Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 11:10:15 Player: Chocolateburger Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (77) 385 Value Destroyed (1672) 1672 Prototype IDs (10) 200 Alien Tech Used (2) 400 Bonus (4064) 4064 TOTAL SCORE: 13821 Bonus ------- Follower Combat Kills 64 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 104/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Centrium Leg > --- UTILITY (14) ----- Machine Analyzer Hacking Suite Advanced System Shield > --- WEAPON (2) ------- HERF Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Transmission Jammer Improved Reaction Control System Improved Utility Shielding Improved Remote Shield Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Advanced Datajack > --- INVENTORY -------- Micro Antimatter Reactor Advanced Weight Redist. System HERF Cannon Mini Grenade Launcher [Rating: 145] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Centrium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . 1 1 . . 1 . . . . 1 Utility 12 | . . 1 . 1 1 2 2 . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 106 | 7 13 5 2 6 14 2 6 1 5 12 7 16 10 Power 8 | 1 1 . . . 1 . . 1 . 2 1 . 1 Engine 2 | 1 1 . . . . . . . . . . . . Core 2 | . . . . . 1 . . 1 . . . . . Reactor 4 | . . . . . . . . . . 2 1 . 1 Propulsion 27 | 2 5 3 . 3 5 . . . 2 3 2 . 2 Treads 8 | 2 . 3 . 3 . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 2 Wheel 5 | . 5 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12 | . . . . . 5 . . . 2 3 2 . . Utility 49 | 2 2 1 1 2 4 2 5 . 2 5 4 13 6 Device 24 | 1 1 . 1 1 . . 5 . . 1 4 7 3 Storage 3 | 1 1 . . . . . . . . . . . 1 Processor 10 | . . . . . 3 1 . . . 1 . 4 1 Hackware 8 | . . . . . 1 1 . . 2 3 . . 1 Protection 4 | . . 1 . 1 . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 5 1 1 1 4 . 1 . 1 2 . 3 1 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 7 | . 2 1 . 1 . . . . . 1 . 2 . Ballistic Gun 3 | 1 1 . . . 1 . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . 1 . . . . . 1 Launcher 4 | . 1 . 1 . 1 . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 4 | . 1 . . . . . . . . 1 1 1 . Parts Lost 46 | . 5 1 . . . . 2 . 7 5 2 8 16 Power 5 | . 1 . . . . . . . 1 1 . . 2 Propulsion 14 | . 3 . . . . . . . 3 1 1 4 2 Utility 21 | . . . . . . . 2 . 2 3 . 4 10 Weapon 6 | . 1 1 . . . . . . 1 . 1 . 2 Highest Loss Streak 8 | . 3 1 . . . . 2 . 7 5 2 7 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 3 13 19 20 19 6 4 3 4 4 4 4 4 4 Power 1 | . . . 1 2 1 1 1 . . . . 1 . Propulsion 4 | 2 6 8 8 7 . . . . . 1 1 . . Utility 2 | . 2 2 3 3 2 2 1 1 2 . . 1 . Weapon 3 | . 4 6 7 6 2 1 1 2 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . 1 6 1 3 4 1 1 . 2 2 . . . Power 2 | . . . 1 . . . . . 1 . . . . Propulsion 9 | . . 4 . 3 1 . . . . 1 . . . Utility 6 | . . 1 . . 1 1 1 . 1 1 . . . Weapon 4 | . 1 1 . . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 100 99 98 99 98 94 83 80 82 87 31 Engine 6 | . 13 11 11 9 . . . . . . . . . Core 1 | . . . . . 6 6 5 10 9 3 . . . Reactor 1 | . . . . . . . . . . 3 9 7 2 Treads 12 | . 2 32 33 36 2 . . . . . . . . Wheel 4 | . 25 . . . . . . . . . . . . Flight 9 | . . . . . 35 33 29 26 22 18 19 19 1 Device 12 | . 14 15 11 17 8 6 15 15 15 12 6 12 4 Storage 6 | . 14 11 11 9 1 . . . . . . . . Processor 6 | . . . . . 19 20 17 15 12 12 14 14 8 Hackware 5 | . . . . . 5 12 11 10 10 20 23 18 9 Protection 4 | . . 6 11 9 1 6 5 5 4 . . 4 1 Energy Cannon 9 | . 5 21 21 18 1 . . . . 