Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 00:13:29 Player: ILikeVoltron Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1311) 1311 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 3833 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 49 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 405/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Compact Matter Pod > --- WEAPON (2) ------- Bore Cannon Phasing Sabre > --- INVENTORY (15) --- Light Deuterium Engine Machine Analyzer Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Advanced ECM Suite Hacking Suite High-powered Tractor Beam Hacking Drone Bay (1/1) Gauss Rifle Slug Cannon Enhanced Flamer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Advanced ECM Suite Hacking Drone Bay > --- WEAPON ----------- Flail Phasing Sabre > --- INVENTORY -------- Light Deuterium Engine Medium Matter Pod Machine Analyzer Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Light Armor Plating Hacking Suite High-powered Tractor Beam Battle Rifle Slug Cannon Bore Cannon Enhanced Flamer Self-destruct Interrupter [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Phasing Sabre Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 61 | 3 4 37 4 5 8 Power 3 | . . 3 . . . Engine 3 | . . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 1 8 . . . Treads 2 | . . 2 . . . Leg 3 | . 1 2 . . . Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 3 2 14 3 2 7 Device 22 | 3 1 9 3 2 4 Storage 2 | . 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . 5 . . 2 Artifact . | . . . . . . Weapon 18 | . 1 12 1 3 1 Energy Gun 2 | . . 2 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | . 1 5 . . . Ballistic Cannon 3 | . . 1 . 1 1 Launcher 2 | . . 2 . . . Special Weapon 2 | . . 2 . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 17 | . 1 10 . . 6 Power 2 | . . 1 . . 1 Propulsion 8 | . 1 4 . . 3 Utility 3 | . . 2 . . 1 Weapon 4 | . . 3 . . 1 Highest Loss Streak 7 | . 1 7 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 96 100 97 97 Engine 10 | . 14 10 11 11 10 Treads 8 | . . 7 11 11 10 Leg 6 | . 27 12 . . . Wheel 16 | . . 11 22 22 21 Device 16 | . 14 11 22 19 16 Storage 11 | . 14 11 11 11 11 Protection 4 | . . 10 . . 4 Energy Gun 4 | . 19 7 . . . Energy Cannon 1 | . . . 11 2 . Ballistic Gun 4 | . 8 10 . . . Ballistic Cannon 2 | . . 2 11 2 . Impact Weapon 4 | . . . . 8 10 Slashing Weapon 4 | . . . . 8 11 Naked Turns . | . . . . . . Heaviest Build 48 | 12 26 48 34 40 35 Greatest Support 40 | 20 20 40 20 20 20 Greatest Overweight (x) 3 | . 1 3 1 1 3 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 15 Most Carried 15 | 8 8 15 15 15 15 Average Carried 13 | 6 7 13 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 8 15 15 15 14 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1563 | 230 39 922 63 119 190 Remotely 151 | 10 . 141 . . . Salvage Created 1915 | 134 380 1283 49 . 69 Parts 138 | 12 29 90 3 . 4 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . 2 5 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 35 | . 5 27 2 . 1 Melee 1 | . . . . . 1 Guns 27 | . 5 22 . . . Cannons 3 | . . 1 2 . . AOE 4 | . . 4 . . . Classes Destroyed 10 | 2 5 2 . . 1 Worker 3 | . 1 2 . . . Builder 2 | . . 2 . . . Tunneler 2 | 2 . . . . . Hauler 3 | . 1 2 . . . Recycler 4 | 1 2 1 . . . Watcher 4 | . 1 3 . . . Swarmer 7 | . 3 4 . . . Grunt 20 | . 2 16 2 . . Sentry 7 | . . 7 . . . Hunter 1 | . . . . . 1 Best Kill Streak 9 | 2 4 9 1 . 1 Combat Bots Only 6 | . 3 6 1 . 1 Max Kills in Single Turn 6 | 1 1 6 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 257 | . 18 192 20 . 27 Missed 64 | . 8 46 6 . 4 Damage Taken 3207 | . 187 1942 193 . 885 Core 432 | . 9 142 43 . 238 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 140 | 7 29 90 9 . 5 Largest 2 | 2 2 2 2 . 1 Hottest 121 | 90 90 121 103 . 57 Shots Fired 257 | 14 57 163 18 . 