Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 20:52:26 Player: G4-R3D Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (169) 845 Value Destroyed (6734) 6734 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3851) 3851 TOTAL SCORE: 18370 Bonus ------- High Alert Combat Kills 588 Follower Combat Kills 2578 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -215 Cogmind --------- Core Integrity 0/1150 Matter 172/300 Energy 99/100 System Corruption 64% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Treads Armored Huge Wheel Zionite Biocell (600) Structural Scanner Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating Graphene Brace System Shield > --- WEAPON ----------- Battle Rifle Heavy Machine Gun Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Armored Huge Wheel Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Zionite Biocell Core Analyzer Long-range Missile Launcher Powered Hammer Phasing Sabre [Rating: 103] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Tractor Beam Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Zionite Weapon Casing Weapon Improved Heavy Machine Gun Energy Gun Spread Laser Energy Cannon HERF Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Slots Evolved 12 | . . 2 . . . 6 . . . . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . 2 . . . . . . . 2 . . . Utility 5 | . . 2 . . . 2 . . . . . . 1 . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . Parts Attached 232 | 1 7 7 17 10 2 43 7 26 3 4 4 11 22 17 1 17 33 Power 24 | . 2 2 3 . . 3 1 1 . . . 1 2 2 . 3 4 Engine 16 | . 2 2 3 . . 2 1 . . . . 1 1 1 . 1 2 Core 2 | . . . . . . . . . . . . . . . . 1 1 Reactor 6 | . . . . . . 1 . 1 . . . . 1 1 . 1 1 Propulsion 60 | . 3 1 4 . . 11 . 9 1 1 . 1 8 7 . 6 8 Treads 34 | . . . . . . 9 . 4 1 1 . 1 5 . . 5 8 Leg 12 | . . . . . . . . 5 . . . . . 7 . . . Wheel 7 | . . . 3 . . 1 . . . . . . 2 . . 1 . Hover 7 | . 3 1 1 . . 1 . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 67 | . . 4 5 4 . 14 3 8 2 . . 4 7 4 1 3 8 Device 32 | . . 3 4 3 . 6 1 1 1 . . 2 5 2 . 2 2 Storage 12 | . . 1 . 1 . 2 . 3 . . . 1 1 2 1 . . Processor 8 | . . . 1 . . . . 3 1 . . 1 . . . 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . 1 Protection 14 | . . . . . . 6 2 1 . . . . 1 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 81 | 1 2 . 5 6 2 15 3 8 . 3 4 5 5 4 . 5 13 Energy Gun 4 | . 2 . 1 . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . Ballistic Gun 40 | 1 . . 1 2 1 7 2 4 . 1 4 3 2 4 . 1 7 Ballistic Cannon 15 | . . . 1 1 . 2 1 3 . . . . . . . 2 5 Launcher 13 | . . . 2 3 1 3 . . . 1 . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 2 . . . 1 . 1 1 . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 . 6 . 1 . . . . 2 1 . . . Corrupted Parts 12 | . . . . . . 4 . . . . . . 2 . . . 6 System Corruption 59 | . . . . . . 11 . . . . . . 3 . . . 45 Parts Lost 94 | . . 1 8 . . 13 4 . 1 . . 15 8 1 3 9 31 Power 15 | . . . 1 . . 2 . . . . . 2 1 1 . 3 5 Propulsion 28 | . . 1 3 . . 5 . . 1 . . 5 . . 1 1 11 Utility 22 | . . . 2 . . 4 2 . . . . 2 4 . . 4 4 Weapon 29 | . . . 2 . . 2 2 . . . . 6 3 . 2 1 11 Highest Loss Streak 13 | . . 1 3 . . 4 3 . 1 . . 8 5 1 2 7 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 25 82 89 87 88 93 45 86 98 100 75 68 74 80 76 61 78 Engine 4 | . 1 11 10 11 11 3 1 . . . . . 3 . 5 3 3 Reactor 2 | . . . . . . 2 . 4 6 6 6 1 2 5 5 2 3 Treads 11 | . . . . . . 21 . 17 24 26 26 8 9 1 . 10 18 Leg 2 | . . . . . . . . 3 . . . . . 22 22 6 . Wheel 2 | . . . 7 11 11 1 4 . . . . . 4 . . . . Hover 1 | . 7 22 9 . . . . . . . . . . . . . . Device 12 | . . 19 30 21 22 17 5 5 6 6 6 5 9 14 10 4 9 Storage 6 | . . 6 11 11 11 6 4 4 6 6 6 3 5 5 5 5 5 Processor 13 | . . . . 11 11 6 4 19 24 26 26 27 17 15 15 9 13 Protection 2 | . . . . . . 6 6 4 1 . . . 3 . . . 3 Energy Gun 1 | . 3 22 8 . . . . . . . . . . . . . . Ballistic Gun 12 | . 