Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 21:24:10 Player: Florist Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (174) 870 Value Destroyed (5356) 5356 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 11517 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 289 Aligned with FarCom 300 Cogmind --------- Core Integrity 16/850 Matter 280/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Hovering (120) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (8) ------ Armor Integrity Analyzer Graphene Brace Recalibrator > --- WEAPON (2) ------- Precision Rocket Launcher Great Maul > --- INVENTORY (5) ---- AWS/Thermal CPS Tube (2) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Experimental Targeting Computer Armor Integrity Analyzer Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Ion Cannon > --- INVENTORY -------- Cooled Deuterium Engine Advanced Treads Armor Integrity Analyzer Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Recalibrator AWS/Thermal Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Rocket Launcher Missile Launcher CPS Tube CPS Tube Great Maul [Rating: 65] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 2 . . . 4 Weapon . | . . . . . . . . . . Parts Attached 125 | 8 8 . . 7 40 21 3 3 35 Power 11 | 1 1 . . 1 3 2 . . 3 Engine 9 | 1 1 . . 1 2 1 . . 3 Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 42 | 2 2 . . 2 14 8 3 1 10 Treads 35 | 2 2 . . 2 13 8 3 1 4 Leg . | . . . . . . . . . . Wheel 3 | . . . . . . . . . 3 Hover 2 | . . . . . . . . . 2 Flight 2 | . . . . . 1 . . . 1 Utility 41 | 2 2 . . 2 12 6 . 2 15 Device 17 | 1 . . . . 7 1 . 1 7 Storage 4 | 1 2 . . 1 . . . . . Processor 4 | . . . . . 1 1 . . 2 Hackware . | . . . . . . . . . . Protection 16 | . . . . 1 4 4 . 1 6 Artifact . | . . . . . . . . . . Weapon 31 | 3 3 . . 2 11 5 . . 7 Energy Gun 12 | . . . . . 8 2 . . 2 Energy Cannon 4 | . . . . . 2 1 . . 1 Ballistic Gun 6 | 3 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . . 2 . 1 . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 5 4 . . 4 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 3 | . . . . . . . . . 3 Parts Lost 42 | . . . . 3 7 4 . . 28 Power 6 | . . . . 1 2 1 . . 2 Propulsion 14 | . . . . 1 2 . . . 11 Utility 12 | . . . . . 1 1 . . 10 Weapon 10 | . . . . 1 2 2 . . 5 Highest Loss Streak 7 | . . . . 2 3 1 . . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 2 7 9 14 14 19 22 22 22 16 Power . | . . . . . . . . . . Propulsion 3 | . 2 2 4 4 5 3 4 4 1 Utility 7 | . 1 3 5 5 7 10 9 9 5 Weapon 6 | . 3 4 4 4 6 8 9 8 7 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . 3 . 2 1 5 1 . . 5 Power . | . . . . . . . . . . Propulsion 8 | . 3 . 2 . 3 . . . . Utility 3 | . . . . . . . . . 3 Weapon 4 | . . . . 1 2 1 . . . Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 96 | . 100 100 81 99 97 99 100 99 80 Engine 9 | . 14 14 14 13 6 8 9 9 5 Treads 31 | . 28 28 28 27 35 35 36 36 17 Device 12 | . 14 14 14 9 15 12 9 9 17 Storage 9 | . 14 14 14 14 8 9 9 9 5 Protection 10 | . . . . 4 10 14 18 17 9 Energy Gun 11 | . . . . . 15 17 18 18 7 Ballistic Gun 7 | . 28 28 9 27 1 . . . . Peak Build Rating 65 | 7 7 9 10 14 38 43 40 44 65 Average Rating 30 | 5 7 7 8 12 29 38 39 40 49 On Entrance 20 | . 7 7 9 10 14 37 39 39 41 Naked Turns . | . . . . . . . . . . Heaviest Build 127 | 12 30 30 30 92 111 111 101 105 127 Greatest Support 92 | 40 40 40 40 43 83 88 86 80 92 Greatest Overweight (x) 10 | . . . . 2 1 1 1 1 10 Average Overweight (x) . | . . . . 1 . