Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 13:04:56 Player: Rockstar Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1619) 1619 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4419 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 77/300 Energy 73/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Kinecellerator Insulated Plating Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Cooling System Improved Cooling System Improved Light Armor Plating Beam Rifle Particle Cannon Gauss Cannon Gauss Cannon [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . . 2 . Weapon 1 | . . . . . 1 Parts Attached 79 | 6 5 9 26 24 9 Power 17 | 1 1 3 5 5 2 Engine 8 | 1 1 2 1 3 . Core 9 | . . 1 4 2 2 Reactor . | . . . . . . Propulsion 20 | 2 1 2 9 4 2 Treads 8 | . . . 8 . . Leg 7 | . . 2 1 4 . Wheel 4 | 2 1 . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 20 | 1 2 1 4 9 3 Device 7 | . . . 1 6 . Storage 5 | 1 1 1 1 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 7 | . 1 . 2 1 3 Artifact . | . . . . . . Weapon 22 | 2 1 3 8 6 2 Energy Gun 5 | 1 . 1 2 . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | 1 . 2 2 1 . Ballistic Cannon 9 | . 1 . 3 4 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 1 . 1 16 9 Power 9 | . 1 . 1 4 3 Propulsion 6 | . . . . 4 2 Utility 6 | . . . . 4 2 Weapon 6 | . . . . 4 2 Highest Loss Streak 15 | . 1 . 1 15 9 To Critical Strikes . | . . . . . . Average Backups 10 | 2 15 13 9 8 1 Power 1 | . 2 2 1 1 . Propulsion 1 | 1 2 2 1 1 . Utility 3 | . 4 5 3 3 1 Weapon 2 | . 5 3 1 2 . Tool/Special . | . . . . . . Unused Backups 31 | . 10 13 5 2 1 Power 4 | . 1 2 1 . . Propulsion 5 | . 3 1 1 . . Utility 20 | . 6 8 3 2 1 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 89 99 98 94 57 Engine 6 | . 13 10 2 3 5 Core 9 | . . 3 18 13 2 Treads 11 | . . . 27 10 . Leg 7 | . . 25 4 14 . Wheel 7 | . 27 2 . . 6 Device 4 | . . . 5 15 . Storage 11 | . 14 14 11 8 6 Processor 1 | . . . . 4 7 Protection 6 | . 4 14 5 5 10 Energy Gun 5 | . 14 4 1 2 5 Ballistic Gun 4 | . . 18 6 . . Ballistic Cannon 11 | . 13 4 12 11 9 Peak Build Rating 36 | 6 9 14 21 36 28 Average Rating 17 | 4 7 10 18 29 21 On Entrance 7 | . 6 9 10 19 3 Naked Turns . | . . . . . . Heaviest Build 95 | 11 91 95 33 41 44 Greatest Support 63 | 26 26 26 63 63 10 Greatest Overweight (x) 12 | . 5 4 8 12 4 Average Overweight (x) 1 | . 2 . . . 2 Largest Inventory Capacity 25 | 8 25 25 10 10 10 Average Capacity 13 | 7 22 13 10 9 9 Most Carried 25 | 4 25 25 10 10 4 Average Carried 10 | 2 15 13 9 8 1 Final Capacity 25 | 8 25 10 10 5 5 Final Carried 25 | 4 25 10 9 4 4 Class Distribution -------------------- 77% | Mutant 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1709 | 214 199 154 676 360 106 Remotely . | . . . . . . Salvage Created 1672 | . 317 87 647 472 149 Parts 109 | . 25 2 49 28 5 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 51 | . 13 2 24 9 3 Guns 20 | . 6 2 10 1 1 Cannons 31 | . 7 . 14 8 2 Classes Destroyed 10 | . 4 . 3 2 1 Worker 3 | . 2 . . 1 . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 4 | . 1 . 1 2 . Swarmer 22 | . 9 . 13 . . Grunt 15 | . 4 2 5 4 . Sentry 10 | . . . 6 2 2 Specialist 1 | . . . . 1 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 6 2 5 4 2 Combat Bots Only 5 | . 5 2 5 2 2 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 617 | . 53 10 158 228 168 Missed 184 | . 16 5 36 88 39 Hits 433 | . 37 5 122 140 129 Projectile 433 | . 37 5 122 140 129 Critical Strikes 15 | . 1 . 2 7 5 Damage Taken 5715 | . 384 53 1402 2312 1564 Core 1528 | . 106 21 188 513 700 Absorbed by Shields . | . . . . . . Redirected to Shielding 47 | . . . . . 47 Core Remaining (%) 52 | 100 . 49 53 6 . Volleys Fired 143 | . 22 7 63 40 11 Largest 3 | . 2 2 2 2 3 Hottest 146 | . 80 40 70 124 146 Shots Fired 284 | . 44 14 126 77 23 Gun 114 | . 22 14 54 13 11 Cannon 170 | . 22 . 72 64 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 209 | . 22 14 117 44 12 Thermal 66 | . 22 . . 33 11 Explosive . | . . . . . . Electromagnetic 9 | . . . 