Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.15 @ 16:02:22 Player: kaj Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1164) 1164 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3464 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 119/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Light Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Huge Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Huge Storage Unit Large Matter Pod > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Wheel Heat Sink Huge Storage Unit Compact Matter Pod Compact Matter Pod Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Shotgun Light Cannon Rocket Launcher Mini Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 64 | 3 5 7 11 19 19 Power 5 | . 1 . 1 1 2 Engine 4 | . 1 . 1 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 24 | 3 1 5 6 7 2 Treads 9 | . 1 2 2 4 . Leg 6 | . . 3 2 . 1 Wheel 9 | 3 . . 2 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 3 1 . 2 3 Device 4 | . 1 . . 1 2 Storage 2 | . 1 . . . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 26 | . . 1 4 9 12 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 19 | . . 1 4 6 8 Ballistic Cannon 2 | . . . . . 2 Launcher 5 | . . . . 3 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 42 | . 2 4 2 13 21 Power 4 | . 1 . . 1 2 Propulsion 16 | . 1 2 1 6 6 Utility 7 | . . 1 . 2 4 Weapon 15 | . . 1 1 4 9 Highest Loss Streak 21 | . 2 3 2 6 21 To Critical Strikes 2 | . . . 1 1 . Average Slot Usage (%) 89 | . 91 93 95 87 74 Engine 10 | . 13 14 11 7 7 Treads 10 | . 6 5 4 18 13 Leg 7 | . . 17 26 1 . Wheel 14 | . 21 4 8 16 11 Device 2 | . 2 . . 1 8 Storage 12 | . 14 14 11 11 15 Protection 5 | . 3 8 11 5 . Energy Gun 5 | . 14 14 2 . . Ballistic Gun 15 | . 14 13 19 16 15 Launcher 1 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 94 | 12 90 90 92 94 94 Greatest Support 40 | 32 32 20 32 30 40 Greatest Overweight (x) 9 | . 5 5 4 9 5 Average Overweight (x) 3 | . 2 4 2 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 Most Carried 25 | 7 23 23 25 25 21 Average Carried 19 | 6 13 20 23 21 17 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 23 22 25 20 7 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1346 | 191 204 187 212 231 321 Remotely . | . . . . . . Salvage Created 1356 | . 165 95 446 219 431 Parts 104 | . 16 10 26 23 29 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . . . 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 53 | . 5 6 4 26 12 Guns 33 | . 5 6 4 12 6 Cannons 2 | . . . . . 2 AOE 18 | . . . . 14 4 Classes Destroyed 13 | . 4 . 4 4 1 Worker 1 | . . . . . 1 Builder 3 | . . . 1 . 2 Tunneler 1 | . . . . 1 . Hauler 1 | . . . 1 . . Recycler 3 | . . . 2 1 . Operator 1 | . 1 . . . . Watcher 2 | . 1 . 1 . . Swarmer 21 | . 3 6 . 9 3 Grunt 12 | . 2 . 1 1 8 Brawler 1 | . . . . 1 . Sentry 4 | . . . 3 . 1 Demolisher 2 | . . . . 2 . Assembled 13 | . . . . 13 . Best Kill Streak 13 | . 2 3 3 13 7 Combat Bots Only 13 | . 2 3 2 13 6 Max Kills in Single Turn 5 | . 1 1 1 5 2 Gunslinging 1 | . . . . 1 . Exploded 5 | . . . . 5 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 4778 | . 498 319 556 1175 2230 Core 1058 | . 132 77 191 105 553 Absorbed by Shields . | . . . . . . Redirected to Shielding 42 | . 11 1 7 23 . Core Remaining (%) 47 | 100 . 16 . 26 . Volleys Fired 176 | . 30 17 54 32 43 Largest 2 | . 2 2 2 2 2 Hottest 60 | . 60 60 40 46 58 Shots Fired 327 | . 59 34 107 50 77 Gun 302 | . 59 34 107 40 62 Cannon 11 | . . . . . 11 Launcher 14 | . . . . 10 4 Special . | . . . . . . Kinetic 267 | . 30 17 107 40 73 Thermal 46 | . 29 17 . . . Explosive 14 | . . . . 10 4 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 10 8 20 13 13 Robot Miss Streak 5 | . 3 3 3 5 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 1 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 235 | . 