Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 05:12:44 Player: Berg Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3041) 3041 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3046) 3046 TOTAL SCORE: 13657 Bonus ------- High Alert Combat Kills 46 Win 3000 Cogmind --------- Core Integrity 558/1600 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Light Particle Reactor Wheel Advanced Reaction Control System Advanced Reaction Control System Mining Laser Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Linear Accelerator Katana > --- INVENTORY -------- Nuclear Pulse Thruster Field Propulsion Drive Triangulator Chainsword [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . . 1 1 1 . 1 1 . . . 1 . Utility 11 | . . 1 1 1 . . 1 2 2 . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 126 | 9 6 13 18 24 7 7 10 3 10 3 12 4 Power 19 | 1 . 2 3 2 3 3 2 . 1 . 2 . Engine 3 | 1 . 1 1 . . . . . . . . . Core 14 | . . 1 2 2 3 3 2 . . . 1 . Reactor 2 | . . . . . . . . . 1 . 1 . Propulsion 45 | 3 2 5 7 10 2 1 4 2 3 1 5 . Treads 18 | 2 2 5 7 2 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . Flight 24 | . . . . 8 2 1 2 2 3 1 5 . Utility 42 | 2 1 4 6 7 2 1 4 1 5 2 3 4 Device 16 | 1 . 1 2 3 1 1 2 . . 1 1 3 Storage 3 | 1 1 . . . . . . . 1 . . . Processor 4 | . . . . 1 . . 1 . 1 . 1 . Hackware 10 | . . . . 1 1 . 1 1 3 1 1 1 Protection 9 | . . 3 4 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 3 3 2 2 5 . 2 . . 1 . 2 . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 2 3 2 2 3 . . . . . . . . Ballistic Cannon 3 | . . . . 1 . 1 . . 1 . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . . . 1 1 1 1 Parts Lost 49 | . . 1 5 13 . 1 . . 1 3 16 9 Power 4 | . . . . 1 . . . . . 1 2 . Propulsion 17 | . . . 2 6 . . . . . . 8 1 Utility 22 | . . 1 3 3 . 1 . . 1 2 3 8 Weapon 6 | . . . . 3 . . . . . . 3 . Highest Loss Streak 12 | . . 1 2 11 . 1 . . 1 2 12 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 96 90 100 98 89 83 86 81 69 43 Engine 4 | . 14 2 1 3 . . . . . . . . Core 5 | . . 8 7 2 7 12 11 10 7 4 2 . Treads 22 | . 27 32 33 18 . . . . . . . . Flight 7 | . . . . 15 38 40 29 26 23 23 19 2 Device 12 | . 14 11 12 10 20 15 16 15 14 7 1 4 Storage 8 | . 14 11 9 5 . . . . 1 . . . Processor 2 | . . . . 6 7 6 7 5 4 4 7 7 Hackware 3 | . . . . 1 10 8 8 14 22 28 28 24 Protection 6 | . . 10 13 7 . . . . . . . . Energy Gun 1 | . 5 . . . . . . . . . . . Ballistic Gun 14 | . 22 22 18 10 . . . . . . . . Ballistic Cannon 1 | . . . . 1 7 6 5 5 4 4 2 . Slashing Weapon 1 | . . . . 1 7 6 5 5 4 4 3 . Peak Build Rating 120 | 6 11 17 38 43 45 56 82 84 115 118 120 59 Average Rating 32 | 5 9 15 28 36 42 53 76 83 103 110 99 48 On Entrance 49 | . 6 11 17 38 39 44 55 80 84 112 105 47 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 50 | 13 32 39 44 50 18 27 26 24 31 31 34 7 Greatest Support 132 | 40 40 60 112 132 23 28 41 43 50 50 57 6 Greatest Overweight (x) 9 | 3 1 . . 9 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 11 15 15 12 5 5 5 5 5 5 5 5 Most Carried 15 | 6 12 15 15 15 5 5 5 5 5 5 4 5 Average Carried 10 | 4 8 14 14 11 4 4 4 4 4 4 3 3 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 12 15 15 5 5 5 5 5 5 5 . 5 Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Mutant 7% | Scavenger-Sprinter 5% | Hacker-Sprinter 4% | Wizard-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Storage Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Matter Collected 3555 | 290 478 808 877 575 112 52 108 . 74 . 140 41 Remotely . | . . . . . . . . . . . . . Salvage Created 3830 | 130 723 1340 908 414 105 . 24 . 74 . . 112 Parts 243 | 12 48 78 58 23 11 . 