Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 19:25:01 Player: Dull Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (56) 280 Value Destroyed (1507) 1507 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (500) 500 TOTAL SCORE: 9987 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet > --- UTILITY (14) ----- Enhanced Optical Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Improved Signal Interpreter Advanced Signal Interpreter Improved System Shield Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Utility Shielding Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Tractor Beam > --- WEAPON ----------- Ripper Plasma Lance > --- INVENTORY -------- Quantum Reactor Impulse Thruster Array Advanced Power Amplifier Enhanced Optical Array Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Improved System Shield Improved System Shield Improved System Restoration Module Heavy Rocket Launcher [Rating: 146] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Ripper Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Slots Evolved 18 | . . . 4 2 2 2 . . 2 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 5 | . . . 2 2 . . . . . 1 . . . Utility 12 | . . . 2 . 1 2 . . 2 1 . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 82 | . 10 2 21 4 6 3 4 1 4 2 2 11 12 Power 13 | . . . 1 2 2 . 4 . . . . 1 3 Engine 7 | . . . 1 1 2 . 3 . . . . . . Core 3 | . . . . 1 . . 1 . . . . 1 . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 32 | . 2 1 14 2 . . . 1 1 1 1 3 6 Treads 5 | . 2 1 2 . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 25 | . . . 10 2 . . . 1 1 1 1 3 6 Flight 1 | . . . 1 . . . . . . . . . . Utility 26 | . 3 . 4 . 3 3 . . 3 1 1 6 2 Device 6 | . . . 1 . 1 1 . . . 1 . 1 1 Storage 3 | . 1 . 1 . . . . . . . . 1 . Processor 5 | . 1 . 2 . 1 . . . . . 1 . . Hackware 9 | . . . . . 1 1 . . 2 . . 4 1 Protection 3 | . 1 . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 11 | . 5 1 2 . 1 . . . . . . 1 1 Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . . . . . . Launcher 4 | . 2 . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 . 1 . . . . 2 . Parts Lost 46 | . 1 . . 1 . . . 5 . . 1 5 33 Power 6 | . . . . . . . . . . . . 2 4 Propulsion 15 | . . . . 1 . . . 2 . . 1 3 8 Utility 22 | . 1 . . . . . . 2 . . . . 19 Weapon 3 | . . . . . . . . 1 . . . . 2 Highest Loss Streak 29 | . 1 . . 1 . . . 5 . . 1 3 29 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | . 11 17 15 13 12 14 15 14 11 10 13 14 12 Power 1 | . 1 2 1 2 2 3 2 2 2 2 2 1 1 Propulsion 3 | . 3 4 4 3 2 2 2 1 . 1 1 1 . Utility 4 | . 1 3 2 3 4 7 9 9 6 5 8 9 9 Weapon 4 | . 5 7 6 3 2 2 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 30 | . 5 1 8 2 3 3 2 . . . . 2 4 Power 3 | . 1 . . . . 1 1 . . . . . . Propulsion 7 | . 3 . 2 . 1 . . . . . . . 1 Utility 11 | . 1 1 3 . 1 1 . . . . . 1 3 Weapon 9 | . . . 3 2 1 1 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 88 100 95 99 99 99 99 97 85 88 92 96 83 Engine 10 | . 14 14 8 . 6 11 10 11 10 9 9 7 . Treads 15 | . 26 28 17 . . . . . . . . . . Hover 15 | . . . 16 45 40 35 35 35 31 33 33 29 21 Device 5 | . . . 7 7 10 10 10 9 5 7 9 7 9 Storage 9 | . 14 14 8 7 6 5 5 5 5 4 4 4 3 Processor 7 | . 2 . 11 15 13 11 11 11 10 9 11 13 11 Hackware 4 | . . . . . 2 10 11 9 13 14 14 20 20 Protection 3 | . 1 14 5 . . . . . 4 4 4 4 3 Ballistic Gun 7 | . 14 14 6 . . . . . . . . . . Ballistic Cannon 7 | . 11 12 8 7 3 . . . . . . . . Slashing Weapon 2 | . . 1 2 7 6 5 5 5 5 4 4 4 2 Peak Build Rating 146 | . 9 11 48 51 65 69 71 71 75 84 93 125 146 Average Rating 39 | . 6 10 28 50 60 68 70 70 73 83 86 109 115 On Entrance 54 | 6 6 9 11 42 51 63 69 71 58 75 84 93 125 Avg Prop Armor Cover (%) 3 | . . . 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 61 | 14 53 53 56 34 46 48 56 56 49 51 51 55 61 Greatest Support 100 | 20 40 40 80 48 48 48 48 51 54 65 69 86 100 Greatest Overweight (x) 6 | . 