Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 16:26:18 Player: Zeta Lockhart Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2962) 2962 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 6901 Bonus ------- High Alert Combat Kills 269 Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravmag System Improved Cooling System Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved Gravmag System VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Coolant Injector Coolant Injector Improved Power Shielding > --- WEAPON ----------- Thermic Laser Heavy Ion Cannon Coil Gun Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Hybrid Deuterium Engine Improved Cooling System Flak Cannon Flak Cannon [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Coolant Injector Device Coolant Injector Storage Small Storage Unit Protection Improved Power Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . 2 . 2 . . Utility 2 | . . . 1 . 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 93 | 10 4 12 3 22 42 . Power 9 | 1 . 2 . 3 3 . Engine 8 | 1 . 2 . 2 3 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 44 | 5 2 6 1 8 22 . Treads 2 | 2 . . . . . . Leg 10 | . . . . 1 9 . Wheel 7 | 3 . . . . 4 . Hover 10 | . 2 2 . . 6 . Flight 15 | . . 4 1 7 3 . Utility 11 | 2 . . 1 4 4 . Device 8 | 1 . . 1 3 3 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 29 | 2 2 4 1 7 13 . Energy Gun 15 | 1 2 4 . 3 5 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | 1 . . . 3 3 . Ballistic Cannon 4 | . . . . . 4 . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 3 | . . . . 1 2 . System Corruption 11 | . . . . 1 10 . Parts Lost 52 | . . 6 . 19 27 . Power 4 | . . . . 1 3 . Propulsion 23 | . . 4 . 10 9 . Utility 6 | . . . . 3 3 . Weapon 19 | . . 2 . 5 12 . Highest Loss Streak 11 | . . 4 . 6 11 . To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 82 | . 100 85 84 80 82 . Engine 7 | . 14 11 9 6 5 . Leg 6 | . . . . 1 12 . Wheel 1 | . 3 . . . 1 . Hover 10 | . 24 25 . . 7 . Flight 10 | . . 5 36 31 5 . Device 16 | . 14 11 12 16 19 . Storage 3 | . 14 9 . . . . Protection 2 | . . . . 2 4 . Energy Gun 12 | . 26 22 18 14 5 . Energy Cannon 1 | . . . . . 2 . Ballistic Gun 4 | . 1 . . 5 7 . Ballistic Cannon 3 | . . . . . 6 . Peak Build Rating 61 | 7 12 16 17 29 61 1 Average Rating 31 | 4 11 13 15 23 48 . On Entrance 9 | . 7 12 13 17 19 . Naked Turns 61 | . . . . . 19 42 Heaviest Build 38 | 12 15 19 16 21 38 . Greatest Support 76 | 40 32 28 16 25 76 3 Greatest Overweight (x) 6 | 3 2 2 . 6 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 Most Carried 8 | 4 8 8 5 5 5 3 Average Carried 4 | 2 7 7 4 3 4 2 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | 2 8 5 5 2 2 3 Class Distribution -------------------- 31% | Mutant 30% | Scavenger-Tank 21% | Scavenger-Gunner 9% | Scavenger-Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 2120 | 314 50 105 . 361 1290 . Remotely . | . . . . . . . Salvage Created 3679 | 115 43 714 57 739 2011 . Parts 166 | 9 3 38 5 29 82 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . . 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 64 | . 1 13 1 15 34 . Guns 42 | . 1 13 1 9 18 . Cannons 15 | . . . . . 15 . AOE 7 | . . . . 6 1 . Classes Destroyed 15 | 2 1 3 . . 9 . Worker 4 | . . . . . 4 . Builder 1 | . . . . . 1 . Tunneler 3 | 2 . . . 1 . . Recycler 9 | 1 . 2 . 2 4 . Mechanic 1 | . . . . . 1 . Watcher 3 | . . 2 . . 1 . Swarmer 12 | . . 4 . 3 5 . Grunt 34 | . 1 7 . 9 17 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 7 | . . 2 1 3 1 . Specialist 3 | . . . . . 3 . Programmer 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Assembled 3 | . . . . . 3 . Best Kill Streak 8 | 3 1 7 1 5 8 . Combat Bots Only 6 | . 1 6 1 5 5 . Max Kills in Single Turn 3 | 1 1 1 1 2 3 . Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 566 | . 4 57 4 152 346 3 Missed 188 | . 1 17 2 56 112 . Damage Taken 5822 | . 32 438 29 1337 3853 133 Core 1507 | . . 84 14 513 763 133 Absorbed by Shields . | . . . . . . . Redirected to Shielding 109 | . . . . . 109 . Core Remaining (%) 80 | 100 100 79 97 26 . . Volleys Fired 183 | 8 3 30 1 40 101 . Largest 4 | 2 2 2 3 3 4 . Hottest 224 | 60 90 90 120 175 224 . Shots Fired 524 | 16 6 51 3 98 350 . Gun 358 | 16 6 51 2 88 195 . Cannon 155 | . . . . . 155 . Launcher 10 | . . . 1 9 . . Special 1 | . . . . 1 . . Kinetic 249 | 8 . . . 19 222 . Thermal 156 | 8 . . . 38 110 . Explosive 10 | . . . 1 9 . . Electromagnetic 108 | . 6 51 2 31 18 . Robot Hit Streak 19 | 6 7 19 6 11 11 . Robot Miss Streak 9 | 2 3 4 . 5 9 . Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . 1 . 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 345 | 10 4 40 2 71 218 . Core Hits 288 | 4 4 35 3 60 182 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . . 7 . Burn 5 | . . . . . 5 . Destroy 1 | . . . . . 1 . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7448 | 119 60 626 24 1442 5177 . Guns 4251 | 119 60 598 24 891 2559 . Cannons 2265 | . . . . . 2265 . Explosions 886 | . . 21 . 551 314 . Melee . | . . . . . . . Ramming 46 | . . 7 . . 39 . Kinetic 3250 | 64 . . . 215 2971 . Thermal 2351 | 55 . 21 . 584 1691 . Explosive 651 | . . . . 337 314 . Electromagnetic 1150 | . 60 598 24 306 162 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 25 | . . . . 1 17 25 Average Corruption 9 | . . . . 1 11 22 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . 2 12 5 Message Errors 4 | . . . . 1 2 1 Matter Fused 4 | . . . . . 4 . Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Misdirections 5 | . . . . . 2 3 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 209 | . . . . 160 49 . Projectiles 3 | . . . . . 3 . Explosions 198 | . . . . 160 38 . Melee 8 | . . . . . 8 . Knockbacks 38 | . . . . . 38 . Impact . | . . . . . . . Kinetic 34 | . . . . . 34 . Secondary 4 | . . . . . 4 . Self-Inflicted Damage 447 | . . 3 . 347 97 . Shots 7 | . . . . 6 1 . Rammed 9 | . . 3 . . 6 . Targets Rammed 11 | . . 3 . . 8 . Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 199 | . 84 149 61 198 199 192 Average Temperature 81 | . 35 54 35 94 83 99 Received Heat Transfer 1502 | . 18 138 . 360 986 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 4867 | 125 . 50 . 855 3837 . Parts Sabotaged 8 | . . . . . 8 . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 . 3 . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Peak Influence 669 | 15 34 374 163 507 669 162 Initial 149 | . 9 14 73 80 149 132 Average 286 | 4 20 155 115 332 407 144 Maximum Alert Level 2 | . . 1 . 2 2 . Low Security (%) 40 | 100 100 72 100 8 19 100 Level 1 34 | . . 27 . 71 35 . Level 2 25 | . . . . 20 45 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 1 2 . 3 15 . Investigation 5 | . 1 . . 2 2 . Extermination 1 | . . . . . 1 . Reinforcement 12 | . . 2 . 1 9 . Assault 3 | . . . . . 3 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 7 | . . 2 1 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 2 22 2 21 82 5 Peak Tracking Total 18 | . 2 9 2 5 18 5 Tactical Retreats 10 | . . 1 . 3 6 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 13 | . . . . 5 8 . Max in Single Turn 3 | . . . . 3 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 17 | . 2 3 2 4 6 . Terminals 17 | . 2 3 2 4 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 5 7 6 8 15 . Successful 13 | . 1 2 1 3 6 . Failed 28 | . 4 5 5 5 9 . Catastrophic 4 | . 2 . . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 41 | . 5 7 6 8 15 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 2 1 3 6 . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 2 | . . . . . 