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 11 15 15 21 24 25 25 25 23 Most Carried 25 | 3 9 15 15 17 25 25 25 25 25 Average Carried 19 | 2 7 9 14 15 21 24 24 24 18 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 5 Final Carried 25 | 3 9 15 15 16 24 24 24 25 3 Class Distribution -------------------- 49% | Mutant 21% | Scavenger-Mutant 19% | Commander-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 3367 | 388 231 157 . 354 883 390 157 15 792 Remotely 30 | . . . . . 30 . . . . Salvage Created 7217 | 169 394 193 . 168 1782 1413 669 . 2429 Parts 347 | 19 21 19 . 6 88 62 28 . 104 Haulers Intercepted 18 | . 2 . . . 6 6 . . 4 Recyclers Shooed 9 | . 1 . . . 4 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 115 | . 7 7 . 11 26 21 6 . 37 Melee 2 | . . . . . . 1 . . 1 Guns 72 | . 7 7 . 6 18 15 6 . 13 Cannons 6 | . . . . . . 3 . . 3 AOE 28 | . . . . 5 6 . . . 17 Classes Destroyed 20 | 1 4 1 . 1 7 2 1 . 3 Worker 9 | . . . . . 1 1 . . 7 Builder 11 | . . 2 . 1 2 1 . . 5 Tunneler 7 | 7 . . . . . . . . . Hauler 18 | . 2 . . . 6 6 . . 4 Recycler 13 | . . . . . 3 . 5 . 5 Mechanic 2 | . . . . . . . . . 2 Operator 2 | . . . . . 2 . . . . Watcher 6 | . 3 . . . 2 1 . . . Swarmer 15 | . 3 5 . . . . . . 7 Saboteur 1 | . . . . . . . . . 1 Grunt 47 | . 4 2 . 2 15 12 . . 12 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Protector 3 | . . . . . . . 2 . 1 Sentry 16 | . . . . . 5 7 4 . . Specialist 7 | . . . . . 3 . . . 4 Hunter 7 | . . . . . 2 . . . 5 Programmer 7 | . . . . . . . . . 7 Heavy 1 | . . . . . 1 . . . . Assembled 9 | . . . . 9 . . . . . Best Kill Streak 13 | 2 3 4 . 7 9 3 6 . 13 Combat Bots Only 10 | . 3 3 . 6 6 3 3 . 10 Max Kills in Single Turn 4 | 1 1 2 . 2 3 1 2 . 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 1 2 . . . 4 Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 861 | . 49 39 . 44 153 107 26 . 443 Missed 256 | . 14 15 . 18 43 35 8 . 123 Hits 605 | . 35 24 . 26 110 72 18 . 320 Melee 3 | . . . . 3 . . . . . Projectile 602 | . 35 24 . 23 110 72 18 . 320 AOE 1 | . . . . . . . . . 1 Critical Strikes 30 | . 1 . . 1 6 7 . . 15 Actively Blocked 8 | . . . . . 1 . . . 7 Part Disruptions 11 | . . . . 2 . . . . 9 Damage Taken 10085 | . 350 249 . 391 2318 1127 262 . 5388 Core 1276 | . 55 23 . 64 225 44 31 . 834 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . 105 Regen/Repaired (Parts) 463 | . . . . . 428 35 . . . Core Remaining (%) 62 | 100 . . . 43 . . . 45 . Volleys Fired 433 | 30 30 17 . 27 112 88 24 . 105 Largest 2 | 2 2 2 . 2 2 2 2 . 2 Hottest 130 | 40 40 40 . 40 122 126 122 . 130 Shots Fired 817 | 60 60 34 . 43 208 176 48 . 188 Gun 703 | 60 60 34 . 32 199 161 48 . 109 Cannon 72 | . . . . . 2 15 . . 55 Launcher 42 | . . . . 11 7 . . . 24 Special . | . . . . . . . . . . Kinetic 206 | 60 60 34 . 32 20 . . . . Thermal 569 | . . . . . 181 176 48 . 164 Explosive 42 | . . . . 11 7 . . . 24 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | 13 9 5 . 6 18 31 10 . 30 Robot Miss Streak 5 | 5 3 2 . 2 3 2 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 2 . 1 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . 1 Autonomous 11 | . . . . . . . . . 11 Shots Hit Robots 573 | 35 35 21 . 20 150 131 34 . 147 Core Hits 332 | 11 20 9 . 22 81 45 15 . 129 Critical Kills 2 | . 1 . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 34 | . 1 . . . 9 11 4 . 9 Burn 30 | . . . . . 9 11 4 . 6 Meltdown 1 | . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . Smash 2 | . . . . . . . . . 2 Melee Attacks 23 | . . . . . 2 . . . 21 Impact 21 | . . . . . . . . . 21 Slashing 2 | . . . . . 