Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 13:36:15 Player: writers.room Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (2389) 2389 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 6035 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 162 Friendly Fire -97 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Treading (160) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (3) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (5) ------- Great Maul Great Maul Axe Ripper > --- INVENTORY (5) ---- Melee Analysis Suite Improved Melee Analysis Suite Improved Shield Generator Heavy Ion Cannon Scythe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Heavy EM Shotgun Great Maul Great Maul Axe Chainsword > --- INVENTORY -------- Improved Shield Generator Heavy EM Shotgun Heavy EM Shotgun Heavy Ion Cannon Scythe [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Melee Analysis Suite Device Improved Heat Sink Storage High-capacity Battery Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Powered Hammer Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . 1 . . Weapon 3 | . . 2 . 1 . . . Parts Attached 117 | . 9 26 1 27 46 7 1 Power 23 | . 1 2 1 6 12 1 . Engine 14 | . 1 2 1 4 5 1 . Core 9 | . . . . 2 7 . . Reactor . | . . . . . . . . Propulsion 16 | . 3 2 . 3 4 3 1 Treads 9 | . 2 2 . 1 2 2 . Leg 4 | . . . . 2 . 1 1 Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight 1 | . 1 . . . . . . Utility 16 | . 3 1 . 2 9 1 . Device 3 | . . . . 1 2 . . Storage 5 | . 3 1 . 1 . . . Processor 6 | . . . . . 5 1 . Hackware . | . . . . . . . . Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 62 | . 2 21 . 16 21 2 . Energy Gun 5 | . . 3 . 1 1 . . Energy Cannon 16 | . 2 6 . 7 1 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 3 | . . 2 . . . 1 . Launcher 1 | . . . . . 1 . . Special Weapon 13 | . . 9 . 4 . . . Impact Weapon 6 | . . . . . 6 . . Slashing Weapon 18 | . . 1 . 4 12 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 . . Corrupted Parts 3 | . . . . . . 2 1 System Corruption 28 | . . . . . . 18 10 Parts Lost 41 | . . 8 1 19 5 4 4 Power 11 | . . 1 1 6 . 2 1 Propulsion 11 | . . 1 . 4 2 2 2 Utility 4 | . . . . 2 2 . . Weapon 15 | . . 6 . 7 1 . 1 Highest Loss Streak 8 | . . 8 1 7 3 4 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 75 98 100 80 77 93 88 Engine 8 | . 5 10 11 15 6 1 6 Core 3 | . . . . . 6 11 . Treads 13 | . 13 21 22 5 7 13 14 Leg 1 | . . . . 7 . 5 5 Storage 11 | . 27 22 22 11 . . . Processor 6 | . . . . . 12 22 23 Energy Gun 4 | . . 3 22 4 . . . Energy Cannon 8 | . 28 14 11 12 . . . Ballistic Cannon 1 | . . 5 . . . 6 7 Special Weapon 7 | . . 19 11 8 . . . Impact Weapon 10 | . . . . . 26 15 15 Slashing Weapon 5 | . . . . 11 8 15 15 Naked Turns 6 | . 6 . . . . . . Heaviest Build 68 | . 33 64 61 68 43 36 35 Greatest Support 50 | 3 40 40 40 42 28 50 50 Greatest Overweight (x) 19 | . 4 2 1 19 9 1 . Average Overweight (x) 1 | . 1 . 1 1 2 . . Largest Inventory Capacity 20 | 5 15 20 20 20 5 5 5 Average Capacity 11 | 5 9 19 20 11 5 5 5 Most Carried 20 | . 7 19 20 20 5 5 5 Average Carried 7 | . 4 9 18 8 4 4 5 Final Capacity 20 | 5 15 20 20 5 5 5 5 Final Carried 20 | . 7 17 20 4 5 5 5 Class Distribution -------------------- 39% | Gunner 24% | Gladiator 22% | Mutant 9% | Derelict-Gladiator 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gladiator | -7/Factory Derelict-Gladiator | -7/Lower Caves Derelict-Gladiator | -6/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Matter Collected 1554 | 47 146 406 10 396 425 67 57 Remotely . | . . . . . . . . Salvage Created 3524 | . 175 650 258 1072 1254 66 49 Parts 199 | . 16 32 12 74 62 2 1 Haulers Intercepted 6 | . 1 2 . 1 2 . . Recyclers Shooed 4 | . . 2 . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Combat Hostiles Destroyed 49 | . 