41 20 77 34 63 Core Hits 131 | . 16 8 23 46 38 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 2 1 . Critical Strikes 4 | . . . 2 1 1 Destroy 3 | . . . 2 1 . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4105 | . 386 209 617 1630 1263 Guns 2367 | . 386 209 617 403 752 Cannons 192 | . . . . . 192 Explosions 1546 | . . . . 1227 319 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2214 | . 167 83 617 403 944 Thermal 345 | . 219 126 . . . Explosive 1546 | . . . . 1227 319 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 11 . Average Corruption 6 | . . . . 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . 12 . Message Errors 5 | . . . . 5 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 41 | . . . . 41 . Projectiles . | . . . . . . Explosions 41 | . . . . 41 . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 136 | . . . . 84 52 Shots 7 | . . . . 4 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 239 | . 173 65 25 239 30 Average Temperature 44 | . 60 30 6 66 8 Received Heat Transfer 1147 | . 180 . 177 106 684 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 775 | . 500 275 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 201 | . 181 115 144 177 201 Initial 44 | . . 15 44 27 10 Average 77 | . 52 90 55 99 114 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 97 Level 1 . | . . . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 1 . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 5 | . 3 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 15 9 11 31 19 Peak Tracking Total 12 | . 4 3 3 12 7 Tactical Retreats 4 | . 2 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 9 | . 6 . 2 . 1 Terminals 9 | . 6 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 22 . 7 . 5 Successful 13 | . 9 . 3 . 1 Failed 21 | . 13 . 4 . 4 Catastrophic 4 | . 1 . 2 . 1 Database Lockouts . | . . . . . . Manual 35 | . 22 . 8 . 5 Terminals 34 | . 22 . 7 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 1 . 1 Robot Analysis 3 | . 2 . 1 . . Branch Access Points 2 | . 1 . . . 1 Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 5 . 2 . . Terminals 7 | . 5 . 2 . . Track 1 | . 1 . . . . Botnet 6 | . 4 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . 2 . 1 Full Trace Events 3 | . 2 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 86 | . . . . . 86 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2845 | 5 826 227 617 855 315 Spaces Moved 1298 | 1 498 48 162 472 117 Core . | . . . . . . Treads 2 | . . . . . 2 Legs 155 | . . 32 119 4 . Wheels 1141 | 1 498 16 43 468 115 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 100 100 175 130 135 135 Average Speed 169 | 100 141 325 264 157 140 Slowest Speed 400 | 100 175 400 400 330 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 35 | 2 75 15 15 88 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 123 | . . . . 91 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 123 | . . . . 91 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1650 | 4 564 90 267 535 190 Wait 54 | . 10 14 19 3 8 Move 1293 | . 497 47 161 471 117 Hop . | . . . . . . Pick Up 47 | . 19 4 12 9 3 Fast Attach 8 | . 3 . 4 . 1 Attach 40 | 1 2 4 3 14 16 Detach 2 | 1 1 . . . . Swap 16 | 2 . 3 4 5 2 Drop 14 | . 2 1 10 1 . Fire 176 | . 