12 . 3 10 13 14 12 18 26 25 2 20 6 7 11 3 7 Ballistic Cannon 4 | . . . 3 10 8 5 3 4 . . . . . . . 5 7 Impact Weapon 1 | . . . . . . 2 . . . . . . 3 4 . 4 . Peak Build Rating 103 | 1 9 14 28 31 31 69 51 74 74 74 74 74 65 101 99 97 103 Average Rating 53 | . 2 11 16 28 29 56 30 61 72 73 54 48 53 85 78 73 78 On Entrance 43 | . 1 9 13 28 29 30 38 1 74 73 74 74 24 47 97 68 97 Naked Turns 57 | . . . . . . . 52 4 . . . . . . . . 1 Heaviest Build 134 | 2 11 25 34 32 32 134 122 108 108 107 107 112 130 116 79 100 106 Greatest Support 210 | 3 14 14 28 28 28 106 28 112 112 112 112 112 46 90 82 210 210 Greatest Overweight (x) 32 | . . 1 5 1 1 4 4 1 1 . . 32 4 6 . . 2 Average Overweight (x) . | . . . . . 1 1 1 . . . . 2 . . . . . Largest Inventory Capacity 25 | 5 5 10 10 10 10 25 25 25 25 25 25 25 25 25 20 20 20 Average Capacity 17 | 5 5 8 10 10 10 24 19 18 25 25 25 15 9 21 17 20 19 Most Carried 23 | 3 5 6 10 10 10 23 14 15 16 15 19 15 6 12 18 17 20 Average Carried 10 | 1 3 5 5 9 9 15 10 10 14 14 18 8 4 7 15 11 14 Final Capacity 25 | 5 5 10 10 10 10 25 5 25 25 25 25 5 25 15 20 20 5 Final Carried 17 | 3 5 5 10 10 10 15 5 15 14 15 15 5 4 12 17 10 5 Class Distribution -------------------- 35% | Mutant 20% | Gunner 10% | Scavenger-Mutant 9% | Scavenger-Gunner 8% | Messiah-Gunner 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Waste Messiah-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Matter Collected 7886 | 213 61 24 588 210 146 1170 208 1006 238 333 . 1044 386 72 . 834 1353 Remotely 2330 | . . . 177 110 146 806 . 1006 13 . . 20 52 . . . . Salvage Created 6820 | 21 61 40 104 . 86 633 42 787 264 343 . 1276 628 122 240 830 1343 Parts 281 | 3 2 8 4 . 9 49 2 27 6 23 . 44 22 10 10 17 45 Haulers Intercepted 4 | . . . . . . . . 1 . . . . . . . . 3 Recyclers Shooed 8 | . . . . . . 2 . 1 . . . . 1 . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . 14 . . . 10 23 . 41 . . . . . Prevented 6 | . . . . . 3 . . . 3 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Combat Hostiles Destroyed 143 | . 2 4 17 . 5 22 1 11 6 11 . 26 11 2 1 11 13 Melee 5 | . . . . . . 1 . . . . . . 3 . . 1 . Guns 83 | . 2 4 10 . 1 7 1 10 6 10 . 22 3 2 1 1 3 Cannons 22 | . . . 1 . . 3 . 1 . . . . . . . 7 10 AOE 30 | . . . 6 . 4 11 . . . 1 . 4 3 . . 1 . Classes Destroyed 19 | 1 1 1 3 . 1 8 . 1 1 . . 1 . . 1 . . Worker 10 | . . . 2 . . 3 . . . . . . 1 . . 1 3 Builder 14 | . . . . . . 7 . 2 . . . . 2 1 . . 2 Tunneler 4 | 1 . . . . . . . . . . . . . . . 1 2 Hauler 4 | . . . . . . . . 1 . . . . . . . . 3 Recycler 8 | . . . . . . 1 . 1 . . . . 1 . . 3 2 Swarmer 29 | . . 3 . . 4 3 . . 2 7 . 5 4 . . . 1 Saboteur 2 | . . . . . . 2 . . . . . . . . . . . Grunt 45 | . 2 1 . . . 2 . 6 . 2 . 12 4 . . 8 8 Brawler 9 | . . . . . . 2 . 1 . . . 3 1 . . 1 1 Duelist 7 | . . . . . . 1 . . . 1 . 4 1 . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . Sentry 7 | . . . . . 1 1 1 1 . 1 . 1 1 . . . . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . Hunter 3 | . . . . . . 3 . . . . . . . . . . . Programmer 15 | . . . . . . 6 . 3 . . . . . 2 . 2 2 Compactor 1 | . . . . . . . . . . . . . . . 1 . . Assembled 15 | . . . 15 . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 2 . . . . . . . 1 Butcher 1 | . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 19 | 1 2 3 8 . 4 19 1 3 6 4 . 16 7 2 1 4 5 Combat Bots Only 16 | . 2 3 6 . 4 14 1 3 6 4 . 16 4 2 1 4 4 Max Kills in Single Turn 6 | 1 1 2 2 . 3 6 1 1 1 2 . 2 4 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . 1 . . . . . Exploded 5 | . . . 2 . 3 5 . . . 1 . 2 3 . . 1 . Melee 1 | . . . . . . 1 . . . . . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 A7 (-4/Extension) Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Hostile Shots Fired 1259 | . 23 36 44 . 48 235 42 46 36 30 . 135 120 43 2 133 286 Missed 357 | . 8 13 14 . 