9 . . Robot Hit Streak 16 | . 6 6 16 7 14 Robot Miss Streak 4 | . 2 3 4 4 2 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 175 | . 25 9 83 41 17 Core Hits 83 | . 19 4 31 23 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 9 | . 2 1 2 3 1 Burn 1 | . 1 . . . . Destroy 1 | . . 1 . . . Blast 7 | . 1 . 2 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3638 | . 441 77 1600 1119 401 Guns 1088 | . 187 77 492 158 174 Cannons 2525 | . 254 . 1091 953 227 Explosions . | . . . . . . Melee . | . . . . . . Ramming 25 | . . . 17 8 . Kinetic 2725 | . 254 77 1462 705 227 Thermal 767 | . 187 . . 406 174 Explosive . | . . . . . . Electromagnetic 121 | . . . 121 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 13 | . . . 13 . . Projectiles 13 | . . . 13 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 21 | . 1 . 14 5 1 Impact . | . . . . . . Kinetic 19 | . 1 . 12 5 1 Secondary 2 | . . . 2 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . . 2 2 . Targets Rammed 4 | . . . 2 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 510 | . 127 24 328 219 510 Average Temperature 115 | . 51 11 124 65 274 Received Heat Transfer 1977 | . 102 30 345 810 690 Effects 11 | . . . 5 . 6 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . 2 . . Interference 4 | . . . 3 . 1 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 . . 2 1 Heat Transferred 1813 | . 629 . . 851 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 79 | 100 100 100 52 72 100 Level 1 20 | . . . 47 27 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 376 | . 138 40 376 238 61 Initial 144 | . . 13 7 144 32 Average 107 | . 49 5 184 177 12 Influence Increases 1582 | . 335 50 728 342 127 Destroy 0b10 Robot/C 1020 | . 260 40 480 180 60 Destroy 0b10 Robot/NC 45 | . 15 . 15 15 . Destroy Leader 270 | . 52 10 114 64 30 Successful Hack 50 | . 7 . 22 . 21 Disable Machine 30 | . . . . 30 . Destroy Structure 32 | . 1 . 7 23 1 Lose Combat Pursuer 135 | . . . 90 30 15 Influence Decreases 1582 | . 301 64 406 612 199 Entered New Map 272 | . . 21 13 198 40 Time Decay 1069 | . 291 43 383 254 98 Lost Part 241 | . 10 . 10 160 61 Squads Dispatched 13 | . 1 1 3 3 5 Investigation 4 | . . 1 . . 3 Extermination 1 | . . . . . 1 Reinforcement 8 | . 1 . 3 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 10 | . 2 . 2 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 18 2 41 26 15 Peak Tracking Total 10 | . 6 2 8 7 10 Tactical Retreats 8 | . . . 5 2 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 15 | . 3 1 4 2 5 Terminals 10 | . 3 . 2 1 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 32 | . 6 1 9 2 14 Successful 12 | . 1 1 6 . 4 Failed 20 | . 5 . 3 2 10 Catastrophic 9 | . 2 . 3 1 3 Database Lockouts . | . . . . . . Manual 21 | . 6 . 5 1 9 Terminals 23 | . 6 . 5 1 11 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 3 | . . . 2 1 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 1 2 . 2 Record 1 | . . . . . 1 Open Door 1 | . . 1 . . . Level Access Points 2 | . . . 1 . 1 Branch Access Points 1 | . 1 . . . . Disarm Traps 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Track 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 . 3 2 5 Full Trace Events 3 | . . . . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . 6 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 442 | . . . . 442 . Sensors 248 | . . . . 248 . Traps 442 | . . . . 442 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2959 | 53 720 352 961 552 321 Spaces Moved 1672 | 47 471 228 434 270 222 Core 52 | 4 . . 1 21 26 Treads 441 | . . . 369 72 . Legs 457 | . . 216 64 177 . Wheels 719 | 43 471 12 . . 193 Hover 3 | . . . . . 3 Flight . | . . . . . . Fastest Speed 50 | 50 90 105 110 50 50 Average Speed 131 | 85 126 127 153 129 114 Slowest Speed 650 | 90 175 425 450 650 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 58 42 35 24 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . 3 23 1 Melee . | . . . . . . Projectile 27 | . . . 3 23 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2169 | 56 554 285 607 400 267 Wait 65 | . 