5 Gun 218 | 14 57 147 . . . Cannon 30 | . . 7 18 . 5 Launcher 2 | . . 2 . . . Special 7 | . . 7 . . . Kinetic 153 | . 23 116 9 . 5 Thermal 102 | 14 34 45 9 . . Explosive . | . . . . . . Electromagnetic 2 | . . 2 . . . Robot Hit Streak 16 | 3 5 16 7 . 3 Robot Miss Streak 5 | 2 3 5 2 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 170 | 7 29 117 12 . 5 Core Hits 101 | 4 16 76 3 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . 1 . . 2 Burn 1 | . . 1 . . . Destroy 2 | . . . . . 2 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2838 | 96 261 2074 245 . 162 Guns 1919 | 96 261 1562 . . . Cannons 366 | . . 39 245 . 82 Explosions 473 | . . 473 . . . Melee 80 | . . . . . 80 Ramming . | . . . . . . Kinetic 1435 | . 101 1150 102 . 82 Thermal 850 | 96 160 451 143 . . Explosive 366 | . . 366 . . . Electromagnetic 107 | . . 107 . . . Impact . | . . . . . . Slashing 80 | . . . . . 80 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . 17 . . . Projectiles . | . . . . . . Explosions 17 | . . 17 . . . Melee . | . . . . . . Knockbacks 5 | . . . 2 . 3 Impact . | . . . . . . Kinetic 5 | . . . 2 . 3 Secondary . | . . . . . . Self-Inflicted Damage 75 | . . 75 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 393 | 90 150 393 1 . . Average Temperature 69 | 35 40 81 1 . . Received Heat Transfer 843 | . 6 720 117 . . Effects 3 | . . 3 . . . Energy Bleed 1 | . . 1 . . . Matter Decay 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 1741 | 260 374 848 259 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 582 | 15 198 582 234 . . Initial 184 | . 9 79 184 . . Average 225 | 6 88 273 219 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 57 | 100 100 46 10 . . Level 1 19 | . . 21 89 . . Level 2 23 | . . 31 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 10 | . 1 3 . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 8 37 2 . 8 Peak Tracking Total 8 | . 4 8 2 . 7 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 1 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . . 6 . . . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 13 | . . 13 . . . Successful 8 | . . 8 . . . Failed 5 | . . 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 16 | . . 9 . 7 . Terminals 11 | . . 11 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . 6 . . . Terminals 4 | . . 4 . . . Track 1 | . . 1 . . . Botnet 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Mechanics 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 1 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 8 Highest-Rated Group 271 | . . . . 271 271 Highest-Rated Ally 39 | . . . . 39 39 Total Orders 3 | . . . . . 3 ROAM 1 | . . . . . 1 RETURN 2 | . . . . . 2 Ally Attacks 29 | . . . . . 29 Total Damage 515 | . . . . . 515 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3535 | 61 321 1229 78 1430 416 Spaces Moved 2356 | 24 130 671 48 1154 329 Core . | . . . . . . Treads 99 | . . 48 . 51 . Legs 180 | 24 130 26 . . . Wheels 2077 | . . 597 48 1103 329 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 120 95 95 95 95 Average Speed 110 | 120 127 130 95 101 95 Slowest Speed 260 | 120 190 260 95 250 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 27 58 17 89 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug 7 | . . 7 . . . Terrain Destroyed 33 | . . 33 . . . Melee . | . . . . . . Projectile 7 | . . 7 . . . AOE 26 | . . 26 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3036 | 41 234 866 61 1411 423 Wait 401 | 4 65 26 . 239 67 Move 2351 | 23 129 670 47 1153 329 Hop . | . . . . . . Pick Up 39 | 3 3 26 . 5 2 Fast Attach 10 | 1 1 4 . 4 . Attach 11 | . 1 9 . . 1 Detach . | . . . . . . Swap 40 | 2 2 24 4 1 7 Drop 34 | 1 4 17 1 9 2 Fire 140 | 7 29 90 9 . 