Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 01:22:59 Player: Body_Elektric Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (3482) 3482 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 8747 Bonus ------- High Alert Combat Kills 105 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Seismic Detector Makeshift Hacking Suite Gauss Cannon Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Latent Energy Streamer Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Coolant Injector High-capacity Matter Pod Seismic Detector Core Analyzer Energy Filter ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Minigun Minigun Improved Datajack [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Improved Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 206 | 7 21 3 1 6 49 54 3 55 7 Power 15 | 1 1 . . 1 3 6 . 3 . Engine 6 | 1 1 . . 1 2 1 . . . Core 9 | . . . . . 1 5 . 3 . Reactor . | . . . . . . . . . . Propulsion 50 | 2 6 . . . 20 8 1 13 . Treads 9 | 2 4 . . . 3 . . . . Leg . | . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . Hover 35 | . . . . . 13 8 1 13 . Flight 4 | . . . . . 4 . . . . Utility 57 | 2 6 1 . 1 7 18 . 20 2 Device 29 | 1 2 1 . . 3 15 . 6 1 Storage 7 | 1 3 . . . . . . 2 1 Processor 4 | . 1 . . . 1 . . 2 . Hackware 4 | . . . . . 1 2 . 1 . Protection 13 | . . . . 1 2 1 . 9 . Artifact . | . . . . . . . . . . Weapon 84 | 2 8 2 1 4 19 22 2 19 5 Energy Gun 1 | . . . . . . . . 1 . Energy Cannon 12 | . . . . 1 2 4 1 3 1 Ballistic Gun 31 | 2 6 1 . 2 8 8 1 2 1 Ballistic Cannon 12 | . . . . . . 5 . 6 1 Launcher 3 | . 1 1 . 1 . . . . . Special Weapon 2 | . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 20 | . . . . . 7 5 . 6 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . 1 . . 1 . Unidentified Prototypes 7 | . . . . . 2 3 . 2 . Parts Lost 20 | . . 1 . 1 2 3 . 4 9 Power 1 | . . . . . . . . . 1 Propulsion 9 | . . . . . 1 1 . 2 5 Utility 7 | . . 1 . . 1 1 . 2 2 Weapon 3 | . . . . 1 . 1 . . 1 Highest Loss Streak 9 | . . 1 . 1 1 1 . 1 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 99 87 99 94 99 92 Engine 7 | . 14 14 14 14 7 . . . . Core 3 | . . . . . 1 7 7 6 6 Treads 13 | . 26 28 28 28 11 . . . . Hover 19 | . . . . . 21 37 38 37 33 Device 6 | . 13 13 14 . 4 3 2 1 2 Storage 10 | . 14 14 14 14 9 7 7 7 7 Processor 3 | . . . . . 1 7 7 7 6 Hackware 6 | . . . . . 4 15 15 15 14 Protection 4 | . . . . 14 7 3 . 5 3 Ballistic Gun 13 | . 27 26 15 27 13 5 7 . . Ballistic Cannon 1 | . . . . . . 2 7 6 5 Slashing Weapon 2 | . . . . . 3 4 . 6 7 Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 11 32 32 32 46 46 44 46 44 39 Greatest Support 92 | 40 46 46 46 46 92 43 43 45 45 Greatest Overweight (x) 6 | . 6 . . . 6 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 14 15 14 15 15 Average Carried 13 | 1 10 14 14 14 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 14 15 14 13 14 14 15 5 Class Distribution -------------------- 62% | Mutant 34% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 4143 | 290 562 164 15 144 1015 892 . 970 91 Remotely . | . . . . . . . . . . Salvage Created 4539 | 102 622 150 . 159 1250 1047 . 1108 101 Parts 232 | 5 40 4 . 11 66 48 . 53 5 Haulers Intercepted 6 | . 2 . . . 4 . . . . Recyclers Shooed 3 | 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 Prevented 5 | . . . . . . . . . 5 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 80 | . 10 4 . 7 16 16 . 24 3 Melee 12 | . . . . . 2 3 . 7 . Guns 36 | . 10 3 . 6 10 5 . 2 . Cannons 11 | . . . . . 3 3 . 