3 . 5 . . 5 Haulers Intercepted 5 | . 1 1 2 . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 74 | . 13 26 22 12 . . . . . . . 1 Melee 2 | . . . . 1 . . . . . . . 1 Guns 72 | . 13 26 22 11 . . . . . . . . Classes Destroyed 13 | 2 6 2 1 1 1 . . . . . . . Worker 9 | 1 2 3 3 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 6 | 5 . . . . . . . . . . . 1 Hauler 5 | . 1 1 2 . 1 . . . . . . . Recycler 6 | . 3 3 . . . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . Watcher 7 | . 1 1 2 . 1 . 1 . 1 . . . Swarmer 20 | . 6 3 7 4 . . . . . . . . Grunt 37 | . 7 15 10 4 . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . . . Sentry 13 | . . 7 4 2 . . . . . . . . Hunter 2 | . . . 1 1 . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | 6 4 5 7 3 2 . 1 . 1 . . 1 Combat Bots Only 7 | . 3 4 7 3 . . . . . . . 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . 1 . 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 841 | . 39 108 137 228 55 1 15 . 13 50 102 93 Missed 297 | . 13 33 22 63 29 . 9 . 8 35 45 40 Damage Taken 8434 | . 286 925 1509 1747 277 41 176 . 122 469 1533 1349 Core 2347 | . 58 44 146 231 56 . 23 . 24 87 636 1042 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 27 | . . . . . . . . . . 27 . . Core Remaining (%) 79 | 100 76 89 73 . 59 100 97 100 . 91 56 34 Volleys Fired 307 | 16 48 71 96 71 2 . . . 3 . . . Largest 2 | 1 2 2 2 2 1 . . . 1 . . . Hottest 60 | 40 60 46 50 51 48 . . . 53 . . . Shots Fired 569 | 16 97 142 192 117 2 . . . 3 . . . Gun 561 | 16 97 142 192 114 . . . . . . . . Cannon 8 | . . . . 3 2 . . . 3 . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 534 | . 78 142 192 117 2 . . . 3 . . . Thermal 35 | 16 19 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | 6 15 16 13 14 . . . . . . . . Robot Miss Streak 11 | 2 4 5 11 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 1 3 3 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . Shots Hit Robots 446 | 13 74 118 135 84 5 1 1 . 9 . . 6 Core Hits 215 | 6 38 63 57 41 3 . 1 . 3 . . 3 Critical Kills 3 | . . 3 . . . . . . . . . . Critical Parts Destroyed 6 | . 2 3 1 . . . . . . . . . Critical Strikes 14 | . 2 6 1 . 1 1 . . 3 . . . Destroy 9 | . 2 6 1 . . . . . . . . . Sever 5 | . . . . . 1 1 . . 3 . . . Melee Attacks 109 | . . . . 7 22 10 16 1 14 4 11 24 Impact . | . . . . . . . . . . . . . Slashing 85 | . . . . 7 22 10 16 1 14 4 11 . Piercing 24 | . . . . . . . . . . . . 24 Sneak Attacks 7 | . . . . . 3 . 1 . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8074 | 148 1024 1949 2203 1649 289 48 69 . 395 . . 300 Guns 6835 | 148 1023 1911 2186 1567 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1183 | . . . . 82 289 48 69 . 395 . . 300 Ramming 56 | . 1 38 17 . . . . . . . . . Kinetic 6534 | . 870 1911 2186 1567 . . . . . . . . Thermal 301 | 148 153 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 883 | . . . . 82 289 48 69 . 395 . . . Piercing 300 | . . . . . . . . . . . . 300 Highest Corruption 5 | . 1 . . . . . 3 . 1 3 1 5 Average Corruption 1 | . 1 . . . . . 2 . 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . 14 . . . . . 3 . . . . 1 Message Errors 2 | . 2 . . . . . . . . . . . Matter Fused 3 | . 3 . . . . . . . . . . . Heat Flow Errors 3 | . 2 . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . 1 . . . . 1 Parts Rejected 1 | . 1 . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . Data Loss (minor) 4 | . 3 . . . . . 1 . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 44 | . . . . 5 9 . . . 13 . . 17 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 44 | . . . . 5 9 . . . 13 . . 