6 12 4 16 9 1 1 Melee 11 | . . . . 6 5 . . Guns 12 | . . 3 4 5 . . . Cannons 16 | . 6 7 . 3 . . . AOE 4 | . . . . 1 3 . . Classes Destroyed 16 | . 4 5 1 2 2 1 1 Worker 18 | . 1 1 . 3 13 . . Builder 12 | . . . . 2 10 . . Tunneler 2 | . . . . 1 1 . . Hauler 6 | . 1 2 . 1 2 . . Recycler 10 | . . 1 1 1 7 . . Mechanic 1 | . . 1 . . . . . Operator 2 | . 1 . . 1 . . . Watcher 6 | . . 2 . 2 2 . . Swarmer 19 | . 6 6 . 4 3 . . Grunt 15 | . . 2 3 10 . . . Duelist 1 | . . . 1 . . . . Sentry 7 | . . 4 . 2 1 . . Hunter 3 | . . . . . 3 . . Programmer 2 | . . . . . 2 . . Behemoth 1 | . . . . . . 1 . Zionite 1 | . . . . . . . 1 Thug 1 | . . . . . . . 1 Best Kill Streak 11 | . 4 6 2 8 11 1 1 Combat Bots Only 7 | . 3 4 2 7 3 1 1 Max Kills in Single Turn 8 | . 1 2 1 2 8 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 3 . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Hostile Shots Fired 501 | . 39 100 10 156 134 42 20 Missed 134 | . 11 21 4 44 43 8 3 Damage Taken 6069 | . 262 812 126 1714 1673 723 759 Core 1590 | . 52 246 33 549 297 151 262 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 52 | 100 79 . 30 . . . . Volleys Fired 139 | . 34 47 11 39 8 . . Largest 5 | . 2 4 4 5 1 . . Hottest 260 | . 120 240 170 260 50 . . Shots Fired 344 | . 57 160 36 82 8 1 . Gun 72 | . . 20 21 23 8 . . Cannon 189 | . 57 69 11 51 . 1 . Launcher . | . . . . . . . . Special 83 | . . 71 4 8 . . . Kinetic 24 | . . 23 . . . 1 . Thermal 248 | . 57 117 15 59 . . . Explosive . | . . . . . . . . Electromagnetic 72 | . . 20 21 23 8 . . Robot Hit Streak 16 | . 3 12 3 7 16 . . Robot Miss Streak 7 | . 5 3 3 7 1 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 252 | . 12 78 20 76 53 9 4 Core Hits 115 | . 9 27 12 41 26 . . Critical Kills 7 | . . 2 . . 5 . . Critical Parts Destroyed 10 | . . . . . 7 2 1 Critical Strikes 23 | . . 5 . 2 12 3 1 Meltdown 2 | . . 2 . . . . . Corrupt 1 | . . 1 . . . . . Smash 16 | . . . . . 12 3 1 Sever 4 | . . 2 . 2 . . . Melee Attacks 261 | . . . . 47 198 11 5 Impact 192 | . . . . . 179 8 5 Slashing 69 | . . . . 47 19 3 . Piercing . | . . . . . . . . Sneak Attacks 31 | . . . . 7 23 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 26 | . . . . 10 12 3 1 Damage Inflicted 9118 | . 236 1330 455 1923 4530 432 212 Guns 931 | . . 223 199 353 156 . . Cannons 1439 | . 227 742 120 350 . . . Explosions 1383 | . . . 84 61 1238 . . Melee 4903 | . . . . 1123 3136 432 212 Ramming 47 | . 9 4 29 5 . . . Kinetic 356 | . . 356 . . . . . Thermal 2445 | . 227 747 227 442 802 . . Explosive 436 | . . . . . 436 . . Electromagnetic 931 | . . 223 199 353 156 . . Impact 3598 | . . . . . 3075 311 212 Slashing 1305 | . . . . 1123 61 121 . Piercing . | . . . . . . . . Highest Corruption 29 | . . . . . 1 19 29 Average Corruption 4 | . . . . . 1 4 27 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . 2 8 5 Message Errors 4 | . . . . . 1 2 1 Matter Fused 4 | . . . . . . 2 2 Energy Discharges 3 | . . . . . . 3 . Data Loss (minor) 2 | . . . . . 1 . 1 Misfires 1 | . . . . . . 1 . Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1938 | . . 3 29 84 1616 113 93 Projectiles 5 | . . 3 . 2 . . . Explosions 402 | . . . 29 . 373 . . Melee 1531 | . . . . 82 1243 113 93 Knockbacks 15 | . . 4 . . 9 . 2 Impact 11 | . . . . . 9 . 2 Kinetic 3 | . . 3 . . . . . Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 561 | . . . 39 1 521 . . Shots 8 | . . . 1 . 7 . . Rammed 10 | . 1 1 4 4 . . . Targets Rammed 10 | . 1 1 4 4 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 967 | . 505 513 359 967 66 6 . Average Temperature 197 | . 181 152 112 346 27 4 . Received Heat Transfer 1260 | . . 174 66 792 90 84 54 Effects 58 | . 4 11 . 43 . . . Shutdowns 18 | . 2 2 . 14 . . . Energy Bleed 2 | . . . . 