4 1 AOE 19 | . . 1 . 1 . 5 . 10 2 Classes Destroyed 15 | 2 6 . . 1 3 3 . . . Worker 5 | . 2 . . . . 1 . 2 . Builder 2 | . . . . . . 2 . . . Tunneler 3 | 1 . . . . 1 1 . . . Hauler 6 | . 2 . . . 4 . . . . Recycler 6 | 1 1 . . . 2 1 . 1 . Mechanic 1 | . . . . . 1 . . . . Operator 3 | . 2 . . . 1 . . . . Drone 1 | . . . . . . 1 . . . Watcher 7 | . 3 . . . 2 2 . . . Swarmer 26 | . 3 . . 4 3 6 . 7 3 Grunt 33 | . 7 4 . 2 7 5 . 8 . Brawler 1 | . . . . 1 . . . . . Sentry 12 | . . . . . 5 2 . 5 . Hunter 1 | . . . . . 1 . . . . Programmer 6 | . . . . . . 2 . 4 . Best Kill Streak 7 | 1 3 2 . 7 4 4 . 7 2 Combat Bots Only 7 | . 2 2 . 7 3 3 . 6 2 Max Kills in Single Turn 5 | 1 2 1 . 2 1 2 . 5 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 4 | . . 1 . 1 . 2 . 4 1 Melee 1 | . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Hostile Shots Fired 569 | . 30 19 . 31 92 99 . 198 100 Missed 221 | . 4 7 . 7 27 44 . 90 42 Damage Taken 4379 | . 320 180 . 231 937 740 . 1040 931 Core 916 | . 80 32 . 26 66 130 . 184 398 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 266 | . . . . . 12 12 . 242 . Core Remaining (%) 77 | 100 . . . 44 88 . . . . Volleys Fired 293 | 10 49 19 . 14 102 51 1 42 5 Largest 2 | 2 2 2 . 2 2 2 2 2 1 Hottest 123 | 40 100 46 . 60 123 100 73 108 60 Shots Fired 471 | 20 97 25 . 25 173 74 2 50 5 Gun 351 | 20 95 21 . 23 152 34 1 5 . Cannon 112 | . . . . 1 20 40 1 45 5 Launcher 6 | . 1 4 . 1 . . . . . Special 2 | . 1 . . . 1 . . . . Kinetic 416 | 20 95 21 . 23 152 56 2 44 3 Thermal 37 | . 1 . . . 21 15 . . . Explosive 6 | . 1 4 . 1 . . . . . Electromagnetic 12 | . . . . 1 . 3 . 6 2 Robot Hit Streak 12 | 7 6 6 . 10 12 7 5 9 1 Robot Miss Streak 7 | 1 6 2 . 4 7 3 . 4 1 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 4 | . 1 . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 327 | 16 52 17 4 16 113 49 2 52 6 Core Hits 175 | 4 26 8 . 8 46 30 1 39 13 Critical Kills 3 | . . . . . 1 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . . . . 3 3 . 5 1 Destroy 3 | . . . . . 1 1 . 1 . Blast 6 | . . . . . . 2 . 4 . Sever 3 | . . . . . 2 . . . 1 Melee Attacks 151 | . . . 4 . 29 53 . 60 5 Impact . | . . . . . . . . . . Slashing 147 | . . . . . 29 53 . 60 5 Piercing . | . . . . . . . . . . Sneak Attacks 19 | . . . 4 . 4 8 . 3 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9705 | 126 818 392 . 430 2132 2485 45 2843 434 Guns 3077 | 126 728 218 . 255 1381 291 19 59 . Cannons 1379 | . . . . . 200 447 26 671 35 Explosions 2637 | . 41 174 . 170 . 915 . 1210 127 Melee 2550 | . . . . . 543 832 . 903 272 Ramming 62 | . 49 . . 5 8 . . . . Kinetic 4045 | 126 728 218 . 255 1381 553 45 711 28 Thermal 374 | . . . . . 200 174 . . . Explosive 439 | . 41 174 . 170 . . . 54 . Electromagnetic 2235 | . . . . . . 926 . 1175 134 Impact . | . . . . . . . . . . Slashing 2550 | . . . . . 543 832 . 903 272 Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . 1 2 6 10 17 13 Average Corruption 5 | . . . . 1 2 1 8 9 11 Corruption Purged 24 | . . . . . . 8 1 15 . Corruption Blocked . | . . . . . . . . . . Effects 113 | . . . . 5 6 8 3 81 10 Message Errors 29 | . . . . 2 1 4 . 20 2 Matter Fused 24 | . . . . 1 . 1 . 21 1 Heat Flow Errors 10 | . . . . . 1 1 . 7 1 Energy Discharges 10 | . . . . 1 . 1 1 5 2 Parts Rejected 2 | . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 15 | . . . . 1 1 . . 13 . Data Loss (major) 7 | . . . . . 1 1 1 3 1 Misfires 6 | . . . . . 1 . . 4 1 Alerts 4 | . . . . . 1 . . 3 . Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 375 | . . . . 