24 72 16 24 9 12 . 34 30 16 . 36 49 Damage Taken 17097 | . 168 289 551 . 232 2701 384 441 406 326 . 1968 1578 525 85 2010 5433 Core 2321 | . 55 84 173 . 75 188 120 18 26 69 . 217 128 19 . 386 763 Absorbed by Shields 880 | . . . . . . . . . . . . 108 231 . . . 541 Reduced by Siege Mode 103 | . . . . . . . . . . . . . . . . . 103 Redirected to Shielding 403 | . . . . . . 281 . 122 . . . . . . . . . Ignored by Resistances 267 | . . . . . . 251 16 . . . . . . . . . . Regen/Repaired (Parts) 657 | . . . . 105 . 218 . . . . . . . 334 . . . Core Remaining (%) 61 | 100 78 . . . 17 . . . . . . 24 87 . . . . Volleys Fired 361 | 1 2 8 41 . 7 32 11 31 12 16 . 56 29 5 8 26 76 Largest 4 | 1 2 2 2 . 2 4 4 4 4 4 . 4 3 2 4 3 4 Hottest 244 | 20 85 130 130 . 76 156 132 159 60 88 . 88 86 70 136 140 244 Shots Fired 1001 | 1 4 16 58 . 13 118 35 122 49 64 . 189 45 10 28 63 186 Gun 753 | 1 4 16 43 . 6 77 27 110 49 63 . 186 42 10 28 13 78 Cannon 216 | . . . 7 . 5 31 8 12 . . . . . . . 50 103 Launcher 32 | . . . 8 . 2 10 . . . 1 . 3 3 . . . 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 910 | 1 2 . 14 . 11 108 35 122 49 63 . 186 37 10 28 63 181 Thermal 54 | . 2 16 36 . . . . . . . . . . . . . . Explosive 32 | . . . 8 . 2 10 . . . 1 . 3 3 . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . Phasic 5 | . . . . . . . . . . . . . 5 . . . . Robot Hit Streak 44 | 1 2 6 6 . 13 6 11 36 19 11 . 44 5 12 17 11 16 Robot Miss Streak 12 | . 1 5 8 . 5 12 5 3 4 3 . 3 3 . 1 5 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 . 1 Secondary Targets 16 | . . 2 . . . . . . 2 3 . 9 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 . 1 . . . . . Shots Hit Robots 771 | 1 4 16 48 . 8 82 30 91 28 39 . 168 35 9 25 71 116 Core Hits 503 | 1 5 13 65 . 17 117 13 29 10 17 . 69 23 5 7 53 59 Critical Kills 3 | . . . . . . . . . . . . . 1 . . . 2 Critical Parts Destroyed 13 | . . . . . . . . 2 . 1 . 1 1 . . 3 5 Critical Strikes 32 | . . . . . . 1 . 4 . 1 . 1 2 . 5 6 12 Destroy 16 | . . . . . . . . 2 . 1 . 1 . . 5 . 7 Blast 11 | . . . . . . 1 . 2 . . . . . . . 3 5 Smash 5 | . . . . . . . . . . . . . 2 . . 3 . Melee Attacks 52 | . . . . . . 12 . . . 2 . 2 13 2 . 21 . Impact 46 | . . . . . . 6 . . . 2 . 2 13 2 . 21 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . 6 . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 3 . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24188 | 14 51 159 944 . 403 4430 779 2388 661 910 . 4125 1483 315 556 2572 4398 Guns 12741 | 14 51 159 393 . 136 912 580 2101 635 892 . 3773 613 315 556 273 1338 Cannons 4495 | . . . 51 . 31 416 199 273 . . . . . . . 1184 2341 Explosions 5095 | . . . 500 . 236 2661 . . . 18 . 352 504 . . 114 710 Melee 1743 | . . . . . . 393 . . . . . . 362 . . 988 . Ramming 114 | . . . . . . 48 . 14 26 . . . 4 . . 13 9 Kinetic 16595 | 14 22 . 123 . 167 1328 779 2374 635 892 . 3773 481 315 556 1457 3679 Thermal 623 | . 29 159 321 . . . . . . . . . . . . 114 . Explosive 4981 | . . . 500 . 236 2661 . . . 18 . 352 504 . . . 710 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 1614 | . . . . . . 264 . . . . . . 362 . . 988 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 129 | . . . . . . 129 . . . . . . . . . . . Phasic 132 | . . . . . . . . . . . . . 132 . . . . Highest Corruption 64 | . 3 . . . . 18 18 18 18 18 18 20 10 . . 10 64 Average Corruption 19 | . 2 . . . . 10 18 18 18 18 18 19 7 . . 9 42 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 342 | . 1 . . . . 46 9 49 19 25 6 54 21 . . 19 93 Message Errors 73 | . . . . . . 8 2 12 2 4 2 10 6 . . 4 23 Matter Fused 81 | . 1 . . . . 11 3 12 8 4 4 15 2 . . 7 14 Heat Flow Errors 35 | . . . . . . 5 1 5 1 5 . 6 . . . 1 11 Energy Discharges 36 | . . . . . . 6 1 7 1 4 . 6 4 . . 1 6 Parts Rejected 5 | . . . . . . 4 . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 34 | . . . . . . 4 1 6 1 2 . 