Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 19:28:19 Player: Necroptosis Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4133) 4133 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (547) 547 TOTAL SCORE: 10535 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 513 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Scrap Engine Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Improved Particle Charger Improved Weapon Cycler Spear Peak State ------------ > --- POWER ------------ Antimatter-Angular Reactor > --- PROPULSION ------- Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector Machine Analyzer Advanced Signal Interpreter Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON ----------- Thermic Laser Electro Disruptor Construct/C Hpw. EM Dispersion Construct/G EM Disruptor Construct/C Ballistic Hardcell Construct/C > --- INVENTORY -------- Triangulator Hacking Suite Improved Datajack Spear [Rating: 104] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility Hardened Medium Armor Plating Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Proton Missile Launcher Impact Weapon Great Maul Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 . . 4 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 1 . . Utility 5 | . . 1 2 . . 1 . . 1 Weapon 3 | . . . . . . 1 1 . 1 Parts Attached 88 | 7 3 18 15 12 5 6 4 8 10 Power 6 | 1 . 2 1 . . . 1 1 . Engine 5 | 1 . 2 1 . . . 1 . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 7 3 4 2 . . . . Treads 14 | . . 5 3 4 2 . . . . Leg 4 | 2 . 2 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 2 . 4 8 1 3 3 2 5 10 Device 17 | 1 . 1 2 . 2 . 2 3 6 Storage 2 | 1 . . 1 . . . . . . Processor 3 | . . . . . . 1 . 1 1 Hackware 3 | . . 1 . . . . . . 2 Protection 13 | . . 2 5 1 1 2 . 1 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 3 5 3 7 . 3 1 2 . Energy Gun 10 | 1 1 1 . 3 . 3 . 1 . Energy Cannon 9 | . 1 3 2 3 . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 9 | . . 2 1 4 1 1 . . . Parts Lost 36 | . . 2 . 2 3 . 9 7 13 Power 7 | . . . . . . . 2 3 2 Propulsion 10 | . . . . 2 1 . 3 . 4 Utility 12 | . . 2 . . 2 . 2 2 4 Weapon 7 | . . . . . . . 2 2 3 Highest Loss Streak 9 | . . 1 . 2 3 . 5 2 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 100 95 99 99 79 66 53 57 55 Engine 7 | . 14 11 9 9 9 10 4 1 1 Core 1 | . . . . . . 1 . 7 . Treads 12 | . . 23 27 27 23 1 . . . Leg 2 | . 28 7 . . . . . . . Wheel 1 | . . . . . 1 . 1 4 4 Device 12 | . 14 9 9 9 17 13 16 15 11 Storage 6 | . 14 11 9 9 9 6 2 . . Processor 3 | . . . . . . 1 5 8 10 Hackware 3 | . . 5 9 9 . . . . 1 Protection 7 | . . 4 17 18 8 10 1 1 2 Energy Gun 7 | . 13 10 4 6 9 13 6 2 5 Energy Cannon 7 | . 13 11 13 11 . . 1 3 6 Ballistic Cannon 1 | . . . . . . . 3 5 1 Peak Build Rating 104 | 7 8 16 29 30 43 71 76 84 104 Average Rating 45 | 5 7 13 26 29 39 61 61 72 86 On Entrance 34 | . 7 8 16 29 29 44 71 59 83 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 14 16 21 58 58 53 63 62 50 57 Greatest Support 77 | 20 20 60 62 62 63 63 54 54 77 Greatest Overweight (x) 2 | . . . . . 1 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 5 Average Capacity 10 | 6 8 8 14 15 15 15 9 5 5 Most Carried 15 | 6 8 8 15 15 15 8 8 5 5 Average Carried 8 | 4 6 7 13 13 9 6 6 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 Final Carried 15 | 6 8 8 15 15 9 8 5 4 4 Scrap Engine Consumption 143 | . . . . . 20 15 24 45 39 Constructs Created 14 | . . . . . 1 2 5 4 2 Constructs Modified 36 | . . . . . 3 3 4 9 17 Class Distribution -------------------- 45% | Mutant 26% | Construct 14% | Scavenger-Mutant 5% | Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Gunner | -5/Factory Construct | -5/Extension Construct | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Matter Collected 1765 | 278 30 312 150 137 44 109 118 348 239 Remotely . | . . . . . . . . . . Salvage Created 5391 | 59 221 1091 772 710 192 189 552 854 751 Parts 249 | 8 19 46 48 28 6 9 18 32 35 Haulers Intercepted 13 | . 