5 75 175 . 120 . Projectiles 35 | . . . . . 23 7 . 5 . Explosions 42 | . . . . 5 . 23 . 14 . Melee 298 | . . . . . 52 145 . 101 . Knockbacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 65 | . 41 . . 24 . . . . . Shots 2 | . 1 . . 1 . . . . . Rammed 7 | . 5 . . 1 1 . . . . Targets Rammed 9 | . 7 . . 1 1 . . . . Kicked . | . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . Highest Temperature 270 | . 21 30 . 34 270 238 30 256 187 Average Temperature 44 | . 6 10 . 12 43 49 18 62 58 Received Heat Transfer 1143 | . 108 102 . . 387 66 . 222 258 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 5 | . . . . . . 3 . 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 518 | . . . . . 296 222 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Latent Energy Used 1422 | . . . . 63 . 600 . 690 69 LE Corruption 25 | . . . . 1 . 9 . 13 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 632 | 10 203 96 . 162 325 632 236 531 . Initial 221 | . 6 . . . . 53 221 161 . Average 148 | 5 53 36 . 65 128 175 223 328 . Maximum Alert Level 2 | . 1 . . . 1 2 1 2 . Low Security (%) 68 | 100 99 100 . 100 76 58 . 11 . Level 1 26 | . . . . . 23 37 100 65 . Level 2 5 | . . . . . . 3 . 22 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 3 . . . 1 7 . 11 . Investigation 11 | . 2 . . . . 3 . 6 . Extermination 6 | . . . . . . 2 . 4 . Reinforcement 4 | . 1 . . . 1 1 . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 16 | . 4 . . . 6 4 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 157 | . 25 4 . 7 40 31 6 29 15 Peak Tracking Total 11 | . 5 2 . 4 7 6 6 6 11 Tactical Retreats 20 | . . . . . 2 9 . 6 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 13 | . 1 . . . 2 7 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 14 | . . . . . 3 . . 11 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . 1 2 . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 17 | . 1 1 . . . 7 . 8 . Max in Single Turn 4 | . 1 1 . . . 4 . 4 . Garrison Access 7 | . . . . . 1 2 . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 71 | . 7 . 2 . 12 22 . 27 1 Terminals 37 | . 5 . . . 7 11 . 14 . Fabricators 5 | . . . . . . 3 . 2 . Repair Stations 8 | . . . . . 1 3 . 4 . Recycling Units 5 | . 2 . . . 1 . . 2 . Scanalyzers 5 | . . . . . 2 2 . 1 . Garrison Access 8 | . . . . . 1 3 . 4 . Total Hacks 218 | . 19 . 18 . 44 49 . 81 7 Successful 146 | . 11 . 18 . 29 32 . 49 7 Failed 72 | . 8 . . . 15 17 . 32 . Catastrophic 5 | . . . . . 3 . . 2 . Database Lockouts . | . . . . . . . . . . Manual 60 | . 9 . 1 . 19 13 . 18 . Terminals 121 | . 15 . . . 27 28 . 51 . Fabricators 10 | . . . . . . 5 . 5 . Repair Stations 23 | . . . . . 5 5 . 13 . Recycling Units 9 | . 4 . . . 2 . . 3 . Scanalyzers 15 | . . . . . 7 4 . 4 . Garrison Access 15 | . . . . . 3 7 . 5 . Terminal Hacks 74 | . 7 . 18 . 10 12 . 20 7 Record 29 | . . . 17 . 2 2 . 1 7 Part Schematic 3 | . 1 . . . . 2 . . . Robot Analysis 3 | . 2 . . . . . . 1 . Prototype ID Bank 3 | . . . . . . . . 3 . Open DSF 3 | . . . . . . 2 . 1 . Branch Access Points 2 | . . . . . 1 . . 1 . Terminal Index 3 | . . . . . 1 1 . 1 . Garrison Index 1 | . . . . . . . . 1 . Alert Level 5 | . . . . . 2 . . 3 . Unreport Threat 3 | . . . . . 1 . . 2 . Locate Traps 9 | . 3 . . . 1 2 . 3 . Dispatch Records 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 2 | . . . . . 1 1 . . . Zone Layout 3 | . . . . . . 1 . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 8 | . . . . . . 4 . 