2 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15394 | 379 393 287 . 633 3493 2485 645 . 7079 Guns 8224 | 379 393 284 . 216 2378 2150 645 . 1779 Cannons 1422 | . . . . . . 298 . . 1124 Explosions 4748 | . . . . 417 1075 . . . 3256 Melee 860 | . . . . . . . . . 860 Ramming 140 | . . 3 . . 40 37 . . 60 Kinetic 1492 | 379 393 284 . 216 220 . . . . Thermal 8154 | . . . . . 2158 2448 645 . 2903 Explosive 4748 | . . . . 417 1075 . . . 3256 Electromagnetic . | . . . . . . . . . . Impact 860 | . . . . . . . . . 860 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 3 3 3 3 9 9 9 . 14 Average Corruption 6 | . 2 3 3 3 8 9 9 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 375 | . 7 22 8 40 106 86 86 . 20 Message Errors 102 | . 1 3 3 10 28 24 27 . 6 Matter Fused 82 | . 1 8 1 9 25 12 19 . 7 Heat Flow Errors 56 | . 1 3 . 7 20 15 9 . 1 Energy Discharges 38 | . . 2 3 7 9 8 8 . 1 Parts Rejected 2 | . . . . . . 1 . . 1 Parts Fused 6 | . . . . . 1 4 1 . . Data Loss (minor) 44 | . 2 3 1 4 12 9 12 . 1 Data Loss (major) 18 | . 1 1 . 1 4 4 5 . 2 Misfires 13 | . . . . 2 5 4 1 . 1 Alerts 8 | . 1 2 . . 1 1 3 . . Weapon Failures 6 | . . . . . 1 4 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 454 | . . . . 1 49 4 . . 400 Projectiles 11 | . . . . . . 4 . . 7 Explosions 215 | . . . . 1 49 . . . 165 Melee 228 | . . . . . . . . . 228 Knockbacks 4 | . . . . . . . . . 4 Impact 4 | . . . . . . . . . 4 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 380 | . . . . 2 128 . . . 250 Shots 12 | . . . . 1 5 . . . 6 Rammed 13 | . . 1 . . 3 6 . . 3 Targets Rammed 17 | . . 2 . . 4 8 . . 3 Kicked . | . . . . . . . . . . Crushed 4 | . . 1 . . 1 2 . . . Highest Temperature 452 | . 236 177 . 277 452 316 211 . 72 Average Temperature 99 | . 74 65 . 93 127 84 67 . 36 Received Heat Transfer 2926 | . 99 81 . 116 612 711 99 . 1208 Effects 12 | . . . . . 8 4 . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 10 | . . . . . 7 3 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 5 | . . . . . . . . . 5 Impact Corruptions 9 | . . . . . . . . . 9 Robots Melted 6 | . . . . . 2 2 . . 2 Combat Hostiles 5 | . . . . . 2 2 . . 1 Parts Melted 49 | . . . . . 20 10 4 . 15 Heat Transferred 17751 | . . . . . 5328 5661 1582 . 5180 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 . . . 2 Low Security (%) 88 | 100 100 100 . 100 71 100 100 . 60 Level 1 4 | . . . . . 13 . . . 10 Level 2 7 | . . . . . 14 . . . 29 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 537 | 5 99 75 . 50 479 198 74 . 537 Initial 198 | . . 8 . . . 198 56 . . Average 79 | . 15 11 . 1 151 102 14 . 168 Influence Increases 3880 | 35 241 204 . 86 1042 803 335 . 1134 Destroy 0b10 Robot/C 2240 | . 140 140 . 40 580 460 160 . 720 Destroy 0b10 Robot/NC 365 | 35 25 10 . 5 85 50 35 . 120 Destroy Leader 550 | . 40 20 . 10 188 146 . . 146 Allied During Kill 84 | . . 4 . . 11 28 41 . . Successful Hack 94 | . 21 . . . 29 36 8 . . Select Force Hacks 90 | . . . . . . . 90 . . Disable Machine 120 | . . 15 . . 15 60 . . 30 Destroy Structure 172 | . . . . 31 29 8 1 . 103 Lose Combat Pursuer 165 | . 15 15 . . 105 15 . . 15 Influence Decreases 3353 | 35 218 213 14 86 572 1128 479 1 607 Entered New Map 391 | . . 15 14 . . 272 89 1 . Time Decay 2383 | 35 218 198 . 83 502 648 346 . 353 Lost Part 347 | . . . . 3 50 40 . . 254 Lost Ally 232 | . . . . . 20 168 44 . . Squads Dispatched 19 | . 1 . . . 6 2 . . 10 Investigation 3 | . 1 . . . 1 1 . . . Extermination 4 | . . . . . . . . . 4 Reinforcement 12 | . . . . . 5 1 . . 6 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced 3 | . