Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 16:36:29 Player: star Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (4310) 4310 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1162) 1162 TOTAL SCORE: 10372 Bonus ------- High Alert Combat Kills 718 Follower Combat Kills 251 Aligned with FarCom 300 Friendly Fire -107 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Hacking Suite System Shield > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (10) --- High-capacity Matter Pod (200) Target Analyzer Hardened Medium Armor Plating Component Analysis Suite Shock Rifle Thermic Laser Rocket Launcher Rocket Array Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Target Analyzer Improved Kinecellerator Improved Thermal Shield Hacking Suite > --- WEAPON ----------- Thermic Laser Heavy Phase Cannon Gauss Cannon > --- INVENTORY -------- High-capacity Matter Pod Target Analyzer System Shield Component Analysis Suite Shock Rifle Latent Energy Streamer Improved Assault Rifle Mini Assault Cannon Rocket Launcher Rocket Array [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Precision Shock Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . . . . 3 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 163 | 6 1 4 1 . 47 42 45 17 Power 28 | 1 . . . . 11 8 6 2 Engine 19 | 1 . . . . 10 5 2 1 Core 8 | . . . . . 1 3 4 . Reactor 1 | . . . . . . . . 1 Propulsion 32 | 2 . 2 . . 9 7 10 2 Treads . | . . . . . . . . . Leg 25 | . . . . . 7 7 10 1 Wheel 3 | 2 . . . . . . . 1 Hover 3 | . . 2 . . 1 . . . Flight 1 | . . . . . 1 . . . Utility 48 | 1 . 2 . . 12 16 12 5 Device 23 | . . . . . 7 4 9 3 Storage 8 | 1 . . . . 1 3 3 . Processor 3 | . . . . . 1 2 . . Hackware 3 | . . . . . . 2 . 1 Protection 11 | . . 2 . . 3 5 . 1 Artifact . | . . . . . . . . . Weapon 55 | 2 1 . 1 . 15 11 17 8 Energy Gun 20 | . . . . . 10 5 3 2 Energy Cannon 10 | . . . 1 . 1 2 3 3 Ballistic Gun 13 | 2 1 . . . 3 1 5 1 Ballistic Cannon 7 | . . . . . . 2 3 2 Launcher 5 | . . . . . 1 1 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 5 2 . Corrupted Parts 2 | . . . . . 1 . . 1 System Corruption 16 | . . . . . 6 . . 10 Parts Lost 43 | . . . . 1 10 6 16 10 Power 9 | . . . . 1 1 1 3 3 Propulsion 13 | . . . . . 2 2 8 1 Utility 10 | . . . . . 4 2 2 2 Weapon 11 | . . . . . 3 1 3 4 Highest Loss Streak 9 | . . . . 1 4 5 8 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 83 97 100 98 84 97 88 68 Engine 8 | . 14 14 14 12 11 5 3 7 Core 5 | . . . . . 4 7 7 3 Leg 16 | . . . . . 9 28 24 2 Hover 4 | . . 15 28 28 6 . . . Device 10 | . . . . . 16 7 10 13 Storage 9 | . 14 14 14 14 12 7 7 6 Processor 4 | . . . . . 1 5 9 3 Hackware 4 | . . . . . . 6 7 8 Protection 5 | . . 11 14 14 3 8 . . Energy Gun 6 | . . . . . 11 6 2 2 Energy Cannon 1 | . . . 9 14 1 . . 4 Ballistic Gun 4 | . 26 28 18 14 4 1 2 3 Ballistic Cannon 3 | . . . . . . 5 8 4 Peak Build Rating 61 | 6 6 18 27 27 36 54 51 61 Average Rating 37 | 4 5 12 24 26 28 46 41 45 On Entrance 18 | . 6 6 18 27 26 27 35 23 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 13 13 16 24 24 34 47 41 69 Greatest Support 74 | 20 20 24 24 24 27 65 74 16 Greatest Overweight (x) 18 | . . 1 . . 2 1 10 18 Average Overweight (x) . | . . . . . . . . 5 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 9 10 10 Most Carried 10 | 1 4 8 8 8 10 10 10 10 Average Carried 9 | . 2 6 8 8 8 9 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 10 | 1 4 8 8 8 10 10 10 8 Class Distribution -------------------- 38% | Mutant 35% | Scavenger-Mutant 11% | Skirmisher 4% | Scout 3% | Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Matter Collected 3786 | 208 . 192 20 20 609 1010 1441 286 Remotely . | . . . . . . . . . Salvage Created 4835 | . . . . 64 1286 1311 1665 509 Parts 240 | . . . . 