Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 00:18:28 Player: shapeshifter Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (6412) 6412 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (8873) 8873 TOTAL SCORE: 22900 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1800 Follower Combat Kills 4619 Delivered SUBCON Basin 2000 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -1146 Cogmind --------- Core Integrity 0/1300 Matter 43/300 Energy 53/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (12) Mobile Refinery Mk. CCLXVII Compact HERF Cannon Hypervelocity Alpha Cannon GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Improved Gyrokinetic Inverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Coolant Network Large Storage Unit Energy Well Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite Tech Extrapolator > --- WEAPON ----------- Warp Gun Chainsword > --- INVENTORY -------- Particle Reactor High-capacity Storage Unit Tactical Coordination Suite Precision Energy Filter Quantum Capacitor Mobile Refinery Mk. CCLXVII Compact HERF Cannon Hypervelocity Alpha Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Improved Remote Datajack CR-A16's Pointy Stick GAL Module [Rating: 126] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Subdweller Monowheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Guided EMP Blaster Energy Gun Medium Laser Energy Cannon Hypervelocity Alpha Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Guided EMP Blaster Special Weapon Multitool Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Slots Evolved 14 | . . . . 8 . . . . 2 2 2 . Power 2 | . . . . 1 . . . . . . 1 . Propulsion 5 | . . . . 3 . . . . 1 . 1 . Utility 7 | . . . . 4 . . . . 1 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 169 | 7 5 22 7 26 4 3 9 . 10 30 36 10 Power 29 | 1 2 1 . 5 . . . . 1 9 9 1 Engine 11 | 1 2 1 . 4 . . . . . . 3 . Core 2 | . . . . 1 . . . . 1 . . . Reactor 16 | . . . . . . . . . . 9 6 1 Propulsion 48 | 2 . 8 2 7 1 2 . . 4 5 14 3 Treads 10 | 2 . . 2 5 . . . . . . . 1 Leg 14 | . . . . 2 1 2 . . 4 4 . 1 Wheel 9 | . . 8 . . . . . . . . . 1 Hover 8 | . . . . . . . . . . 1 7 . Flight 7 | . . . . . . . . . . . 7 . Utility 54 | 2 2 4 . 12 2 1 6 . 3 10 10 2 Device 26 | 1 . . . 7 1 . 4 . 1 4 7 1 Storage 8 | 1 2 . . 1 . . 1 . . 2 1 . Processor 4 | . . . . . . . . . 1 1 1 1 Hackware 4 | . . . . . . . 1 . . 2 1 . Protection 12 | . . 4 . 4 1 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 1 9 5 2 1 . 3 . 2 6 3 4 Energy Gun 4 | 1 . . . . . . . . . 1 1 1 Energy Cannon 6 | . . 1 1 . 1 . . . . 2 1 . Ballistic Gun 8 | 1 1 4 1 . . . . . . 1 . . Ballistic Cannon 10 | . . 3 3 . . . 1 . 1 1 . 1 Launcher 6 | . . . . 2 . . 1 . . 1 . 2 Special Weapon 2 | . . 1 . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 . . 2 . . 3 6 7 Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . 3 . . . Parts Lost 65 | . . 3 . 4 2 . . . . 25 16 15 Power 11 | . . . . . . . . . . 5 3 3 Propulsion 26 | . . 2 . 1 1 . . . . 8 9 5 Utility 19 | . . 1 . 1 1 . . . . 7 4 5 Weapon 9 | . . . . 2 . . . . . 5 . 2 Highest Loss Streak 19 | . . 2 . 2 1 . . . . 19 6 14 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 10 | 3 9 6 6 12 12 11 12 13 12 17 11 12 Power . | . 2 . . . . . . . . 1 1 1 Propulsion . | 1 1 . 1 . 2 . . . . 3 . . Utility 5 | . 2 2 3 6 5 6 7 9 8 9 6 5 Weapon 2 | . 2 1 1 3 2 3 3 3 2 1 1 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 42 | . 4 12 . 4 1 2 2 . 1 8 6 2 Power 6 | . 1 2 . . . 1 . . . 1 1 . Propulsion 8 | . 1 . . . . . . . . 6 1 . Utility 14 | . 1 4 . 2 . 1 2 . 1 1 2 . Weapon 13 | . 1 6 . 2 . . . . . . 2 2 Tool/Special 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 88 | . 99 87 82 95 85 91 90 93 89 93 57 58 Engine 10 | . 13 13 11 8 12 13 13 13 8 1 1 3 Treads 9 | . 27 5 21 28 24 3 . . . . . . Leg 13 | . . . . . 6 29 33 33 32 30 . . Wheel 4 | . . 21 . . . . . . . . . . Device 11 | . 14 . . 15 19 20 17 20 17 21 9 7 Storage 6 | . 14 4 11 5 6 6 6 6 5 7 4 6 Processor 1 | . . . . . . . . . 2 9 12 9 Protection 9 | . . 12 11 13 6 11 12 13 11 4 . . Energy Gun 1 | . 14 1 . . . . . . . . . . Energy Cannon 1 | . . 3 . . . . . . . 3 . . Ballistic Gun 4 | . 14 12 4 1 . . . . . . . . Ballistic Cannon 5 | . . 