1 4 1 5 . . . 1 1 Recyclers Shooed 5 | . . 1 . . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Combat Hostiles Destroyed 79 | . 4 20 13 3 3 3 7 16 10 Melee 2 | . . . . . 2 . . . . Guns 30 | . 2 9 1 . . 3 4 8 3 Cannons 38 | . 2 10 12 3 1 . . 8 2 AOE 2 | . . . . . . . 1 . 1 Classes Destroyed 18 | 1 5 4 1 1 2 1 1 1 1 Worker 2 | . . . 1 . . . . . 1 Builder 4 | . . 1 2 . . . . . 1 Tunneler 3 | 3 . . . . . . . . . Hauler 13 | . 1 4 1 5 . . . 1 1 Recycler 6 | . . 2 1 3 . . . . . Mechanic 2 | . . . . 1 . . 1 . . Operator 5 | . 2 . . 1 . 1 . 1 . Watcher 5 | . 1 . . . . . . 2 2 Swarmer 15 | . 3 6 3 . . . . 3 . Grunt 32 | . 1 9 5 2 . 2 2 7 4 Brawler 2 | . . 1 1 . . . . . . Duelist 1 | . . . . . . . 1 . . Sentry 17 | . . 4 4 1 . . 4 4 . Hunter 1 | . . . . . . . . . 1 Programmer 6 | . . . . . . 1 . . 5 Behemoth 2 | . . . . . . . . 2 . Scientist 1 | . . . . . 1 . . . . Scrapper 3 | . . . . . 3 . . . . Best Kill Streak 9 | 3 3 5 9 7 2 2 3 4 4 Combat Bots Only 4 | . 3 3 3 1 2 2 3 4 2 Max Kills in Single Turn 4 | 1 1 1 2 2 1 1 2 2 4 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . 1 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Hostile Shots Fired 833 | . 20 90 69 14 40 30 154 131 285 Missed 257 | . 9 28 15 3 5 7 52 42 96 Damage Taken 11366 | . 90 693 849 281 775 426 2209 2079 3964 Core 2083 | . 8 31 71 15 142 20 389 256 1151 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1562 | . . . . . 115 19 380 511 537 Core Remaining (%) 79 | 100 96 92 . . 58 97 . 35 . Volleys Fired 368 | 8 20 82 39 31 17 22 22 69 58 Largest 4 | 2 2 2 2 2 2 3 4 3 4 Hottest 303 | 70 110 131 150 150 136 230 303 216 247 Shots Fired 791 | 16 40 156 77 53 28 28 82 147 164 Gun 337 | 16 20 76 16 10 17 25 57 33 67 Cannon 452 | . 20 80 61 43 11 3 23 114 97 Launcher 2 | . . . . . . . 2 . . Special . | . . . . . . . . . . Kinetic 99 | 8 . 14 . . . . 22 14 41 Thermal 560 | 8 40 142 77 53 28 28 58 120 6 Explosive . | . . . . . . . . . . Electromagnetic 132 | . . . . . . . 2 13 117 Robot Hit Streak 23 | 6 8 18 12 13 3 5 19 23 10 Robot Miss Streak 7 | 2 5 7 3 2 3 2 1 3 4 Penetration Max 2 | . . . . . . . 2 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 511 | 10 18 101 47 31 17 18 65 106 98 Core Hits 201 | 6 9 31 25 11 4 11 25 45 34 Critical Kills 2 | . . 1 . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . Critical Strikes 22 | 1 . 6 3 2 . . 5 5 . Burn 17 | 1 . 4 3 1 . . 3 5 . Meltdown 2 | . . 1 . 1 . . . . . Destroy 2 | . . 1 . . . . 1 . . Blast 1 | . . . . . . . 1 . . Melee Attacks 5 | . . . 1 . . . . 4 . Impact 1 | . . . 1 . . . . . . Slashing . | . . . . . . . . . . Piercing 4 | . . . . . . . . 4 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12102 | 100 272 1854 1249 790 395 377 1742 2959 2364 Guns 4204 | 100 99 804 202 120 180 350 1007 649 693 Cannons 7061 | . 173 1033 1047 668 200 27 486 2310 1117 Explosions 803 | . . . . . . . 249 . 554 Melee . | . . . . . . . . . . Ramming 34 | . . 17 . 2 15 . . . . Kinetic 1707 | 39 . 148 . . . . 522 432 566 Thermal 8237 | 61 272 1689 1249 788 380 377 971 2276 174 Explosive 468 | . . . . . . . . . 468 Electromagnetic 1656 | . . . . . . . 249 251 1156 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . 1 . . 6 6 . . . 12 Average Corruption 5 | . 1 . . 5 6 . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 77 | . . . . 22 35 . . . 20 Message Errors 14 | . . . . 2 8 . . . 4 Matter Fused 16 | . . . . 5 7 . . . 4 Heat Flow Errors 7 | . . . . 3 3 . . . 1 Energy Discharges 13 | . . . . 4 6 . . . 3 Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 13 | . . . . 3 5 . . . 5 Data Loss (major) 6 | . . . . 2 3 . . . 1 Alerts 2 | . . . . 1 1 . . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 161 | . 7 6 17 . . . . . 131 Projectiles 85 | . 7 6 17 . . . . . 55 Explosions 76 | . . . . . . . . . 76 Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 6 Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . . . 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . . . 8 . 197 Shots 4 | . . . . . . . 1 . 3 Rammed 4 | . . 2 . . 2 . . . . Targets Rammed 11 | . . 6 . 1 4 . . . . Kicked 3 | . . 3 . . . . . . . Crushed 4 | . . 1 . 1 2 . . . . Highest Temperature 549 | 40 165 450 413 254 383 183 414 306 549 Average Temperature 108 | 20 60 110 123 69 148 69 158 96 126 Received Heat Transfer 2874 | . 18 249 387 45 545 180 393 682 375 Effects 14 | . . 6 . . 4 . 2 . 2 Shutdowns 2 | . . . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . 1 . . Interference 5 | . . 2 . . 3 . . . . Matter Decay 3 | . . 2 . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 Damage (major) 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . 4 Parts Fried 3 | . . . . 2 . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . 1 . 1 . . 2 . . Combat Hostiles 3 | . . 1 . . . . 2 . . Parts Melted 37 | 1 3 11 4 4 3 1 6 4 . Heat Transferred 13997 | 259 666 3737 2183 1258 473 668 1900 2603 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Peak Influence 522 | 15 178 375 260 522 115 127 244 223 506 Initial 115 | . 9 14 48 89 115 4 17 38 107 Average 140 | 4 89 202 132 377 32 63 88 73 180 Maximum Alert Level 2 | . . 1 1 2 . . 1 1 2 Low Security (%) 73 | 100 100 44 76 12 100 100 92 91 63 Level 1 20 | . . 55 23 34 . . 7 8 25 Level 2 6 | . . . . 53 . . . . 10 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 2 . 1 . 2 4 1 7 Investigation 3 | . . 1 . . . . 1 1 . Extermination 4 | . . . . . . 1 . . 3 Reinforcement 7 | . 1 1 . 1 . 1 1 . 2 Assault 1 | . . . . . . . 1 . . Garrison 3 | . . . . . . . 1 . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Distress Signals 7 | . . 4 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 169 | . 9 43 14 16 3 5 17 23 39 Peak Tracking Total 13 | . 3 6 3 5 5 2 8 6 13 Tactical Retreats 14 | . 1 2 . . . . 3 2 6 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Traps Triggered 7 | . 1 . . 1 . . 1 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 29 | . 29 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Machines Disabled 17 | . . 2 2 5 . . . 2 6 Max in Single Turn 3 | . . 1 1 1 . . . 2 3 Garrison Access 2 | . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Machines Accessed 52 | . 3 10 6 4 9 3 2 10 5 Terminals 47 | . 3 9 6 3 6 3 2 10 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 1 . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 136 | . 13 28 20 10 26 7 3 21 8 Successful 69 | . 5 16 14 5 17 5 1 4 2 Failed 67 | . 8 12 6 5 9 2 2 17 6 Catastrophic 7 | . . 2 . . 2 . . 1 2 Database Lockouts . | . . . . . . . . . . Manual 95 | . 13 22 13 8 17 6 2 8 6 Terminals 126 | . 13 26 20 8 20 7 3 21 8 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . 2 . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 29 | . . 8 6 1 8 1 1 3 1 Record 1 | . . . . . . 1 . . . Robot Analysis 4 | . . 3 1 . . . . . . Prototype ID Bank 5 | . . 2 1 . 2 . . . . Open Door 2 | . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 . Machine Index 1 | . . 1 . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 3 | . . 1 . . . . . 2 . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . Zone Layout 2 | . . . 1 . 1 . . . . Release Object 2 | . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Retrieve Components 2 | . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 37 | . 5 8 8 3 7 4 . 1 1 Terminals 36 | . 5 8 8 3 6 4 . 1 1 Track 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 10 | . 1 2 2 1 1 1 . 1 1 Skim 24 | . 2 6 6 2 5 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 47 | . 3 10 6 2 8 3 1 10 4 Full Trace Events 3 | . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Total Allies 13 | . . . . 10 . . . 3 . Largest Group 10 | . . . . 10 1 . . 3 . Highest-Rated Group 173 | . . . . 173 16 . . 90 . Highest-Rated Ally 39 | . . . . 29 16 . . 39 . Total Orders . | . . . . . . . . . . Ally Attacks 129 | . . . . 111 3 . . 15 . Total Damage 1588 | . . . . 1148 42 . . 398 . Kills 14 | . . . . 