Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.30 @ 17:08:19 Player: Wiperd Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3540) 3540 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 7658 Bonus ------- High Alert Combat Kills 228 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 99/100 System Corruption 8% Temperature Cool (12) Movement Core (300) Ox5 Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Modified TNC > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Cooling System Large Battery (300) Experimental Sensor Array Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Modified TNC Light Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Large Battery Experimental Sensor Array Transmission Jammer Light Armor Plating Improved EM Pulse Cannon Heavy Particle Cannon Gauss Cannon Proton Missile Launcher [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Gravmag System Utility Modified TNC Device Heat Sink Storage Medium Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 2 | . . . . . 1 1 . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 115 | 6 16 3 2 4 45 28 11 Power 19 | 1 2 1 . 1 7 6 1 Engine 13 | 1 2 1 . 1 3 4 1 Core 6 | . . . . . 4 2 . Reactor . | . . . . . . . . Propulsion 21 | 2 2 1 . 1 10 4 1 Treads . | . . . . . . . . Leg 20 | 2 2 1 . 1 10 4 . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 26 | 1 3 . 2 . 10 7 3 Device 14 | 1 . . 1 . 5 5 2 Storage 3 | . 2 . . . . 1 . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 8 | . 1 . . . 5 1 1 Artifact . | . . . . . . . . Weapon 49 | 2 9 1 . 2 18 11 6 Energy Gun 12 | 2 6 . . . 2 2 . Energy Cannon 16 | . . . . 2 9 3 2 Ballistic Gun 3 | . . . . . 3 . . Ballistic Cannon 6 | . . . . . . 3 3 Launcher 12 | . 3 1 . . 4 3 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . . Parts Lost 39 | . 1 4 . 2 5 12 15 Power 7 | . . 1 . . . 3 3 Propulsion 10 | . . 1 . 1 . 4 4 Utility 7 | . . . . . 1 3 3 Weapon 15 | . 1 2 . 1 4 2 5 Highest Loss Streak 9 | . 1 3 . 1 1 6 9 Average Slot Usage (%) 94 | . 97 94 84 99 98 96 75 Engine 11 | . 14 13 14 14 9 8 10 Core 5 | . . . . . 8 12 6 Leg 27 | . 28 27 28 27 26 29 14 Device 8 | . 14 14 11 . 8 7 8 Storage 9 | . 3 14 14 14 9 7 7 Processor 7 | . . . 2 14 9 7 7 Protection 4 | . 8 . . . 8 5 3 Energy Gun 6 | . 26 19 14 4 . 2 . Energy Cannon 8 | . . . . 23 12 5 5 Ballistic Gun 1 | . . . . . 4 . . Ballistic Cannon 1 | . . . . . . 5 4 Naked Turns . | . . . . . . . . Heaviest Build 64 | 8 17 17 14 27 45 59 64 Greatest Support 80 | 20 20 20 20 20 60 80 47 Greatest Overweight (x) 12 | . . 1 . 1 1 1 12 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 4 8 8 8 8 8 10 10 Average Capacity 8 | 4 4 8 8 8 8 9 10 Most Carried 10 | 3 7 8 7 8 8 10 8 Average Carried 7 | . 4 6 5 7 7 8 6 Final Capacity 10 | 4 8 8 8 8 8 10 10 Final Carried 9 | 3 7 5 6 8 8 9 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 1880 | 252 203 30 . 60 737 454 144 Remotely . | . . . . . . . . Salvage Created 3784 | 50 352 60 . 124 1896 1063 239 Parts 227 | 5 22 2 . 12 107 64 15 Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed 5 | . . . . . 5 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 71 | 1 8 1 . 5 34 17 5 Guns 21 | 1 5 1 . 2 9 3 . Cannons 31 | . . . . 3 16 8 4 AOE 18 | . 3 . . . 8 6 1 Classes Destroyed 13 | 1 4 1 . 1 4 2 . Worker 10 | . 1 . . . 3 6 . Builder 6 | . . . . . 3 3 . Tunneler 1 | . . . . 1 . . . Hauler 2 | . . . . . 1 1 . Recycler 1 | . 1 . . . . . . Watcher 7 | . 1 . . . 4 2 . Swarmer 13 | . 3 . . 4 3 3 . Grunt 33 | 1 5 . . 1 20 6 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . 1 . . Sentry 14 | . . 1 . . 8 3 2 Hunter 4 | . . . . . 2 1 1 Programmer 5 | . . . . . . 3 2 Best Kill Streak 15 | 1 4 1 . 3 8 15 2 Combat Bots Only 7 | 1 3 1 . 2 5 7 2 Max Kills in Single Turn 4 | 1 2 1 . 2 4 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . 3 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 5546 | 10 291 258 . 