9 3 . . 1 7 Data Loss (major) 12 | . . . . . . 2 . 2 1 1 . . 3 . . 2 1 Misfires 12 | . . . . . . . . 3 2 3 . 1 1 . . . 2 Alerts 11 | . . . . . . 3 . 1 2 . . 2 . . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . 1 3 Weapon Failures 38 | . . . . . . 3 1 1 1 2 . 5 1 . . 2 22 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 880 | . . . 11 . . 254 . . . . . . 92 . . 445 78 Projectiles 54 | . . . . . . . . . . . . . . . . 23 31 Explosions 205 | . . . 11 . . 110 . . . . . . 37 . . . 47 Melee 621 | . . . . . . 144 . . . . . . 55 . . 422 . Knockbacks 51 | . . . . . . 3 . 4 . . . . 3 . . 27 14 Impact 6 | . . . . . . . . . . . . . 3 . . 3 . Kinetic 44 | . . . . . . 3 . 4 . . . . . . . 23 14 Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 366 | . . . . . . 171 . . . 52 . . 45 . . 98 . Shots 10 | . . . . . . 6 . . . 1 . . 1 . . 2 . Rammed 12 | . . . . . . 4 . 2 2 . . . 2 . . 1 1 Targets Rammed 14 | . . . . . . 5 . 3 2 . . . 2 . . 1 1 Kicked 1 | . . . . . . . . 1 . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . Highest Temperature 482 | . 42 278 163 . 90 295 138 233 271 273 . 222 443 . 189 193 482 Average Temperature 95 | . 23 117 55 . 42 93 93 68 59 75 . 70 138 . 65 25 134 Received Heat Transfer 3129 | . 90 93 100 . 54 324 . 156 63 66 . 544 694 9 . 328 608 Effects 18 | . . . . . . . . . 4 2 . . 6 . . . 6 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . Interference 10 | . . . . . . . . . 3 2 . . 4 . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . 2 . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . 4 Total Turns 61 | . . . . . . . . . . . . . . . . . 61 Longest Duration 18 | . . . . . . . . . . . . . . . . . 18 Robots Corrupted 4 | . . . . . . . . . . . . . 2 . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . 2 . . 1 . Parts Fried 13 | . . . . . . 5 . . . . . . 3 . . 5 . Impact Corruptions 20 | . . . . . . 3 . . . . . . 3 . . 14 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 680 | . 40 195 395 . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Peak Influence 1302 | 5 186 214 103 . . 838 272 278 . . . . 397 245 53 251 1302 Initial 247 | . 3 78 83 . . 210 247 169 . . . . 18 184 49 29 90 Average 249 | 1 74 130 43 . . 334 255 167 . . . . 178 177 39 97 570 Maximum Alert Level 4 | . . 1 . . . 3 1 1 . . . . 1 1 . 1 4 Low Security (%) 60 | 100 100 90 100 . . 16 . 73 . . . . 67 87 100 93 30 Level 1 25 | . . 9 . . . 62 100 26 . . . . 32 12 . 6 18 Level 2 5 | . . . . . . 12 . . . . . . . . . . 16 Level 3 3 | . . . . . . 8 . . . . . . . . . . 12 Level 4 4 | . . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 . . 6 . 7 . . . 1 2 2 . 2 5 Investigation 8 | . 2 . 1 . . 2 . 1 . . . . 1 . . . 1 Extermination 5 | . . . . . . 1 . 2 . . . . . 1 . 1 . Reinforcement 6 | . . . . . . 2 . . . . . . 1 1 . 1 1 Assault 5 | . . . . . . 1 . . . . . 1 . . . . 3 Garrison 4 | . . . . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Distress Signals 15 | . . . . . . 5 . 4 . . . . 2 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 9 7 19 . 11 53 6 22 7 13 . 26 32 12 6 17 70 Peak Tracking Total 20 | . 6 6 5 . 4 20 5 6 9 3 . 9 8 8 5 5 13 Tactical Retreats 29 | . 1 . 2 . . 2 . 1 1 3 . . 7 . . . 12 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Traps Triggered 11 | . 1 . . . . 3 . . . . . . 5 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Machines Disabled 15 | . . . . . . 2 . . . . . . . 4 . 4 5 Max in Single Turn 3 | . . . . . . 1 . . . . . . . 1 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Machines Accessed 23 | . 6 2 1 . 1 5 . 1 . . 4 . 1 1 . 1 . Terminals 9 | . 4 2 . . 1 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . 1 . . . Recycling Units 4 | . 2 . . . . 1 . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Total Hacks 74 | . 14 8 1 . 1 11 . 3 . . 29 . 1 5 . 1 . Successful 56 | . 9 4 1 . 1 5 . 2 . . 