2 . . . Interference 8 | . 1 4 . 3 . . . Matter Decay 6 | . . . . 6 . . . Short Circuit 3 | . . 1 . 2 . . . Damage (minor) 3 | . . . . 3 . . . Damage (major) 15 | . . 4 . 11 . . . Damage (core) 3 | . 1 . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . Combat Hostiles 2 | . . . . 1 1 . . Parts Fried 19 | . . . . 1 14 2 2 Impact Corruptions 42 | . . . . . 37 2 3 Robots Melted 2 | . . 2 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Melted 14 | . 2 7 1 3 1 . . Heat Transferred 4400 | . 481 2035 433 851 600 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 2 1 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Peak Influence 711 | . 229 150 240 264 711 . . Initial 101 | . . 26 58 50 101 . . Average 145 | . 89 46 118 118 242 . . Maximum Alert Level 3 | . 1 . 1 1 3 . . Low Security (%) 84 | 100 91 100 92 86 68 . . Level 1 4 | . 8 . 7 13 1 . . Level 2 11 | . . . . . 29 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 1 2 3 . . Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 3 | . . . 1 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Distress Signals 10 | . 1 5 . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 11 32 9 27 20 1 2 Peak Tracking Total 7 | . 4 7 3 7 5 1 1 Tactical Retreats 4 | . . 3 . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Machines Disabled 36 | . 3 . 1 . 32 . . Max in Single Turn 15 | . 1 . 1 . 15 . . Machines Repaired . | . . . . . . . . Machines Dismantled 13 | . . 9 3 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 1 . . . Highest-Rated Group 42 | . . . 42 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . 13 6 . . . Total Damage 291 | . . . 208 83 . . . Kills 7 | . . . 6 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Turns Passed 6422 | 9 469 1509 793 768 2253 531 90 Spaces Moved 2356 | 18 175 453 289 215 882 276 48 Core 282 | 18 88 . . 13 163 . . Treads 1441 | . 87 453 289 62 226 276 48 Legs 140 | . . . . 140 . . . Wheels 493 | . . . . . 493 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 160 240 50 95 165 160 Average Speed 206 | 50 191 239 240 218 194 172 164 Slowest Speed 1000 | 50 250 320 240 1000 500 250 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 31 27 70 23 20 33 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . 1 . . 8 1 Spaces Dug 45 | . . . . 1 42 2 . Terrain Destroyed 146 | . . . 13 5 126 2 . Melee 45 | . . . . 1 42 2 . Projectile . | . . . . . . . . AOE 101 | . . . 13 4 84 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Total 3066 | 17 249 611 325 355 1142 315 52 Wait 67 | . 20 10 . . 24 13 . Move 2349 | 17 174 452 288 214 881 275 48 Hop . | . . . . . . . . Pick Up 53 | . 7 15 5 6 16 4 . Fast Attach 60 | . 9 5 . 10 28 7 1 Attach 47 | . . 16 1 15 15 . . Detach 31 | . 2 11 . 8 9 1 . Swap 10 | . . 5 . 2 3 . . Drop 57 | . 2 4 1 11 32 7 . Fire 139 | . 34 47 11 39 8 . . Melee 171 | . . . . 34 126 8 3 Ram 3 | . . . . 3 . . . Kick . | . . . . . . . . Crush 7 | . 1 1 4 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 72 | . . 45 15 12 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 12) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Weapon x2 770 | -9/Materials | Build established: Gunner 1148 | -9/Materials | Lost 8 parts (1p1n6w) 1174 | -9/Materials | Core integrity fell below 50% 1864 | -9/Materials | Discovered new exit (range 12) 1988 | -9/Materials | Entered Mines 2722 | -9/Mines | Discovered new exit (range 16) 2781 | -9/Mines | Entered Materials 2781 | -8/Materials | Accompanied by 1 ally 2781 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2790 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3052 | -8/Materials | Lost 4 parts (1p2n1u) 3101 | -8/Materials | Core integrity fell below 50% 3183 | -8/Materials | Lost 7 parts (3p1u3w) 3438 | -8/Materials | Core integrity