13 2 31 11 8 Move 1667 | 46 470 227 433 269 222 Hop . | . . . . . . Pick Up 83 | 4 29 16 13 16 5 Fast Attach 33 | 6 6 4 7 6 4 Attach 31 | . . 1 5 14 11 Detach 24 | . 2 4 3 9 6 Swap 42 | . 1 6 24 11 . Drop 77 | . 11 18 26 22 . Fire 143 | . 22 7 63 40 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 2 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Discovered new exit (range 10) 774 | -10/Materials | Entered Mines 778 | -10/Mines | Met a Derelict shopkeep closing up shop 1017 | -10/Mines | Learned location of Mines (-8) 1046 | -10/Mines | Discovered new exit (range 10) 1065 | -10/Mines | Core integrity fell below 50% 1085 | -10/Mines | Learned Materials terminal intel 1126 | -10/Mines | Entered Materials 1126 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1127 | -9/Materials | Loaded intel: 10 terminal locations 1688 | -9/Materials | Identified exit to Materials 2087 | -9/Materials | Entered another Materials area 2087 | -8/Materials | Evolved 2 slots: Utility x2 2630 | -8/Materials | Core integrity fell below 50% 2635 | -8/Materials | Core integrity fell below 20% 2636 | -8/Materials | Discovered new exit (range 6) 2638 | -8/Materials | Identified exit to Factory 2639 | -8/Materials | Entered Factory 2639 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2656 | -7/Factory | Lost 15 parts (3p4n4u4w) 2817 | -7/Factory | Identified exit to Factory 2946 | -7/Factory | Core integrity fell below 50% 2956 | -7/Factory | Core integrity fell below 20% 2960 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Imp. Medium Armor Plating destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. R-06 Scavenger collects Sml. Storage Unit. Lgt. Nuclear Core destroyed. Wheel destroyed. Overheating: Core Shielding damaged (-3). R-06 Scavenger collects Gatling Laser. Lgt. Nuclear Core destroyed. Core Shielding destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Imp. Light Armor Plating. Overheating: Matter decay (-18). Assault Cannon destroyed. Gravmag System destroyed. Critical hit (Burn: +37). K-01 Serf destroyed. K-01 Serf collects debris. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????# k##????????????????? | | ??????????????????????? k #????????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? # ??????????????? | | ???????????????????????? # ???????????????? | | ???????????????????????? < +????????????????? | | ???????????????????????? H #????????????????? | | ???????????????????????? !m#????????????????? | | ???????????????????????? w #????????????????? | | ???????????????????????? ?????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@ u +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# k #??????????????????? | | ?????????????# ????????# #??????????????????? | | ?????????????# ###g k#??????????????????? | | ?????????????? " " / #??????????????????? | | ???????????????"R" ### #??????????????????? | | ???????????????"????????# #??????????????????? | | ????????????????????????# % #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# u#??????????????????? | | ????????????????????????#% #??????????????????? | | ????????????????????????# a + ?????????????????? | | ????????????????????????# # ????????????????? | | ????????????????????????# # "???????????????? | | ?????????????????"??????# #? ""??????????????? | | ?????????????????"" ????# #? ??????????????? | | ?????????????????"" "??#=% #??##??????????????? | | ??????????????# "" "" # #??????????????????? | | ??????????????#! + #??????????????????? | | ??????????????# = ! # #????#?????????????? | | ??????????????##+#####??# #???? ????????????? | | ???????????????#???????## ##?? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumWardronePendant Manual? 0 Play Time 01:06:43 Cumulative 42.4 hours Start 2025.07.07 @ 11:41:52 End 2025.07.07 @ 13:04:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 30 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 54% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7dd5a990-9ddc-45e6-868d-f0b341f37d21