8 19 12 . . . . . 2 . 1 Launcher 2 | . . . . 3 5 6 5 6 4 1 . . Peak Build Rating 126 | 7 9 37 40 69 73 74 86 73 89 125 125 126 Average Rating 53 | 4 8 16 32 58 64 72 72 73 80 111 83 98 On Entrance 52 | . 7 9 37 32 68 67 74 73 73 89 34 114 Avg Prop Armor Cover (%) 4 | . . 1 . 3 3 6 . . . . 7 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 14 32 40 51 87 85 79 86 79 88 117 63 59 Greatest Support 125 | 40 40 40 42 110 90 83 83 83 115 125 68 45 Greatest Overweight (x) 6 | . 5 1 1 . . . 1 . . . 6 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 35 15 15 20 15 15 Average Capacity 13 | 7 10 8 15 15 15 15 15 15 15 19 15 14 Most Carried 20 | 6 10 15 15 15 15 15 15 15 15 20 15 15 Average Carried 12 | 3 9 7 11 14 14 14 14 15 14 18 14 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 15 5 Final Carried 20 | 4 10 15 15 15 14 15 15 15 15 20 14 5 Class Distribution -------------------- 67% | Mutant 11% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Gunner 4% | Subdweller-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Matter Collected 7430 | 269 207 954 437 1099 540 230 2240 40 461 583 347 23 Remotely 408 | . . . . 373 . . . . . 35 . . Salvage Created 6832 | 50 465 595 239 1239 421 433 . 61 613 1931 484 301 Parts 395 | 7 34 45 22 71 15 15 . 2 34 110 33 7 Haulers Intercepted 2 | . . . . 1 . . . . . 1 . . Recyclers Shooed 9 | . . . . 7 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 22 . . 6 4 7 . . . . . Prevented 22 | . . . . . 7 13 . 2 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Combat Hostiles Destroyed 117 | . 15 15 3 25 7 8 . 1 13 20 7 3 Melee 7 | . . . . . . . . . . . 7 . Guns 27 | . 15 12 . . . . . . . . . . Cannons 28 | . . 3 3 10 1 . . . . 11 . . AOE 39 | . . . . 11 3 5 . . 11 6 . 3 Classes Destroyed 20 | 1 5 3 1 4 1 1 . . 1 1 1 1 Worker 10 | . 2 . . 1 . . . . . 4 1 2 Builder 12 | . . . . 4 . . . . 1 7 . . Tunneler 4 | 2 . . . 1 . . . . . . 1 . Hauler 2 | . . . . 1 . . . . . 1 . . Recycler 4 | . . . 1 . . . . . . 2 . 1 Mechanic 1 | . . . . . . . . . 1 . . . Operator 6 | . 2 . . . . . . . . 2 2 . Watcher 4 | . 2 . . 1 . . . . . 1 . . Swarmer 38 | . 9 4 . 5 1 3 . . 8 5 3 . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 29 | . 6 1 . 6 1 4 . . 2 6 1 2 Brawler 2 | . . . . . . 1 . . . 1 . . Duelist 2 | . . . . . 2 . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 Sentry 13 | . . 1 3 4 1 . . . . 2 2 . Hunter 15 | . . . . 5 1 . . 1 3 4 . 1 Programmer 8 | . . . . 5 1 . . . . 2 . . Artisan 1 | . . 1 . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . Best Kill Streak 6 | 1 6 4 2 6 5 4 . 1 5 6 2 4 Combat Bots Only 6 | . 6 4 1 6 5 4 . 1 5 4 2 3 Max Kills in Single Turn 4 | 1 1 1 1 3 1 1 . 1 2 4 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 1 . . 2 3 . 2 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Hostile Shots Fired 1133 | . 51 89 4 194 28 22 . 9 82 295 175 184 Missed 422 | . 13 23 1 80 12 7 . 2 32 123 68 61 Hits 711 | . 38 66 3 114 16 15 . 7 50 172 107 123 Melee 11 | . . . . . . 2 . . . 9 . . Projectile 700 | . 38 66 3 114 16 13 . 7 50 163 107 123 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 22 | . . . . 3 1 1 . . . 13 1 3 Part Disruptions 1 | . . . . 1 . . . . . . . . Damage Taken 12487 | . 331 1086 43 1201 200 355 . 43 821 3989 2429 1989 Core 2192 | . 64 129 . 79 6 19 . . 69 512 684 630 Absorbed by Shields 90 | . . . . . . . . . . 90 . . Ignored by Resistances 322 | . . . . 64 . 29 . 19 210 . . . Regen/Repaired (Parts) 364 | . . . . . . . 364 . . . . . Core Remaining (%) 71 | 100 . . 22 . . . . 87 93 55 . . Volleys Fired 426 | 6 53 121 4 82 11 16 . 4 31 71 14 13 Largest 4 | 2 2 2 4 4 2 1 . 1 1 2 1 1 Hottest 146 | 70 70 130 134 134 117 50 . 50 50 146 90 90 Shots Fired 641 | 12 106 218 14 122 12 16 . 4 30 80 14 13 Gun 270 | 12 106 128 2 6 . . . . . 9 . 7 Cannon 260 | . . 90 12 78 2 . . . 1 59 14 4 Launcher 109 | . . . . 38 10 16 . 4 27 12 . 2 Special 2 | . . . . . . . . . 2 . . . Kinetic 357 | 6 53 189 14 84 1 . . . 1 9 . . Thermal 96 | 6 53 29 . . 1 . . . . . . 7 Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic 107 | . . . . 38 10 16 . 4 27 12 . . Phasic 77 | . . . . . . . . . . 59 14 4 Robot Hit Streak 45 | 6 18 13 8 13 16 21 . . 