17 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 10 | . 1 5 4 . . . . . . . . . Targets Rammed 14 | . 2 6 6 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 4 | . 1 1 2 . . . . . . . . . Highest Temperature 294 | 20 294 33 37 25 9 3 118 . . . 2 . Average Temperature 22 | 16 64 7 8 8 5 3 41 . . . 1 . Received Heat Transfer 1848 | . 123 441 504 420 96 . . . . 21 108 135 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 700 | 350 350 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Peak Influence 696 | 30 317 507 407 230 696 390 415 165 156 182 174 215 Initial 316 | . 19 83 143 88 104 316 191 136 86 87 110 112 Average 199 | 11 140 310 226 73 404 353 251 158 110 125 109 151 Maximum Alert Level 2 | . 1 2 2 1 2 1 2 . . . . 1 Low Security (%) 54 | 100 67 18 43 99 23 . 7 100 100 100 100 98 Level 1 40 | . 32 64 55 . 30 100 86 . . . . 1 Level 2 5 | . . 16 1 . 46 . 6 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 37 | . 2 4 2 11 4 . 1 1 3 3 3 3 Investigation 5 | . 1 2 1 . . . . . . . 1 . Extermination 5 | . . . . 2 . . 1 . 1 . . 1 Reinforcement 19 | . 1 2 1 3 2 . . 1 2 3 2 2 Assault 2 | . . . . . 2 . . . . . . . Garrison 6 | . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Distress Signals 21 | . 3 3 3 4 3 . 1 . . 2 1 1 Communications Jammed 8 | . . . . 8 . . . . . . . . Distress Signals 8 | . . . . 8 . . . . . . . . Times Spotted 277 | . 36 38 41 35 34 2 13 . 9 19 34 16 Peak Tracking Total 21 | . 5 5 5 9 13 2 9 . 7 14 21 11 Tactical Retreats 29 | . 2 1 2 2 6 1 4 . . 2 5 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Traps Triggered 8 | . 2 1 . . . . 1 . 1 2 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Machines Disabled 8 | . . . 3 . 5 . . . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Machines Accessed 44 | . 7 8 7 1 2 4 6 2 1 3 1 2 Terminals 38 | . 7 6 5 1 2 3 6 2 1 2 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 3 | . . 1 2 . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 132 | . 20 26 23 3 2 9 14 9 1 7 9 9 Successful 61 | . 11 10 14 2 2 3 2 5 . 4 5 3 Failed 71 | . 9 16 9 1 . 6 12 4 1 3 4 6 Catastrophic 15 | . . 3 1 . . 2 3 1 1 1 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 110 | . 15 23 20 3 . 7 12 9 1 5 8 7 Terminals 120 | . 20 21 20 3 2 7 14 9 1 5 9 9 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 6 | . . 3 3 . . . . . . . . . Scanalyzers 4 | . . 2 . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 41 | . 8 4 9 1 2 1 2 4 . 2 5 3 Robot Analysis 6 | . 2 . 1 . . . . 3 . . . . Open Door 3 | . . . . . 2 . . . . . . 1 Level Access Points 5 | . 1 . 1 . . . . . . 1 1 1 Branch Access Points 5 | . 1 1 1 . . . 1 . . 1 . . Emergency Access Points 2 | . 1 . . . . . . . . . 1 . Terminal Index 9 | . 1 1 1 1 . 1 1 1 . . 1 1 Alert Level 3 | . . 1 2 . . . . . . . . . Unreport Threat 3 | . . 1 1 . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . Zone Layout 2 | . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Scanalyzer 3 | . . 1 . . . 2 . . . . . . Insert Component 2 | . . 1 . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 5 4 1 . . . 1 . . . . Terminals 11 | . 3 4 2 1 . . . 1 . . . . Botnet 11 | . 3 4 2 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . 1 2 . . . . . . . . . Reject 3 | . . 1 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 38 | . 7 8 5 1 . 4 6 2 1 1 1 2 Full Trace Events 2 | . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 25 | . . . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Total Allies 2 | . . . . . 2 . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 23 | . . . . . 23 . . . . . . . Total Damage 336 | . . . . . 