29 . . 4 . 1 . Failed 18 | . 5 4 . . . 6 . 1 . . . . 1 1 . . . Catastrophic 6 | . . 2 . . . 2 . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . 11 6 . . . 8 . 3 . . . . 5 2 . . 2 Terminals 23 | . 12 8 . . 1 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . 6 . . . . . . . 5 . . . Recycling Units 4 | . 2 . . . . 1 . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . Terminal Hacks 37 | . 3 2 1 . 1 . . . . . 29 . . . . 1 . Record 12 | . . . . . 1 . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . 1 1 . . . . . . . . 3 . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 4 . . . . . . . 4 . . . Scan Component 4 | . . . . . . 2 . . . . . . . 2 . . . Repair 4 | . . . . . . 2 . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 6 2 . . . 1 . . . . . . . . . . . Terminals 6 | . 4 2 . . . . . . . . . . . . . . . Botnet 6 | . 4 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 4 1 . . . 4 . 1 . . . . 1 1 . . . Full Trace Events 4 | . 2 1 . . . . . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 3 . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 14 . . . 1 . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . . . 2 . . . Time 170 | . . . . . . 94 . . . . . . . 76 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . 12 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Total Allies 39 | . . . . 8 . 3 . 3 . . . 1 2 2 . . 20 Largest Group 9 | . . . . 8 8 7 . 3 . . . 1 2 1 . . 9 Highest-Rated Group 591 | . . . . 248 248 284 . 210 . . . 96 170 103 . . 591 Highest-Rated Ally 159 | . . . . 41 41 70 . 70 . . . 96 85 103 . . 159 Zionite Dispatches 5 | . . . . . . 1 . 1 . . . . 1 1 . . 1 Heavy 3 | . . . . . . . . . . . . . 1 1 . . 1 Light 2 | . . . . . . 1 . 1 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 398 | . . . . . 15 96 . 28 . . . 10 9 6 . . 234 Total Damage 12095 | . . . . . 317 2642 . 599 . . . 472 648 437 . . 6980 Kills 77 | . . . . . 6 17 . 5 . . . . 3 2 . . 44 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 2 1 1 . . . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Turns Passed 10848 | 27 110 152 1004 1160 370 1287 175 1071 416 548 132 983 757 470 165 630 1391 Spaces Moved 6090 | 42 175 137 571 884 227 448 147 574 214 287 79 371 539 285 140 353 617 Core 549 | 42 153 . 3 . . . 95 6 . . . 233 15 . . . 2 Treads 2276 | . . . . . . 332 . 387 214 287 79 138 24 . . 200 615 Legs 721 | . . . . . . . . 181 . . . . . 247 140 153 . Wheels 2152 | . . . 398 884 227 116 52 . . . . . 437 38 . . . Hover 392 | . 22 137 170 . . . . . . . . . 63 . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 56 80 100 115 115 50 50 160 160 160 50 50 90 95 95 50 Average Speed 138 | 50 50 85 113 114 115 213 85 159 168 160 160 216 109 131 95 129 159 Slowest Speed 1650 | 50 60 116 300 115 115 320 160 240 240 160 160 1650 240 630 96 155 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 35 19 85 87 51 17 93 13 50 58 69 53 16 12 75 6 85 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 7 | . 2 . . 3 . . . . . 1 1 . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . . 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . . . . . . Scrap Searched 9 | . . . 1 3 1 . . . 2 2 . . . . . . . Spaces Dug 14 | . . . . . . 4 . . . 2 . 2 5 1 . . . Terrain Destroyed 356 | . . . 67 . 11 91 . 2 1 13 . 40 47 5 5 31 43 Melee 14 | . . . . . . 4 . . . 2 . 2 5 1 . . . Projectile 74 | . . . 4 . 1 7 . 2 1 . . . 1 4 5 10 39 AOE 268 | . . . 63 . 10 80 . . . 11 . 38 41 . . 21 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Ext Total 7679 | 46 191 153 873 1027 323 659 170 665 248 343 87 451 639 361 152 435 856 Wait 693 | . . 1 225 121 82 96 5 5 16 34 . 9 30 43 . 11 15 Move 6075 | 41 174 136 570 883 226 448 146 573 213 286 78 370 538 285 139 352 617 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 62 | 3 4 1 8 4 3 8 . 14 . 1 . 1 1 3 3 . 