7 72 59 90 12 Haulers Intercepted 11 | . . . . . 4 3 4 . Recyclers Shooed 3 | . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 83 | . . . . 2 19 19 32 11 Guns 21 | . . . . . 13 4 2 2 Cannons 25 | . . . . . . 11 11 3 AOE 34 | . . . . 2 6 4 16 6 Classes Destroyed 17 | . . . . 2 7 4 3 1 Worker 6 | . . . . . . 2 3 1 Builder 4 | . . . . . 1 . 3 . Tunneler 2 | . . . . 1 1 . . . Hauler 11 | . . . . . 4 3 4 . Recycler 6 | . . . . . 2 2 2 . Mechanic 1 | . . . . . . . 1 . Operator 2 | . . . . . 2 . . . Watcher 1 | . . . . . . 1 . . Swarmer 10 | . . . . 2 3 4 1 . Saboteur 1 | . . . . . . . . 1 Grunt 42 | . . . . . 10 7 17 8 Brawler 2 | . . . . . . . 2 . Duelist 5 | . . . . . . 1 3 1 Protector 2 | . . . . . . . 2 . Sentry 13 | . . . . . 5 2 5 1 Hunter 1 | . . . . . 1 . . . Programmer 7 | . . . . . . 5 2 . Best Kill Streak 11 | . . . . 2 5 3 11 6 Combat Bots Only 8 | . . . . 2 3 3 8 5 Max Kills in Single Turn 5 | . . . . 2 2 3 5 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 2 1 3 4 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 735 | . . . . 4 112 152 323 144 Missed 220 | . . . . 1 34 44 109 32 Damage Taken 7712 | . . . . 73 1388 1577 2599 2075 Core 1721 | . . . . 7 135 191 485 903 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 104 | . . . . . . . . 104 Regen/Repaired (Parts) 15 | . . . . . . 15 . . Core Remaining (%) 68 | 100 . . . 97 75 . 3 . Volleys Fired 240 | . . . . 2 59 61 87 31 Largest 3 | . . . . 2 2 2 2 3 Hottest 223 | . . . . 80 100 115 108 223 Shots Fired 462 | . . . . 5 117 120 149 71 Gun 229 | . . . . 2 108 65 35 19 Cannon 220 | . . . . 3 2 55 108 52 Launcher 13 | . . . . . 7 . 6 . Special . | . . . . . . . . . Kinetic 253 | . . . . 2 28 58 120 45 Thermal 28 | . . . . . 4 . . 24 Explosive 13 | . . . . . 7 . 6 . Electromagnetic 168 | . . . . 3 78 62 23 2 Robot Hit Streak 18 | . . . . 1 12 9 18 9 Robot Miss Streak 6 | . . . . . 3 4 6 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 296 | . . . . 1 83 87 84 41 Core Hits 246 | . . . . 6 50 49 117 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | . . . . . 1 10 4 5 Burn 3 | . . . . . 1 . . 2 Blast 13 | . . . . . . 6 4 3 Corrupt 4 | . . . . . . 4 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12383 | . . . . 171 2310 2246 5361 2295 Guns 2837 | . . . . . 1353 854 405 225 Cannons 3293 | . . . . 10 . 958 1399 926 Explosions 6191 | . . . . 161 955 384 3547 1144 Melee . | . . . . . . . . . Ramming 62 | . . . . . 2 50 10 . Kinetic 3637 | . . . . . 291 1034 1601 711 Thermal 1474 | . . . . . 454 45 32 943 Explosive 2660 | . . . . . 461 171 2028 . Electromagnetic 4550 | . . . . 171 1102 946 1690 641 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 34 | . . . . 3 15 11 34 24 Average Corruption 8 | . . . . 2 7 6 15 17 Corruption Purged 5 | . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . Effects 204 | . . . . 6 49 70 59 20 Message Errors 56 | . . . . 1 13 24 16 2 Matter Fused 45 | . . . . 2 7 17 13 6 Heat Flow Errors 28 | . . . . 1 11 5 8 3 Energy Discharges 18 | . . . . . 8 4 4 2 Parts Rejected 4 | . . . . . 2 . 2 . Parts Fused 4 | . . . . . . 2 2 . Data Loss (minor) 19 | . . . . . 3 9 4 3 Data Loss (major) 10 | . . . . 1 2 5 2 . Misfires 6 | . . . . 1 1 1 1 2 Alerts 2 | . . . . . . 1 1 . Misdirections 5 | . . . . . 1 1 1 2 Weapon Failures 7 | . . . . . 1 1 5 . Overload Shots . | . . . . . . . . . Overflow Damage 380 | . . . . . 46 82 96 156 Projectiles 29 | . . . . . . 6 14 9 Explosions 351 | . . . . . 46 76 82 147 Melee . | . . . . . . . . . Knockbacks 18 | . . . . . . 4 6 8 Impact . | . . . . . . . . . Kinetic 17 | . . . . . . 4 6 7 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 1104 | . . . . 47 329 364 259 105 Shots 20 | . . . . 