Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 12:43:15 Player: shapeshifter Result: Destroyed self with Scatter Rocket Array Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3305) 3305 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1235) 1235 TOTAL SCORE: 9455 Bonus ------- Follower Combat Kills 162 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 45/100 System Corruption 0% Temperature Cool (15) Movement Core (550) Ox10 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Experimental Terrain Scanner Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Scatter Rocket Array Companion Sword > --- INVENTORY (15) --- Gravmag System Cooled Aerolev Unit Combat Airjet Huge Storage Unit Jamming Amplifier Heavy Beamcaster Remote Datajack CPS Tube (2) Molecular Deconstructor Botcube GAL Module Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Core Analyzer Light Regenerative Plating > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Airjet Gravmag System Cooled Aerolev Unit Combat Airjet Huge Storage Unit Jamming Amplifier Improved Recalibrator Scatter Rocket Array Remote Datajack CPS Tube CPS Tube Botcube GAL Module [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Reflective Plating Weapon Companion Sword Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Special Weapon CPS Tube Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 6 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 5 | . . 1 . . . 4 . . . . Weapon . | . . . . . . . . . . . Parts Attached 85 | 6 9 14 4 6 13 23 1 5 2 2 Power 13 | 1 1 2 . 2 2 5 . . . . Engine 7 | 1 1 2 . 2 1 . . . . . Core 6 | . . . . . 1 5 . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 5 . 2 4 7 1 2 . . Treads 11 | 2 2 5 . 2 . . . . . . Leg 12 | . . . . . 4 5 1 2 . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . Flight 1 | . . . . . . 1 . . . . Utility 29 | 1 3 4 1 2 5 9 . 3 1 . Device 10 | . 2 1 . . 2 3 . 1 1 . Storage 3 | 1 1 . . . 1 . . . . . Processor 8 | . . . . . 1 5 . 2 . . Hackware 1 | . . 1 . . . . . . . . Protection 7 | . . 2 1 2 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 3 3 3 . 2 2 . . 1 2 Energy Gun 2 | 1 . . . . . . . . . 1 Energy Cannon 7 | . 2 3 2 . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 . . . 1 1 . . . . Special Weapon 3 | . . . . . . 1 . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 2 2 1 3 . . 2 . Parts Lost 27 | . 3 2 . 1 . 7 . 4 . 10 Power 7 | . 1 1 . . . 2 . 2 . 1 Propulsion 5 | . . . . . . 1 . . . 4 Utility 12 | . 1 1 . 1 . 4 . 2 . 3 Weapon 3 | . 1 . . . . . . . . 2 Highest Loss Streak 10 | . 1 1 . 1 . 3 . 2 . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 4 9 14 14 13 13 13 14 13 12 11 Power . | . . . . . 1 1 1 . . . Propulsion 2 | 1 3 3 3 1 . 1 4 4 3 3 Utility 5 | 1 4 7 6 6 7 5 4 4 2 2 Weapon 2 | . 1 3 3 4 2 . 1 1 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 43 | . 7 5 2 2 13 4 . 2 3 5 Power 2 | . . . . 2 . . . . . . Propulsion 7 | . 3 . . . 2 . . . 1 1 Utility 17 | . 2 2 . . 6 2 . 2 1 2 Weapon 12 | . 2 3 2 . 3 1 . . . 1 Tool/Special 5 | . . . . . 2 1 . . 1 1 Average Slot Usage (%) 90 | . 98 98 99 92 83 86 93 89 85 81 Engine 6 | . 13 10 11 11 4 . . 1 6 5 Core 4 | . . . . . 6 9 13 9 . . Treads 15 | . 28 33 33 33 12 . . . . . Leg 13 | . . . . . 18 24 26 25 26 22 Device 9 | . 12 11 11 11 10 5 6 5 6 6 Storage 9 | . 14 11 11 11 11 6 6 6 6 6 Processor 9 | . . . . . . 20 26 25 26 24 Protection 8 | . . 9 11 11 10 12 6 6 5 5 Energy Gun 1 | . 9 . . . . . . . . . Energy Cannon 6 | . 9 22 21 15 . . . . . . Ballistic Gun 1 | . 9 . . . . . . . . . Slashing Weapon 4 | . . . . . 8 6 6 6 6 6 Peak Build Rating 82 | 7 12 22 23 23 36 73 70 75 82 75 Average Rating 38 | 5 9 20 22 20 27 63 68 69 71 68 On Entrance 35 | . 7 12 21 23 14 35 68 70 71 72 Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 12 33 46 46 42 40 60 42 50 41 42 Greatest Support 74 | 40 40 63 63 63 60 68 72 74 74 74 Greatest Overweight (x) 2 | . . . . . 