36 45 4 9 Robot Miss Streak 8 | 1 3 5 3 8 . . . . . 5 1 1 Penetration Max 2 | . . . . . . . . . . 2 . . Secondary Targets 5 | . 4 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 323 | 8 59 63 7 78 11 5 . . 15 40 25 12 Core Hits 310 | 2 29 25 6 91 9 12 . 2 34 73 14 13 Critical Kills 4 | . 1 1 . . . . . . . 2 . . Critical Parts Destroyed 3 | . . 1 . . . . . . . 2 . . Critical Strikes 45 | 1 7 2 . . . . . . 1 24 8 2 Burn 7 | 1 6 . . . . . . . . . . . Destroy 7 | . 1 2 . . . . . . . 4 . . Blast 1 | . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . 1 . Phase 29 | . . . . . . . . . . 20 7 2 Melee Attacks 58 | . . . . . . . . . 3 1 40 14 Impact . | . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . 15 4 Piercing 39 | . . . . . . . . . 3 1 25 10 Sneak Attacks 3 | . . . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15898 | 82 768 991 117 3062 518 667 . 74 1869 5139 1100 1511 Guns 1994 | 82 723 772 12 70 . . . . . 152 . 183 Cannons 3378 | . . 219 105 1077 30 . . . 37 1510 320 80 Explosions 9558 | . 45 . . 1876 488 667 . 74 1832 3436 . 1140 Melee 870 | . . . . . . . . . . . 762 108 Ramming 98 | . . . . 39 . . . . . 41 18 . Kinetic 2421 | 34 284 732 117 1147 . . . . 37 70 . . Thermal 2589 | 48 439 259 . 428 30 . . . 534 668 . 183 Explosive 2569 | . 45 . . . . . . . . 1384 . 1140 Electromagnetic 5359 | . . . . 1448 488 667 . 74 1298 1384 . . Impact . | . . . . . . . . . . . . . Slashing 355 | . . . . . . . . . . . 355 . Piercing 515 | . . . . . . . . . . . 407 108 Phasic 1992 | . . . . . . . . . . 1592 320 80 Highest Corruption 6 | . 4 4 4 3 3 3 3 . 6 1 . . Average Corruption 3 | . 3 4 4 1 3 3 3 . 3 1 . . Corruption Purged 1 | . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 201 | . 21 94 43 4 11 18 . . 5 5 . . Message Errors 48 | . 2 26 10 1 2 3 . . 1 3 . . Matter Fused 46 | . 6 22 6 3 5 3 . . 1 . . . Heat Flow Errors 25 | . 4 8 8 . . 4 . . 1 . . . Energy Discharges 27 | . 2 15 4 . 2 4 . . . . . . Parts Rejected 2 | . . 1 1 . . . . . . . . . Parts Fused 2 | . . 1 1 . . . . . . . . . Data Loss (minor) 30 | . 4 12 6 . 1 4 . . 1 2 . . Data Loss (major) 5 | . 1 1 2 . 1 . . . . . . . Misfires 7 | . 1 4 2 . . . . . . . . . Alerts 4 | . . 1 3 . . . . . . . . . Weapon Failures 5 | . 1 3 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 354 | . . 2 . 42 19 6 . . 23 123 46 93 Projectiles 34 | . . 2 . . . . . . . 32 . . Explosions 249 | . . . . 33 19 6 . . 23 91 . 77 Melee 71 | . . . . 9 . . . . . . 46 16 Knockbacks 29 | . . . 1 26 . . . . 1 1 . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 28 | . . . 1 25 . . . . 1 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 507 | . . . . . . 86 . . 68 200 9 144 Shots 11 | . . . . . . 6 . . 1 2 . 2 Rammed 6 | . . . . 3 . . . . . 2 1 . Targets Rammed 9 | . . . . 3 . . . . . 5 1 . Kicked 3 | . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 275 | 70 180 225 275 262 66 263 . . 268 81 80 214 Average Temperature 62 | 33 56 60 95 64 30 90 . . 86 25 29 107 Received Heat Transfer 1650 | . 84 198 9 318 18 63 . . 66 372 381 141 Effects 1 | . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Robots Corrupted 18 | . . . . 5 3 3 . 1 2 3 1 . Combat Hostiles 16 | . . . . 4 3 3 . 1 2 3 . . Parts Fried 34 | . . . . 11 3 4 . 3 4 6 3 . Impact Corruptions 2 | . . . . 1 . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | 1 2 1 . . . . . . . . . 1 Heat Transferred 4288 | 222 1739 518 . 350 50 . . . 450 700 . 259 Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 2 . . . . 7 4 . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Maximum Alert Level 5 | . 1 . . 3 . . . . 4 5 5 4 Low Security (%) 47 | 100 96 . 100 26 . . . . 25 . . . Level 1 7 | . 3 . . 35 . . . . 1 . . . Level 2 12 | . . . . 25 . . . . 33 18 . . Level 3 6 | . . . . 12 . . . . 29 6 . . Level 4 7 | . . . . . . . . . 10 22 . 100 Level 5 16 | . . . . . . . . . . 44 100 . High Security 1 | . . . . . . . . . . 8 . . Max Security . | . . . . . . . . . . . . . Peak Influence 4154 | 5 220 . 33 721 . . . . 1416 4154 2397 1478 Initial 2106 | . . . . 300 . . . . . 687 2106 1347 Average 759 | . 126 . 4 380 . . . . 600 2034 2137 1354 Influence Increases 9864 | 10 475 160 194 1319 160 195 . 45 1804 4326 755 421 Destroy 0b10 Robot/C 4080 | . 