2 6 4 6 2 Rammed . | . . . . . . . . . Targets Rammed 8 | . . . . . 1 5 2 . Kicked 8 | . . . . . 1 5 2 . Crushed . | . . . . . . . . . Highest Temperature 886 | . . . . 190 262 377 405 886 Average Temperature 113 | . . . . 67 71 114 101 273 Received Heat Transfer 2016 | . . . . . 477 285 600 654 Effects 29 | . . . . . . 4 1 24 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 3 | . . . . . . 2 . 1 Interference 8 | . . . . . . 2 . 6 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . 1 1 Damage (major) 6 | . . . . . . . . 6 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 27 | . . . . . 8 4 9 6 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1805 | . . . . . 535 50 50 1170 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . . 2 6 1 1 . Latent Energy Used 1740 | . . . . 145 178 279 738 400 LE Corruption 35 | . . . . 3 4 5 17 6 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Peak Influence 1145 | . . 23 . 83 438 507 1145 944 Initial 515 | . . . . . 24 177 218 515 Average 290 | . . 8 . 66 254 155 558 714 Maximum Alert Level 4 | . . . . . 2 2 4 3 Low Security (%) 50 | 100 100 100 . 100 39 77 7 . Level 1 23 | . . . . . 50 10 34 . Level 2 15 | . . . . . 10 12 22 50 Level 3 10 | . . . . . . . 32 49 Level 4 . | . . . . . . . 3 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 2 . . . 3 6 9 5 Investigation 5 | . 2 . . . 1 . . 2 Extermination 6 | . . . . . . 4 2 . Reinforcement 9 | . . . . . 2 2 4 1 Assault 5 | . . . . . . . 3 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Distress Signals 6 | . . . . . 3 2 1 . Communications Jammed 65 | . . . . . . 45 20 . Distress Signals 65 | . . . . . . 45 20 . Times Spotted 147 | . 1 2 . 3 40 32 53 16 Peak Tracking Total 11 | . 1 2 . 4 4 5 11 5 Tactical Retreats 17 | . . . . . 8 3 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 11 | . 1 . . . 5 2 1 2 Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 35 | . . . . . 6 8 5 16 Max in Single Turn 5 | . . . . . 2 3 2 5 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 20 | . 3 . 2 . 3 5 4 3 Terminals 13 | . 3 . . . 2 2 4 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 47 | . 7 . 3 . 13 7 7 10 Successful 22 | . 1 . 3 . 9 3 3 3 Failed 25 | . 6 . . . 4 4 4 7 Catastrophic 6 | . 2 . . . . . 1 3 Database Lockouts . | . . . . . . . . . Manual 22 | . 6 . 2 . 3 3 3 5 Terminals 29 | . 7 . . . 6 3 7 6 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units 4 | . . . . . . . . 4 Scanalyzers 7 | . . . . . 7 . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 8 | . 1 . 3 . 1 . 3 . Record 2 | . . . 2 . . . . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . . . . . . 2 . Reinforcement Status 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 6 | . . . . . 6 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . 2 . . 1 Terminals 3 | . . . . . 2 . . 1 Assimilate 1 | . . . . . 1 . . . Botnet 2 | . . . . . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 . . . 2 4 2 3 Full Trace Events 4 | . 2 . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 44 | . . . . . . 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total Allies 6 | . . 3 . . 1 . 2 . Largest Group 3 | . . 3 2 2 1 1 2 . Highest-Rated Group 62 | . . 40 24 24 10 9 62 . Highest-Rated Ally 31 | . . 16 16 16 10 9 31 . Total Orders 4 | . . . . . . 4 . . STAY 2 | . . . . . . 2 . . ROAM 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 46 | . . 3 . 17 . . 26 . Total Damage 494 | . . 32 . 95 . . 367 . Kills 10 | . . 1 . 2 . . 7 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Turns Passed 8621 | 46 96 258 356 319 2227 3212 1280 827 Spaces Moved 4905 | 48 115 183 426 241 988 2087 556 261 Core 86 | 7 . . . . . . 17 62 Treads . | . . . . . . . . . Legs 3231 | . . . . . 