3 4 3 . Ballistic Gun 3 | . 13 . . . 6 6 4 5 2 . . . . Ballistic Cannon 1 | . 5 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 5 6 5 5 1 . . . . Peak Build Rating 145 | 7 14 22 23 29 39 47 61 64 85 124 133 145 78 Average Rating 42 | 5 9 21 22 27 38 46 55 63 78 110 124 129 42 On Entrance 48 | . 7 13 22 23 29 39 47 60 64 76 119 119 61 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 62 | 12 52 61 61 62 58 15 25 23 29 44 42 43 61 Greatest Support 92 | 40 40 69 69 92 88 25 25 25 40 45 45 54 58 Greatest Overweight (x) 4 | . 2 . . . 2 . . . . . . . 4 Average Overweight (x) . | . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 20 Average Capacity 13 | 7 19 20 20 20 6 5 5 5 5 5 5 5 5 Most Carried 20 | 6 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Carried 11 | 3 14 19 19 19 6 4 3 4 4 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 19 20 20 20 5 5 4 5 5 3 3 5 . Class Distribution -------------------- 60% | Mutant 11% | Hacker-Sprinter 6% | Wizard-Sprinter 6% | Hacker-Mutant 6% | Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Wizard-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Matter Collected 1656 | 204 521 126 50 50 62 122 20 117 9 . 177 174 24 Remotely . | . . . . . . . . . . . . . . Salvage Created 2570 | 113 625 257 181 350 62 193 114 116 35 . 169 304 51 Parts 146 | 7 34 25 13 19 1 3 7 6 4 . 5 15 7 Haulers Intercepted 9 | . 1 1 . 2 1 2 . 1 . . . 1 . Recyclers Shooed 3 | . 1 . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Combat Hostiles Destroyed 43 | . 14 8 7 7 . . 5 . 1 . . 1 . Guns 7 | . 7 . . . . . . . . . . . . Cannons 19 | . 4 4 4 7 . . . . . . . . . AOE 16 | . 3 4 3 . . . 4 . 1 . . 1 . Classes Destroyed 16 | 2 7 2 . 1 . . 1 . 1 . 1 1 . Worker 7 | . 1 . . . . 1 . 1 . . . . 4 Builder 4 | . . . . . . . 1 . . . . 3 . Tunneler 4 | 2 . . . . . . 1 1 . . . . . Hauler 9 | . 1 1 . 2 1 2 . 1 . . . 1 . Recycler 4 | 1 1 . . . . . . . . . 1 1 . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 3 | . 1 . . . 1 . . . . . 1 . . Swarmer 18 | . 3 4 3 3 . . 5 . . . . . . Cutter 1 | . . . . . . . . . 1 . . . . Grunt 19 | . 11 2 4 2 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . 1 . . Sentry 2 | . . 1 . 1 . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 . Best Kill Streak 10 | 2 10 5 3 3 1 2 4 1 1 . 1 4 3 Combat Bots Only 8 | . 8 4 3 3 . . 4 . 1 . . 1 . Max Kills in Single Turn 3 | 1 3 2 2 2 1 1 3 1 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 2 2 . . . 3 . 1 . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Hostile Shots Fired 573 | . 72 17 6 43 13 . 36 . 18 44 89 58 177 Missed 247 | . 16 3 2 14 6 . 16 . 2 21 69 24 74 Hits 326 | . 56 14 4 29 7 . 20 . 16 23 20 34 103 Melee 4 | . . . . . . . . . . . . . 4 Projectile 322 | . 56 14 4 29 7 . 20 . 16 23 20 34 99 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 18 | . . . . 3 . . 1 . 3 . . 5 6 Actively Blocked 2 | . . . . . . . . . . . . 2 . Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 6788 | . 753 200 51 392 76 . 423 . 705 440 184 1018 2546 Core 2514 | . 191 18 . 35 17 . 91 . 186 74 53 245 1604 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 203 | . . . . . . . . . . . . 195 8 Core Remaining (%) 84 | 100 23 . 95 93 97 100 90 . 83 . 81 83 . Volleys Fired 201 | 9 67 12 8 24 1 . 4 . 2 18 21 17 18 Largest 2 | 2 2 2 2 2 1 . 1 . 1 1 1 1 1 Hottest 136 | 60 88 136 136 136 25 . 47 . 80 105 105 120 120 Shots Fired 311 | 18 128 22 14 48 1 . 4 . 2 18 21 17 18 Gun 101 | 18 82 . . . 