Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 04:26:16 Player: sinsee Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1000) 1000 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2346 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Medium Matter Pod (68) Shield Generator Shield Generator Shield Generator Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Shield Generator Shield Generator Shield Generator Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 6 7 14 . Power 4 | 1 1 2 . Engine 2 | 1 . 1 . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads 4 | 2 . 2 . Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device 3 | . 1 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 3 5 . Energy Gun 4 | 1 . 3 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 4 | . 3 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . . 2 . System Corruption 3 | . . 3 . Parts Lost 9 | . . 8 1 Power 1 | . . 1 . Propulsion 4 | . . 4 . Utility . | . . . . Weapon 4 | . . 3 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 99 81 77 Engine 5 | . 7 5 11 Core 4 | . 6 4 . Treads 15 | . 26 10 22 Leg 14 | . 1 19 . Device 6 | . 13 3 . Storage 11 | . 14 11 11 Protection 3 | . . 5 11 Energy Gun 4 | . . 6 11 Ballistic Gun 4 | . 3 5 11 Launcher 13 | . 24 9 . Naked Turns . | . . . . Heaviest Build 21 | 14 18 21 21 Greatest Support 52 | 40 40 52 40 Greatest Overweight (x) 3 | . 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 7 | 2 7 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 808 | 213 107 488 . Remotely . | . . . . Salvage Created 878 | . 251 627 . Parts 73 | . 29 44 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled 6 | . . 6 . Retrieved Matter 21 | . . 21 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 26 | . 6 20 . Guns 10 | . . 10 . AOE 16 | . 6 10 . Classes Destroyed 7 | . 4 3 . Worker 4 | . 1 3 . Builder 4 | . 4 . . Recycler 1 | . . 1 . Watcher 6 | . 2 4 . Swarmer 8 | . . 8 . Grunt 15 | . 6 9 . Sentry 3 | . . 3 . Best Kill Streak 8 | . 5 8 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 6 | . 3 6 . Gunslinging . | . . . . Exploded 4 | . 2 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 212 | . 15 174 23 Missed 73 | . 5 62 6 Damage Taken 1630 | . 103 1385 142 Core 416 | . 15 355 46 Absorbed by Shields 139 | . 40 99 . Core Remaining (%) 97 | 100 94 . . Volleys Fired 61 | . 10 47 4 Largest 2 | . 2 2 1 Hottest 65 | . 60 65 23 Shots Fired 78 | . 19 55 4 Gun 45 | . 3 38 4 Cannon . | . . . . Launcher 33 | . 16 17 . Special . | . . . . Kinetic 28 | . 3 21 4 Thermal 6 | . . 6 . Explosive 31 | . 14 17 . Electromagnetic 13 | . 2 11 . Robot Hit Streak 16 | . 3 16 . Robot Miss Streak 6 | . 3 6 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | . 8 40 . Core Hits 63 | . 18 45 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2772 | . 818 1921 33 Guns 546 | . . 513 33 Cannons . | . . . . Explosions 2226 | . 818 1408 . Melee . | . . . . Ramming . | . . . . Kinetic 278 | . . 245 33 Thermal 79 | . . 79 . Explosive 2178 | . 770 1408 . Electromagnetic 237 | . 48 189 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 3 | . . 3 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Message Errors 3 | . . 3 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 71 | . 39 32 . Projectiles . | . . . . Explosions 71 | . 39 32 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 181 | . 10 181 . Average Temperature 27 | . 5 36 . Received Heat Transfer 503 | . 52 451 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 95 | . . 95 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 523 | . 294 523 187 Initial 157 | . . 39 157 Average 233 | . 104 313 169 Maximum Alert Level 2 | . 1 2 . Low Security (%) 37 | 100 74 14 100 Level 1 42 | . 25 54 . Level 2 19 | . . 30 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 10 31 4 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 11 | . 3 6 2 Max in Single Turn 2 | . 2 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . . 5 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . . 19 . Successful 11 | . . 11 . Failed 7 | . . 7 . Catastrophic 2 | . . 2 . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 15 | . . 15 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 9 . Record 7 | . . 7 . Alert Level 1 | . . 1 . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events 3 | . . 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 75 | . . 75 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1838 | 133 488 1198 19 Spaces Moved 1040 | 79 259 695 7 Core 29 | 4 . 25 . Treads 627 | 75 245 300 7 Legs 384 | . 14 370 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 160 Average Speed 143 | 154 158 137 160 Slowest Speed 200 | 160 190 200 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 6 32 38 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 131 | . 43 88 . Melee . | . . . . Projectile . | . . . . AOE 131 | . 43 88 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1302 | 87 322 882 11 Wait 142 | . 22 120 . Move 1037 | 78 258 694 7 Hop . | . . . . Pick Up 21 | 3 14 4 . Fast Attach 15 | 6 3 6 . Attach 4 | . 1 3 . Detach . | . . . . Swap 8 | . 3 5 . Drop 14 | . 11 3 . Fire 61 | . 10 47 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x2 1162 | -9/Materials | Lost 3 parts (1p1n1w) 1173 | -9/Materials | Core integrity fell below 50% 1197 | -9/Materials | Lost 3 parts (3n) 1238 | -9/Materials | Core integrity fell below 20% 1537 | -9/Materials | Build established: Scavenger-Mutant 1631 | -9/Materials | Discovered new exit (range 13) 1767 | -9/Materials | Central database locked down 1820 | -9/Materials | Entered Mines 1839 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- rudimentary forms of organization, or have developed robotic ecosystems of their own. While I could do more to control their spread, they generally don't cause too much trouble nor pose much of a threat, and I find them an interesting study in robotic evolution. I did unfortunately have to displace some of my favorite Derelict populations during the construction of [Complex 0b10]. 01767_ ALERT: Central database lockdown, local access denied. Feedback: System corruption (+1%). 01767_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 01774_ K-01 Serf cleans the Matter Pump. 01780_ K-01 Serf cleans the Terminal. 01781_ System corrupted: Matter fused (-9). 01784_ K-01 Serf cleans the Terminal. LOCATION=UNKNOWN GOAL=ESCAPE 01827_ C-30 ARC bursts open, deploying its payload. 01827_ S-10 Pest unfolds itself. 01828_ Seismic Survey Station disabled. 01832_ Spread Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????##################??? | | ????????????????????????# ??? | | ????????????????????????# ?????? | | ????????????????????????# """ ""????????? | | ????????????????????????# s "" ""????????? | | ????????????????????????# s s """ """???????? | | ????????????????????????# s % ???? | | ????????????????????????#@"" """ """ ""????? | | ????????????????????????# """ """ """???????? | | ????????????????????????# """ """ ""????????? | | ????????????????????????# ????????? | | ????????????????????????# ??????????? | | ????????????????????????# ??????????? | | ????????????????????????########T##?????????? | | ????????????????????????????????#???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaParticleRefractor Manual? 0 Play Time 00:31:37 Cumulative 4.6 hours Start 2024.07.06 @ 03:49:33 End 2024.07.06 @ 04:26:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7fef581-100d-44e1-9b67-8e42a281392d