11 . . . 3 . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Robot Analysis Total 4 | . . 3 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Turns Passed 9072 | 95 544 1424 1125 832 1194 611 706 1162 1379 Spaces Moved 4731 | 50 337 677 452 436 592 325 425 573 864 Core 352 | 4 . . . . . . 183 . 165 Treads 2083 | . . 468 452 436 592 84 . 51 . Legs 600 | 46 337 209 . . . . . . 8 Wheels 1333 | . . . . . . . 120 522 691 Hover 363 | . . . . . . 241 122 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 155 155 155 92 50 110 50 Average Speed 141 | 114 120 147 156 155 159 164 117 129 130 Slowest Speed 266 | 120 120 160 160 155 240 179 266 176 176 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 48 55 42 43 87 10 10 70 26 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . . 3 1 . . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . 2 3 . . . . . Terrain Destroyed 85 | . . 5 17 9 . . 1 3 50 Melee 1 | . . . 1 . . . . . . Projectile 50 | . . 5 16 9 . . 1 3 16 AOE 34 | . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Total 6411 | 70 437 946 795 538 813 377 578 853 1004 Wait 1034 | . 40 145 273 45 186 17 123 149 56 Move 4722 | 49 336 676 451 435 591 324 424 572 864 Hop . | . . . . . . . . . . Pick Up 39 | 6 5 4 7 4 1 2 2 1 7 Fast Attach 37 | 7 1 9 2 4 1 4 1 6 2 Attach 17 | . . 1 1 2 4 1 2 2 4 Detach 2 | . . . . . . . . 2 . Swap 34 | . 2 8 12 6 . 1 1 . 4 Drop 68 | . 4 15 9 10 9 6 3 3 9 Fire 368 | 8 20 82 39 31 17 22 22 69 58 Melee 5 | . . . 1 . . . . 4 . Ram . | . . . . . . . . . . Kick 3 | . . 3 . . . . . . . Crush 8 | . . 3 . 1 4 . . . . Escape Stasis 24 | . . . . . . . . 24 . Rewire 21 | . . . . . . . . 21 . Trap 29 | . 29 . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 5 exits: Res x4 / *Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 12) 622 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -9/Materials | Discovered new exit (range 15) 1315 | -9/Materials | Build established: Scavenger-Mutant 1344 | -9/Materials | Identified exit to Mines 1344 | -9/Materials | Identified exit to Materials 1385 | -9/Materials | Learned Storage emergency access door positions 1414 | -9/Materials | Learned Storage emergency access door positions 1427 | -9/Materials | Discovered exit to Mines (range 11) 1442 | -9/Materials | Loaded intel: 6 trap records 1444 | -9/Materials | Learned location of 2 exits from Materials 1445 | -9/Materials | Learned Storage stockpile data 1454 | -9/Materials | Learned location of Mines (-9) 1472 | -9/Materials | Learned location of Zion (-7) 1499 | -9/Materials | Learned location of 2 exits from Materials 2064 | -9/Materials | Entered another Materials area 2064 | -8/Materials | Evolved 2 slots: Utility x2 2065 | -8/Materials | Identified exit to Factory 2065 | -8/Materials | Identified exit to Storage 2636 | -8/Materials | Build established: Mutant 2845 | -8/Materials | Discovered exit to Storage (range 7) 2953 | -8/Materials | Learned Storage security intel 3049 | -8/Materials | Learned 2 Storage zone layouts 3081 | -8/Materials | Learned Factory non-interactive machine intel 3179 | -8/Materials | Learned Factory stockpile data 3189 | -8/Materials | Entered Storage 3256 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3548 | -8/Storage | Build established: Commander-Mutant 3558 | -8/Storage | Used back door to open Recycling access 3558 | -8/Storage | Discovered new exit (range 5) 3693 | -8/Storage | Lost 6 allies 3931 | -8/Storage | Build established: Mutant 4021 | -8/Storage | Entered Recycling 4021 | -8/Recycling | Accompanied by 1 ally 4043 | -8/Recycling | Scanned before Scraplab entrance 4065 | -8/Recycling | Entered Scraplab 4070 | -8/Recycling | Angered Scraplab inhabitants 4072 | -8/Recycling | Found Prototype Device 4097 | -8/Recycling | Identified Scrap Engine 4147 | -8/Recycling | Lost 3 parts (1n2u) 4945 | -8/Recycling | Learned 8 Factory zone layouts 4999 | -8/Recycling | Discovered new exit (range 