1 . . . . . . . . Cannon 194 | . 45 20 12 48 . . 1 . . 18 21 14 15 Launcher 16 | . 1 2 2 . . . 3 . 2 . . 3 3 Special . | . . . . . . . . . . . . . . Kinetic 105 | 9 91 . . . 1 . 1 . . . . . 3 Thermal 155 | . 16 20 12 48 . . . . . 18 21 14 6 Explosive 14 | . 1 2 2 . . . 3 . . . . 3 3 Electromagnetic 37 | 9 20 . . . . . . . 2 . . . 6 Robot Hit Streak 15 | 4 14 10 12 15 . . 2 . 4 1 7 8 5 Robot Miss Streak 6 | 2 4 4 . 6 1 . . . 3 1 4 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 185 | 10 83 12 11 29 3 4 6 5 2 1 10 4 5 Core Hits 109 | 5 29 10 10 12 . . 8 1 5 . 6 12 11 Critical Kills 2 | . 1 . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 1 . . 2 . . . . . Critical Strikes 5 | . 1 . . . 1 . . 2 . . 1 . . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 1 | . 1 . . . . . . . . . . . . Smash 3 | . . . . . 1 . . 2 . . . . . Melee Attacks 72 | . . . . . 29 13 21 9 . . . . . Impact 72 | . . . . . 29 13 21 9 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 3 4 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6044 | 93 1268 404 408 619 241 334 685 330 116 37 317 587 605 Guns 613 | 93 520 . . . . . . . . . . . . Cannons 2256 | . 612 225 183 619 . . . . . 37 317 166 97 Explosions 1856 | . 136 179 223 . . . 289 . 116 . . 421 492 Melee 1301 | . . . . . 241 334 396 330 . . . . . Ramming 18 | . . . 2 . . . . . . . . . 16 Kinetic 751 | 55 696 . . . . . . . . . . . . Thermal 1812 | . 265 225 183 619 . . . . . 37 317 166 . Explosive 1740 | . 136 179 223 . . . 289 . . . . 421 492 Electromagnetic 422 | 38 171 . . . . . . . 116 . . . 97 Impact 1301 | . . . . . 241 334 396 330 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . 6 4 Average Corruption 3 | . . . . . . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 1 1 Message Errors 1 | . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 541 | . 37 4 . 1 43 139 152 129 . . 8 2 26 Projectiles 14 | . 5 . . 1 . . . . . . 8 . . Explosions 69 | . 32 4 . . . . 5 . . . . 2 26 Melee 458 | . . . . . 43 139 147 129 . . . . . Knockbacks 7 | . 4 . . . . 1 1 1 . . . . . Impact 3 | . . . . . . 1 1 1 . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . 83 58 . . . . 28 . 48 . . 83 37 Shots 14 | . 2 2 . . . . 1 . 4 . . 3 2 Rammed 2 | . . . 1 . . . . . . . . . 1 Targets Rammed 5 | . . . 1 . . . . . . . . . 4 Kicked 3 | . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 409 | 20 120 117 75 156 3 . 12 . . 409 7 351 114 Average Temperature 85 | 13 32 48 39 69 2 . 5 . . 150 3 119 31 Received Heat Transfer 1056 | . 366 39 24 144 21 . 63 . 54 159 24 18 144 Effects 3 | . . . . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 3 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . 1 1 . . . . . Impact Corruptions 21 | . . . . . 3 5 6 7 . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . 2 . . . . . . 1 . . Heat Transferred 2886 | . 481 407 333 1110 . . . . . 37 370 148 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Maximum Alert Level 1 | . 1 . . . . . 1 . . . . . 1 Low Security (%) 94 | 100 84 100 100 100 100 100 77 100 100 100 100 100 85 Level 1 5 | . 15 . . . . . 22 . . . . . 15 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 251 | 10 231 103 103 71 101 44 251 84 37 81 95 42 226 Initial 80 | . . . 10 . . 44 2 80 37 8 39 42 11 Average 45 | 1 94 41 26 15 21 16 90 71 18 10 43 16 60 Influence Increases 2771 | 15 443 233 203 198 200 34 432 23 45 172 146 182 445 Destroy 0b10 Robot/C 980 | . 280 160 140 140 . . 