259 1502 1469 1757 Core 928 | . 46 27 . 59 91 103 602 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . . . 47 83 . . Volleys Fired 228 | 1 26 11 . 14 102 46 28 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 149 | 80 90 85 . 145 145 149 123 Shots Fired 430 | 2 46 17 . 26 201 89 49 Gun 162 | 2 42 16 . 9 64 29 . Cannon 228 | . . . . 17 128 46 37 Launcher 40 | . 4 1 . . 9 14 12 Special . | . . . . . . . . Kinetic 98 | . . . . . 53 28 17 Thermal 131 | . . . . 17 61 35 18 Explosive 14 | . 4 1 . . 9 . . Electromagnetic 187 | 2 42 16 . 9 78 26 14 Robot Hit Streak 12 | 1 3 5 . 12 12 10 8 Robot Miss Streak 8 | . 3 2 . 4 5 8 2 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 274 | 1 23 11 . 14 126 67 32 Core Hits 162 | 1 16 2 . 7 70 53 13 Critical Hits 5 | . . . . 1 2 1 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 2 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8921 | 15 659 123 . 472 4173 2475 1004 Guns 1669 | 15 295 117 . 68 741 433 . Cannons 4097 | . . . . 258 2493 770 576 Explosions 3141 | . 364 6 . 146 937 1260 428 Melee . | . . . . . . . . Ramming 14 | . . . . . 2 12 . Kinetic 1240 | . . . . . 622 428 190 Thermal 2940 | . 114 . . 404 940 1146 336 Explosive 1245 | . 243 6 . . 937 . 59 Electromagnetic 3482 | 15 302 117 . 68 1672 889 419 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 3 5 8 Average Corruption 3 | . . . . . 3 2 5 Corruption Purged . | . . . . . . . . Effects 41 | . . . . . 6 16 19 Message Errors 13 | . . . . . 4 5 4 Matter Fused 7 | . . . . . 1 3 3 Heat Flow Errors 4 | . . . . . . 1 3 Energy Discharges 4 | . . . . . 1 2 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (major) 3 | . . . . . . 1 2 Targeting Errors 8 | . . . . . . 4 4 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 302 | . 11 . . 19 93 145 34 Projectiles 61 | . . . . 2 56 3 . Explosions 241 | . 11 . . 17 37 142 34 Melee . | . . . . . . . . Knockbacks 5 | . . . . . . 4 1 Impact 1 | . . . . . . 1 . Kinetic 4 | . . . . . . 3 1 Secondary . | . . . . . . . . Self-Inflicted Damage 474 | . 103 . . 68 101 104 98 Shots 17 | . 4 . . 2 3 4 4 Rammed 1 | . . . . . . 1 . Targets Rammed 3 | . . . . . 1 2 . Kicked 2 | . . . . . 1 1 . Crushed . | . . . . . . . . Highest Temperature 375 | 18 12 . . 324 315 139 375 Average Temperature 71 | 12 10 . . 113 60 38 117 Received Heat Transfer 1194 | 6 24 9 . 18 603 111 423 Effects 5 | . . . . . 1 . 4 Shutdowns 1 | . . . . . . . 1 Interference 4 | . . . . . 1 . 3 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 14 | . . . . . 11 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 4487 | . 200 . . 687 1471 1685 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 2 . . . . 3 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 601 | 20 290 108 . 335 601 543 572 Initial 273 | . 13 88 . . . 273 242 Average 211 | 4 131 61 . 100 296 216 361 Maximum Alert Level 2 | . 1 . . 1 2 2 2 Low Security (%) 52 | 100 66 100 . 87 29 50 . Level 1 32 | . 33 . . 12 36 46 68 Level 2 15 | . . . . . 33 3 31 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . . 2 6 4 2 Investigation 7 | . 1 . . 1 5 . . Extermination 3 | . . . . . . 2 1 Reinforcement 5 | . . . . 1 1 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . 1 . 2 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 . . . 3 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | 1 15 7 . 7 61 29 17 Peak Tracking Total 8 | 1 3 8 . 3 6 6 4 Tactical Retreats 23 | . 2 . . 1 14 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 9 | . 1 . . . 2 6 . Indirectly 4 | . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 38 | . 6 1 . 15 6 9 1 Max in Single Turn 15 | . 2 1 . 15 1 3 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 28 | . 6 . 4 1 11 6 . Terminals 15 | . 4 . . . 8 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 5 | . 2 . . . . 3 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 106 | . 17 . 49 1 29 10 . Successful 78 | . 