4 . Network Status 3 | . . . . . . 1 . 2 . Load Schematic 2 | . . . . . . 1 . 1 . Build 3 | . . . . . . 2 . 1 . Repair Station Hacks 18 | . . . . . 4 4 . 10 . Scan Component 10 | . . . . . 2 2 . 6 . Repair 7 | . . . . . 1 2 . 4 . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks 8 | . 3 . . . 2 . . 3 . Process 4 | . 1 . . . 1 . . 2 . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 3 | . 1 . . . 1 . . 1 . Scanalyzer 12 | . . . . . 7 4 . 1 . Insert Component 6 | . . . . . 3 2 . 1 . Analyze 6 | . . . . . 4 2 . . . Garrison Access Hacks 7 | . . . . . 1 2 . 4 . Seal Access 7 | . . . . . 1 2 . 4 . Unauthorized Hacks 19 | . 1 . . . 5 6 . 7 . Terminals 19 | . 1 . . . 5 6 . 7 . Assimilate 1 | . . . . . . . . 1 . Botnet 18 | . 1 . . . 5 6 . 6 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 48 | . 5 . . . 11 14 . 18 . Full Trace Events 6 | . 1 . . . . 2 . 3 . Feedback Events 1 | . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . . 134 . . . Total Robot Build Rating 16 | . . . . . . 16 . . . Part Schematics Acquired 8 | . 1 . . . 3 4 . . . Parts Built 3 | . . . . . . 1 . 2 . Authchips . | . . . . . . . . . . Time 158 | . . . . . . 116 . 42 . Total Part Build Rating 11 | . . . . . . 3 . 8 . Parts Repaired 7 | . . . . . 1 2 . 4 . Time 297 | . . . . . 38 83 . 176 . Parts Recycled . | . . . . . . . . . . Recycled Matter 362 | . 214 . . . 132 . . 16 . Retrieved Matter 474 | . 214 . . . 244 . . 16 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 3 2 . 1 . Part Schematics Acquired 5 | . . . . . 3 2 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . Non-combat 3 | . . . 3 . . . . . . Combat 1 | . . . 1 . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . parse_system 4 | . . . 4 . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total Allies 9 | . . . . 3 . 4 1 1 . Largest Group 4 | . . . . 3 3 4 1 1 . Highest-Rated Group 48 | . . . . 40 40 48 31 26 . Highest-Rated Ally 31 | . . . . 16 16 12 31 26 . Total Orders 3 | . . . . . . . . 3 . STAY 2 | . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks 30 | . . . . . 10 10 10 . . Total Damage 432 | . . . . . 108 150 174 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total 3 | . 2 . . . . . . 1 . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 12850 | 217 2178 951 883 938 2806 2275 57 2279 266 Spaces Moved 12326 | 117 1266 545 547 558 1797 3420 119 3452 505 Core 21 | 7 1 . . . . . . . 13 Treads 3351 | 110 1077 545 547 558 514 . . . . Legs . | . . . . . . . . . . Wheels 188 | . 188 . . . . . . . . Hover 8758 | . . . . . 1275 3420 119 3452 492 Flight 8 | . . . . . 8 . . . . Fastest Speed 36 | 50 100 160 160 160 96 36 40 40 44 Average Speed 82 | 153 152 160 160 160 121 41 41 43 46 Slowest Speed 455 | 160 350 160 160 160 455 113 100 108 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 70 | 8 99 82 67 92 85 57 88 61 64 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 84 | . 1 . . . 16 36 . 31 . Terrain Destroyed 260 | . 6 20 . 12 24 95 . 101 2 Melee 75 | . . . . . 11 34 . 30 . Projectile 35 | . 1 . . . 13 7 . 12 2 AOE 150 | . 5 20 . 12 . 54 . 59 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total 14378 | 136 1428 602 552 581 2223 4119 123 4088 526 Wait 1203 | . 54 36 . 1 194 498 1 419 . Move 12318 | 116 1265 544 546 557 1796 3420 118 3451 505 Hop . | . . . . . . . . . . Pick Up 75 | 3 17 . 1 . 14 20 . 19 1 Fast Attach 76 | 6 8 . . 1 20 16 1 22 2 Attach 27 | 1 2 1 . 2 6 5 . 9 1 Detach 4 | . . . . 1 3 . . . . Swap 103 | . 11 2 1 3 23 33 2 24 4 Drop 105 | . 