100 . 20 . 20 20 100 Destroy 0b10 Robot/NC 170 | 15 30 5 . 15 10 15 10 15 . . 10 25 20 Destroy Leader 214 | . 54 42 30 34 4 4 10 2 10 . 2 12 10 Allied During Kill 50 | . . . . 6 . . . . . . . . 44 Successful Hack 157 | . 4 14 . 2 44 8 10 . . 33 21 14 7 Disable Machine 75 | . 15 . 15 . . . 15 . . . 15 . 15 Destroy Structure 315 | . 30 12 18 1 22 7 62 6 . 34 18 51 54 Partial Spotted 120 | . . . . . 30 . 45 . . 15 . 15 15 Lose Combat Pursuer 690 | . 30 . . . 90 . 180 . 15 90 60 45 180 Influence Decreases 2766 | 15 443 205 231 198 109 118 274 135 83 116 142 238 459 Entered New Map 251 | . . . 18 . . 47 5 85 16 7 32 33 8 Time Decay 1653 | 15 243 195 213 158 109 71 149 50 . 77 80 135 158 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . Lost Part 402 | . 50 10 . . . . 20 . 67 32 20 70 133 Lost Ally 210 | . . . . 40 . . . . . . 10 . 160 Purge Threat 150 | . 150 . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 . . 3 . 2 . 1 3 2 4 5 Investigation 5 | . 1 . . . 1 . . . . . . 1 2 Extermination 4 | . . . . . . . 1 . . 1 . 1 1 Reinforcement 13 | . 1 1 . . 2 . 1 . 1 2 2 2 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Distress Signals 3 | . . . . . 2 . . . . . . 1 . Communications Jammed 32 | . . . . . . . . . 1 3 . 28 . Distress Signals 30 | . . . . . . . . . . 3 . 27 . Times Spotted 173 | . 26 8 7 8 18 . 19 . 4 17 13 26 27 Peak Tracking Total 19 | . 6 5 3 5 10 . 9 . 2 13 5 19 11 Tactical Retreats 25 | . 2 . . . 2 . 7 . 1 3 1 3 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Traps Triggered 6 | . 1 . . . 1 1 . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Machines Disabled 5 | . 1 . 1 . . . 1 . . . 1 . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 . . . 1 . 1 Garrison Access 4 | . . . . . . . . . . 1 1 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Machines Accessed 47 | . 6 2 . 3 5 4 6 1 . 5 5 6 4 Terminals 35 | . 4 2 . 1 5 3 6 1 . 4 3 3 3 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 1 2 1 Total Hacks 128 | . 16 5 . 7 14 9 16 2 . 13 17 15 14 Successful 62 | . 7 1 . 4 7 6 9 1 . 9 11 5 2 Failed 65 | . 9 4 . 2 7 3 7 1 . 4 6 10 12 Catastrophic 6 | . 1 1 . . . . 1 . . . 1 . 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 68 | . 11 4 . 2 12 5 11 . . 6 7 10 . Terminals 102 | . 12 5 . 2 14 7 16 2 . 10 13 10 11 Fabricators 3 | . . . . . . . . . . . . 3 . Repair Stations 3 | . . . . . . . . . . . 3 . . Recycling Units 6 | . 4 . . 2 . . . . . . . . . Scanalyzers 5 | . . . . 3 . 2 . . . . . . . Garrison Access 9 | . . . . . . . . . . 3 1 2 3 Terminal Hacks 28 | . 2 . . . 2 2 6 1 . 5 7 1 2 Record 1 | . . . . . . . . . . . 1 . . Part Schematic 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 Open DSF 4 | . . . . . . . 2 1 . 1 . . . Level Access Points 6 | . . . . . 1 1 1 . . 1 1 1 . Branch Access Points 4 | . . . . . . 1 1 . . 1 1 . . Alert Level 3 | . . . . . . . 1 . . 1 1 . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . 1 . . Patrol Status 1 | . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . . . Retrieve Components 3 | . 2 . . 1 . . . . . . . . . Scanalyzer 3 | . . . . 2 . 1 . . . . . . . Retrieve Study 3 | . . . . 2 . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 1 2 . Seal Access 4 | . . . . . . . . . . 1 1 2 . Unauthorized Hacks 22 | . 3 1 . 1 5 3 3 . . 3 2 1 . Terminals 22 | . 3 1 . 1 5 3 3 . . 3 2 1 . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 21 | . 3 1 . 1 4 3 3 . . 3 2 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 4 2 . 