fell below 20% 3493 | -8/Materials | Lost 3 parts (1n2w) 3496 | -8/Materials | Destroyed 7 combat bots 3505 | -8/Materials | Discovered new exit (range 15) 3549 | -8/Materials | Entered Factory 3549 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3576 | -7/Factory | Lost 3 parts (2p1n) 3754 | -7/Factory | Build established: Mutant 4546 | -7/Factory | Build established: Gladiator 5158 | -7/Factory | Lost 3 parts (2n1w) 5767 | -7/Factory | Discovered new exit (range 11) 5802 | -7/Factory | Entered Lower Caves 5979 | -7/Lower Caves | Learned Factory terminal intel 6137 | -7/Lower Caves | Build established: Derelict-Gladiator 6175 | -7/Lower Caves | Spotted B-75 Beast 6212 | -7/Lower Caves | Core integrity fell below 50% 6229 | -7/Lower Caves | Destroyed B-75 Beast 6241 | -7/Lower Caves | System corruption reached 10% 6258 | -7/Lower Caves | Lost 4 parts (2p2n) 6312 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6333 | -7/Lower Caves | Entered Zion 6338 | -6/Zion | Attacked by Zionites 6396 | -6/Zion | Learned Factory terminal intel 6415 | -6/Zion | 99-TNT came to Zion's defense 6421 | -6/Zion | Core integrity fell below 20% 6423 | -6/Zion | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- A strange signal echoes through Zion. 06391_ System corrupted: Component data lost. 06396_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 06406_ System corrupted: Matter fused (-8). 06406_ Great Maul follow-up attack on OO-XO6(g). 06406_ OO-XO6(g) knocked back. 06411_ Destroyed Imp. Heat Sink. 06411_ OO-XO6(g) system corrupted by crushing effect. 06411_ OO-XO6(g) knocked back. 06412_ OO-XO6(g) system terminally corrupted. 06412_ Beamcaster fried. 06412_ Carbon-fiber Leg fried. 06415_ 99-TNT: "Who are you to come after my hometown?" 06416_ Acquired 17 matter. 06418_ Arm. Treads destroyed. 06418_ Mak. Leg destroyed. 06418_ Rnf. Deuterium Engine destroyed. 06423_ The unstable cave ceiling collapses. 06423_ Adv. Assault Cannon destroyed. 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"#???????????????? | | ???????????????????????????##? #??? ???????????? | | ??????????????????????????# ## ### ??????????? | | ?????????????????????????? ???????????? | | ????????????????????###### ?????????????? | | ????????????????????# ???????????????? | | ????????????????????# #????????????????? | | ????????????????????# #?????????????????? | | ???????????????????## d #??????????????????? | | ???????????????????# @ ##??????????????????? | | ??????????????????## #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????## #??????????????????? | | ??????????????????# ##??????????????????? | | ???????? ## ##???????????????????? | | ???????? #????????????????????? | | ???????? ###?##??????????????? | | ???????? # # ## #??????????????? | | ?????????"""""""""# #??????????????? | | ?????????????""""?### #??????????????? | | ???????????????????##### # #???????????????? | | ??????????????????##"" ### ##??????????????? | | ??????????????????#"" ### #??????????????? | | ??????????????????##"" ## ##??????????????? | | ???????????????????## ###???????????????? | | ????????????????????## ###??????? ??????? | | ????????????????????## ##??#### ??????? | | ???????????????????## ### ?????????? | | ???????????????????# ! #???????????????? | | ???????????????????## ! #???????????????? | | ????????????????????##### #######???????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 18 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed DiametricNavigationShotgun Manual? 0 Play Time 00:43:54 Cumulative 34.9 hours Start 2024.04.05 @ 12:52:55 End 2024.04.05 @ 13:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 61 Adventurer 14 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe9f8067-ef7a-4be4-aeae-18ba771efea6