605 2087 539 . Wheels 437 | 41 115 82 . . . . . 199 Hover 1151 | . . 101 426 241 383 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 77 77 77 77 100 120 115 Average Speed 127 | 75 80 78 77 77 151 120 135 265 Slowest Speed 950 | 80 80 155 77 77 270 186 550 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 27 32 87 50 44 38 46 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 546 | . . . . 11 110 43 209 173 Melee . | . . . . . . . . . Projectile 70 | . . . . . . 4 43 23 AOE 476 | . . . . 11 110 39 166 150 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total 6824 | 54 118 295 454 370 1595 2672 934 332 Wait 1407 | . . 103 26 128 472 433 225 20 Move 4897 | 47 114 182 425 240 987 2086 555 261 Hop . | . . . . . . . . . Pick Up 50 | 1 3 5 1 . 12 18 8 2 Fast Attach 56 | 6 1 1 . . 17 7 16 8 Attach 12 | . . . . . 4 2 3 3 Detach 1 | . . . . . . 1 . . Swap 95 | . . 3 1 . 26 33 26 6 Drop 58 | . . 1 1 . 17 26 12 1 Fire 240 | . . . . 2 59 61 87 31 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 8 | . . . . . 1 5 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 143 | -10/Materials | Entered Mines 144 | -10/Mines | Assembled infested the area 192 | -10/Mines | Met 8R-AWN 221 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 306 | -10/Mines | Build established: Mutant 324 | -10/Mines | Learned location of Zion (-7) 357 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 359 | -10/Mines | Found Prototype Device 385 | -10/Mines | Discovered new exit (range 5) 401 | -10/Mines | Entered Exiles 401 | -10/Exiles | Accompanied by 2 allies 413 | -10/Exiles | Discovered new exit (range 15) 422 | -10/Exiles | Welcomed by 8R-AWN 433 | -10/Exiles | Met EX-HEX 455 | -10/Exiles | Met EX-BIN 466 | -10/Exiles | Aligned with FarCom system 467 | -10/Exiles | Given EX-Vault access code 487 | -10/Exiles | Opened EX-Vault 517 | -10/Exiles | Found Latent Energy Streamer 536 | -10/Exiles | Warned to stay clear of 0b10 Research branches 570 | -10/Exiles | Met EX-DEC 601 | -10/Exiles | Visited The Gauntlet 726 | -10/Exiles | Discovered new exit (range 10) 757 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 757 | -10/Exiles | Entered Mines 757 | -9/Mines | Accompanied by 2 allies 1053 | -9/Mines | Discovered new exit (range 8) 1076 | -9/Mines | Entered Materials 1076 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1763 | -8/Materials | Discovered new exit (range 16) 1853 | -8/Materials | Build established: Scout 2153 | -8/Materials | Build established: Skirmisher 2873 | -8/Materials | System corruption reached 10% 2902 | -8/Materials | Lost 4 parts (1n1u2w) 3303 | -8/Materials | Entered Factory 3303 | -7/Factory | Accompanied by 1 ally 3303 | -7/Factory | Evolved 2 slots: Propulsion x2 3377 | -7/Factory | Build established: Scavenger-Mutant 3469 | -7/Factory | Discovered new exit (range 11) 4017 | -7/Factory | Discovered new exit (range 13) 4321 | -7/Factory | Build established: Mutant 4809 | -7/Factory | Discovered new exit (range 15) 5143 | -7/Factory | Repaired Transmission Jammer 5434 | -7/Factory | Discovered new exit (range 16) 5504 | -7/Factory | Discovered new exit (range 15) 5769 | -7/Factory | Build established: Scavenger-Mutant 5798 | -7/Factory | System corruption reached 10% 5887 | -7/Factory | Identified exit to Storage 5919 | -7/Factory | Identified exit to Factory 6185 | -7/Factory | Identified exit to Lower Caves 6377 | -7/Factory | Lost 5 parts (1p2n1u1w) 6439 | -7/Factory | Found Prototype Launcher 6439 | -7/Factory | Identified Rocket Array 6515 | -7/Factory | Entered Storage 7066 | -7/Storage | Core integrity fell below 50% 7115 | -7/Storage | Lost 8 parts (3p4n1w) 7250 | -7/Storage | Met a pair of Derelict thieves 7351 | -7/Storage | Destroyed 