2 5 4 3 . . 4 3 4 4 Full Trace Events 3 | . . . . . 1 . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . 2 . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Total Allies 11 | . . . 3 . . . . . . . . . 8 Largest Group 8 | . . . 3 2 . . . . . . . . 8 Highest-Rated Group 114 | . . . 40 32 . . . . . . . . 114 Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . 15 Total Orders 2 | . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . 2 . . Ally Attacks 44 | . . . . 8 . . . . . . . . 36 Total Damage 1033 | . . . . 65 . . . . . . . . 968 Kills 6 | . . . . 1 . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Active Infowar (turns) 3770 | 67 803 194 . 539 324 173 335 105 71 263 174 302 420 Optics 952 | . . . . . 307 173 335 105 32 . . . . Sensors 473 | . . . . . . . 33 105 71 216 . . 48 Seismic 2322 | 67 803 194 . 539 324 173 222 . . . . . . T.N.C. 2 | . . . . . . . . . . . . 2 . Machine Analysis 2111 | . . . . . 268 173 335 105 71 263 174 302 420 Jamming 990 | . . . . . . . 13 105 64 169 174 302 163 ECM 9 | . . . . . . . 9 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Turns Passed 5012 | 118 936 472 779 540 324 173 335 105 71 263 174 302 420 Spaces Moved 5841 | 54 548 249 460 275 613 428 751 191 128 590 352 681 521 Core 338 | 11 . . . . . . . . . . . . 327 Treads 1057 | 43 24 249 460 275 6 . . . . . . . . Legs 11 | . . . . . . . . . . . . . 11 Wheels 524 | . 524 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3911 | . . . . . 607 428 751 191 128 590 352 681 183 Fastest Speed 28 | 50 110 160 160 158 28 28 28 28 28 29 28 28 40 Average Speed 63 | 137 114 160 160 158 30 28 28 28 30 31 28 29 60 Slowest Speed 250 | 160 160 160 160 160 168 28 28 28 34 34 29 40 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 1 6 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 34 | 4 78 13 90 28 29 16 25 6 88 17 50 19 17 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . Spaces Dug 89 | . . . . . 22 7 24 3 . 16 4 7 6 Terrain Destroyed 187 | . 29 12 22 . 22 7 30 3 . 17 7 21 17 Melee 49 | . . . . . 22 7 17 3 . . . . . Projectile 42 | . . . . . . . . . . 17 7 10 8 AOE 96 | . 29 12 22 . . . 13 . . . . 11 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Qua Res Acc Total 6741 | 82 736 304 489 334 702 457 832 226 157 647 401 763 611 Wait 267 | . 78 11 13 11 24 2 41 9 . 16 7 29 26 Move 5815 | 53 547 248 459 274 612 427 750 190 127 589 349 669 521 Hop 6 | . . . . . . . . . . . 1 5 . Pick Up 103 | 13 21 14 2 10 4 3 3 2 4 7 5 9 6 Fast Attach 27 | . 1 1 . 1 2 . 2 . 2 5 4 6 3 Attach 66 | 7 6 3 . 2 4 2 4 1 1 7 4 8 17 Detach 19 | . . . . . 1 . 1 . . 1 1 5 10 Swap 45 | . 12 4 3 3 8 1 4 . 2 . 1 5 2 Drop 73 | . 4 11 3 9 17 1 2 . 4 4 4 10 4 Fire 201 | 9 67 12 8 24 1 . 4 . 2 18 21 17 18 Melee 72 | . . . . . 29 13 21 9 . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . 3 Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis 42 | . . . . . . 8 . 15 15 . 4 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/DSF -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 7) 564 | -10/Materials | Core integrity fell below 50% 567 | -10/Materials | Lost 3 parts (2n1w) 591 | -10/Materials | Destroyed 8 combat bots 787 | -10/Materials | Discovered new exit (range 11) 969 | -10/Materials | Discovered new exit (range 16) 1055 | -10/Materials | Entered another Materials area 1055 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1099 | -9/Materials | Discovered new exit (range 