Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.18 @ 09:26:23 Player: Jefffff Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (722) 722 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 3508 Bonus ------- Pacifist 470 High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/550 Matter 2/300 Energy 150/150 System Corruption 0% Temperature Warm (145) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Flight Unit Flight Unit > --- UTILITY (2) ------ Core Shielding Light Armor Plating > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Improved Heat Sink Improved Targeting Computer Hacking Suite Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module Light Armor Plating Medium Armor Plating Beam Cannon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion VTOL Module Treads Light Treads Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Core Shielding Weapon Mining Laser Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 2 . 1 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 51 | 6 11 2 5 . 27 Power 7 | 1 2 . 1 . 3 Engine 6 | 1 2 . 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 3 . 2 . 12 Treads 5 | 2 . . . . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 13 | . 3 . 2 . 8 Utility 12 | 1 3 1 1 . 6 Device 3 | . . 1 1 . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . 3 . . . 5 Artifact . | . . . . . . Weapon 13 | 2 3 1 1 . 6 Energy Gun 3 | 1 . . . . 2 Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 3 | . 1 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . . . 1 . 16 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 4 | . . . 1 . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 15 | . . . 1 . 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 63 70 84 88 73 Engine 12 | . 14 14 11 11 10 Treads 2 | . 4 . . . 7 Flight 26 | . 23 28 44 44 20 Device 7 | . . 13 4 . 4 Storage 11 | . 14 14 11 11 3 Protection 2 | . 1 . . . 9 Energy Gun 1 | . 2 . . . 4 Launcher 1 | . . . . . 4 Special Weapon 2 | . . . 13 22 3 Naked Turns . | . . . . . . Heaviest Build 20 | 12 19 10 10 10 20 Greatest Support 40 | 40 40 8 16 16 40 Greatest Overweight (x) 3 | . 1 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 4 8 8 7 6 8 Average Carried 6 | 1 7 7 5 6 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | . 8 7 6 6 5 Class Distribution -------------------- 52% | Mutant 33% | Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Sprinter | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 456 | 112 198 21 79 . 46 Remotely . | . . . . . . Salvage Created 531 | . . . . . 531 Parts 32 | . . . . . 32 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . . . . . 20 Guns 6 | . . . . . 6 Cannons 1 | . . . . . 1 AOE 13 | . . . . . 13 Classes Destroyed 5 | . . . . . 5 Worker 1 | . . . . . 1 Swarmer 6 | . . . . . 6 Grunt 8 | . . . . . 8 Duelist 1 | . . . . . 1 Sentry 5 | . . . . . 5 Best Kill Streak 14 | . . . . . 14 Combat Bots Only 13 | . . . . . 13 Max Kills in Single Turn 6 | . . . . . 6 Gunslinging . | . . . . . . Exploded 5 | . . . . . 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 280 | . 16 13 7 . 244 Missed 82 | . 9 7 5 . 61 Damage Taken 2005 | . 64 71 19 . 1851 Core 611 | . 28 32 . . 551 Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . . . . . 2 Ignored by Resistances 579 | . 19 20 6 . 534 Core Remaining (%) 92 | 100 . 76 . 100 . Volleys Fired 22 | . . . . . 22 Largest 2 | . . . . . 2 Hottest 101 | . . . . . 101 Shots Fired 37 | . . . . . 37 Gun 20 | . . . . . 20 Cannon 13 | . . . . . 13 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 11 | . . . . . 11 Thermal 22 | . . . . . 22 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . . . . . 18 Robot Miss Streak 2 | . . . . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 32 | . . . . . 32 Core Hits 40 | . . 1 . . 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1720 | . . 20 . . 1700 Guns 314 | . . . . . 314 Cannons 173 | . . . . . 173 Explosions 1213 | . . . . . 1213 Melee . | . . . . . . Ramming 20 | . . 20 . . . Kinetic 177 | . . . . . 177 Thermal 896 | . . . . . 896 Explosive 627 | . . . . . 627 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 1 | . 1 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 1 7 . . . Message Errors 2 | . 1 1 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 2 | . . 2 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 120 | . . . . . 120 Projectiles . | . . . . . . Explosions 120 | . . . . . 120 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . . 9 . . 114 Shots 3 | . . . . . 3 Rammed 4 | . . 4 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 600 | . 3 113 3 . 600 Average Temperature 169 | . 3 53 3 . 179 Received Heat Transfer 756 | . 48 63 6 . 639 Effects 13 | . . . . . 13 Shutdowns 1 | . . . . . 1 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1127 | . . . . . 1127 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 679 | . 177 88 86 28 679 Initial 58 | . . 58 14 28 9 Average 131 | . 49 46 37 28 420 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 83 | 100 100 100 100 100 30 Level 1 3 | . . . . . 15 Level 2 12 | . . . . . 53 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . 1 . 6 Investigation 8 | . 3 . 1 . 4 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 18 5 6 . 39 Peak Tracking Total 27 | . 6 2 6 . 27 Tactical Retreats 9 | . 3 3 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 13 | . 6 . 3 . 4 Terminals 10 | . 5 . 2 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 72 | . 