1 1 6 . . . 1 1 . . . . . Average Overweight (x) . | . . 1 . . . . . 1 . . . . . Largest Inventory Capacity 20 | . 20 20 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | . 16 20 17 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | . 18 20 20 15 15 15 15 15 13 11 15 15 15 Average Carried 14 | . 11 19 16 14 13 14 15 14 11 10 13 14 12 Final Capacity 20 | 8 20 20 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 17 20 15 14 13 15 15 14 12 11 14 11 5 Class Distribution -------------------- 56% | Mutant 10% | Wizard-Scout 8% | Assassin 7% | Hacker-Assassin 4% | Hacker-Ninja 3% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Matter Collected 1621 | 200 502 30 388 45 30 118 72 . 16 . . 26 194 Remotely 194 | . . . . . . . . . . . . . 194 Salvage Created 2021 | . 785 . 367 113 191 222 . . 16 . . 122 205 Parts 110 | . 37 . 24 7 8 15 . . 1 . . 6 12 Haulers Intercepted 5 | . 2 . 1 . 1 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Combat Hostiles Destroyed 33 | . 18 . 4 4 1 5 . . . . . 1 . Melee 10 | . . . 4 4 1 . . . . . . 1 . Guns 9 | . 9 . . . . . . . . . . . . Cannons 9 | . 9 . . . . . . . . . . . . AOE 5 | . . . . . . 5 . . . . . . . Classes Destroyed 11 | . 5 . 1 . 1 1 . . 1 . . 1 1 Worker 6 | . . . . . . 1 . . . . . 1 4 Builder 1 | . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 5 | . 2 . 1 . 1 1 . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 Operator 3 | . . . . . 1 1 . . . . . . 1 Watcher 6 | . 3 . 3 . . . . . . . . . . Swarmer 12 | . 3 . . 4 . 5 . . . . . . . Grunt 16 | . 15 . 1 . . . . . . . . . . Sentry 4 | . . . 3 . 1 . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 6 . 4 4 2 6 . . 1 . . 1 4 Combat Bots Only 5 | . 4 . 2 4 1 5 . . . . . 1 . Max Kills in Single Turn 5 | . 2 . 1 1 1 5 . . 1 . . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . Melee 1 | . . . 1 1 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Hostile Shots Fired 571 | . 75 . 19 23 9 3 . 14 . . 3 46 379 Missed 210 | . 28 . 5 9 5 3 . 6 . . 2 22 130 Hits 361 | . 47 . 14 14 4 . . 8 . . 1 24 249 Projectile 361 | . 47 . 14 14 4 . . 8 . . 1 24 249 Critical Strikes 12 | . . . 1 . . . . 2 . . . 2 7 Actively Blocked 1 | . . . . . . . . . . . . . 1 Damage Taken 6315 | . 575 . 206 214 28 . . 460 . . 84 570 4178 Core 1902 | . 120 . 73 29 . . . . . . . 74 1606 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . . 32 74 Regen/Repaired (Parts) 174 | . . . 174 . . . . . . . . . . Core Remaining (%) 91 | 100 . 52 86 95 100 . . 100 100 . 100 94 . Volleys Fired 73 | . 63 . 6 . . 2 . . . . . . 2 Largest 2 | . 2 . 2 . . 1 . . . . . . 1 Hottest 60 | . 60 . 57 . . 39 . . . . . . 39 Shots Fired 139 | . 123 . 12 . . 2 . . . . . . 2 Gun 76 | . 70 . 6 . . . . . . . . . . Cannon 57 | . 51 . 6 . . . . . . . . . . Launcher 6 | . 2 . . . . 2 . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 124 | . 112 . 12 . . . . . . . . . . Thermal 9 | . 9 . . . . . . . . . . . . Explosive 6 | . 2 . . . . 2 . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 . 2 . . . . . . . . . 3 Robot Miss Streak 4 | . 4 . 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 130 | . 84 . 11 10 10 5 . . 3 . . 3 4 Core Hits 73 | . 38 . 9 4 3 9 . . 2 . . 1 7 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . 3 . . . 1 . . . 1 . . 1 . Destroy 1 | . 1 . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . Sever 2 | . . . . . 1 . . . 1 . . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 113 | . . 5 20 20 14 10 1 2 4 . . 25 12 Impact . | . . . . . . . . . . . . . . Slashing 90 | . . 5 20 20 14 10 1 2 4 . . 13 1 Piercing 23 | . . . . . . . . . . . . 12 11 Sneak Attacks 7 | . . . 1 . 1 2 . . 1 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3917 | . 1245 . 370 377 446 622 . . 148 . . 