336 . . . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Robot Analysis Total 6 | . 2 . 1 . . . . 3 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Turns Passed 9335 | 166 1929 1787 2266 1161 245 219 456 104 289 132 219 362 Spaces Moved 7751 | 78 818 752 1051 535 675 532 1281 185 605 320 400 519 Core 112 | 10 . . . 1 . . . . . . 5 96 Treads 2805 | 62 818 752 1051 122 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 6 | 6 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4828 | . . . . 412 675 532 1281 185 605 320 395 423 Fastest Speed 20 | 50 160 160 160 23 23 20 20 25 27 27 24 40 Average Speed 77 | 146 163 160 160 77 23 20 24 26 27 27 29 54 Slowest Speed 595 | 200 240 160 160 595 23 20 27 27 31 31 100 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 83 | . . . . 3 14 2 14 . 3 30 15 2 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 5 91 78 61 11 90 17 27 6 16 57 15 12 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 64 | . . . . 4 8 4 15 1 5 2 11 14 Terrain Destroyed 64 | . . . . 4 8 4 15 1 5 2 11 14 Melee 58 | . . . . 2 6 4 15 1 3 2 11 14 Projectile 6 | . . . . 2 2 . . . 2 . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Tes Res Acc Total 10247 | 111 1318 1198 1442 1153 717 626 1394 238 699 325 466 560 Wait 1883 | 2 423 332 250 496 16 75 89 48 58 28 59 7 Move 7585 | 77 817 751 1050 528 649 527 1253 184 598 265 372 514 Hop 69 | . . . . 3 11 2 12 . 3 24 12 2 Pick Up 55 | 4 12 10 8 8 2 2 2 . 2 . . 5 Fast Attach 57 | 8 2 3 4 13 2 1 5 2 4 2 7 4 Attach 32 | 1 1 2 5 9 1 3 2 1 1 1 5 . Detach 15 | 3 1 1 . 4 . . 2 1 . 1 . 2 Swap 37 | . 3 8 9 2 4 3 3 . 5 . . . Drop 79 | . 9 14 14 12 8 3 9 1 7 . . 2 Fire 307 | 16 48 71 96 71 2 . . . 3 . . . Melee 109 | . . . . 7 22 10 16 1 14 4 11 24 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 14 | . 2 6 6 . . . . . . . . . Escape Stasis 5 | . . . . . . . 1 . 4 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 953 | -10/Materials | Discovered new exit (range 11) 1080 | -10/Materials | Identified exit to Mines 1109 | -10/Materials | Discovered new exit (range 4) 1269 | -10/Materials | Discovered new exit (range 4) 1680 | -10/Materials | Discovered new exit (range 15) 1729 | -10/Materials | Identified exit to Materials 2096 | -10/Materials | Entered another Materials area 2096 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -9/Materials | Build established: Scavenger-Mutant 3007 | -9/Materials | Discovered new exit (range 15) 3313 | -9/Materials | Build established: Mutant 3365 | -9/Materials | Identified exit to Mines 3816 | -9/Materials | Discovered new exit (range 16) 3883 | -9/Materials | Entered another Materials area 3883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4812 | -8/Materials | Discovered new exit (range 4) 4938 | -8/Materials | Build established: Scavenger-Mutant 5115 | -8/Materials | Discovered new exit (range 15) 5194 | -8/Materials | Destroyed 7 combat bots 5266 | -8/Materials | Build established: Mutant 5850 | -8/Materials | Identified exit to Factory 6149 | -8/Materials | Entered Factory 6149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6589 | -7/Factory | Garrison activated, responded to threat 6815 | -7/Factory | Lost 11 parts (1p5n2u3w) 6897 | -7/Factory | Garrison activated, responded to threat 7296 | -7/Factory | Discovered new exit (range 12) 7309 | -7/Factory | Identified exit to Storage 7310 | -7/Factory | Entered Storage 7356 | -7/Storage | Build established: Scavenger-Sprinter 7507 | -7/Storage | Met a pair of Derelict thieves 7551 | -7/Storage | Discovered new exit (range 16) 7554 | -7/Storage | Identified exit