15 . . 1 32 23 . 31 3 Fire 293 | 10 49 19 . 14 102 51 1 42 5 Melee 151 | . . . 4 . 29 53 . 60 5 Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . 6 . . 1 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 14 | . . . . . 3 . . 11 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 962 | -10/Materials | Discovered new exit (range 7) 1344 | -10/Materials | Discovered new exit (range 16) 1921 | -10/Materials | Discovered new exit (range 13) 2131 | -10/Materials | Discovered new exit (range 8) 2396 | -10/Materials | Entered Mines 2621 | -10/Mines | Learned Materials security intel 2983 | -10/Mines | Learned Materials garrison access intel 3030 | -10/Mines | Discovered new exit (range 9) 3260 | -10/Mines | Discovered new exit (range 5) 3279 | -10/Mines | Learned Materials emergency access door positions 3335 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3337 | -10/Mines | Discovered new exit (range 5) 3347 | -10/Mines | Entered Exiles 3387 | -10/Exiles | Discovered new exit (range 15) 3426 | -10/Exiles | Met 8R-AWN 3467 | -10/Exiles | Met EX-HEX 3531 | -10/Exiles | Met EX-DEC 3658 | -10/Exiles | Met EX-BIN 3865 | -10/Exiles | Learned location of Zion (-7) 3941 | -10/Exiles | Aligned with FarCom system 3942 | -10/Exiles | Given EX-Vault access code 3990 | -10/Exiles | Opened EX-Vault 4006 | -10/Exiles | Found Latent Energy Streamer 4041 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4207 | -10/Exiles | Discovered new exit (range 14) 4230 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 4230 | -10/Exiles | Entered Mines 4239 | -9/Mines | Core integrity fell below 50% 4291 | -9/Mines | Destroyed 7 combat bots 4351 | -9/Mines | Met a Derelict bent on vengeance 4569 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4609 | -9/Mines | Discovered new exit (range 10) 4904 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4976 | -9/Mines | Discovered new exit (range 13) 5168 | -9/Mines | Entered Materials 5168 | -8/Materials | Accompanied by 3 allies 5168 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5171 | -8/Materials | Loaded intel: 1 garrison access location 5428 | -8/Materials | Lost 3 allies 5925 | -8/Materials | Repaired Lgt. Deuterium Engine 7361 | -8/Materials | Discovered new exit (range 12) 7974 | -8/Materials | Entered Factory 7974 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7985 | -7/Factory | Identified exit to DSF 8189 | -7/Factory | Discovered new exit (range 15) 8258 | -7/Factory | Fabricated S-27 Virus? 8259 | -7/Factory | Build established: Hacker-Mutant 8755 | -7/Factory | Repaired Broken System Restoration Module 8798 | -7/Factory | Discovered new exit (range 5) 8934 | -7/Factory | Fabricated Aerolev Unit (x1) 9263 | -7/Factory | Cargo convoy interrupted 9383 | -7/Factory | Garrison activated, responded to threat 9615 | -7/Factory | Repaired System Restoration Module 10249 | -7/Factory | Sucked down chute 10249 | -7/Factory | Entered Waste 10250 | -7/Waste | Met a frightened Derelict 10256 | -7/Waste | Spotted C-40 Crusher 10259 | -7/Waste | Spotted C-40 Crusher 10262 | -7/Waste | Spotted C-40 Crusher 10264 | -7/Waste | EMP discharged 10264 | -7/Waste | System corruption reached 10% 10271 | -7/Waste | Spotted C-40 Crusher 10288 | -7/Waste | Spotted C-40 Crusher 10291 | -7/Waste | Spotted C-40 Crusher 10302 | -7/Waste | Discovered new exit (range 11) 10306 | -7/Waste | Entered Factory 10376 | -7/Factory | Repaired Gravmag System 10492 | -7/Factory | Hacking Suite fried by hacking feedback 10860 | -7/Factory | Discovered new exit (range 14) 11105 | -7/Factory | Fabricated System Restoration Module? 