Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 01:13:24 Player: AngelSpirit Result: Destroyed by E7-HSL(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1306) 1306 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 3543 Bonus ------- High Alert Combat Kills 2 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 170/170 System Corruption 0% Temperature Cool (47) Movement Rolling (135) Ox3 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Nuclear Core Meta Core Compact Wheel Gravmag System Subdweller Optics Makeshift System Shield Authchip [Processor] Authchip [Armor] Authchip [Weapon] A0-MCA's Component Scanner Scrapoid Pod CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Nuclear Core Fission Core Meta Core Advanced Treads Improved Medium Treads Compact Wheel Gravmag System Improved Heat Sink Subdweller Optics Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Makeshift System Shield Authchip [Processor] Authchip [Armor] Authchip [Weapon] A0-MCA's Component Scanner Scrapoid Pod Ion Cannon Heavy Ion Cannon CPS Tube CPS Tube [Rating: 22] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Scrap Shield Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 44 | 7 10 18 3 6 Power 7 | 1 2 4 . . Engine 7 | 1 2 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 4 2 2 Treads . | . . . . . Leg . | . . . . . Wheel 11 | 2 1 4 2 2 Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 4 3 1 2 Device 2 | 1 1 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 1 3 1 2 Artifact . | . . . . . Weapon 14 | 2 3 7 . 2 Energy Gun 4 | . . 4 . . Energy Cannon 3 | . 1 2 . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 2 | . . . . 2 Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 1 2 1 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 1 2 1 . To Critical Strikes . | . . . . . Average Backups 9 | . 5 6 9 13 Power 1 | . . 1 2 . Propulsion 2 | . 1 2 2 2 Utility 3 | . 1 1 3 6 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 29 | . . 5 . 24 Power 3 | . . . . 3 Propulsion 7 | . . 3 . 4 Utility 11 | . . 1 . 10 Weapon 4 | . . 1 . 3 Tool/Special 4 | . . . . 4 Average Slot Usage (%) 94 | . 99 87 100 99 Engine 14 | . 14 14 14 14 Wheel 27 | . 27 27 28 28 Device 3 | . 7 4 7 . Storage 9 | . 14 4 14 14 Protection 9 | . 6 8 6 14 Energy Gun 16 | . . 22 28 11 Energy Cannon 2 | . 6 4 . . Ballistic Gun 3 | . 21 1 . . Ballistic Cannon 5 | . . . . 16 Peak Build Rating 22 | 7 8 16 18 22 Average Rating 13 | 4 7 12 14 18 On Entrance 9 | . 7 8 14 18 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 99 | 12 89 94 98 99 Greatest Support 36 | 32 32 30 36 36 Greatest Overweight (x) 6 | . 3 3 3 6 Average Overweight (x) 1 | . 1 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 17 | 7 15 11 25 25 Most Carried 23 | . 10 12 13 23 Average Carried 9 | . 5 6 10 14 Final Capacity 25 | 8 25 25 25 25 Final Carried 14 | . 10 11 13 14 Class Distribution -------------------- 31% | Scavenger-Mutant 26% | Subdweller-Mutant 22% | Mutant 19% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1309 | 222 543 444 30 70 Remotely . | . . . . . Salvage Created 1635 | 24 603 894 114 . Parts 111 | 4 43 58 6 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 39 | . 18 19 2 . Guns 24 | . 10 12 2 . Cannons 3 | . . 3 . . AOE 12 | . 8 4 . . Classes Destroyed 12 | 1 8 2 1 . Worker 4 | . 4 . . . Builder 2 | . 2 . . . Tunneler 2 | 1 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 13 | . 9 4 . . Grunt 11 | . 9 2 . . Sentry 2 | . . . 2 . Subdweller 13 | . . 13 . . Best Kill Streak 15 | 1 15 4 1 . Combat Bots Only 11 | . 11 4 1 . Max Kills in Single Turn 4 | 1 2 4 1 . Gunslinging . | . . . . . Exploded 4 | . 2 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 170 | . 65 92 10 3 Missed 61 | . 28 29 3 1 Hits 109 | . 37 63 7 2 Projectile 109 | . 37 63 7 2 Critical Strikes 4 | . . 2 1 1 Damage Taken 1642 | . 326 1171 101 44 Core 254 | . 86 119 29 20 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . 10 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 200 | 1 68 123 7 1 Largest 2 | 2 2 2 2 2 Hottest 140 | 40 80 140 120 66 Shots Fired 353 | 2 125 210 14 2 Gun 294 | 2 108 170 14 . Cannon 33 | . 7 24 . 2 Launcher 26 | . 10 16 . . Special . | . . . . . Kinetic 114 | 2 108 2 . 2 Thermal 213 | . 7 192 14 . Explosive 26 | . 10 16 . . Electromagnetic . | . . . . . Robot Hit Streak 26 | 1 8 26 21 1 Robot Miss Streak 4 | 1 4 3 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 180 | 1 61 106 11 1 Core Hits 99 | 1 47 47 4 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4304 | 15 1532 2519 219 19 Guns 2567 | 15 545 1788 219 . Cannons 557 | . 86 452 . 19 Explosions 1180 | . 901 279 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 591 | 15 545 12 . 19 Thermal 2533 | . 86 2228 219 . Explosive 1180 | . 901 279 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . 40 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 276 | . 36 126 276 35 Average Temperature 48 | . 11 37 125 30 Received Heat Transfer 394 | . 66 225 54 49 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 3276 | . 185 2816 275 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 2 | . 2 . . . Low Security (%) 54 | 100 16 . 100 . Level 1 43 | . 80 . . . Level 2 2 | . 3 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 405 | 5 405 . 110 . Initial 3 | . 3 . . . Average 170 | . 285 . 38 . Influence Increases 1334 | 5 646 425 258 . Destroy 0b10 Robot/C 560 | . 360 160 40 . Destroy 0b10 Robot/NC 70 | 5 65 . . . Destroy Leader 88 | . 78 10 . . Successful Hack 63 | . 25 . 38 . Select Force Hacks 180 | . . . 180 . Disable Machine 30 | . 30 . . . Destroy Structure 28 | . 28 . . . Lose Combat Pursuer 315 | . 60 255 . . Influence Decreases 1334 | . 404 672 258 . Entered New Map 121 | . 2 119 . . Time Decay 1173 | . 392 533 248 . Lost Part 40 | . 10 20 10 . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 33 24 2 7 Peak Tracking Total 7 | . 7 6 1 6 Tactical Retreats 6 | . 2 4 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . . . 3 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 6 | . 2 4 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 24 | . 7 2 12 3 Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 66 | . 24 6 26 10 Successful 47 | . 11 6 20 10 Failed 19 | . 13 . 6 . Catastrophic 5 | . 4 . 1 . Database Lockouts . | . . . . . Manual 42 | . 20 . 22 . Terminals 38 | . 22 . 16 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 10 | . . . 10 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 3 6 3 10 Record 9 | . . 5 . 4 Robot Analysis 8 | . 1 . 2 5 Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Registered Components 1 | . . . 1 . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 4 . Retrieve Components 4 | . . . 4 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 8 . 13 . Terminals 15 | . 8 . 7 . Botnet 5 | . 3 . 2 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Tunnel 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 . 7 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 61 | . . . . 61 Highest-Rated Ally 61 | . . . . 61 Total Orders 2 | . . . . 2 STAY 1 | . . . . 1 FOLLOW 1 | . . . . 1 Ally Attacks 5 | . . . . 5 Total Damage 169 | . . . . 169 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . . 4 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1898 | 2 521 960 415 . Sensors 924 | . 391 533 . . Seismic 974 | 2 130 427 415 . Robot Analysis Total 8 | . 1 . 2 5 Derelict Logs Recovered 6 | . . 1 . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 7492 | 56 969 3169 766 2532 Spaces Moved 5234 | 35 619 2375 487 1718 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 5233 | 34 619 2375 487 1718 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 129 129 Average Speed 118 | 98 114 105 129 133 Slowest Speed 190 | 100 135 135 131 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 76 | 3 97 97 98 88 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 8 | . 1 . 