Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.23 @ 19:00:47 Player: Eatcopperwire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (160) 160 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1280 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 188/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Warm (140) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Particle Gun Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Visual Processing Unit Utility Shielding Weapon Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Visual Processing Unit Weapon Shielding Particle Gun Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 12 | 6 3 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 3 | . 2 6 Power . | . . 1 Propulsion . | . . . Utility 1 | . . 3 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . 2 4 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 90 | . 97 78 Engine 12 | . 14 11 Wheel 23 | . 28 16 Storage 12 | . 14 11 Processor 3 | . . 8 Protection 8 | . 12 2 Energy Gun 23 | . 21 26 Ballistic Gun 4 | . 6 1 Peak Build Rating 13 | 6 10 13 Average Rating 8 | 4 8 10 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 11 15 18 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 7 | 2 6 7 Average Carried 3 | . 2 6 Final Capacity 8 | 8 8 8 Final Carried 6 | . 6 5 Class Distribution -------------------- 80% | Mutant 14% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 376 | 237 53 86 Remotely . | . . . Salvage Created 195 | . . 195 Parts 8 | . . 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . . 4 Guns 4 | . . 4 Classes Destroyed 3 | . . 3 Grunt 1 | . . 1 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | . . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 2 | . . 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 49 | . . 49 Missed 5 | . . 5 Hits 44 | . . 44 Projectile 44 | . . 44 Damage Taken 454 | . . 454 Core 212 | . . 212 Absorbed by Shields . | . . . Ignored by Resistances 125 | . . 125 Core Remaining (%) 100 | 100 100 . Volleys Fired 17 | . . 17 Largest 3 | . . 3 Hottest 195 | . . 195 Shots Fired 26 | . . 26 Gun 26 | . . 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 4 | . . 4 Thermal 22 | . . 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 26 | . . 26 Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 26 | . . 26 Core Hits 9 | . . 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 374 | . . 374 Guns 374 | . . 374 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 34 | . . 34 Thermal 340 | . . 340 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 721 | . . 721 Average Temperature 476 | . . 476 Received Heat Transfer 243 | . . 243 Effects 28 | . . 28 Shutdowns 4 | . . 4 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 5 | . . 5 Damage (minor) 3 | . . 3 Damage (major) 11 | . . 11 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 962 | . . 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . . 60 Initial . | . . . Average 5 | . . 18 Influence Increases 111 | . . 111 Destroy 0b10 Robot/C 80 | . . 80 Destroy Leader 30 | . . 30 Successful Hack 1 | . . 1 Influence Decreases 81 | . . 81 Time Decay 31 | . . 31 Lost Part 50 | . . 50 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 5 | . . 5 Peak Tracking Total 5 | . . 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 15 | . 12 3 Successful 11 | . 8 3 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 3 . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 3 | . 3 . Investigation Status 1 | . 1 . Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 3 | . . 3 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 94 | . . 94 Optics 94 | . . 94 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 502 | 64 278 160 Spaces Moved 430 | 57 262 111 Core 19 | 9 . 10 Treads . | . . . Legs . | . . . Wheels 411 | 48 262 101 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 90 Average Speed 99 | 92 100 100 Slowest Speed 200 | 100 100 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 32 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 484 | 68 280 136 Wait . | . . . Move 428 | 56 261 111 Hop . | . . . Pick Up 20 | 6 11 3 Fast Attach . | . . . Attach 13 | 6 3 4 Detach 1 | . 1 . Swap . | . . . Drop 5 | . 4 1 Fire 17 | . . 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 9) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 499 | -9/Materials | Core integrity fell below 50% 503 | -9/Materials | Self-destructed Last Messages --------------- 00484_ Acquired 1 matter. 00485_ Lgt. Assault Rifle broken. 00485_ Overheating: Short circuit. 00486_ Power failure, Lgt. Ion Engine+ shutdown. 00487_ K-01 Serf collects debris. 00488_ Overheating: Broken Particle Gun+ damaged (-40). 00488_ R-06 Scavenger collects Lgt. Treads. 00490_ K-01 Serf collects debris. 00495_ M-13 Machinist repairs G-34 Mercenary. 00497_ M-13 Machinist repairs G-34 Mercenary Heat Sink. 00498_ K-01 Serf collects debris. 00499_ M-13 Machinist repairs G-34 Mercenary Aluminum Leg. 00500_ R-06 Scavenger collects Aluminum Leg. 00501_ K-01 Serf collects debris. 00502_ G-34 Mercenary heat spikes uncontrollably. 00502_ G-34 Mercenary overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????#+#?? #?????????????????????? | | ???????????????????# #?# #?????????????????????? | | ???????????????????# #?# #?????????????????????? | | ??????????????????## ### #?????????????????????? | | ????????????????? # ####??????????????????? | | ??????????????????+ ^ """#????? ??????????? | | ??????????????????# R"????? ?????????? | | ??????????????????# """ ""????? ?????????? | | ??????????????????# """ ###### #????????????? | | ??????????????????# """ #????????????? | | ################### +????????????? | | k #????????????? | | #????????????? | | #????????????? | | ###### ############### ###### #????????????? | | ?????# #?????????????#m #??????? #????????????? | | ?????# #?????????????#g%=+?????????????????????? | | ?????# #?????????????+ @!#?????????????????????? | | ?????# #?????????????# r #?????????????????????? | | ?????# #?????????????# #?????????????????????? | | ?????# #?????????????# #?????????????????????? | | ?????# #?????????????# #?????????????????????? | | ?????# #?????????????# #?????????????????????? | | ?????# #?????????????# #?????????????????????? | | ?????# #?????????????# #?????????????????????? | | ?????# #????????????? %k ?????????????????????? | | ?????# #????????????# ?????????????????????? | | ?????# #????????????# ! ?????????????????????? | | ?????# #????????????# ????????????????????? | | ###### #????????????# ????????????????????? | | #????????????##### ????????????????????? | | #????????????????? ????????????????????? | | #????????????????? ???????????????????? | | ######## #????????????????? ???????????????????? | | ???????? #????????????????? ????????????????????? | | ???????? #????????????????? ????????????????????? | | ???????? #????????????????? ????????????????????? | | ???????? #???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Item+ Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed TeleporterTowerShredder Manual? 0 Play Time 00:13:01 Cumulative 3.9 hours Start 2026.02.23 @ 18:50:07 End 2026.02.23 @ 19:00:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 17 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30256d63-7eec-4a18-beca-613f09212dbb