16) 5031 | -8/Recycling | Learned Factory emergency access door positions 5077 | -8/Recycling | Learned Factory emergency access door positions 5084 | -8/Recycling | Learned location of 1 exit from Storage 5092 | -8/Recycling | Learned Factory fabricator intel 5110 | -8/Recycling | Learned Storage interactive machine intel 5138 | -8/Recycling | Learned Factory trap positions 5215 | -8/Recycling | Entered Factory 5215 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5216 | -6/Factory | Identified exit to Lower Caves 5218 | -6/Factory | Loaded intel: 129 trap records 5221 | -6/Factory | Loaded intel: 197 non-interactive machine locations 5222 | -6/Factory | Loaded intel: 6 fabricator locations 5628 | -6/Factory | Found Prototype Processor 5628 | -6/Factory | Identified Exp. Targeting Computer 5763 | -6/Factory | Discovered new exit (range 2) 5826 | -6/Factory | Entered another Factory area 5826 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5827 | -5/Factory | Identified exit to Extension 5910 | -5/Factory | Garrison activated, responded to threat 5950 | -5/Factory | Spotted B-75 Beast 6172 | -5/Factory | Lost 5 parts (1p2n2w) 6532 | -5/Factory | Entered Extension 6613 | -5/Extension | Build established: Gunner 6983 | -5/Extension | Core integrity fell below 50% 6991 | -5/Extension | Spotted B-75 Beast 7003 | -5/Extension | Lost 3 allies 7076 | -5/Extension | Destroyed B-75 Beast 7083 | -5/Extension | Spotted B-75 Beast 7141 | -5/Extension | Destroyed B-75 Beast 7232 | -5/Extension | Disrupted transfer network 7429 | -5/Extension | Build established: Construct 7516 | -5/Extension | Identified exit to Cetus 7632 | -5/Extension | Disrupted transfer network 7658 | -5/Extension | Discovered new exit (range 10) 7694 | -5/Extension | Entered Factory 7694 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7718 | -4/Factory | Discovered new exit (range 4) 7726 | -4/Factory | Identified exit to Upper Caves 8904 | -4/Factory | Spotted B-86 Titan 8968 | -4/Factory | Garrison activated, responded to threat 8969 | -4/Factory | System corruption reached 10% 8987 | -4/Factory | Core integrity fell below 50% 9036 | -4/Factory | Core integrity fell below 20% 9059 | -4/Factory | Lost 9 parts (2p3n3u1w) 9061 | -4/Factory | Identified exit to Research 9073 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09023_ Adv. Cooling System destroyed. 09027_ M-13 Machinist repairs P-70 Sage. 09028_ Machine Analyzer destroyed. 09028_ Slug penetrates Wall. 09032_ Door malfunctions. 09032_ Penetrated by Slug. 09033_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09036_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 09038_ System corrupted: Matter fused (-6). 09061_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Research: (180,66) (14,32) (74,6) (113,177) Map updated. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????H?????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????? ?????? #????????????????? | | ???????????????? ? !?????? ###??????????????? | | ?????????????? ?????? w ????????????? | | ??????????????? ????? ????????????? | | ??????????????? ???? ????????????? | | ??????????????? ???" ?????????????? | | ???????????????? 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""" ?# #???????????????????????? | | ???????????? ??# #???????????????????????? | | ??????????? ??# #???????????????????????? | | ???????????####???# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# ##??????????????????????? | | ??????????????????# T#??????????????????????? | | ??????????????????# ##??????????????????????? | | ???????????#+###### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 38 Energy Capacity 642 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed HeatCargoComputer Manual? 0 Play Time 01:12:05 Cumulative 52.2 hours Start 2024.10.06 @ 17:58:54 End 2024.10.06 @ 19:28:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9c588a1-6930-43a8-85ca-6ff31ea0ccf7