6 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 19 | . . 9 . 10 Spaces Dug 7 | . . 7 . . Terrain Destroyed 76 | . 29 47 . . Melee . | . . . . . Projectile 2 | . . 2 . . AOE 74 | . 29 45 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 6208 | 51 761 2823 610 1963 Wait 587 | 9 39 242 106 191 Move 5230 | 34 618 2374 486 1718 Hop . | . . . . . Pick Up 56 | . 11 18 4 23 Fast Attach 25 | 7 5 10 1 2 Attach 7 | . 2 3 1 1 Detach 3 | . 2 1 . . Swap 28 | . 10 13 2 3 Drop 57 | . 6 24 3 24 Fire 200 | 1 68 123 7 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 15 | . . 15 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Destroyed 11 combat bots 301 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Discovered new exit (range 13) 734 | -10/Materials | Discovered new exit (range 14) 753 | -10/Materials | Loaded intel: 7 terminal locations 781 | -10/Materials | Learned Materials emergency access door positions 801 | -10/Materials | Learned 4 Recycling zone layouts 817 | -10/Materials | Learned 2 Storage zone layouts 824 | -10/Materials | Loaded intel: 19 trap records 835 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Learned location of Subcaves (-10) 866 | -10/Materials | Learned 4 Subcaves zone layouts 882 | -10/Materials | Discovered new exit (range 6) 968 | -10/Materials | Discovered new exit (range 7) 1026 | -10/Materials | Entered Subcaves 1027 | -10/Subcaves | Identified exit to Materials 1108 | -10/Subcaves | Visited 4L-MR0's lab 1386 | -10/Subcaves | Discovered exit to Materials (range 9) 1387 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1396 | -10/Subcaves | Discovered new exit (range 13) 1397 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1549 | -10/Subcaves | Disturbed a concealed Subdweller 1845 | -10/Subcaves | Build established: Subdweller-Mutant 1967 | -10/Subcaves | Disturbed a concealed Subdweller 2367 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2377 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2539 | -10/Subcaves | Core integrity fell below 50% 2709 | -10/Subcaves | Visited Clippyterm 2712 | -10/Subcaves | Learned Factory trap positions 2712 | -10/Subcaves | Learned Factory garrison access intel 3129 | -10/Subcaves | Learned location of 1 exit from Materials 3160 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3231 | -10/Subcaves | Core integrity fell below 20% 4025 | -10/Subcaves | Found Meta Core 4036 | -10/Subcaves | Build established: Scavenger-Mutant 4195 | -10/Subcaves | Entered Recycling 4736 | -9/Recycling | Discovered new exit (range 15) 4784 | -9/Recycling | Learned Materials recycling unit intel 4841 | -9/Recycling | Scanned before Scraplab entrance 4858 | -9/Recycling | Learned Materials emergency access door positions 4860 | -9/Recycling | Entered Scraplab 4880 | -9/Recycling | Learned Storage terminal intel 4884 | -9/Recycling | Discovered new exit (range 3) 4894 | -9/Recycling | Learned Storage stockpile data 4961 | -9/Recycling | Entered Scraptown 5128 | -9/Scraptown | Visited Junk Repository 5167 | -9/Scraptown | Visited Spacefarers 5348 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5409 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5412 | -9/Scraptown | Learned 8 Factory zone layouts 5413 | -9/Scraptown | Learned location of Testing (-3) 5414 | -9/Scraptown | Learned Research emergency access door positions 5415 | -9/Scraptown | Learned Factory security intel 5418 | -9/Scraptown | Learned Factory stockpile data 5432 | -9/Scraptown | Discovered new exit (range 13) 5488 | -9/Scraptown | Visited Bundlers 5503 | -9/Scraptown | Visited IN-MT5's Study 5515 | -9/Scraptown | Visited Cyclists 5522 | -9/Scraptown | Visited TADAMA 5544 | -9/Scraptown | Visited UFD Registry 5544 | -9/Scraptown | Registered with UFD as "Bulletdrive" 5573 | -9/Scraptown | Entered Cyclist Reading Room 5707 | -9/Scraptown | Visited Fellowship of the Rings 5782 | -9/Scraptown | Visited Scrap Suit Storage 5800 | -9/Scraptown | Visited LU-1G1's Boring Crew 5819 | -9/Scraptown | Visited Abandonware Association 5834 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 5883 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5980 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5985 | -9/Scraptown | Found DCF Scrap (30 items) 6052 | -9/Scraptown | Visited Analyses Database 6082 | -9/Scraptown | Visited Scrapoid Pod Storage 6089 | -9/Scraptown | Found Scrapoid Pod 6109 | -9/Scraptown | Visited Botcube Research 6114 | -9/Scraptown | Found Botcube 6143 | -9/Scraptown | Visited Chapter 10 6167 | -9/Scraptown | Visited A0-MCA Data Center 6175 | -9/Scraptown | Given a B+ rating by A0-MCA 6182 | -9/Scraptown | Found A0-MCA's Component Scanner 6212 | -9/Scraptown | Visited Science Guys 6319 | -9/Scraptown | Discovered new exit (range 5) 6345 | -9/Scraptown | Build established: Derelict-Mutant 6345 | -9/Scraptown | Found Scrap Suit 6391 | -9/Scraptown | Found Scrap Suit 7010 | -9/Scraptown | Botcube activated 7032 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 7279 | -9/Scraptown | Met Optimus 7279 | -9/Scraptown | Accepted into 0bPrime 7448 | -9/Scraptown | Civil war broke out across Scraptown 7493 | -9/Scraptown | Destroyed by E7-HSL(j) with Overtuned Pulse Rifle Last Messages --------------- deal with this." 07450_ Machine disabled. 07452_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 07453_ Bolt penetrates Mutated Botcube. 07453_ Slug penetrates IF-JU4(j). 07453_ IF-JU4(j) destroyed. 07456_ Bolt penetrates Mutated Botcube. 07456_ Slug penetrates Machine. 07456_ Machine disabled. 07460_ Slug penetrates Machine. 07464_ Mutated Botcube heat damages core (-43). 07464_ Mutated Botcube suffers critical hit (Burn). 07470_ EF-R49(j) destroyed. 07491_ C6-679(j) switches sides: "Sorry everyone but I think they're right!" 07491_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ????????????????????????????????#"""#????????????? | | ???????????????#####???####?????#" "#????????????? | | ???????????????#"""#??## ##????# < ##???????????? | | ???????"!##""|## "#### ######=!!%#???????????? | | ??" ====!!!%!!#???????????? | | ?? %!&&&%=!!#???????????? | | ?????################## j ###########???????????? | | ??????????????????????## ##?????????????????????? | | #??????????????????????# #??????????????????????? | | #??#########??########?# j#??????????????????????? | | ##"""""""""#??""""""""?# #??????????????????????? | | ##"""""""""#?? " ### #??????????????????????? | | ##"""""""""##"" ## #??????????????????????? | | ##"""""""""##"" ## #??????????????????????? | | ##""" """##"""" ## @#######"####???????????? | | ##""" """##"" " ## #"""" ""#???????????? | | ##"!" """##"""" ## #""" ""#???????????? | | ##""" """"##"" ## #"" " #???????????? | | ##""" """##" ### #""" "#???????????? | | ## "## # # "#???????????? | | ###### ########### ##### ## #########???????????? | | ###### ########### ##### ## ##??????????????????? | | """""" """"""""""" """" = "" "########???????????? | | %*=! "##"""""#???????????? | | = *% "## "#???????????? | | != "## "#???????????? | | E ] "## "#???????????? | | E "#???????????? | | """""""""""""""""""""""x "## "#???????????? | | """"""""""""""""""""""" j "## "#???????????? | | #### ################" "##"""" #???????????? | | ##????????#" "#########??????????? | | X"?????????#" "## """"#??????????? | | "" "" ##????????#" "## """"#??????????? | | "" "" X"#??????###"" "## " "#??????????? | | " " ######### #"" ["## ""#??????????? | | "" * =% "#??????????? | | "" = ## X"#??????????? | | " " ######### #"" "## " "#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 42 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniImprinterNanovents Manual? 0 Play Time 00:47:34 Cumulative 404.8 hours Start 2026.01.11 @ 00:27:38 End 2026.01.11 @ 01:13:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/0/0/1/0/2 Lore% 85 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eeb16c20-1099-4885-9cfa-ba3df67da057