8 combat bots 7460 | -7/Storage | Discovered exit to Factory (range 15) 7715 | -7/Storage | First assault squad dispatched 7735 | -7/Storage | Core integrity fell below 20% 7751 | -7/Storage | System corruption reached 30% 7772 | -7/Storage | Destroyed 7 combat bots 7795 | -7/Storage | Entered Factory 7795 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7803 | -6/Factory | Lost 7 parts (4n2u1w) 8145 | -6/Factory | First assault squad dispatched 8241 | -6/Factory | System corruption reached 10% 8555 | -6/Factory | Core integrity fell below 50% 8561 | -6/Factory | Core integrity fell below 20% 8622 | -6/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 08558_ Overheating: System interference. 08558_ Latent Energy Streamer temporarily disabled. 08558_ Critical hit (Burn: +37). 08559_ Overheating: System interference. 08559_ Mni. Assault Cannon temporarily disabled. 08559_ Imp. Assault Rifle destroyed. 08560_ Acquired 2 matter. 08561_ Overheating: Core damaged (-161). 08562_ Overheating: Matter decay (-27). 08569_ System corrupted: Matter fused (-7). 08574_ Critical hit (Burn: +37). 08586_ System corrupted: Heat flow error (+174). 08589_ Com. Wheel destroyed. 08596_ Latent Energy Streamer destroyed. 08604_ System corrupted: Component data lost. 08622_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 08622_ System corrupted: Mni. Assault Cannon misfires. 08622_ Nuclear Reactor explodes. 08622_ Lgt. Deuterium Engine destroyed. 08622_ Destroyed Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | ???????????????#######"""" ????????????????? | | ????????????? ????????????????? | | ??????????? ?????????????????? | | ???????????? #?????????????????? | | ????????????# ##############????? | | ????????????# # #????? | | ????????????# # #????? | | """"##??????# # #????? | | " ??????# + #????? | | " ??????# # #????? | | ??????# ####+#######+#????? | | ######## #??# #?????# #????? | | #??# #?????# #????? | | #??# #?????# #????? | | #??# #?????# #????? | | ""T"" #??# #?????# #????? | | """"" #??# #?????# #????? | | " ###u###########??# #?????# #????? | | #/##" # #??????# #?????# #????? | | """"## [[! #???#### ####### #????? | | = * "%"### [[! #???## #????? | | %! + [! #???## % #""#""#####? | | ""#### #????# # #? | | = #?# #????# # #? | | ##+##"#+# """"#?# ! ! ] #????# # !!! #? | | ?# % "#?# @ #????# # !!! #? | | ?# ##########+#????# # """ !!! ## | | #" # #????????# #????# # """ "# | | ## # #????????# #????#g # """ ## | | ?# # #????????# #????# # #? | | ?# # #????????# #????#g ###########? | | ?# " ????????# #????# # ] #? | | ?# " #??????###g###### # #? | | ?# " #??????# # # """ """ #? | | ?# " #??????# [! # # """ """ #? | | ?# ###??????# [ # # """ """ #? | | ?# #????????# [ # # #? | | ?##############????????# / # ! #? | | ???????????????????????# " " = % #? | | ???????????????????????# # ####"+"####? | | ???????????????????????# # ## ! #?? | | ???????????????????????# # % #T | | ???????????????????????########## ^ "" | | ????????????????????????????????# T | | ????????????????????????????????# | | ????????????????????????????????# ### | | ????????????????????????????????####""## ! #?? | | ???????????????????????????????????# ###########?? | | ??????????????????????????????????? ##???????????? | | ??????????????????????????????????##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 63 Target Analysis 5 Particle Charging 22 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Target Analyzer | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed MolecularCannonNetwork Manual? 0 Play Time 01:26:49 Cumulative 73.9 hours Start 2024.09.08 @ 22:31:08 End 2024.09.09 @ 16:36:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b3bebef-ae4e-405f-ba20-d2b8781b91fc