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 9 14 14 12 13 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 13 15 12 14 15 15 15 15 12 Class Distribution -------------------- 40% | Mutant 32% | Commander-Mutant 27% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 1857 | 248 203 168 83 136 416 362 30 110 101 . Remotely . | . . . . . . . . . . . Salvage Created 4290 | 46 747 985 374 647 . 961 67 314 . 149 Parts 261 | 6 50 57 29 27 . 66 4 13 . 9 Haulers Intercepted 6 | . 2 2 . 1 . 1 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 3 9 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 82 | . 14 24 6 11 . 14 1 7 . 5 Melee 21 | . . . . . . 12 1 4 . 4 Guns 13 | . 13 . . . . . . . . . Cannons 40 | . . 24 6 10 . . . . . . AOE 7 | . 1 . . . . 2 . 3 . 1 Classes Destroyed 17 | 1 6 3 . 3 . 2 . . . 2 Worker 7 | . 3 . 1 . . 3 . . . . Builder 4 | . 1 . . . . 3 . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 6 | . 2 2 . 1 . 1 . . . . Recycler 1 | . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 7 | . 2 2 1 . . 2 . . . . Swarmer 14 | . . 9 . . . 2 . 3 . . Grunt 34 | . 14 9 1 4 . 3 . 3 . . Brawler 3 | . . 1 . 1 . . . 1 . . Duelist 1 | . . . . 1 . . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 17 | . . 5 5 4 . 3 . . . . Hunter 4 | . . . . . . 3 1 . . . Programmer 3 | . . . . . . 3 . . . . Z-Light 2 | . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . 1 . . Assembled 3 | . . . . . . . . . . 3 Best Kill Streak 6 | 1 6 4 3 6 . 5 1 3 . 3 Combat Bots Only 5 | . 4 3 2 5 . 4 1 3 . 3 Max Kills in Single Turn 3 | 1 2 2 2 2 . 3 1 3 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . 1 . . . . 2 . 3 . 1 Melee 1 | . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 687 | . 63 113 22 54 . 300 9 38 . 88 Missed 195 | . 15 28 6 12 . 98 2 9 . 25 Hits 492 | . 48 85 16 42 . 202 7 29 . 63 Melee 7 | . . 1 . . . . . 6 . . Projectile 485 | . 48 84 16 42 . 202 7 23 . 63 Critical Strikes 10 | . . 2 1 1 . 4 . 2 . . Damage Taken 7146 | . 635 883 193 472 . 2359 129 629 . 1846 Core 1044 | . 82 67 24 13 . 238 36 114 . 470 Absorbed by Shields 185 | . . . . . . 185 . . . . Ignored by Resistances 153 | . . 46 19 60 . 28 . . . . Regen/Repaired (Parts) 731 | . . . . . . 285 289 136 . 21 Core Remaining (%) 80 | 100 67 . . . 74 . . . . . Volleys Fired 177 | 5 66 60 13 25 . 2 . 1 . 5 Largest 2 | 2 2 2 2 2 . 1 . 1 . 1 Hottest 136 | 60 136 120 136 136 . 50 . 50 . 81 Shots Fired 340 | 10 127 118 28 49 . 2 . 1 . 5 Gun 132 | 10 119 . . . . . . . . 3 Cannon 199 | . 4 118 28 49 . . . . . . Launcher 7 | . 4 . . . . 1 . 1 . 1 Special 2 | . . . . . . 1 . . . 1 Kinetic 65 | 5 60 . . . . . . . . . Thermal 266 | 5 63 118 28 49 . . . . . 3 Explosive 7 | . 4 . . . . 1 . 1 . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | 5 14 6 8 6 . 2 . 1 . 3 Robot Miss Streak 7 | 2 4 4 2 2 . . . 7 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 300 | 7 80 61 16 29 . 67 4 20 . 16 Core Hits 146 | 2 46 28 8 13 . 29 1 9 . 10 Critical Kills 2 | 1 . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | 1 . . . 1 . 2 . . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 1 | 1 . . . . . . . . . . Melee Attacks 118 | . . . . . . 73 4 21 1 19 Impact . | . . . . . . . . . . . Slashing 118 | . . . . . . 73 4 21 1 19 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 7 1 1 . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 8957 | 69 1095 1554 336 670 . 3333 228 921 . 751 Guns 848 | 69 734 . . . . . . . . 45 Cannons 2591 | . 41 1544 336 670 . . . . . . Explosions 732 | . 320 . . . . 155 . 162 . 95 Melee 4772 | . . . . . . 3174 228 759 . 611 Ramming 14 | . . 10 . . . 4 . . . . Kinetic 316 | 27 289 . . . . . . . . . Thermal 3123 | 42 486 1544 336 670 . . . . . 45 Explosive 732 | . 320 . . . . 155 . 162 . 95 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 4772 | . . . . . . 3174 228 759 . 611 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . 3 4 4 4 1 1 6 6 . Average Corruption 2 | . . 3 3 4 4 1 1 2 6 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 112 | . . 21 12 37 11 2 8 19 2 . Message Errors 22 | . . 5 3 6 3 . 3 1 1 . Matter Fused 27 | . . 4 3 11 1 1 1 5 1 . Heat Flow Errors 16 | . . 3 2 6 1 . 1 3 . . Energy Discharges 18 | . . 3 1 5 3 . 1 5 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 17 | . . 5 1 4 2 1 2 2 . . Data Loss (major) 5 | . . . . 2 1 . . 2 . . Misfires 3 | . . 1 2 . . . . . . . Alerts 2 | . . . . 2 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 417 | . 9 35 . 20 . 255 22 54 . 22 Projectiles 55 | . . 35 . 20 . . . . . . Explosions 9 | . 9 . . . . . . . . . Melee 353 | . . . . . . 255 22 54 . 22 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 123 | . 57 . . . . . . 20 . 46 Shots 7 | . 4 . . . . . . 1 . 2 Rammed 3 | . . 3 . . . . . . . . Targets Rammed 4 | . . 3 . . . 1 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 396 | 40 144 396 165 217 227 38 230 218 . 88 Average Temperature 65 | 16 37 125 33 71 130 13 118 92 . 33 Received Heat Transfer 1951 | . 324 249 78 240 . 412 . 189 . 459 Effects 7 | . . 7 . . . . . . . . Energy Bleed 3 | . . 3 . . . . . . . . Interference 3 | . . 3 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 10 | . . 5 . 4 . . . . . 1 Heat Transferred 5590 | 100 1074 2479 629 1234 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Maximum Alert Level 1 | . 1 1 . 1 . . . . . . Low Security (%) 96 | 100 94 90 100 98 . 100 . . . . Level 1 3 | . 5 9 . 1 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 294 | 5 220 294 124 208 . 124 . . . . Initial 124 | . . . 124 27 . . . . . . Average 63 | . 67 93 75 62 . 41 . . . . Influence Increases 2832 | 10 485 762 225 462 . 683 30 175 . . Destroy 0b10 Robot/C 1600 | . 280 480 120 200 . 360 20 140 . . Destroy 0b10 Robot/NC 145 | 10 45 20 10 15 . 45 . . . . Destroy Leader 424 | . 68 128 62 . . 136 10 20 . . Allied During Kill 77 | . . . . . . 77 . . . . Successful Hack 85 | . 12 30 18 21 . 4 . . . . Select Force Hacks 300 | . 60 30 . 210 . . . . . . Disable Machine 45 | . . . . 15 . 30 . . . . Destroy Structure 66 | . 20 14 . 1 . 31 . . . . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 75 | . . 60 . . . . . 15 . . Influence Decreases 2832 | 10 485 468 448 533 . 559 152 177 . . Entered New Map 263 | . . . 170 44 . . 47 2 . . Time Decay 2343 | 10 455 455 278 479 . 423 105 138 . . Lost Part 140 | . 30 13 . 10 . 60 . 27 . . Lost Ally 86 | . . . . . . 76 . 10 . . Squads Dispatched 22 | . 3 3 5 . . 11 . . . . Investigation 7 | . 2 2 2 . . 1 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 8 | . 1 1 2 . . 4 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . 1 . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 10 | . 3 6 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 22 34 19 9 . 25 1 9 . 6 Peak Tracking Total 6 | . 5 6 4 5 . 4 1 4 . 3 Tactical Retreats 3 | . . 2 . . . . . 1 . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 5 | . . 3 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 4 | . . . . 1 . 2 . 1 . . Max in Single Turn 1 | . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 44 | . 8 7 3 13 2 8 . 3 . . Terminals 26 | . 6 6 3 6 . 5 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . 2 1 . 7 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 108 | . 18 20 7 40 5 12 . 6 . . Successful 64 | . 13 9 3 22 5 6 . 6 . . Failed 44 | . 5 11 4 18 . 6 . . . . Catastrophic 7 | . . . 1 3 . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 75 | . 14 17 1 30 . 8 . 1 4 . Terminals 70 | . 14 18 7 22 . 9 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 25 | . 4 2 . 18 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 1 2 3 2 5 . . 6 . . Record 8 | . . . . . 4 . . 4 . . Robot Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 6 | . . . 3 . 1 . . 2 . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . 5 . 1 . . . . Retrieve Components 8 | . 