223 486 Guns 669 | . 657 . 12 . . . . . . . . . . Cannons 637 | . 588 . 49 . . . . . . . . . . Explosions 649 | . . . . . . 308 . . . . . . 341 Melee 1962 | . . . 309 377 446 314 . . 148 . . 223 145 Ramming . | . . . . . . . . . . . . . . Kinetic 1237 | . 1176 . 61 . . . . . . . . . . Thermal 69 | . 69 . . . . . . . . . . . . Explosive 530 | . . . . . . 189 . . . . . . 341 Electromagnetic 119 | . . . . . . 119 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1594 | . . . 309 377 446 314 . . 148 . . . . Piercing 368 | . . . . . . . . . . . . 223 145 Highest Corruption 6 | . . . . . . . . 6 . . . 3 2 Average Corruption 2 | . . . . . . . . 6 . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 276 | . 2 . . 54 26 73 . . . . . 91 30 Projectiles 2 | . 2 . . . . . . . . . . . . Explosions 13 | . . . . . . 13 . . . . . . . Melee 261 | . . . . 54 26 60 . . . . . 91 30 Knockbacks 12 | . 12 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . 11 . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 63 | . 63 . 1 . . . . . . . . . 12 Average Temperature 20 | . 20 . 1 . . . . . . . . . 12 Received Heat Transfer 546 | . 297 . 117 . 6 . . 9 . . . 18 99 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Maximum Alert Level 1 | . 1 . . . . 1 . . . . . . . Low Security (%) 97 | . 93 . 100 100 100 91 . . 100 100 100 100 100 Level 1 2 | . 6 . . . . 8 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 255 | . 255 . 70 79 35 204 . . 20 15 18 63 59 Initial 27 | . . . . 27 11 1 . . . 5 3 4 2 Average 30 | . 42 . 13 46 16 132 . . 3 7 7 12 9 Influence Increases 1640 | . 578 . 215 98 61 259 . . 20 15 15 157 222 Destroy 0b10 Robot/C 660 | . 360 . 80 80 20 100 . . . . . 20 . Destroy 0b10 Robot/NC 115 | . 30 . 20 . 10 15 . . 5 . . 5 30 Destroy Leader 162 | . 80 . 38 10 12 12 . . . . . 10 . Successful Hack 102 | . 21 . 5 4 19 12 . . . . . 23 18 Disable Machine 165 | . 30 . 30 . . 90 . . . . . 15 . Destroy Structure 151 | . 12 . 12 4 . 30 . . . . . 39 54 Partial Spotted 45 | . . . . . . . . . 15 15 . . 15 Lose Combat Pursuer 240 | . 45 . 30 . . . . . . . 15 45 105 Influence Decreases 1640 | . 578 . 155 133 82 98 165 . 10 20 12 160 227 Entered New Map 126 | . . . . 33 14 3 62 . . 5 2 4 3 Time Decay 1176 | . 418 . 131 90 68 95 103 . 10 15 . 140 106 Lost Part 164 | . 10 . . 10 . . . . . . 10 16 118 Purge Threat 174 | . 150 . 24 . . . . . . . . . . Squads Dispatched 14 | . 4 . 2 1 1 . . . . . . 4 2 Investigation 4 | . 2 . 2 . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 2 1 Reinforcement 7 | . 2 . . 1 1 . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Distress Signals 7 | . 3 . 1 . . 1 . . . . . 2 . Communications Jammed 1 | . . . . . 1 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 93 | . 27 . 12 5 5 1 . 5 1 . 2 13 22 Peak Tracking Total 15 | . 5 . 2 4 2 2 . 7 1 . 1 9 15 Tactical Retreats 12 | . 1 . 1 . . . . 1 . . 1 2 6 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Traps Triggered 7 | . . . 2 . . 1 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Machines Disabled 13 | . 2 1 2 . . 6 1 . . . . 1 . Max in Single Turn 3 | . 1 1 1 . . 3 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Machines Accessed 26 | . 7 1 4 1 3 3 1 . . 1 . 3 2 Terminals 18 | . 5 . 2 1 3 2 . . . 1 . 2 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 59 | . 15 1 12 4 5 8 1 . . 1 . 6 6 Successful 30 | . 5 1 8 1 2 5 1 . . 1 . 4 2 Failed 28 | . 9 . 4 3 3 3 . . . . . 2 4 Catastrophic 5 | . 2 . . . 1 1 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 30 | . 4 . 3 3 2 7 . . . . . 5 6 Terminals 45 | . 12 . 5 4 5 7 . . . 1 . 5 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . 1 . 7 . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 18 | . 5 1 2 1 1 2 1 . . 1 . 3 1 Record 1 | . . . . . . . 1 . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . 1 . . . . . 1 1 Branch Access Points 2 | . . . . . . 1 . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . . . . . . 1 . Locate Traps 2 | . 1 . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . 1 . Retrieve Components 2 | . . . . . . 1 . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 2 . . . . . . 1 Terminals 4 | . . . . . 1 2 . . . . . . 1 Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 3 | . . . . . 1 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 17 | . 7 . 2 1 3 1 . . . . . 2 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . Time 128 | . . . 128 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Active Infowar (turns) 3544 | . . . 1393 180 167 239 443 38 46 41 41 509 447 Optics 2766 | . . . 617 180 165 239 443 38 46 41 41 509 447 Sensors 3392 | . . . 1393 180 167 239 440 38 46 41 41 449 358 Jamming 111 | . . . . . 111 . . . . . . . . ECM 692 | . . . . . . 217 443 32 . . . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Turns Passed 6355 | . 2087 548 1569 180 167 239 443 38 46 41 41 509 447 Spaces Moved 4460 | 1 817 212 591 184 317 445 482 36 79 106 57 671 462 Core . | . . . . . . . . . . . . . . Treads 1136 | . 790 212 134 . . . . . . . . . . Legs 33 | 1 27 . 5 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 3291 | . . . 452 184 317 445 482 36 79 106 57 671 462 Flight . | . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 240 98 30 30 30 30 90 35 31 31 34 42 Average Speed 95 | 120 217 240 118 30 30 30 87 90 35 31 31 34 46 Slowest Speed 420 | 120 240 240 420 30 30 30 90 96 35 31 36 46 57 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 26 | 2 94 16 36 6 10 14 71 10 3 3 60 23 17 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 4 | . . 2 . . . . 2 . . . . . . Spaces Dug 50 | . 6 . 10 4 . 3 . 2 . . . 16 9 Terrain Destroyed 73 | . 9 . 11 4 . 14 . 2 . . . 16 17 Melee 44 | . . . 10 4 . 3 . 2 . . . 16 9 Projectile 1 | . . . 1 . . . . . . . . . . AOE 28 | . 9 . . . . 11 . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Total 6280 | . 1003 242 1434 280 372 537 506 38 90 113 78 913 674 Wait 1342 | . 94 14 712 64 17 57 9 . 2 5 . 194 174 Move 4447 | . 816 211 590 183 316 444 481 35 78 105 56 670 462 Hop . | . . . . . . . . . . . . . . Pick Up 105 | . 15 4 38 5 10 11 1 . 2 1 4 7 7 Fast Attach 16 | . 2 . 4 . . 2 3 . . . 1 2 2 Attach 55 | . 3 . 19 3 5 3 . 1 4 2 1 8 6 Detach 4 | . . . 3 . . 1 . . . . . . . Swap 35 | . 5 5 9 2 2 . 4 . . . . 3 5 Drop 76 | . 5 3 33 3 8 7 7 . . . . 5 5 Fire 73 | . 63 . 6 . . 2 . . . . . . 2 Melee 111 | . . 5 20 20 14 10 1 2 4 . . 24 11 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/DSF -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 11) 601 | -10/Materials | Derelicts attacked the area 633 | -10/Materials | Central database locked down 1069 | -10/Materials | Discovered new exit (range 10) 1417 | -10/Materials | Discovered new exit (range 16) 1570 | -10/Materials | Discovered new exit (range 3) 1659 | -10/Materials | Discovered new exit (range 8) 2088 | -10/Materials | Entered Subcaves 2089 | -10/Subcaves | Approached by a straggling Scientist 2165 | -10/Subcaves | Learned 2 Materials zone layouts 2240 | -10/Subcaves | Visited 4L-MR0's lab 2275 | -10/Subcaves | Found Prototype Leg 2286 | -10/Subcaves | Identified Arachnoskeleton 2363 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2364 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2491 | -10/Subcaves | Learned location of Zion (-6) 2491 | -10/Subcaves | Met a Zionite searching for "candidates" 2540 | -10/Subcaves | Discovered new exit (range 3) 2636 | -10/Subcaves | Entered Materials 2636 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2717 | -8/Materials | Repaired Spk. Treads 2782 | -8/Materials | Repaired Lgt. Cannon 3431 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3579 | -8/Materials | Discovered new exit (range 13) 3922 | -8/Materials | Repaired Cld. Airjet 3974 | -8/Materials | Build established: Assassin 4204 | -8/Materials | Identified exit to Factory 4205 | -8/Materials | Entered Factory 4205 | -7/Factory | Evolved 2 slots: Propulsion x2 4206 | -7/Factory | Identified exit to Storage 4316 | -7/Factory | Discovered new exit (range 13) 4384 | -7/Factory | Identified exit to Factory 4385 | -7/Factory | Entered another Factory area 4385 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4534 | -6/Factory | Discovered new exit (range 6) 4535 | -6/Factory | Identified exit to Factory 4552 | -6/Factory | Entered another Factory area 4552 | -5/Factory | Evolved 2 slots: Utility x2 4572 | -5/Factory | Identified exit to Factory 4664 | -5/Factory | Identified exit to Upper Caves 4664 | -5/Factory | Identified exit to Extension 4791 | -5/Factory | Entered Upper Caves 4810 | -5/Upper Caves | Learned Factory security intel 4810 | -5/Upper Caves | Found DCF Scrap (13 items) 4932 | -5/Upper Caves | Learned Factory security intel 4998 | -5/Upper Caves | Found Alien Artifact 4998 | -5/Upper Caves | Identified Dimensional Node Initializer 4998 | -5/Upper Caves | Initialized slip node 5097 | -5/Upper Caves | Build established: Hacker-Assassin 5140 | -5/Upper Caves | Discovered new exit (range 13) 5171 | -5/Upper Caves | Identified exit to Upper Caves 5234 | -5/Upper Caves | Entered another Upper Caves area 5237 | -5/Upper Caves | Discovered exit to Factory (range 16) 5266 | -5/Upper Caves | Crushed by falling debris 5268 | -5/Upper Caves | Attacked by a faux Warlord 5272 | -5/Upper Caves | Entered Factory 5272 | -4/Factory | Evolved 2 slots: Utility x2 5302 | -4/Factory | Lost 5 parts (2n2u1w) 5309 | -4/Factory | Discovered new exit (range 6) 5317 | -4/Factory | Identified exit to Research 5318 | -4/Factory | Entered Research 5318 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5359 | -3/Research | Identified exit to DSF 5359 | -3/Research | Entered DSF 5362 | -3/DSF | Discovered new exit (range 22) 5371 | -3/DSF | Identified exit to Research 5383 | -3/DSF | Additional patrols routed to DSF 5400 | -3/DSF | Entered Research 5400 | -2/Research | Evolved 2 slots: Utility x2 5585 | -2/Research | Identified exit to Access 5676 | -2/Research | Identified exit to Testing 5899 | -2/Research | Build established: Wizard-Scout 5909 | -2/Research | Entered Access 5909 | -1/Access | Evolved 2 slots: Utility x2 5934 | -1/Access | Lost 3 parts (1p2n) 6026 | -1/Access | Identified exit to Surface 6265 | -1/Access | Spotted B-99 Colossus 6281 | -1/Access | Spotted B-99 Colossus 6281 | -1/Access | Spotted B-99 Colossus 6304 | -1/Access | Core integrity fell below 50% 6335 | -1/Access | Core integrity fell below 20% 6356 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 06331_ Adv. Power Amplifier crushed and broken. 06331_ Adv. Signal Interpreter crushed and broken. 06331_ Imp. Sensor Array crushed and broken. 06331_ Adv. Melee Analysis Suite crushed and broken. 06334_ Slug penetrates Sealed Heavy Doors. 06334_ Penetrated by Slug. 06334_ Slug penetrates Sealed Heavy Doors. 06338_ Slug penetrates G-73 Enforcer. 06338_ Penetrated by Slug. 06339_ System corrupted: Matter fused (-5). 06341_ Slug penetrates Sealed Heavy Doors. 06341_ Penetrated by Slug. 06341_ Adv. Hacking Suite destroyed. 06341_ Slug penetrates Sealed Heavy Doors. 06345_ Penetrated by Slug. 06347_ Adv. System Shield destroyed. 06350_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ???????????????????????????????????= # # | | ?????????????????????????????????? # + | | ?????????????????????????????????" ?# # " | | ????????????????????????????????"" ??# # "" | | ???????????????????????????????"""???# # ! 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