15) 1527 | -9/Materials | Entered Mines 1535 | -9/Mines | Met a Derelict bent on vengeance 1637 | -9/Mines | Learned location of Storage (-8) 1883 | -9/Mines | Learned Materials terminal intel 1923 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2151 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2288 | -9/Mines | Discovered new exit (range 11) 2306 | -9/Mines | Entered Materials 2306 | -8/Materials | Accompanied by 2 allies 2306 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2307 | -8/Materials | Loaded intel: 12 terminal locations 2556 | -8/Materials | Central database locked down 2831 | -8/Materials | Discovered new exit (range 4) 2846 | -8/Materials | Entered Factory 2846 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2951 | -7/Factory | Identified exit to Factory 3068 | -7/Factory | Discovered new exit (range 20) 3165 | -7/Factory | Build established: Sprinter 3170 | -7/Factory | Entered another Factory area 3170 | -6/Factory | Evolved 2 slots: Utility x2 3315 | -6/Factory | Identified exit to Lower Caves 3315 | -6/Factory | Identified exit to Factory 3343 | -6/Factory | Entered another Factory area 3343 | -5/Factory | Evolved 2 slots: Utility x2 3361 | -5/Factory | Identified exit to DSF 3481 | -5/Factory | Build established: Hacker-Sprinter 3607 | -5/Factory | Identified exit to Upper Caves 3607 | -5/Factory | Identified exit to Factory 3643 | -5/Factory | Search patrols dispatched 3678 | -5/Factory | Entered another Factory area 3678 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3783 | -4/Factory | Identified exit to DSF 3783 | -4/Factory | Entered DSF 3813 | -4/DSF | Found Gamma Bomb Array 3829 | -4/DSF | Additional patrols routed to DSF 3848 | -4/DSF | Discovered new exit (range 14) 3853 | -4/DSF | Identified exit to Research 3854 | -4/DSF | Entered Research 3854 | -3/Research | Evolved 2 slots: Utility x2 3885 | -3/Research | Lost 7 parts (1p3n2u1w) 3908 | -3/Research | Identified exit to Research 4000 | -3/Research | Identified exit to Quarantine 4116 | -3/Research | Lost 5 parts (1p1n3u) 4117 | -3/Research | Entered Quarantine 4132 | -3/Quarantine | Found Alien Artifact 4134 | -3/Quarantine | Identified Core Reset Matrix 4134 | -3/Quarantine | Used Core Reset Matrix 4138 | -3/Quarantine | Detected hypermatrix surge 4138 | -3/Quarantine | Sensed 17 artifacts in vicinity 4230 | -3/Quarantine | Scanned by Researcher 4259 | -3/Quarantine | Found Transdimensional Reconstructor 4259 | -3/Quarantine | Warped through subspace 4286 | -3/Quarantine | Discovered exit to Research (range 9) 4291 | -3/Quarantine | Entered Research 4291 | -2/Research | Evolved 2 slots: Utility x2 4398 | -2/Research | Build established: Wizard-Sprinter 4414 | -2/Research | Adv. Hacking Suite fried by hacking feedback 4540 | -2/Research | Crushed by falling debris 4550 | -2/Research | Found Prototype Processor 4550 | -2/Research | Identified Exp. Targeting Computer 4578 | -2/Research | Identified exit to Access 4593 | -2/Research | Entered Access 4593 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4618 | -1/Access | Lost 7 parts (4n3u) 4743 | -1/Access | Spotted B-99 Colossus 4796 | -1/Access | Lost 8 parts (1p1n5u1w) 4842 | -1/Access | Build established: Hacker-Mutant 4857 | -1/Access | Garrison activated, responded to threat 4862 | -1/Access | Core integrity fell below 50% 4883 | -1/Access | Emitted hypermatrix ping 4888 | -1/Access | Assembled emerged from beneath the floor 4894 | -1/Access | Lost 5 parts (4u1w) 5000 | -1/Access | Core integrity fell below 20% 5013 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04988_ Acquired Unknown Hackware. 