2 . . 5 . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 35 | . 10 7 . 15 . 3 . . . . Terminals 25 | . 8 6 . 8 . 3 . . . . Botnet 8 | . 3 1 . 3 . 1 . . . . Skim 17 | . 5 5 . 5 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . 2 1 . 7 . . . . . . Tunnel 10 | . 2 1 . 7 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 3 6 2 7 . 6 . . . . Full Trace Events 4 | . . . 1 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 38 | . 8 . . 21 . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 16 | . . . . 16 . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 19 | . . . . 16 . 1 . 2 . . Largest Group 16 | . . . . 16 16 16 1 2 . . Highest-Rated Group 239 | . . . . 239 239 239 23 45 . . Highest-Rated Ally 34 | . . . . 34 34 34 23 25 . . Total Orders 3 | . . . . . 3 . . . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . COLLECT 1 | . . . . . 1 . . . . . Ally Attacks 45 | . . . . . . 45 . . . . Total Damage 754 | . . . . . . 754 . . . . Kills 6 | . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 6208 | . 981 . . . . 1777 823 1311 1123 193 Optics 5225 | . . . . . . 1777 823 1311 1123 191 Sensors 2084 | . . . . . . 400 823 861 . . Terrain 1697 | . . . . . . . . 381 1123 193 Seismic 981 | . 981 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 13813 | 162 1746 1258 614 1792 3014 1777 823 1311 1123 193 Spaces Moved 8200 | 91 670 624 336 926 2010 1254 414 863 909 103 Core 14 | 14 . . . . . . . . . . Treads 3338 | 77 670 624 336 926 705 . . . . . Legs 4848 | . . . . . 1305 1254 414 863 909 103 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 120 120 122 122 Average Speed 138 | 143 160 160 160 160 142 120 120 120 122 124 Slowest Speed 260 | 160 160 160 160 160 260 190 120 122 122 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 63 | 7 92 62 53 98 86 40 64 88 85 25 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 13 | . 2 4 . 7 . . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 1 . . . Unknown Exits Taken 5 | 1 1 . . . 1 . . 1 1 . Scrap Searched 20 | . . . . . 7 . 8 2 3 . Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 84 | . 35 13 . . . 9 . 21 . 6 Melee 1 | . . . . . . 1 . . . . Projectile 13 | . . 13 . . . . . . . . AOE 70 | . 35 . . . . 8 . 21 . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Total 10192 | 114 1232 768 390 1188 2177 1419 734 1107 923 140 Wait 1245 | . 453 43 17 86 88 30 313 204 . 11 Move 8190 | 90 669 623 335 925 2009 1253 413 862 908 103 Hop . | . . . . . . . . . . . Pick Up 109 | 13 22 10 10 3 28 16 . 4 3 . Fast Attach 30 | . 2 2 1 . 8 10 1 3 3 . Attach 44 | 6 4 3 3 3 5 12 . 4 1 3 Detach 8 | . . . . 1 1 4 . 1 1 . Swap 33 | . 4 10 2 5 5 5 1 1 . . Drop 102 | . 12 14 9 7 33 13 2 6 6 . Fire 177 | 5 66 60 13 25 . 2 . 1 . 5 Melee 117 | . . . . . . 73 4 21 1 18 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . Crush 3 | . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 133 | . . . . 133 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 13) 888 | -10/Materials | Discovered new exit (range 15) 1174 | -10/Materials | Discovered new exit (range 5) 1381 | -10/Materials | Discovered new exit (range 7) 1468 | -10/Materials | Learned 4 Recycling zone layouts 1596 | -10/Materials | Identified exit to Subcaves 1648 | -10/Materials | Learned location of 2 exits from Materials 1690 | -10/Materials | Learned 2 Storage zone layouts 1743 | -10/Materials | Learned 2 Storage zone layouts 1909 | -10/Materials | Entered another Materials area 1909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1910 | -9/Materials | Identified exit to Materials 1911 | -9/Materials | Identified exit to Mines 1911 | -9/Materials | Identified exit to Storage 2738 | -9/Materials | Learned location of 1 exit from Storage 2804 | -9/Materials | Learned Storage garrison access intel 2859 | -9/Materials | Discovered exit to Materials (range 14) 2862 | -9/Materials | Learned 2 Storage zone layouts 2909 | -9/Materials | Learned Storage emergency access door positions 2985 | -9/Materials | Learned Storage security intel 3092 | -9/Materials | Learned location of Zion (-6) 3167 | -9/Materials | Entered Storage 3168 | -9/Storage | Identified exit to Recycling 3173 | -9/Storage | Loaded intel: 1 garrison access location 3269 | -9/Storage | Met 01-MTF 3399 | -9/Storage | Garrison activated, responded to threat 3496 | -9/Storage | Found Prototype Protection 3670 | -9/Storage | Used back door to open Recycling access 3781 | -9/Storage | Entered Recycling 3782 | -9/Recycling | Identified exit to Scraptown 4160 | -9/Recycling | Discovered new exit (range 10) 5008 | -9/Recycling | Identified Lgt. Regenerative Plating 5366 | -9/Recycling | Build established: Commander-Mutant 5416 | -9/Recycling | Scanned before Scraplab entrance 5438 | -9/Recycling | Entered Scraplab 5573 | -9/Recycling | Entered Scraptown 5573 | -9/Scraptown | Accompanied by 16 allies 5673 | -9/Scraptown | Visited UFD Registry 5673 | -9/Scraptown | Registered with UFD as "Nanoface" 5778 | -9/Scraptown | Received an X-ray algorithm 5783 | -9/Scraptown | Visited Chapter 10 5807 | -9/Scraptown | Visited Scrap Suit Storage 5821 | -9/Scraptown | Visited Infowarlord's Domain 5842 | -9/Scraptown | Visited Research Penetration Think Tank 5876 | -9/Scraptown | Visited Sword Containment 5903 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5927 | -9/Scraptown | Visited Abandonware Association 5949 | -9/Scraptown | Visited Observation Area 6071 | -9/Scraptown | Discovered new exit (range 3) 6076 | -9/Scraptown | System corruption cleaned by C-Scrubber 6337 | -9/Scraptown | Found DCF Scrap (27 items) 6405 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 6405 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 6504 | -9/Scraptown | Visited Fellowship of the Rings 6536 | -9/Scraptown | Visited Awakened 6563 | -9/Scraptown | Visited Symbiants 6591 | -9/Scraptown | Visited The Evicted 6600 | -9/Scraptown | Visited CPS Storage 6624 | -9/Scraptown | Visited SPCMW 6658 | -9/Scraptown | Visited Assassins FH 7307 | -9/Scraptown | Discovered new exit (range 13) 7454 | -9/Scraptown | Visited Botcube Research 7460 | -9/Scraptown | Found Botcube 7522 | -9/Scraptown | Found Scrap Suit 8065 | -9/Scraptown | Found Exp. Terrain Scanner 8507 | -9/Scraptown | Met Optimus 8507 | -9/Scraptown | Accepted into 0bPrime 8587 | -9/Scraptown | Entered Factory 8587 | -6/Factory | Accompanied by 16 allies 8587 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 8722 | -6/Factory | Lost 3 allies 8849 | -6/Factory | Lost 3 allies 9207 | -6/Factory | Found Prototype Launcher 9207 | -6/Factory | Identified Scatter Rocket Array 9471 | -6/Factory | Discovered new exit (range 20) 9538 | -6/Factory | Lost 5 allies 9793 | -6/Factory | Build established: Mutant 9812 | -6/Factory | Garrison activated, responded to threat 9969 | -6/Factory | Lost 3 parts (2p1u) 10271 | -6/Factory | Build established: Assassin 10284 | -6/Factory | Discovered new exit (range 5) 10299 | -6/Factory | Identified exit to Lower Caves 10364 | -6/Factory | Entered Lower Caves 10364 | -6/Lower Caves | Accompanied by 1 ally 10680 | -6/Lower Caves | Entered a destroyed Warlord outpost 10807 | -6/Lower Caves | Encountered a Warlord checkpoint 10852 | -6/Lower Caves | Learned Factory terminal intel 11099 | -6/Lower Caves | Discovered new exit (range 21) 11157 | -6/Lower Caves | Identified exit to Lower Caves 11187 | -6/Lower Caves | Entered another Lower Caves area 11187 | -6/Lower Caves | Accompanied by 1 ally 11293 | -6/Lower Caves | Encountered a Warlord checkpoint 11805 | -6/Lower Caves | Discovered new exit (range 12) 12220 | -6/Lower Caves | Discovered new exit (range 22) 12249 | -6/Lower Caves | Entered an active Warlord outpost 12253 | -6/Lower Caves | A Commander dispatched an escort 12269 | -6/Lower Caves | Learned Armory emergency access door positions 