9 . 49 1 14 5 . Failed 28 | . 8 . . . 15 5 . Catastrophic 3 | . . . . . 3 . . Database Lockouts . | . . . . . . . . Manual 5 | . . . 5 . . . . Terminals 36 | . 9 . . . 23 4 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units 14 | . 8 . . . . 6 . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 69 | . 7 . 49 1 9 3 . Record 53 | . 2 . 49 . 1 1 . Robot Analysis 2 | . . . . . 2 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . Dispatch Records 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 4 | . 2 . . . . 2 . Process 1 | . 1 . . . . . . Retrieve Components 3 | . 1 . . . . 2 . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 5 . . . 8 4 . Full Trace Events 6 | . 1 . . . 5 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 44 | . . . . . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter 106 | . 106 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 1 . . . . 4 . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 2 | . . . . . 2 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 8359 | 85 645 610 1059 1347 2663 1463 487 Spaces Moved 5360 | 69 446 459 878 790 1561 964 193 Core 29 | 18 . . . . . . 11 Treads . | . . . . . . . . Legs 5320 | 51 446 459 878 790 1561 964 171 Wheels . | . . . . . . . . Hover 11 | . . . . . . . 11 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 156 Average Speed 130 | 101 120 120 120 149 129 130 180 Slowest Speed 650 | 120 120 150 120 150 150 156 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . 1 . . . . Exploration Rate (%) 61 | 6 63 88 95 99 89 24 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 272 | . 34 4 . 49 92 54 39 Melee . | . . . . . . . . Projectile 45 | . . . . 6 20 4 15 AOE 227 | . 34 4 . 43 72 50 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 6257 | 79 507 500 883 935 2002 1072 279 Wait 450 | . 6 27 . 118 240 14 45 Move 5353 | 68 445 458 877 789 1560 963 193 Hop . | . . . . . . . . Pick Up 57 | 4 7 1 3 7 23 10 2 Fast Attach 21 | 5 2 . . 1 7 5 1 Attach 33 | 1 1 3 1 2 11 7 7 Detach 2 | . . . . . 1 1 . Swap 61 | . 13 . 1 1 27 16 3 Drop 49 | . 7 . 1 3 30 8 . Fire 228 | 1 26 11 . 14 102 46 28 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . . 1 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Identified exit to Materials 731 | -10/Materials | Entered Mines 759 | -10/Mines | Discovered exit to Materials (range 7) 775 | -10/Mines | Met a Derelict bent on vengeance 887 | -10/Mines | Discovered exit to Materials (range 4) 931 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 974 | -10/Mines | Assembled infested the area 1011 | -10/Mines | Met 8R-AWN 1168 | -10/Mines | Lost 3 parts (1p1n1w) 1307 | -10/Mines | Learned Materials security intel 1336 | -10/Mines | Discovered new exit (range 5) 1341 | -10/Mines | Entered Exiles 1364 | -10/Exiles | Discovered new exit (range 14) 1401 | -10/Exiles | Welcomed by 8R-AWN 1429 | -10/Exiles | Met EX-HEX 1525 | -10/Exiles | Met EX-BIN 1578 | -10/Exiles | Met EX-DEC 1618 | -10/Exiles | Visited The Gauntlet 1796 | -10/Exiles | Learned location of Zion (-7) 1892 | -10/Exiles | Discovered new exit (range 11) 2151 | -10/Exiles | Aligned with FarCom system 2153 | -10/Exiles | Given EX-Vault access code 2180 | -10/Exiles | Opened EX-Vault 2197 | -10/Exiles | Found Prototype Device 2198 | -10/Exiles | Identified Trap Reconfigurator 2207 | -10/Exiles | Found Prototype Device 2208 | -10/Exiles | Identified Chronowheel 2208 | -10/Exiles | Activated Chronowheel 2208 | -10/Exiles | Spacetime reconverged on an earlier point 2215 | -10/Exiles | Found Prototype Processor 2216 | -10/Exiles | Identified Modified TNC 2243 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2400 | -10/Exiles | Left Exiles lab with Modified TNC 2400 | -10/Exiles | Entered Mines 2409 | -9/Mines | Met a Derelict shopkeep closing up shop 2502 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2505 | -9/Mines | Found