to Factory 7555 | -7/Storage | Entered Factory 7555 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7607 | -6/Factory | Discovered new exit (range 15) 7718 | -6/Factory | Discovered new exit (range 14) 7773 | -6/Factory | Identified exit to Factory 7774 | -6/Factory | Entered another Factory area 7774 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7949 | -5/Factory | Spotted B-75 Beast 7980 | -5/Factory | Identified exit to Upper Caves 8228 | -5/Factory | Discovered new exit (range 9) 8230 | -5/Factory | Identified exit to Factory 8230 | -5/Factory | Entered another Factory area 8230 | -4/Factory | Evolved 2 slots: Utility x2 8259 | -4/Factory | Discovered new exit (range 13) 8264 | -4/Factory | Identified exit to Research 8286 | -4/Factory | Build established: Hacker-Sprinter 8334 | -4/Factory | Entered Research 8334 | -3/Research | Evolved 2 slots: Utility x2 8366 | -3/Research | Discovered new exit (range 14) 8370 | -3/Research | Identified exit to Testing 8620 | -3/Research | Discovered exit to Testing (range 4) 8623 | -3/Research | Entered Testing 8652 | -3/Testing | Repaired Imp. Reaction Control System 8700 | -3/Testing | Spotted PP-MWQ6COM9EY 8728 | -3/Testing | Identified exit to Research 8755 | -3/Testing | Entered Research 8755 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8851 | -2/Research | Build established: Wizard-Sprinter 8857 | -2/Research | Lost 4 parts (1p2n1u) 8894 | -2/Research | Identified exit to Access 8904 | -2/Research | Spotted B-90 Cyclops 8974 | -2/Research | Entered Access 8974 | -1/Access | Evolved 2 slots: Utility x2 8996 | -1/Access | Identified exit to Surface 9002 | -1/Access | Lost 12 parts (1p6n2u3w) 9064 | -1/Access | Spotted B-99 Colossus 9223 | -1/Access | Build established: Wizard-Mutant 9292 | -1/Access | Crushed by falling debris 9316 | -1/Access | Core integrity fell below 50% 9331 | -1/Access | Lost 9 parts (1n8u) 9336 | *** | Escaped! Last Messages --------------- 09319_ System corrupted: Energy discharge (-33). 09319_ K-01 Serf collects debris. 09320_ P-80 Master resets U-05 Engineer, system corruption cleaned. 09320_ Slug penetrates Wall. 09320_ Penetrated by Slug. 09321_ Slug penetrates Wall. 09321_ Penetrated by Slug. 09321_ R-10 Processor collects Prototype Energy Gun. 09323_ K-01 Serf collects debris. 09323_ Slug penetrates K-01 Serf. 09323_ K-01 Serf destroyed. 09323_ Penetrated by Slug. 09327_ W-44 Eye sends out distress signal. 09331_ Slug penetrates Terminal. 09332_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09334_ The Access Shell folds into the floor. 09334_ Slug penetrates Wall. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ############+#######"" #??????????????????? | | ] uw h ???????????? | | k kk ???????????? | | ???# ########################????????????? | | ???+ #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???#] !!! #???????????????????????????????????? | | ???# !! #???????????????????????????????????? | | ???# !! #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# = #???????????????????????????????????? | | ???# =% #???????? #?????????????????????????? | | ???# ]] #?????? #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 300 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 450 Evasion (%) 76 Recoil Reduction 5 Offensive Hacking 44 Defensive Hacking 36 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed ThermalThrusterScythe Manual? 0 Play Time 02:04:48 Cumulative 77.9 hours Start 2024.12.26 @ 23:26:53 End 2024.12.27 @ 05:12:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b44182f8-5a25-496b-b9fa-cf2352daaf63