300 120 60 540 140 160 . 20 800 1660 180 100 Destroy 0b10 Robot/NC 305 | 10 30 . 5 40 . . . . 30 150 20 20 Destroy Leader 900 | . 74 10 . 154 20 20 . 10 186 374 40 12 Allied During Kill 1363 | . . . . 42 . . . 15 552 711 28 15 Successful Hack 82 | . 18 . 8 44 . . . . . 12 . . Select Force Hacks 150 | . 30 . 120 . . . . . . . . . Disable Machine 1065 | . 15 . . 165 . . . . 90 660 90 45 Destroy Structure 1154 | . 8 . 1 19 . . . . 116 714 112 184 Advance Influence 300 | . . . . 300 . . . . . . . . Partial Spotted 75 | . . . . . . . . . . 15 60 . Lose Combat Pursuer 390 | . . 30 . 15 . 15 . . 30 30 225 45 Influence Decreases 8416 | 10 414 221 194 618 630 407 19 45 400 1717 2371 1370 Entered New Map 4028 | . . 30 . . 260 45 19 . . 717 1907 1050 Time Decay 3338 | 10 414 171 194 538 350 362 . 45 320 550 294 90 Lost Part 640 | . . 20 . 40 20 . . . . 250 160 150 Lost Ally 410 | . . . . 40 . . . . 80 200 10 80 Squads Dispatched 67 | . 4 . . 15 . . . . 14 26 6 2 Investigation 6 | . 1 . . 2 . . . . . 3 . . Extermination 11 | . . . . 3 . . . . 2 4 2 . Reinforcement 19 | . 3 . . 4 . . . . 3 6 1 2 Assault 15 | . . . . . . . . . 2 10 3 . Garrison 16 | . . . . 6 . . . . 7 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 8 | . . . . 3 . . . . 2 2 . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Distress Signals 17 | . 1 . . . . 1 . . 1 8 5 1 Communications Jammed 51 | . . . . . . . . . . 40 11 . Distress Signals 51 | . . . . . . . . . . 40 11 . Times Spotted 276 | . 29 18 1 32 6 9 . 1 37 93 37 13 Peak Tracking Total 10 | . 4 6 1 5 5 4 . 1 5 10 10 8 Tactical Retreats 17 | . . 1 . 1 . 1 . . 2 2 9 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Traps Triggered 9 | . 3 1 . 3 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Machines Disabled 74 | . 1 1 . 11 . . . . 6 44 6 5 Max in Single Turn 8 | . 1 1 . 8 . . . . 3 8 1 2 Machines Repaired 1 | . . . . 1 . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Machines Accessed 45 | . 8 4 12 9 . 2 1 . 3 4 2 . Terminals 15 | . 6 . 6 3 . . . . . . . . Fabricators 6 | . . . . 2 . . . . 1 3 . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 11 | . 2 . 6 1 . . . . 2 . . . Scanalyzers 3 | . . . . 1 . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 104 | . 17 7 32 19 . 2 3 . 4 15 5 . Successful 59 | . 12 7 18 5 . 2 3 . 2 7 3 . Failed 44 | . 5 . 14 14 . . . . 2 8 1 . Catastrophic 8 | . . . 2 4 . . . . . 1 1 . Database Lockouts 1 | . . . . . . . . . . . 1 . Manual 103 | . 15 . 19 4 . . . . 16 30 10 9 Terminals 41 | . 14 . 17 10 . . . . . . . . Fabricators 16 | . . . . 3 . . . . 1 12 . . Repair Stations 4 | . . . . 4 . . . . . . . . Recycling Units 22 | . 3 . 15 1 . . . . 3 . . . Scanalyzers 8 | . . . . 1 . . . . . 3 4 . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 16 | . 1 7 2 1 . 2 3 . . . . . Record 4 | . . 4 . . . . . . . . . . Part Schematic 3 | . . . . . . . 3 . . . . . Open Door 3 | . . 1 . . . 2 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . 1 . . . . . 5 . . Load Schematic 3 | . . . . . . . . . . 3 . . Build 3 | . . . . 1 . . . . . 2 . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . Recycling Unit Hacks 8 | . 2 . 5 . . . . . 1 . . . Retrieve Components 8 | . 2 . 5 . . . . . 1 . . . Scanalyzer 5 | . . . . . . . . . . 2 3 . Insert Component 1 | . . . . . . . . . . 1 . . Retrieve Study 4 | . . . . . . . . . . 1 3 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 22 | . 9 . 11 1 . . . . 1 . . . Terminals 16 | . 8 . 7 1 . . . . . . . . Botnet 4 | . 2 . 1 1 . . . . . . . . Skim 12 | . 6 . 6 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . 4 . . . . . . . . . Tunnel 5 | . 1 . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . 1 1 . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 28 | . 4 . 9 8 . . . . 1 4 2 . Full Trace Events 4 | . . . 2 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built 3 | . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . 152 . . . . . . . . Total Robot Build Rating 15 | . . . . 15 . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 3 . . 15 4 1 Parts Built 2 | . . . . . . . . . . 2 . . Authchips 2 | . . . . . . . . . . 2 . . Time 160 | . . . . . . . . . . 160 . . Total Part Build Rating 20 | . . . . . . . . . . 