12269 | -6/Lower Caves | Learned Factory garrison access intel 12436 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12446 | -6/Lower Caves | Found Prototype Special Weapon 12498 | -6/Lower Caves | Entered Zion 12498 | -6/Zion | Accompanied by 2 allies 12499 | -6/Zion | Commander's escort returned to base 12499 | -6/Zion | Commander's escort returned to base 12545 | -6/Zion | System corruption cleaned by Quarantine Array 12556 | -6/Zion | Discovered new exit (range 30) 12665 | -6/Zion | Found GAL Module 12720 | -6/Zion | Identified Molecular Deconstructor 12776 | -6/Zion | Learned Factory garrison access intel 12789 | -6/Zion | Learned Factory security intel 12835 | -6/Zion | Found Prototype Device 12835 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12960 | -6/Zion | Learned Factory emergency access door positions 13030 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13252 | -6/Zion | Turned away by Imprinter 13333 | -6/Zion | Discovered new exit (range 28) 13491 | -6/Zion | Opened final containment barrier to the Deep Caves 13617 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13621 | -6/Zion | Entered Deep Caves 13761 | -6/Deep Caves | Attacked by Z-Imprinter 13763 | -6/Deep Caves | Core integrity fell below 50% 13803 | -6/Deep Caves | Core integrity fell below 20% 13814 | -6/Deep Caves | Destroyed self with Scatter Rocket Array Last Messages --------------- 13753_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 13762_ Imp. Carbon-fiber Leg destroyed. 13766_ CPS modules attach to Z-Imprinter. 13779_ Adv. Terrain Scan Processor destroyed. 13781_ Arm. Leg destroyed. 13781_ Companion Sword surprise attacks 1O-X9S(z). Companion Sword: "Multipass!" 13781_ 1O-X9S(z) destroyed. 13783_ Flexi-carbon Leg destroyed. 13785_ Lgt. Regenerative Plating destroyed. 13799_ CPS Tube destroyed. 13800_ Imp. Titanium Leg destroyed. 13801_ Destroyed Prototype Protection. 13806_ F-cell Engine destroyed. 13809_ Hvy. Beamcaster destroyed. 13812_ Enh. Optical Array destroyed. 13814_ Prototype Hover Unit melted. 13814_ 44-C9B(z) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ############?#?###??############?#####?###??###### | | #######?#?###########?#######??################### | | #??#?#??#?####?###?#?#################?##### | | #?#?################################### # | | ###### ################################ | | ## # ### ;## ####?############### | | ;;##; ############?####### | | ####?############### | | ################# | | ################## # | | ######## ####### #?### | | """ #; #### #####? ##### | | """ ;;### ##### ##### | | """ ! #### | | """ =%= ######## | | *! #### | | """ @ ######## ## ## | | """ % ######### ## | | """ I ######## ## ## | | """ ######## ### ## | | " ##### ### ## | | ##### ### # | | ##### #### | | ##### ####### | | ###### ########## | | " ###### ########### | | """ #?################ | | ?? ##?######?###### | | ?" ############### | | "?? #########?##### | | """? ###?########## | | "?"? #####?##### | | "?"" ? ?####### " | | ??" ? ###?## """ | | ?" ? ####### "" | | ??? ? ?? ? ? ####### ## % | | """? ?? ? ? ####### #####%%##### | | ? ?????? ? ? ? ? ###?## #####?# #### | | ?????? ? ? ? ? ?###?### ####### ##?# | | ? ???? ? ? ? ###?## ####### ##### | | ?????????? ?? ? ##?#?#? ####?######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 210 Armor Coverage 375 Resistance: TH 10 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Thermal Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -9/Recycling | Hacked R-10 Processor | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunGatlingHumpback Manual? 0 Play Time 01:00:58 Cumulative 384.7 hours Start 2025.10.15 @ 11:42:02 End 2025.10.15 @ 12:43:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 504 Rogue 504 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 88 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d29f8ad-81a0-4548-973a-41797d02707e