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 14 | . 2 . . . 6 1 1 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | . 13 9 . 12 46 26 8 . 61 Peak Tracking Total 15 | . 5 3 . 4 6 3 3 . 15 Tactical Retreats 11 | . 1 1 . . 7 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 10 | . 3 . . . . 3 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 8 | . . 1 . . 1 4 . . 2 Max in Single Turn 1 | . . . . . 1 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 43 | . 8 . 2 . 9 12 10 . 2 Terminals 32 | . 8 . . . 7 10 6 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 4 | . . . . . . . 4 . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 102 | . 22 . 2 . 31 23 22 . 2 Successful 63 | . 15 . 2 . 16 17 12 . 1 Failed 39 | . 7 . . . 15 6 10 . 1 Catastrophic 4 | . . . . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 84 | . 22 . 1 . 24 22 14 . 1 Terminals 77 | . 22 . . . 25 20 9 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 6 | . . . . . 4 2 . . . Recycling Units 13 | . . . . . . . 13 . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 9 | . 2 . 2 . 2 2 1 . . Record 1 | . . . 1 . . . . . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 3 | . 2 . . . 1 . . . . Open Door 2 | . . . . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 2 2 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 2 | . . . . . 1 1 . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . Retrieve Components 3 | . . . . . . . 3 . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 43 | . 13 . . . 10 12 8 . . Terminals 40 | . 13 . . . 10 12 5 . . Botnet 21 | . 8 . . . 6 7 . . . Skim 19 | . 5 . . . 4 5 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . Tunnel 3 | . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 6 . . . 7 6 4 . 2 Full Trace Events 3 | . . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . Time 70 | . . . . . 26 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 19 | . . . . . . . 19 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 35 | . . 3 . 3 . 10 19 . . Largest Group 15 | . . 3 2 3 3 10 15 12 . Highest-Rated Group 223 | . . 76 45 40 40 173 223 183 . Highest-Rated Ally 31 | . . 31 31 16 16 29 27 21 . Total Orders 5 | . . . . . . . 4 1 . STAY 1 | . . . . . . . . 1 . DROP 2 | . . . . . . . 2 . . PICKUP 1 | . . . . . . . 1 . . COLLECT 1 | . . . . . . . 1 . . Ally Attacks 100 | . . 1 . . 39 34 26 . . Total Damage 1266 | . . . . . 444 453 369 . . Kills 13 | . . . . . 5 3 5 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 8500 | 6 1118 1291 408 1310 3425 936 . . 6 Sensors 1 | . . . . . 1 . . . . Seismic 8494 | 6 1118 1291 408 1310 3425 936 . . . Jamming 7 | . . . . . 1 . . . 6 Robot Analysis Total 3 | . 2 . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 17557 | 282 1118 1291 408 1887 3474 2433 2563 1972 2129 Spaces Moved 6696 | 120 555 723 248 677 1078 775 856 785 879 Core 22 | 7 . . . . . . . . 15 Treads 6300 | 113 555 723 248 677 1078 775 856 785 490 Legs . | . . . . . . . . . . Wheels 216 | . . . . . . . . . 216 Hover 158 | . . . . . . . . . 158 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 225 231 250 56 Average Speed 214 | 153 160 160 160 250 240 231 245 250 181 Slowest Speed 320 | 160 160 160 160 320 245 242 250 250 317 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 7 95 99 51 95 73 98 98 55 26 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 8 | . 1 . 1 1 . 2 3 . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 9 | . . 2 . 2 . . . 5 . Spaces Dug 5 | . . . . . 3 . . . 