27 . 25 . 20 Successful 48 | . 16 . 20 . 12 Failed 24 | . 11 . 5 . 8 Catastrophic 5 | . 3 . 2 . . Database Lockouts . | . . . . . . Manual 33 | . 19 . 5 . 9 Terminals 52 | . 26 . 13 . 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 19 | . . . 12 . 7 Garrison Access . | . . . . . . Terminal Hacks 26 | . 14 . 7 . 5 Record 1 | . . . 1 . . Part Schematic 3 | . 3 . . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 2 | . 1 . 1 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 3 | . 1 . 1 . 1 Scanalyzer Index 2 | . 1 . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 Registered Components 1 | . . . 1 . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 19 | . . . 12 . 7 Insert Component 8 | . . . 5 . 3 Analyze 11 | . . . 7 . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . Terminals 2 | . 1 . 1 . . Botnet 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 . 3 . 4 Full Trace Events 8 | . 3 . 1 . 4 Feedback Events 2 | . 2 . . . . Corruption 2 | . 2 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . 3 . 5 . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 8 | . . . 5 . 3 Part Schematics Acquired 8 | . . . 5 . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1400 | 71 234 632 84 49 330 Spaces Moved 1861 | 42 511 485 268 188 367 Core 8 | 8 . . . . . Treads 126 | 34 19 . . . 73 Legs . | . . . . . . Wheels . | . . . . . . Hover 1 | . . . . . 1 Flight 1726 | . 492 485 268 188 293 Fastest Speed 23 | 50 32 32 26 26 23 Average Speed 56 | 139 36 99 26 26 56 Slowest Speed 280 | 160 160 112 26 26 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 17 | . 6 1 . 2 8 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 75 85 23 42 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . . . . 56 Melee . | . . . . . . Projectile . | . . . . . . AOE 56 | . . . . . 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2148 | 55 553 631 282 185 442 Wait 166 | . 14 139 6 . 7 Move 1822 | 41 498 482 267 183 351 Hop 17 | . 6 1 . 2 8 Pick Up 40 | 7 9 2 2 . 20 Fast Attach 8 | . 7 . . . 1 Attach 36 | 6 2 2 5 . 21 Detach 7 | . 4 . 2 . 1 Swap 7 | . 2 . . . 5 Drop 17 | 1 11 1 . . 4 Fire 22 | . . . . . 22 Melee . | . . . . . . Ram 4 | . . 4 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 2 | . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 13) 176 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Entered Mines 314 | -10/Mines | Learned Materials emergency access door positions 327 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 330 | -10/Mines | Found Prototype Device 331 | -10/Mines | Identified Exp. Sensor Array 350 | -10/Mines | Learned Materials emergency access door positions 637 | -10/Mines | Build established: Mutant 923 | -10/Mines | Discovered new exit (range 13) 938 | -10/Mines | Entered Materials 938 | -9/Materials | Evolved 2 slots: Propulsion x2 977 | -9/Materials | Identified exit to Materials 1018 | -9/Materials | Discovered new exit (range 14) 1022 | -9/Materials | Entered Mines 1040 | -9/Mines | Found a hidden stash of uninstalled traps 1059 | -9/Mines | Discovered exit to Materials (range 13) 1071 | -9/Mines | Entered Materials 1071 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1210 | -8/Materials | Core integrity fell below 50% 1224 | -8/Materials | Core integrity fell below 20% 1244 | -8/Materials | Lost 15 parts (2p5n3u5w) 1253 | -8/Materials | Destroyed 13 combat bots 1401 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Insert(Lgt. Assault Rifle) Scanning Lgt. Assault Rifle... Ready to analyze. >>Scanalyze Scanning: Lgt. Assault Rifle... Schematic downloaded. >>Insert(Hacking Suite) Scanning Hacking Suite... Ready to analyze. >>Scanalyze Scanning: Hacking Suite... Scan incomplete, additional scanning required. >>Scanalyze Scanning: Hacking Suite... Schematic downloaded. 01350_ ALERT: Suspicious activity at Scanalyzer M001. Dispatching Investigation squad. 01365_ Acquired Imp. Targeting Computer. 01391_ Dropped Imp. Grenade Launcher. 01395_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #????######?????????????????????????? | | ?????????# #? ?????????????????????????? | | ????????## ## ?????????????????????????? | | ####### # ?????????????????????????? | | # #????????????????????????? | | + #????????????????????????? | | # +????????????????????????? | | /######## # #????????????????????????? | | ????#######*### #???########?????????????? | | ????# #%# ###############]] #?????????????? | | ????# %# ## ##?????#[ #]! #?????????????? | | ????# / %# ###########g=@ # "" #?????????????? | | ????# [+% % u ag= ; S"" #?????????????? | | ????# #+##/######## # "" #?????????????? | | ????# # "##??# #! #?????????????? | | ????#! ! # " #??##############?????????????? | | ????#### # " #?????????????????????????????? | | ???????# # "##?????????????????????????????? | | ???????# % %" #?????????????????????????????? | | ???????## "##?????????????????????????????? | | ????????# # [ #""#??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Weapon Shielding | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked VTOL Module | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Quick And Dirty Challenges ------------ None Game ------ Seed PlasmaReflectiveCycler Manual? 0 Play Time 00:26:16 Cumulative 37.7 hours Start 2024.07.18 @ 08:41:30 End 2024.07.18 @ 09:26:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 0 Adventurer 64 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a44484f-ebb2-42ed-a221-8435105c57e7