5 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1151 | -9/Materials | Lost 7 parts (1p2n2u2w) 1478 | -9/Materials | Discovered new exit (range 17) 1583 | -9/Materials | First assault squad dispatched 1593 | -9/Materials | Discovered new exit (range 12) 1612 | -9/Materials | Entered Mines 1685 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1690 | -9/Mines | Entered Zion 1781 | -7/Zion | Received a visual enhancement algorithm 2631 | -7/Zion | Given the Hacking Drone Bay 2632 | -7/Zion | Found Prototype Device 2632 | -7/Zion | Identified Hacking Drone Bay 2704 | -7/Zion | Imprinted 2706 | -7/Zion | Declared Zion's savior 3065 | -7/Zion | Gained Derelict followers 3079 | -7/Zion | Discovered new exit (range 14) 3120 | -7/Zion | Entered Proximity Caves 3120 | -6/Proximity Caves | Accompanied by 8 allies 3233 | -6/Proximity Caves | Learned Factory stockpile data 3332 | -6/Proximity Caves | Spotted B-75 Beast 3502 | -6/Proximity Caves | Lost 5 allies 3522 | -6/Proximity Caves | Core integrity fell below 50% 3531 | -6/Proximity Caves | Core integrity fell below 20% 3536 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03504_ Field strength at 30. 03505_ Field strength at 20. 03506_ Field strength at 10. 03507_ Stasis field depleted. 03512_ Wheel destroyed. 03516_ Lgt. Deuterium Engine destroyed. 03518_ Flail destroyed. 03520_ Lgt. Armor Plating destroyed. 03524_ Arm. Treads destroyed. 03526_ Wheel destroyed. 03529_ HV Slug penetrates D-53 Grenadier. 03529_ D-53 Grenadier suffers critical hit (Destroy). 03529_ Destroyed Lgt. Deuterium Engine. 03529_ D-53 Grenadier knocked back. 03531_ HV Slug penetrates D-53 Grenadier. 03531_ D-53 Grenadier knocked back. 03531_ HV Slug penetrates D-53 Grenadier. 03533_ D-53 Grenadier suffers critical hit (Destroy). 03533_ D-53 Grenadier knocked back. 03534_ Target Drone destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ???????????????? ?????????????????????? | | ?????????????? #?????????????????????? | | ?????????????? #?????????????????????? | | ????????????? #?????????????????????? | | ????????????? #?????????????????????? | | ???????????? #?????????????????????? | | ???????????? #?????????????????????? | | ???????????? d i #?????????????????????? | | ??????????? l % #?????????????????????? | | ??????????? #?????????????????????? | | ?????????? #?????????????????????? | | ?????????? % #?????????????????????? | | ?????????? @ ######????????????????? | | ?????????? #????????????????? | | ????????? #????????????????? | | ????????? #????????????????? | | ????????? #????????????????? | | ????????? #????????????????? | | ????????? #????????????????? | | ????????? #????????????????? | | ????????? d #????????????????? | | ????????? #????????????????? | | ????????? #????????????????? | | ????????? ######### ######????????????????? | | ?????????? ?????????# #?????????????????????? | | ????????????##??????????#++#?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????#####??????# #????###??????????????? | | ???????????### ####??# #### ##?????????????? | | ??####?????? ##?# # #?????????????? | | ### ########??# ### #?????????????? | | ## ##???# ## ##???????????????? | | ##???# ##????????????????? | | ##### ## ##????????????????? | | #???????????????? | | ######## #???????????????? | | ## ### #??????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 140 Matter Stores 435 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Extracted Imp. Field Recycling Unit | -7/Zion | Archive Power Sword | -7/Zion | Archive Gravmag System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Chainsword | -7/Zion | Archive Wave Gun | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageAbsorptionDevice Manual? 0 Play Time 00:44:30 Cumulative 139.6 hours Start 2024.06.28 @ 23:30:05 End 2024.06.29 @ 00:13:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 223 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd8fa5fb-e5bf-487b-8154-76a70ce2bd9e