2 Terrain Destroyed 183 | . . . . 37 32 2 . . 112 Melee 3 | . . . . . 1 . . . 2 Projectile 8 | . . . . . 2 2 . . 4 AOE 172 | . . . . 37 29 . . . 106 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total 9047 | 160 733 822 260 830 1744 1236 1268 797 1197 Wait 1299 | . 120 75 6 108 409 293 193 . 95 Move 6687 | 119 554 722 247 676 1077 774 855 784 879 Hop . | . . . . . . . . . . Pick Up 87 | 3 10 6 1 3 40 12 1 4 7 Fast Attach 78 | 7 . . 2 3 24 18 1 2 21 Attach 40 | . . . . 3 9 4 . . 24 Detach 8 | . . . . 1 2 . . . 5 Swap 58 | 1 8 . . 4 25 6 2 1 11 Drop 116 | . 11 . 4 5 40 29 3 6 18 Fire 433 | 30 30 17 . 27 112 88 24 . 105 Melee 23 | . . . . . 2 . . . 21 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 16 | . . 2 . . 4 8 . . 2 Escape Stasis 12 | . . . . . . 4 . . 8 Rewire 189 | . . . . . . . 189 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 283 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 6) 653 | -10/Materials | Discovered new exit (range 4) 752 | -10/Materials | Discovered new exit (range 6) 835 | -10/Materials | Discovered new exit (range 15) 946 | -10/Materials | Learned location of 2 exits from Mines 947 | -10/Materials | Discovered new exit (range 13) 1023 | -10/Materials | Learned location of Mines (-10) 1062 | -10/Materials | Loaded intel: 8 terminal locations 1087 | -10/Materials | Learned location of 1 exit from Recycling 1137 | -10/Materials | Discovered new exit (range 16) 1401 | -10/Materials | Entered Mines 1402 | -10/Mines | Identified exit to Materials 1435 | -10/Mines | Met a Derelict bent on vengeance 1532 | -10/Mines | Learned Materials trap positions 1849 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1849 | -10/Mines | Discovered new exit (range 5) 2012 | -10/Mines | Received a Mining Laser from a helpful Derelict 2335 | -10/Mines | Discovered new exit (range 6) 2454 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2457 | -10/Mines | Found Prototype Device 2692 | -10/Mines | Entered Exiles 2692 | -10/Exiles | Accompanied by 2 allies 2722 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2735 | -10/Exiles | Met 8R-AWN 2761 | -10/Exiles | Met EX-HEX 2805 | -10/Exiles | Met EX-BIN 2824 | -10/Exiles | Aligned with FarCom system 2826 | -10/Exiles | Given EX-Vault access code 2863 | -10/Exiles | Opened EX-Vault 2876 | -10/Exiles | Found AWS/Thermal 2912 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2955 | -10/Exiles | Met EX-DEC 2965 | -10/Exiles | Learned location of Zion (-7) 3078 | -10/Exiles | Discovered new exit (range 14) 3100 | -10/Exiles | Left Exiles lab with AWS/Thermal 3100 | -10/Exiles | Entered Mines 3236 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3259 | -9/Mines | Discovered new exit (range 5) 3275 | -9/Mines | Assembled infested the area 3280 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3519 | -9/Mines | Core integrity fell below 50% 3685 | -9/Mines | Discovered new exit (range 5) 4294 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4698 | -9/Mines | Build established: Derelict-Mutant 4987 | -9/Mines | Entered Materials 4987 | -8/Materials | Accompanied by 3 allies 4987 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4988 | -8/Materials | Identified exit to Storage 4989 | -8/Materials | Loaded intel: 13 trap records 4991 | -8/Materials | Identified Exp. Sensor Array 6200 | -8/Materials | Build established: Scavenger-Mutant 6655 | -8/Materials | Lost 3 parts (1p1n1w) 7180 | -8/Materials | Discovered new exit (range 16) 7290 | -8/Materials | Repaired Huge Storage Unit 