20 . . Part Studies Acquired 4 | . . . . . . . . . . 1 3 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 39 | . 17 . 21 . . . . . 1 . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 2 . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . parse_system 2 | . . . . . . . . . 2 . . . Relay Couplers Released 7 | . . . . . . . . . . 7 . . Programmers 7 | . . . . . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Total Allies 26 | . . . . 3 . . 5 . 6 7 5 . Largest Group 8 | . . . . 3 . . 5 5 8 7 4 4 Highest-Rated Group 657 | . . . . 87 . . 254 254 558 657 156 156 Highest-Rated Ally 167 | . . . . 29 . . 99 99 167 167 39 39 Zionite Dispatches 7 | . . . . . . . . . 2 3 2 . Heavy 3 | . . . . . . . . . 1 2 . . Light 1 | . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . 1 . Total Orders 3 | . . . . 2 . . . . . . 1 . STAY 1 | . . . . 1 . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . 1 . Ally Attacks 352 | . . . . 47 . . . 1 86 202 6 10 Total Damage 17471 | . . . . 732 . . . 40 4570 11875 112 142 Kills 114 | . . . . 2 . . . . 31 77 2 2 Allies Corrupted 5 | . . . . . . . . . 3 2 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Active Infowar (turns) 10008 | 14 1163 255 . 1434 787 833 1933 726 960 1669 234 . Sensors 7089 | . . . . 232 787 833 1932 726 960 1619 . . IFF 1204 | . . . . 1204 . . . . . . . . Terrain 5869 | . . . . 1088 787 833 1929 726 506 . . . Seismic 1432 | 14 1163 255 . . . . . . . . . . Jamming 855 | . . . . . . . . . . 621 234 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 1 2 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . 1 3 1 2 Branch Access 1 | . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . 1 Active Garrisons 2 | . . . . . . . . . 1 . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Turns Passed 17143 | 119 1163 3723 2166 1537 787 833 2567 726 960 1722 645 195 Spaces Moved 11353 | 63 548 2908 1090 773 468 642 1764 409 646 1176 705 161 Core 28 | 19 1 . . . . . . . . . 1 7 Treads 3360 | 44 547 405 1050 773 468 72 . . . . . 1 Legs 4565 | . . . . . . 570 1764 409 646 1176 . . Wheels 2543 | . . 2503 40 . . . . . . . . . Hover 439 | . . . . . . . . . . . 435 4 Flight 418 | . . . . . . . . . . . 269 149 Fastest Speed 31 | 50 160 105 105 157 160 116 116 116 116 107 31 42 Average Speed 123 | 126 160 113 175 158 160 120 118 116 117 111 53 51 Slowest Speed 350 | 160 300 160 250 160 160 160 190 116 121 120 350 240 Overloaded Moves 104 | . . . . . . . . . . . 104 . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . 3 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 89 95 93 22 55 69 90 65 24 33 25 29 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 14 | . 3 2 5 . . . . . . 4 . . Known Exits Taken 5 | . . 1 . 1 . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 1 . . . . Scrap Searched 15 | . . 9 . . 1 2 2 1 . . . . Spaces Dug 172 | . . 16 . . . . . . 3 84 64 5 Terrain Destroyed 778 | . 7 25 1 22 . . . . 51 410 157 105 Melee 19 | . . . . . . . . . 3 1 10 5 Projectile 473 | . . 25 1 . . . . . . 266 147 34 AOE 286 | . 7 . . 22 . . . . 48 143 . 66 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Tes Total 13792 | 91 739 3133 1334 968 495 686 2240 656 818 1505 886 241 Wait 1306 | 5 111 4 207 35 . 4 425 244 101 139 28 3 Move 11342 | 62 547 2907 1089 772 467 641 1763 408 645 1176 704 161 Hop . | . . . . . . . . . . . . . Pick Up 162 | 11 11 20 19 20 1 7 9 . 5 33 23 3 Fast Attach 86 | . 3 7 2 8 6 . 12 . 7 9 24 8 Attach 98 | 7 . 5 6 11 2 5 4 . 6 23 19 10 Detach 35 | . . 1 2 1 1 . 2 . 3 5 10 10 Swap 70 | . 5 19 1 14 . . 8 . 4 16 1 2 Drop 183 | . 9 38 4 21 7 7 17 . 13 28 22 17 Fire 426 | 6 53 121 4 82 11 16 . 4 31 71 14 13 Melee 58 | . . . . . . . . . 3 1 40 14 Ram 2 | . . . . . . . . . . 1 1 . Kick 3 | . . . . . . . . . . 3 . . Crush 3 | . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 12 | . . 11 . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 6) 393 | -10/Materials | Discovered new exit (range 11) 621 | -10/Materials | Discovered new exit (range 5) 806 | -10/Materials | Discovered new exit (range 5) 928 | -10/Materials | Discovered new exit (range 16) 997 | -10/Materials | Learned Storage terminal intel 1006 | -10/Materials | Discovered new exit (range 9) 1068 | -10/Materials | Loaded intel: 17 trap records 1088 | -10/Materials | Learned Storage stockpile data 1098 | -10/Materials | Learned location of 2 exits from Materials 1099 | -10/Materials | Learned 4 Subcaves zone layouts 1100 | -10/Materials | Learned location of 2 exits from Subcaves 1283 | -10/Materials | Entered Subcaves 1284 | -10/Subcaves | Approached by a straggling Scientist 1284 | -10/Subcaves | Identified exit to Recycling 1284 | -10/Subcaves | Identified exit to Materials 1347 | -10/Subcaves | Disturbed a concealed Subdweller 1452 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1483 | -10/Subcaves | Visited 4L-MR0's lab 1499 | -10/Subcaves | Found Gun Armor 1586 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1614 | -10/Subcaves | Discovered exit to Materials (range 7) 1895 | -10/Subcaves | Visited Clippyterm 1900 | -10/Subcaves | Learned location of Section 7 (-2) 2004 | -10/Subcaves | Core integrity fell below 50% 2207 | -10/Subcaves | Learned Materials interactive machine intel 2232 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2233 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2397 | -10/Subcaves | Build established: Subdweller-Mutant 2507 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2684 | -10/Subcaves | Learned location of Zion (-6) 2684 | -10/Subcaves | Met a Zionite searching for "candidates" 3165 | -10/Subcaves | Build established: Mutant 3548 | -10/Subcaves | Disturbed a concealed Subdweller 4110 | -10/Subcaves | Ambushed by Subdweller buried in earth 4554 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4620 | -10/Subcaves | Found SUBCON Basin 5006 | -10/Subcaves | Entered Recycling 5739 | -8/Recycling | Scanned before Scraplab entrance 5762 | -8/Recycling | Entered Scraplab 5774 | -8/Recycling | Discovered new exit (range 4) 6307 | -8/Recycling | Discovered new exit (range 13) 6655 | -8/Recycling | Build established: Gunner 6893 | -8/Recycling | Learned 4 Factory zone layouts 6949 | -8/Recycling | Learned Factory garrison access intel 7032 | -8/Recycling | Learned location of 1 exit from Recycling 7094 | -8/Recycling | Learned Factory stockpile data 7142 | -8/Recycling | Learned Factory stockpile data 7172 | -8/Recycling | Entered Factory 7172 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 7175 | -6/Factory | Loaded intel: 4 garrison access locations 7486 | -6/Factory | Build established: Scavenger-Tank 7829 | -6/Factory | Garrison activated, responded to threat 7875 | -6/Factory | Fabricated G-50 Soldier? 7953 | -6/Factory | Identified exit to Lower Caves 7953 | -6/Factory | Identified exit to Extension 7971 | -6/Factory | Build established: Scavenger-Skirmisher 8200 | -6/Factory | Garrison activated, responded to threat 8709 | -6/Factory | Entered Lower Caves 8826 | -6/Lower Caves | Encountered a Warlord checkpoint 8997 | -6/Lower Caves | Build established: Scavenger-Mutant 9060 | -6/Lower Caves | Learned Factory terminal intel 9355 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9371 | -6/Lower Caves | Discovered new exit (range 13) 9496 | -6/Lower Caves | Entered another Lower Caves area 9530 | -6/Lower Caves | Discovered new exit (range 15) 9560 | -6/Lower Caves | Learned Factory trap positions 9571 | -6/Lower Caves | Learned Factory terminal intel 9925 | -6/Lower Caves | Build established: Mutant 9946 | -6/Lower Caves | Found Prototype Device 10086 | -6/Lower Caves | Discovered new exit (range 15) 10329 | -6/Lower Caves | Entered Zion 10368 | -6/Zion | System corruption cleaned by Quarantine Array 10452 | -6/Zion | Discovered new exit (range 8) 10494 | -6/Zion | Found CR-A16's Pointy Stick 10847 | -6/Zion | Learned Factory terminal intel 10852 | -6/Zion | Learned location of 1 exit from Factory 10877 | -6/Zion | Met Imprinter 10940 | -6/Zion | Found Prototype Device 10941 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11022 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11494 | -6/Zion | Found GAL Module 11882 | -6/Zion | Visited the Megawrench Repair Shop 11882 | -6/Zion | Megawrench repaired 10 parts 12083 | -6/Zion | Identified Heart of Steel 12399 | -6/Zion | Heart of Steel transformed into Warbot 12548 | -6/Zion | Imprinted 12550 | -6/Zion | Declared Zion's savior 12896 | -6/Zion | Entered Proximity Caves 12896 | -5/Proximity Caves | Accompanied by 5 allies (Warbot) 13126 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13231 | -5/Proximity Caves | Learned location of 1 exit from Factory 13380 | -5/Proximity Caves | Discovered new exit (range 8) 13622 | -5/Proximity Caves | Entered Factory 13622 | -5/Factory | Accompanied by 5 allies (Warbot) 13622 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13623 | -5/Factory | Identified exit to Factory 13624 | -5/Factory | Loaded intel: 130 trap records 13626 | -5/Factory | Loaded intel: 26 terminal locations 13743 | -5/Factory | Zion hero teleported in (P1-3CE) 13823 | -5/Factory | Garrison activated, responded to threat 13996 | -5/Factory | Lost 3 allies 14200 | -5/Factory | Zion Heavy squad teleported in 14222 | -5/Factory | First assault squad dispatched 14462 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14534 | -5/Factory | Garrison activated, responded to threat 14582 | -5/Factory | Entered another Factory area 14582 | -4/Factory | Accompanied by 7 allies (incl. P1-3CE, Warbot) 14582 | -4/Factory | Evolved 2 slots: Utility x2 14583 | -4/Factory | Loaded intel: 26 terminal locations 14844 | -4/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 14911 | -4/Factory | Garrison activated, responded to threat 14971 | -4/Factory | Lost 3 allies 15075 | -4/Factory | Zion Heavy squad teleported in 15082 | -4/Factory | First assault squad dispatched 15084 | -4/Factory | Tech Extrapolator generated special schematic: Energy Deflector 15167 | -4/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 15373 | -4/Factory | Fabricated Hyp. Alpha Cannon (x1) 15415 | -4/Factory | Build established: Messiah-Mutant 15543 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 15544 | -4/Factory | Zion Heavy squad teleported in 15727 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15731 | -4/Factory | Build established: Scavenger-Mutant 15746 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15747 | -4/Factory | Zion Light squad teleported in 15848 | -4/Factory | Found Quantum Capacitor 15872 | -4/Factory | Tech Extrapolator generated special schematic: Wartreads 15882 | -4/Factory | Terminal network hard line cut 15883 | -4/Factory | Spotted B-86 Titan 15890 | -4/Factory | Allies destroyed B-86 Titan 16112 | -4/Factory | Fabricated Hyp. Alpha Cannon (x1) 16164 | -4/Factory | High security lockdown imminent 16237 | -4/Factory | Lost 3 allies 16244 | -4/Factory | High security lockdown engaged 16287 | -4/Factory | Discovered new exit (range 15) 16302 | -4/Factory | Identified exit to Research 16304 | -4/Factory | Entered Research 16304 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16331 | -3/Research | Lost 19 parts (4p8n5u2w) 16391 | -3/Research | Zion Hover Resupply teleported in 16554 | -3/Research | First assault squad dispatched 16573 | -3/Research | Discovered new exit (range 15) 16603 | -3/Research | Identified exit to Research 16627 | -3/Research | Build established: Mutant 16631 | -3/Research | Lost 6 parts (2p3n1u) 16791 | -3/Research | Core integrity fell below 50% 16834 | -3/Research | Discovered new exit (range 8) 16849 | -3/Research | Identified exit to Testing 16856 | -3/Research | Retrieved Zion intel report: Branch Access 16856 | -3/Research | Identified exit to Armory 16857 | -3/Research | Zion Fire squad teleported in 16860 | -3/Research | Central database locked down 16949 | -3/Research | Entered Testing 16949 | -3/Testing | Accompanied by 4 allies 16966 | -3/Testing | Found Prototype Energy Gun 16966 | -3/Testing | Identified Warp Gun 16984 | -3/Testing | Retrieved Zion intel report: Active Garrisons 17036 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 17056 | -3/Testing | Found Prototype Device 17056 | -3/Testing | Identified Exp. Hardlight Generator 17075 | -3/Testing | Scanned by Researcher 17128 | -3/Testing | Found Prototype Launcher 17129 | -3/Testing | Identified Tactical Quantum Warhead 17130 | -3/Testing | Core integrity fell below 20% 17138 | -3/Testing | Lost 3 allies 17144 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 17139_ Dropped Warp Gun. 17139_ U-05 Engineer lays Concrete. 