8 Fast Attach 131 | 1 4 3 10 4 . 20 3 21 1 . 1 2 14 15 . 10 22 Attach 51 | . 1 2 3 . . 15 3 2 2 . 3 6 4 . . 7 3 Detach 34 | . . . 3 1 . 11 . 3 1 . 4 . 1 6 . 3 1 Swap 50 | . 2 2 4 6 2 8 1 3 . 4 . 3 4 2 1 . 8 Drop 54 | . 4 . 9 8 3 4 1 10 1 . 1 2 3 . 1 4 3 Fire 361 | 1 2 8 41 . 7 32 11 31 12 16 . 56 29 5 8 26 76 Melee 52 | . . . . . . 12 . . . 2 . 2 13 2 . 21 . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . Crush 13 | . . . . . . 5 . 2 2 . . . 2 . . 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 102 | . . . . . . . . . . . . . . . . . 102 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory -4/Waste -4/Factory -4/Extension (discovered 2 exits: [*Res] / [*Cet]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 8) 98 | -10/Materials | Discovered new exit (range 16) 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Utility x2 210 | -9/Materials | Discovered new exit (range 12) 290 | -9/Materials | Entered Mines 306 | -9/Mines | Met a Derelict bent on vengeance 307 | -9/Mines | Discovered new exit (range 8) 318 | -9/Mines | Build established: Mutant 345 | -9/Mines | Assembled infested the area 408 | -9/Mines | Lost 3 parts (1p1n1w) 733 | -9/Mines | Core integrity fell below 50% 828 | -9/Mines | Identified exit to Materials 829 | -9/Mines | Lost 3 parts (1n1u1w) 1000 | -9/Mines | Met a Derelict shopkeep closing up shop 1283 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1294 | -9/Mines | Entered Zion 1328 | -7/Zion | Found CR-A16's Pointy Stick 1459 | -7/Zion | Learned location of Warlord (-4) 1651 | -7/Zion | Learned location of Storage (-7) 2006 | -7/Zion | Visited the Megawrench Repair Shop 2006 | -7/Zion | Megawrench repaired 5 parts 2072 | -7/Zion | Met Imprinter 2089 | -7/Zion | Imprinted 2091 | -7/Zion | Declared Zion's savior 2236 | -7/Zion | Gained Derelict followers 2400 | -7/Zion | Found Prototype Launcher 2400 | -7/Zion | Identified Gui. Missile Launcher 2423 | -7/Zion | Discovered new exit (range 9) 2454 | -7/Zion | Entered Proximity Caves 2454 | -6/Proximity Caves | Accompanied by 8 allies 2649 | -6/Proximity Caves | Identified exit to Factory 2684 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2721 | -6/Proximity Caves | Core integrity fell below 20% 2824 | -6/Proximity Caves | Entered Factory 2824 | -6/Factory | Accompanied by 7 allies 2824 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 2830 | -6/Factory | Spotted B-75 Beast 2864 | -6/Factory | Allies destroyed B-75 Beast 2883 | -6/Factory | Lost 3 allies 2927 | -6/Factory | P-60 Hacker assimilated allied ZT-SYX(b) 3020 | -6/Factory | Zion Light squad teleported in 3137 | -6/Factory | Build established: Scavenger-Skirmisher 3344 | -6/Factory | Repaired Phase Shifter 3390 | -6/Factory | Repaired Flak Gun 3474 | -6/Factory | Found Prototype Protection 3474 | -6/Factory | Identified Zio. Weapon Casing 3481 | -6/Factory | Found Zio. Weapon Casing 3738 | -6/Factory | System corruption reached 10% 3817 | -6/Factory | Lost 4 parts (1n3u) 3874 | -6/Factory | First assault squad dispatched 3956 | -6/Factory | Cargo convoy interrupted 4034 | -6/Factory | Lost 4 parts (1p3n) 4038 | -6/Factory | Destroyed 14 combat bots 4095 | -6/Factory | Lost 3 parts (1u2w) 4111 | -6/Factory | Sucked down chute 4111 | -6/Factory | Entered Waste 4193 | -6/Waste | Spotted C-40 Crusher 4205 | -6/Waste | Spotted C-40 Crusher 4214 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4217 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4220 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4223 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4234 | -6/Waste | Released all parts (4) 4237 | -6/Waste | Spotted C-40 Crusher 4249 | -6/Waste | Spotted C-40 Crusher 4253 | -6/Waste | Spotted C-40 Crusher 4254 | -6/Waste | Lost 3 parts (1u2w) 4261 | -6/Waste | Spotted C-40 Crusher 4282 | -6/Waste | Discovered new exit (range 10) 4286 | -6/Waste | Entered Factory 4366 | -6/Factory | Zion Light squad teleported in 4538 | -6/Factory | Found Zio. Weapon Casing 4608 | -6/Factory | Garrison activated, responded to threat 4708 | -6/Factory | Discovered new exit (range 15) 4832 | -6/Factory | Build established: Messiah-Gunner 5062 | -6/Factory | Garrison activated, responded to threat 5357 | -6/Factory | Entered Lower Caves 5507 | -6/Lower Caves | Learned Factory terminal intel 5589 | -6/Lower Caves | Attacked by a faux Warlord 5724 | -6/Lower Caves | Build established: Gunner 5738 | -6/Lower Caves | Learned location of 1 exit from Factory 5755 | -6/Lower Caves | Discovered new exit (range 12) 5773 | -6/Lower Caves | Entered another Lower Caves area 5782 | -6/Lower Caves | Discovered new exit (range 15) 6151 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6293 | -6/Lower Caves | Discovered new exit (range 19) 6321 | -6/Lower Caves | Entered Data Miner 6321 | -6/Data Miner | Discovered new exit (range 6) 6354 | -6/Data Miner | Met Data Miner 6386 | -6/Data Miner | Learned location of Section 7 (-2) 6386 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6410 | -6/Data Miner | Received God Mode back door access code from Data Miner 6453 | -6/Data Miner | Entered Proximity Caves 6645 | -5/Proximity Caves | Destroyed 8 combat bots 6690 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6714 | -5/Proximity Caves | Core integrity fell below 50% 6803 | -5/Proximity Caves | Lost 8 parts (2p3n1u2w) 6833 | -5/Proximity Caves | Destroyed 16 combat bots 7056 | -5/Proximity Caves | Identified exit to Factory 7338 | -5/Proximity Caves | Spotted B-75 Beast 7346 | -5/Proximity Caves | Escorted by Enhanced Grunt 7405 | -5/Proximity Caves | Lost 3 parts (1u2w) 7436 | -5/Proximity Caves | Entered Factory 7436 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7437 | -5/Factory | Identified exit to Upper Caves 7438 | -5/Factory | Identified exit to Factory 7439 | -5/Factory | Loaded intel: 25 terminal locations 7695 | -5/Factory | Discovered exit to Upper Caves (range 16) 7732 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7733 | -5/Factory | Zion Heavy squad teleported in 7787 | -5/Factory | System corruption reached 10% 7820 | -5/Factory | Discovered exit to Factory (range 15) 8098 | -5/Factory | Lost 5 parts (1p3u1w) 8193 | -5/Factory | Entered another Factory area 8193 | -4/Factory | Evolved 2 slots: Propulsion x2 8194 | -4/Factory | Identified exit to Extension 8373 | -4/Factory | Repaired Arm. Huge Wheel 8413 | -4/Factory | Repaired Imp. Treads 8540 | -4/Factory | Spotted B-86 Titan 8574 | -4/Factory | Build established: Mutant 8602 | -4/Factory | Zion Heavy squad teleported in 8663 | -4/Factory | Sucked down chute 8663 | -4/Factory | Entered Waste 8675 | -4/Waste | Spotted C-40 Crusher 8675 | -4/Waste | Spotted C-40 Crusher 8694 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8707 | -4/Waste | Destroyed C-40 Crusher 8726 | -4/Waste | Spotted C-40 Crusher 8756 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8762 | -4/Waste | Spotted C-40 Crusher 8771 | -4/Waste | Spotted C-40 Crusher 8775 | -4/Waste | Spotted C-40 Crusher 8818 | -4/Waste | Discovered new exit (range 11) 8828 | -4/Waste | Entered Factory 8872 | -4/Factory | Discovered exit to Extension (range 14) 9042 | -4/Factory | Lost 7 parts (1p1n4u1w) 9128 | -4/Factory | System corruption reached 10% 9458 | -4/Factory | Entered Extension 9511 | -4/Extension | Rescued a captive Derelict 9512 | -4/Extension | Rescued a captive Derelict 9526 | -4/Extension | Build established: Scavenger-Gunner 9705 | -4/Extension | Rescued A7 9767 | -4/Extension | Rescued a captive Derelict 9793 | -4/Extension | Spotted B-86 Titan 9802 | -4/Extension | Spotted B-86 Titan 9821 | -4/Extension | Allies destroyed