Prototype Device 2649 | -9/Mines | Learned location of Storage (-7) 2822 | -9/Mines | Core integrity fell below 50% 2993 | -9/Mines | Discovered new exit (range 16) 2994 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3181 | -9/Mines | Discovered new exit (range 3) 3361 | -9/Mines | Learned location of 1 exit from Lower Caves 3370 | -9/Mines | Learned 8 Materials zone layouts 3747 | -9/Mines | Entered Materials 3747 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3748 | -8/Materials | Identified exit to Factory 4044 | -8/Materials | Build established: Scavenger-Mutant 4378 | -8/Materials | Discovered exit to Factory (range 14) 4473 | -8/Materials | Identified exit to Garrison 4745 | -8/Materials | Build established: Mutant 4970 | -8/Materials | Identified Exp. Sensor Array 5479 | -8/Materials | Discovered exit to Factory (range 15) 6024 | -8/Materials | Repaired Mic. Nuclear Core 6410 | -8/Materials | Entered Factory 6410 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7128 | -7/Factory | Discovered new exit (range 8) 7618 | -7/Factory | Destroyed 7 combat bots 7627 | -7/Factory | Lost 6 parts (3p1n1u1w) 7719 | -7/Factory | Discovered new exit (range 5) 7873 | -7/Factory | Entered Storage 7902 | -7/Storage | Lost 3 parts (1n1u1w) 8282 | -7/Storage | Lost 4 parts (1n1u2w) 8336 | -7/Storage | Core integrity fell below 50% 8351 | -7/Storage | Core integrity fell below 20% 8360 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer lays Concrete. L-41 Fighter knocked back. L-41 Fighter destroyed. Gauss Cannon destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. System corrupted: Heat flow error (+190). K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | =[#????????###????????????????????????? | | ##+#####+##%#???????? ????????????????????????? | | # ?????# #??????? ! ???????????????????????? | | # #????# #??????? #???????????????????????? | | +# ]#????# #??????? #???????????????????????? | | # #????# ##?????? #???????????????????????? | | # #????# "#???????== #???????????????????????? | | # #????# ##???????= #?########??????????????? | | #[ #????# ####?????= #? "#??????????????? | | # * #????# + ???? ## #??????????????? | | # #????# ###"+###+#Y##" =! #???????????????? | | ######???## ###" u" =! #???????????????? | | ########## ### ! # = ????????????????? | | + %= Y# ???????????????????? | | ########### ### g* ##?????????????????????? | | ??????????###+### ##?????????????????????? | | ????????????# # ##?????????????????????? | | ????????????# # ##?????????????????????? | | ????????????#===# #??????????????????????? | | ????????????#===# #??????????????????????? | | ?????????########+## ##?????????????????????? | | ?????????# w # #?????????????????????? | | ?????????# """ # #?????????????????????? | | ?????????????"""" # #?????????????????????? | | ?????????#??????" # ##/#####??????????????????? | | ?????????# ?????" + # @ ##?????????????????? | | ?????????# """"?" # # #?????????????????? | | ?????????# """ # # ###????????????????? | | ?????????# # # u # #????????????????? | | ?????????########### # # #????????????????? | | ????????????######## # % ###????????????????? | | ????????????# | ## # ### #????????????????? | | ????????????# !! # ##????????????????? | | ????????????# #########?????????????????? | | ????????????############??????????????????Y??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????Y???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????o?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Particle Charging 15 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Survived The Infestation Librarian Power Corrupts Safety First Challenges ------------ None Game ------ Seed BurstBombardmentDissipator Manual? 0 Play Time 02:05:13 Cumulative 11.0 hours Start 2021.07.30 @ 14:40:15 End 2021.07.30 @ 17:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 323dacbc-fff7-41f3-a75c-50ee7dabe116