17139_ Dropped Quantum Capacitor. 17140_ Dropped Tactical Coordination Suite. 17140_ Penetrated by Slug. 17140_ Slug penetrates Reinforced Shell. 17140_ U-05 Engineer builds a Wall. 17140_ Dropped Exp. Hardlight Generator. 17140_ Prc. Energy Filter destroyed. 17141_ Dropped Com. Mass Driver. 17141_ G-67 Veteran destroyed. 17141_ U-05 Engineer lays Concrete. 17141_ Dropped Lrg. Storage Unit. 17142_ U-05 Engineer lays Concrete. 17143_ Penetrated by Slug. 17143_ Imp. Gyrokinetic Inverter destroyed. 17143_ K-01 Serf collects debris. 17143_ U-05 Engineer lays Concrete. 17144_ Dropped Imp. Remote Datajack. 17144_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????# #?????????# # #????????????? | | ????????## ##????????# """ # #????????????? | | ????????# ########## """ + """ #????????????? | | ????????# "T * # """ # """ #????????????? | | ????????# "" |== # """ # """ ! #????????????? | | ????????# ####### # """ # """ #????????????? | | ????????######?????# + + "?" +????????????? | | ???????????????????# # # ??" #????????????? | | ???????????????????# # # ??? #????????????? | | ???????????????????# # * # ??? #????????????? | | ???????????????????# # = # ??? #????????????? | | ???????????????????# #! ##???####????????????? | | ???????????????????# #######????????????????????? | | ?????????????#?????#R #??????????????????????????? | | ???????????? #????#!%###########?###????????????? | | ????????????? #???#!!# # ????????????? | | ??????????????######%= # !???????????? | | ??????????????# " % !???????????? | | ????????????##" !| !!??????????? | | ????????????# " ! %* ??????????? | | ????????????# = = ??????????? | | ????????????##" " = ???????????? | | ??????????????#""" =] ???????????? | | ??????????###### %!! ###+###??????????? | | ??????? $u !]%%g uu ????????? | | ??????? = ![!|@ #""??????????? | | ????????"" """" " ! hg ##????????????? | | ?????????????"" " #?????????????? | | ?????????????"" "" ###?????????????? | | ?????????????"" "" ????????????? | | ?????????????"" " ??????????? | | ?????????????? !%[ ??????????? | | ????????????? c ??????????? | | ????????????###/## #???????????? | | ?????????????] ?? # k#???????????? | | ???????????? ?? ### "" # ????????????? | | ??????????????? """ ??# """ #? ????????????? | | ??????????????" """ ??# ?? #????????????????? | | ??????????????????"???# """ "???#????????????????? | | ??????????????????????# """ ????????????????????? | | ??????????????????????? ??? ????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 51 Energy Capacity 1345 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 82 Melee Accuracy 8 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Mak. Coolant Network | -4/Factory | Extrapolated Mak. Weapon Shielding | -4/Factory | Extrapolated Deep Structural Scanner | -4/Factory | Extrapolated Mak. Medium Armor Plating | -4/Factory | Extrapolated Mak. Ablative Armor | -4/Factory | Extrapolated Energy Deflector | -4/Factory | Extrapolated Hyp. Alpha Cannon | -4/Factory | Extrapolated Mak. Power Source | -4/Factory | Extrapolated Mak. Transmission Jammer | -4/Factory | Extrapolated Multitool | -4/Factory | Extrapolated Mak. Hacking Suite | -4/Factory | Extrapolated Mak. System Shield | -4/Factory | Extrapolated Mak. Thermal Plating | -4/Factory | Extrapolated Wartreads | -4/Factory | Extrapolated Mak. Heavy Armor Plating | -4/Factory | Extrapolated Lgt. Humpback | -3/Research | Extrapolated Humpback | -3/Research | Extrapolated Ripper | -3/Research | Extrapolated Mak. System Restoration Module | -3/Research | Extrapolated Mak. ECM Suite | -3/Testing | Extrapolated Robot Schematics ------------------ A-15 Conveyor | -4/Factory | Z-intel E-15 Imp | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Arm. Leg | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Cesium-ion Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Fixer-Upper Challenges ------------ None Game ------ Seed PitchforkRemotePod Manual? 0 Play Time 02:35:29 Cumulative 635.0 hours Start 2026.01.13 @ 03:57:10 End 2026.01.15 @ 00:18:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 805 Rogue 805 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d8e138f-f26d-45f0-b9a4-3aefc21c53d3