B-86 Titan 9822 | -4/Extension | Core integrity fell below 50% 9833 | -4/Extension | Disrupted transfer network 9851 | -4/Extension | System corruption reached 30% 9856 | -4/Extension | Allies destroyed B-86 Titan 9865 | -4/Extension | Lost 13 parts (2p4n2u5w) 9868 | -4/Extension | Lost 3 allies 9975 | -4/Extension | Lost 3 parts (1p2n) 10115 | -4/Extension | Discovered new exit (range 15) 10116 | -4/Extension | Discovered new exit (range 15) 10242 | -4/Extension | Rescued a captive Derelict 10250 | -4/Extension | Rescued a captive Derelict 10458 | -4/Extension | First assault squad dispatched 10526 | -4/Extension | Zion Heavy squad teleported in 10533 | -4/Extension | Allies destroyed A7 10568 | -4/Extension | Build established: Scavenger-Mutant 10586 | -4/Extension | Lost 3 allies 10655 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10666 | -4/Extension | Terminal network hard line cut 10738 | -4/Extension | Incoming assault squad redirected 10778 | -4/Extension | Incoming assault squad redirected 10797 | -4/Extension | P-70 Sage assimilated allied YK-587(h) 10831 | -4/Extension | Core integrity fell below 20% 10844 | -4/Extension | Lost 7 allies 10848 | -4/Extension | Released all parts (5) 10849 | -4/Extension | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 10835_ System corrupted: Hardcell Cannon jammed. 10836_ Imp. Medium Armor Plating destroyed. 10838_ P-70 Sage suffers critical hit (Blast). 10838_ Destroyed Antigrav System. 10838_ P-70 Sage knocked back. 10838_ Destroyed Imp. Heat Sink. 10840_ Imp. Treads destroyed. 10840_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 10841_ P-70 Sage knocked back. 10842_ Hardcell Cannon destroyed. 10846_ Adv. Heat Sink destroyed. 10846_ System corrupted: Hardcell Cannon jammed. 10848_ Hardcell Cannon destroyed. 10848_ Released Graphene Brace. 10848_ Released Adv. Targeting Computer. 10848_ Released Hcp. Storage Unit. 10848_ Released Adv. Terrain Scan Processor. 10848_ Released Imp. Target Analyzer. 10848_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ########?????????????????????????????????????????? | | ############?????????????????????????????????????? | | # ######?????????????????????????????????????? | | # ## ##?????????????????????????????????????? | | " #######################????######????????? | | #################|#######????## ###????????? | | %+%! [[###?## # ##????????? | | #####[!==%=#[####%[ % #####????? | | ####; *@%=!i####![#########????? | | " ##?##!== %lg[g*%*%=%![ ##????? | | %" ##?##%/!=!!=###!%##%=[ % ###???? | | ## ##?##]p%!l=### ## !=#% "###### | | ###"####+"####### ##?##;#[!##!#?###= %#+# *!###### | | ### ### ##? !%####/###[% [ +%!%%% | | ### ### ###%"% !#???#### ! "" # ]!###### | | ?## %* ### ? [ + % "########## | | ?## ** #######% #?"##"## """######???? | | ?## % % #### #; ??###### ! ##???????? | | ?## *% =[ ##???#######???##### !##???????? | | ?## * ##????????????????###"T"# ##???????? | | ?###############????????????????##########???????? | | ?###############?????????????????#########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 51 Energy Capacity 725 Matter Stores 420 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 29 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Remote Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Titanium Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Lrn. Tractor Beam | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive W-25 Informer | -7/Zion | Archive P-60 Hacker | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed TeslaHelicalPropulsion Manual? 0 Play Time 02:04:14 Cumulative 161.9 hours Start 2025.03.18 @ 18:49:46 End 2025.03.18 @ 20:52:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 10 Types 4/0/4/0/2/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f1a6330-d32e-4549-8154-dacb536194fb