04989_ Identified Hacking Suite. 04990_ Acquired Unknown Device. 04991_ Identified Point Defense System. 05000_ Acquired 10 matter. 05003_ Slug penetrates Wall. 05005_ Kicked P-80 Master. 05006_ System corrupted: Matter fused (-6). 05006_ Kicked P-80 Master. 05007_ Slug penetrates Wall. 05007_ Penetrated by Slug. 05009_ Slug penetrates G-73 Enforcer. 05009_ Mic. Antimatter Reactor destroyed. 05009_ Penetrated by Slug. 05009_ Slug penetrates Wall. 05010_ Point Defense System destroyed. 05012_ Penetrated by Slug. 05012_ Biometal Leg destroyed. 05013_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????###########= # #??? | | ?????????????????????# # # #??? | | ?????????????????????# # # #??? | | ?????????????????????# " # "" # #??? | | ?????????????????????# """ # "" + #??? | | ?????????????????????# """# "" # #??? | | ?????????????????????# " # "Y # #??? | | ????????????????? ????% # "" # #### | | ????????????????? ?????? ??# "" # | | ???????????######/########/##### "" # | | ???????????# # / # | | ???????????# +h ##### # | | ???????????# ! " %# h#???######## | | ???????????# """ %# #??????????# | | ???????????# "" """ # #??????????# | | ???????????#""" " # #?????############# | | ???????????#"F== # #???? ????# | | ???????????#""" * # #???? ?????# | | ???????????#""" % # #??? ??????# | | ???????????#""" % # #??? ???????# | | ???????????# # #?? "" ???????# | | ???????????# # #?? ""????????# | | ???????????#######;###### #? """"""??????# | | ???????????????# %ghg % ## """"""??????# | | ???###########?# g g % p/ "" ?????# | | ???# #?# h @ ## "" ?????# | | ???# #?# ##? ????# | | ???# " #?# #??? #???# | | ???# """ #?# % #???##+##+######???# | | ???# """ #?# ###### #?????????????????? | | ???# " #?# #????#p#????????????????? | | ???? ??# #????# #???????????????? | | ?????? ????# ######+######??????????? | | ########/####### # #????????????? | | # #???????????????? | | # #?????????????????? | | ########/#/######### #?????????????????? | | ?????? ??????# ! #?????????????????? | | ???? #?????# # #?????????? | | ???# #?????# ! + #?????????? | | ???# #?????# ! # #?????????? | | ???# " #?????# # ???????????? | | ???# """ #?????# +? ???????????? | | ???# """ #?????# #?? ???????????? | | ???# " #?????# #??? ????????????? | | ???###########?????# #?????????????????? | | ???????????????????#############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Power Shielding 66 Utility Shielding 66 Evasion (%) 74 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 54 Defensive Hacking 14 Item Schematics ----------------- Exp. Signal Interpreter | -3/Quarantine | Archive Hvy. Hardcell Cannon | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Archive Prc. Energy Filter | -3/Quarantine | Archive Centrium Greatsword | -3/Quarantine | Archive Robot Schematics ------------------ A-27 Freighter | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Achiever Alien Roots Alien Tech Denied? Slippery One Subspace Traveler Suspicious Tailor-made That Tickles We Love MA Challenges ------------ None Game ------ Seed SubdwellerMultinovaShell Manual? 0 Play Time 01:44:11 Cumulative 34.7 hours Start 2026.04.24 @ 09:17:18 End 2026.04.24 @ 11:10:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db74c00-a949-4bf4-8736-da6ba0ea5f3b