11397 | -7/Factory | Identified exit to Lower Caves 11455 | -7/Factory | Discovered new exit (range 15) 11533 | -7/Factory | Repaired Gravmag System? 11558 | -7/Factory | Repaired Gravmag System? 11639 | -7/Factory | Repaired Gauss Cannon 12585 | -7/Factory | Entered Lower Caves 12587 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12616 | -7/Lower Caves | Build established: Scavenger-Mutant 12643 | -7/Lower Caves | Encountered a Warlord checkpoint 12683 | -7/Lower Caves | Learned location of Armory (-4) 12683 | -7/Lower Caves | Learned 8 Research zone layouts 12683 | -7/Lower Caves | Learned Research emergency access door positions 12683 | -7/Lower Caves | Learned Research terminal intel 12830 | -7/Lower Caves | Core integrity fell below 50% 12835 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12844 | -7/Lower Caves | Core integrity fell below 20% 12844 | -7/Lower Caves | Released all parts (4) 12851 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- beyond repair. 12838_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 12839_ Y-64 Sentinel: "REQUESTING BACKUP." 12840_ Latent Energy Streamer destroyed. 12840_ Penetrated by Slug. 12840_ System Shield destroyed. 12842_ L-41 Fighter Carbon-fiber Leg severed. 12842_ L-41 Fighter destroyed. 12843_ G-47 Trooper destroyed. 12844_ Released Mak. Axe. 12844_ Released Adv. Targeting Computer. 12844_ Released Lrg. Storage Unit. 12844_ Released Com. Battery. 12844_ Acquired Mak. Axe. 12846_ Slug penetrates Wall. 12851_ >/QNUPMIL%KJPX,KN3BK [Achievement: This Is Interesting...] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????########??######? | | ????????????????????????????????## #### ## | | ???????????#######??????????????# ## # | | ??????????## # #??????????????# [!! | | ??????????# ##########??#### ! %! | | ?????????## ## #### *!!=! | | ?????????# !!= # | | ?????????# # #### s! s ## | | ???????###### # ####?# @ ## ### | | ???????# #?### ##???# ### ####?# | | ????????# ## #???# ###?# %##????# | | ????????## #???# ##???## *%= #??##?# | | ???????## #???######?###?#### =% ### ##? | | ??????## ## # # ##????????? #????### [ #? | | ??????# # #??######## #??????## #? | | ??????# # #" # # ###?????## ###? | | ??????## # #" # ## ##?#### #??? | | ???????# # # # # #" + # ### #### | | ???????# ##?#" + ## | | ???????# ## ###???? #?* ## | | ######### ## ##?????? #??# ## # | | # ##### ###/#### ## # | | # ### ## | | # ####+###### ## ##### ## | | # #! " "# # ## # #?## [% ### # | | # #|!" "# #???# ?# ### * ########## | | # #" " "# #???#?? ## ## #???? | | # # # #????? ## ##### | | # # / # ????? ?#### | | # # ""# ????# ????# | | # # X"# ????## ????# | | # # ""# ?????## ????## ### | | # #""""" ""# #?????# ?????## ######?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Lyr. Medium Armor Plating | -7/Factory | Hacked Imp. Gravmag System | -7/Factory | Hacked Core Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Aerolev Unit | x1 | -7/Factory System Restoration Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Deadly Force Just Browsing This Is Interesting... root@ Challenges ------------ None Game ------ Seed SurveybotLauncherStripper Manual? 0 Play Time 03:18:48 Cumulative 35.6 hours Start 2024.04.18 @ 21:22:30 End 2024.04.19 @ 01:22:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 79128351-1d55-49ec-8f54-17826ead0c68