2 . Locate Traps 2 | . . 1 . 1 . . Zone Layout 3 | . . 1 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 1 3 2 4 6 . Full Trace Events 3 | . 1 . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . . 12 Total Damage 210 | . . . . . . 210 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 2489 | 112 228 413 54 484 1156 42 Spaces Moved 2077 | 61 161 307 149 696 624 79 Core 126 | 11 . . . 5 31 79 Treads 12 | 12 . . . . . . Legs 325 | . . . . 29 296 . Wheels 112 | 38 20 . . . 54 . Hover 583 | . 141 199 . . 243 . Flight 919 | . . 108 149 662 . . Fastest Speed 20 | 50 100 29 28 20 50 50 Average Speed 68 | 106 114 63 28 32 107 50 Slowest Speed 355 | 200 180 197 29 355 260 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 24 31 24 20 21 48 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 123 | . . 5 9 84 25 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 119 | . . 5 9 84 21 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 2746 | 93 202 475 158 875 862 81 Wait 279 | . 14 110 2 101 52 . Move 2068 | 60 160 306 148 691 624 79 Hop 2 | . . . . 2 . . Pick Up 71 | 12 13 8 3 14 20 1 Fast Attach 24 | . . . . 4 20 . Attach 64 | 10 4 10 3 17 20 . Detach 2 | . 1 . . 1 . . Swap 5 | . . 2 . 1 2 . Drop 35 | 3 7 6 1 4 14 . Fire 183 | 8 3 30 1 40 101 . Melee . | . . . . . . . Ram 10 | . . 3 . . 6 1 Kick 2 | . . . . . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 338 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x2 728 | -9/Materials | Lost 4 parts (2n2w) 747 | -9/Materials | Discovered new exit (range 16) 754 | -9/Materials | Entered another Materials area 754 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 808 | -8/Materials | Discovered new exit (range 3) 808 | -8/Materials | Entered Factory 808 | -7/Factory | Evolved 2 slots: Propulsion x2 923 | -7/Factory | Lost 3 parts (1n2w) 1111 | -7/Factory | Core integrity fell below 50% 1147 | -7/Factory | Lost 5 parts (1p3n1w) 1152 | -7/Factory | Discovered new exit (range 14) 1228 | -7/Factory | Lost 6 parts (4n1u1w) 1292 | -7/Factory | Entered another Factory area 1292 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1737 | -6/Factory | Lost 5 parts (2n3w) 1977 | -6/Factory | Cargo convoy interrupted 1992 | -6/Factory | First assault squad dispatched 1997 | -6/Factory | Assembled infested ambush trap array 2018 | -6/Factory | Build established: Scavenger-Tank 2052 | -6/Factory | Identified exit to Lower Caves 2164 | -6/Factory | System corruption reached 10% 2272 | -6/Factory | Lost 11 parts (1p5n2u3w) 2414 | -6/Factory | Core integrity fell below 50% 2435 | -6/Factory | Core integrity fell below 20% 2448 | -6/Factory | Sucked down chute 2448 | -6/Factory | Entered Waste 2449 | -6/Waste | Met a frightened Derelict 2456 | -6/Waste | Spotted C-40 Crusher 2459 | -6/Waste | Lost 7 parts (2p1n1u3w) 2463 | -6/Waste | EMP discharged 2473 | -6/Waste | Spotted C-40 Crusher 2480 | -6/Waste | Spotted C-40 Crusher 2483 | -6/Waste | Spotted C-40 Crusher 2483 | -6/Waste | Spotted C-40 Crusher 2490 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02430_ K-01 Serf collects debris. 02430_ Penetrated by Slug. 02431_ Slammed into G-67 Veteran. 02433_ Slammed into L-41 Fighter. 02435_ System corrupted: Component data lost. 02435_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02435_ Slammed into L-41 Fighter. 02448_ Triggered Chute Trap. 02448_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 02449_ GD-FWA(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 02451_ Acquired Lrn. Tractor Beam. 02453_ ALERT: Foreign system detected. Charging EMP. 02457_ System corrupted: Heat flow error (+229). 02458_ Broken Disruptor Cannon crushed. 02463_ System corrupted (+8). 02476_ U&#DS=6GD,FXHOQY>6OLGL>|76FRDA3D<