8098 | -8/Materials | Discovered new exit (range 15) 8461 | -8/Materials | Entered Storage 8462 | -8/Storage | Identified exit to Recycling 9199 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9344 | -8/Storage | Lost 9 allies 9612 | -8/Storage | Build established: Mutant 9963 | -8/Storage | Discovered new exit (range 7) 10460 | -8/Storage | Repaired Broken Rnf. Ion Engine 10736 | -8/Storage | Used back door to open Recycling access 10741 | -8/Storage | Learned Factory recycling unit intel 10848 | -8/Storage | Learned 4 Recycling zone layouts 10849 | -8/Storage | Learned Factory emergency access door positions 10894 | -8/Storage | Entered Recycling 10895 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 10895 | -8/Recycling | Identified exit to Factory 10896 | -8/Recycling | Identified exit to Scraptown 11015 | -8/Recycling | Core integrity fell below 50% 11194 | -8/Recycling | Scanned before Scraplab entrance 11691 | -8/Recycling | Learned 4 Lower Caves zone layouts 11761 | -8/Recycling | Learned 8 Factory zone layouts 11780 | -8/Recycling | Learned location of 2 exits from Lower Caves 11788 | -8/Recycling | Learned location of 1 exit from Extension 11812 | -8/Recycling | Learned location of 1 exit from Storage 12325 | -8/Recycling | Build established: Commander-Mutant 12805 | -8/Recycling | Lost 6 allies 13393 | -8/Recycling | Entered Scraplab 13457 | -8/Recycling | Entered Scraptown 13457 | -8/Scraptown | Accompanied by 12 allies 13457 | -8/Scraptown | System corruption cleaned by C-Scrubber 13754 | -8/Scraptown | Visited CPS Storage 13816 | -8/Scraptown | Visited Bundlers 13979 | -8/Scraptown | Visited Cyclists 14034 | -8/Scraptown | Visited Observation Area 14156 | -8/Scraptown | Visited IN-MT5's Study 14226 | -8/Scraptown | Visited Assassins FH 14269 | -8/Scraptown | Visited Spacefarers 15036 | -8/Scraptown | Turned away by UFD registrar 15429 | -8/Scraptown | Entered Factory 15429 | -6/Factory | Evolved 4 slots: Utility x4 15430 | -6/Factory | Identified exit to Factory 15430 | -6/Factory | Identified exit to Lower Caves 15433 | -6/Factory | Loaded intel: 8 recycling unit locations 15735 | -6/Factory | Build established: Mutant 16544 | -6/Factory | Lost 4 parts (1n2u1w) 16879 | -6/Factory | Found Prototype Processor 16879 | -6/Factory | Identified Exp. Targeting Computer 16889 | -6/Factory | Cargo convoy interrupted 16934 | -6/Factory | Lost 6 parts (3n2u1w) 16935 | -6/Factory | Destroyed 10 combat bots 16993 | -6/Factory | Lost 7 parts (1p2n3u1w) 17273 | -6/Factory | Build established: Scavenger-Mutant 17299 | -6/Factory | Core integrity fell below 50% 17414 | -6/Factory | System corruption reached 10% 17416 | -6/Factory | Lost 6 parts (1p3n1u1w) 17419 | -6/Factory | Core integrity fell below 20% 17558 | -6/Factory | Self-destructed Last Messages --------------- 17511_ System corrupted: Matter fused (-7). 17528_ Slug penetrates Wall. 17531_ Acquired 7 matter. 17532_ Penetrated by Slug. 17537_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 17548_ Destroyed Structural Scanner. 17548_ Destroyed Wheel. 17548_ U-05 Engineer destroyed. 17548_ S-27 Virus destroyed. 17549_ System corrupted: Component data lost. 17549_ Penetrated by Slug. 17549_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 17549_ Gravmag System destroyed. 17551_ R-10 Processor collects Autogun. 17552_ Penetrated by Slug. 17554_ K-01 Serf destroyed. 17555_ R-10 Processor collects VTOL Module. 17556_ K-01 Serf collects debris. 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