30 17 54 32 43 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 35 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 14) 764 | -10/Materials | Core integrity fell below 50% 832 | -10/Materials | Entered Mines 872 | -10/Mines | Met a Derelict bent on vengeance 885 | -10/Mines | Lost 3 parts (1n1u1w) 930 | -10/Mines | Learned Materials stockpile data 938 | -10/Mines | Learned Materials terminal intel 1010 | -10/Mines | Discovered new exit (range 12) 1054 | -10/Mines | Core integrity fell below 20% 1055 | -10/Mines | Discovered new exit (range 9) 1059 | -10/Mines | Entered Materials 1059 | -9/Materials | Evolved 2 slots: Propulsion x2 1060 | -9/Materials | Discovered new exit (range 8) 1061 | -9/Materials | Loaded intel: 12 terminal locations 1538 | -9/Materials | Discovered new exit (range 13) 1559 | -9/Materials | Build established: Scavenger-Mutant 1676 | -9/Materials | Entered Mines 1677 | -9/Mines | Assembled infested the area 1698 | -9/Mines | Core integrity fell below 50% 1739 | -9/Mines | Destroyed 13 combat bots 1742 | -9/Mines | Lost 4 parts (3n1w) 1857 | -9/Mines | Discovered new exit (range 9) 1883 | -9/Mines | Learned location of Zion (-6) 2065 | -9/Mines | Discovered new exit (range 10) 2100 | -9/Mines | Crushed by falling debris 2223 | -9/Mines | Identified exit to Materials 2322 | -9/Mines | System corruption reached 10% 2352 | -9/Mines | Lost 6 parts (2n1u3w) 2353 | -9/Mines | Escorted by a lone wolf Derelict 2396 | -9/Mines | Learned 4 Materials zone layouts 2414 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2531 | -9/Mines | Entered Materials 2531 | -8/Materials | Accompanied by 1 ally 2531 | -8/Materials | Evolved 2 slots: Utility x2 2532 | -8/Materials | Identified exit to Factory 2793 | -8/Materials | Core integrity fell below 50% 2826 | -8/Materials | Core integrity fell below 20% 2845 | -8/Materials | Lost 21 parts (2p6n4u9w) 2846 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02810_ U-05 Engineer destroyed. 02810_ Destroyed Lgt. Ion Engine. 02812_ G-47 Trooper destroyed. 02812_ G-50 Soldier destroyed. 02813_ Penetrated by Slug. 02814_ Imp. Ion Engine destroyed. 02815_ H-61 Shepherd calls for reinforcements. 02815_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02816_ Y-45 Defender destroyed. 02818_ Penetrated by Slug. 02821_ R-06 Scavenger collects Imp. Ion Engine. 02825_ R-06 Scavenger collects Carbon-fiber Leg. 02827_ The unstable cave ceiling collapses. 02828_ R-06 Scavenger collects Beam Rifle. 02830_ Knocked back. 02832_ R-06 Scavenger collects Hvy. Laser. 02836_ Lgt. Assault Rifle blasted off. 02837_ U-05 Engineer destroyed. 02844_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????/??????????????????? | | ???###?????########??????????? ??????????????????? | | ####%###???# =#??????????? ??????????????????? | | # T * #???# #??????????# #?????????????????? | | # #???# #??????????# #?????????????????? | | # #???# #??????????# #?????????????????? | | # ##### #??????????# #?????????????????? | | # " # / #??????????# #?????????????????? | | # "" # ####+###?????????## #?????????????????? | | # """ !# ########## # ####??????????????? | | # "" # ## % ! # # ###??????????? | | # """ + %%+ [[=| # ####??????? | | # """ # ## [@%! *|[ ??? | | # """ ### ## %[[! != % % H% ??? | | # " #?# ## % ??? | | # #?# ## u %! # #+### # | | ########## ## %! # ### ### | | ???# ## = + #?# #?# | | ???# ######r# ## #?# #?# | | ???# ## ^ ^^^##???# ######### #?# #?# | | ??##+##+## ? + ### ### | | ??# # #" #####+######### # # | | ??# """ # #"T#???? #?????# # # | | ??# """ + ####??? #?????# # + | | ??# """ # #??????!? #?????#+######### # | | ??# ## %####??????*? #?????# #???????# # | | ??# ##%*#?????????[? #?????# #???????## ## | | ?########## [#??????????? #?????# #????????# # | | ?# """ +* #???????????###?????# #????????# # | | ?# "Y" #=[#???####????????????# #????????# # | | ?# " " # ##? #????????????# #????????# # | | ?# # #?""" #????????????# #????????# ## | | ?#% + # """ #????????????# #????????# #? | | ?# """ # # """ #????????????# #????######+### | | ?# """ # + #????????????# #????# | | ?# """ # # ! #????????????# #????# | | ?# # # #????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaAngularDerivative Manual? 0 Play Time 00:27:41 Cumulative 133.7 hours Start 2023.04.15 @ 15:35:40 End 2023.04.15 @ 16:02:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 8f7cf0ff-6401-4c9d-9911-0e7ac7347a6f