.09.17 @ 16:27:09 End 2024.09.17 @ 18:01:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5b6ed5c-5397-415c-b5e1-fc56e1e7089d