Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 22:41:01 Player: DietSnapple Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (257) 257 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2547 Bonus ------- None Cogmind --------- Core Integrity 536/550 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Beam Rifle Beam Rifle Beam Rifle Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Flight Unit [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 22 | 8 11 . . . . 3 Power 3 | . 2 . . . . 1 Engine 2 | . 1 . . . . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 6 | 4 2 . . . . . Treads 2 | 2 . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 5 | 2 1 . . . . 2 Device 2 | 1 1 . . . . . Storage 1 | 1 . . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 8 | 2 6 . . . . . Energy Gun 2 | 1 1 . . . . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 5 | . . 1 . . 3 1 Power 2 | . . . . . 1 1 Propulsion 2 | . . 1 . . 1 . Utility . | . . . . . . . Weapon 1 | . . . . . 1 . Highest Loss Streak 3 | . . 1 . . 3 1 To Critical Strikes . | . . . . . . . Average Backups 3 | . 2 4 5 5 5 5 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . 1 1 1 1 Weapon 2 | . 1 3 4 4 4 4 Tool/Special . | . . . . . . . Unused Backups 7 | . 5 . . . . 2 Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility . | . . . . . . . Weapon 6 | . 4 . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 57 | . 86 44 33 33 26 19 Engine 6 | . 3 11 11 11 8 7 Core 2 | . 4 . . . . . Treads 10 | . 21 . . . . . Flight 6 | . 5 14 11 11 11 . Device 6 | . 14 3 . . . . Storage 5 | . 10 . . . . . Energy Gun 2 | . 4 3 . . . . Energy Cannon 5 | . 10 . . . . . Ballistic Gun 4 | . 9 . . . . . Special Melee Weapon 4 | . . 11 11 11 7 . Peak Build Rating 11 | 8 11 9 4 4 4 10 Average Rating 6 | 4 8 5 4 4 3 8 On Entrance 4 | . 8 9 4 4 4 1 Naked Turns 12 | . . . . . 5 7 Heaviest Build 17 | 10 17 8 4 4 4 17 Greatest Support 40 | 40 40 8 4 4 4 3 Greatest Overweight (x) 5 | 2 4 . . . . 5 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 6 | 7 7 5 5 5 5 5 Most Carried 7 | . 7 5 5 5 5 5 Average Carried 2 | . 2 4 5 5 5 5 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 5 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 510 | 310 185 . . . 15 . Remotely . | . . . . . . . Salvage Created 552 | 207 345 . . . . . Parts 28 | 14 14 . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 8 | . 8 . . . . . Guns 2 | . 2 . . . . . Cannons 4 | . 4 . . . . . Classes Destroyed 5 | 3 2 . . . . . Worker 4 | 2 2 . . . . . Tunneler 4 | 4 . . . . . . Recycler 2 | 1 1 . . . . . Swarmer 3 | . 3 . . . . . Grunt 5 | . 5 . . . . . Best Kill Streak 5 | 4 5 . . . . . Combat Bots Only 3 | . 3 . . . . . Max Kills in Single Turn 1 | 1 1 . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 106 | . 63 12 . . 12 19 Missed 33 | . 19 6 . . 4 4 Hits 73 | . 44 6 . . 8 15 Projectile 73 | . 44 6 . . 8 15 Damage Taken 975 | . 516 87 . . 135 237 Core 210 | . 65 61 . . 70 14 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 74 . . . 67 . Volleys Fired 30 | 10 20 . . . . . Largest 2 | 2 2 . . . . . Hottest 120 | 70 120 . . . . . Shots Fired 58 | 20 38 . . . . . Gun 46 | 20 26 . . . . . Cannon 12 | . 12 . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 36 | 10 26 . . . . . Thermal 22 | 10 12 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 7 14 . . . . . Robot Miss Streak 3 | 3 1 . . . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 50 | 11 36 3 . . . . Core Hits 18 | 8 10 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 3 | 1 2 . . . . . Burn 1 | 1 . . . . . . Smash 2 | . 2 . . . . . Melee Attacks 17 | . 13 4 . . . . Impact 13 | . 13 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . 2 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 874 | 151 723 . . . . . Guns 408 | 151 257 . . . . . Cannons 158 | . 158 . . . . . Explosions . | . . . . . . . Melee 306 | . 306 . . . . . Ramming 2 | . 2 . . . . . Kinetic 283 | 26 257 . . . . . Thermal 283 | 125 158 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 306 | . 306 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 85 | . 85 . . . . . Projectiles 16 | . 16 . . . . . Explosions . | . . . . . . . Melee 69 | . 69 . . . . . Knockbacks 3 | . 3 . . . . . Impact 2 | . 2 . . . . . Kinetic . | . . . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 120 | . 120 . . . . . Average Temperature 48 | . 48 . . . . . Received Heat Transfer 480 | . 246 27 . . 72 135 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . 3 . . . . . Combat Hostiles 2 | . 2 . . . . . Parts Fried 3 | . 3 . . . . . Impact Corruptions 5 | . 5 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 777 | 444 333 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 186 | 10 186 71 19 . 45 9 Initial 71 | . . 71 19 . . 9 Average 20 | 1 34 61 10 . 3 1 Influence Increases 372 | 35 292 . . . 45 . Destroy 0b10 Robot/C 160 | . 160 . . . . . Destroy 0b10 Robot/NC 50 | 35 15 . . . . . Destroy Leader 40 | . 40 . . . . . Destroy Structure 2 | . 2 . . . . . Lose Combat Pursuer 120 | . 75 . . . 45 . Influence Decreases 372 | 35 122 119 51 . 20 25 Entered New Map 147 | . . 99 32 . . 16 Time Decay 205 | 35 122 10 19 . 10 9 Lost Part 20 | . . 10 . . 10 . Squads Dispatched 3 | . 2 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 17 1 . . 6 5 Peak Tracking Total 7 | . 7 1 . . 3 5 Tactical Retreats 4 | . 3 . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . 1 . . Successful 1 | . . . . 1 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Record 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat . | . . . . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 325 | 17 308 . . . . . Terrain 325 | 17 308 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 1419 | 265 584 23 53 271 101 122 Spaces Moved 1703 | 161 380 41 131 678 250 62 Core 99 | 28 . . . . 9 62 Treads 329 | 106 223 . . . . . Legs 27 | 27 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1248 | . 157 41 131 678 241 . Fastest Speed 37 | 50 37 37 40 40 40 50 Average Speed 71 | 139 114 38 40 40 40 188 Slowest Speed 380 | 160 380 40 40 40 50 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . 3 . . . 3 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 8 48 6 28 90 71 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1806 | 178 464 46 130 677 246 65 Wait 16 | . 16 . . . . . Move 1685 | 160 373 40 130 677 243 62 Hop 6 | . 3 . . . 3 . Pick Up 9 | . 9 . . . . . Fast Attach 13 | 6 4 . . . . 3 Attach 2 | . 2 . . . . . Detach 8 | . 6 2 . . . . Swap 9 | 2 7 . . . . . Drop 10 | . 10 . . . . . Fire 30 | 10 20 . . . . . Melee 17 | . 13 4 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 266 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 9) 747 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x2 855 | -9/Materials | Discovered new exit (range 15) 873 | -9/Materials | Entered Mines 923 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 923 | -9/Mines | Discovered new exit (range 5) 926 | -9/Mines | Entered Exiles 942 | -9/Exiles | Met 8R-AWN 951 | -9/Exiles | Met EX-HEX 972 | -9/Exiles | Met EX-DEC 1011 | -9/Exiles | Discovered new exit (range 14) 1053 | -9/Exiles | Visited The Gauntlet 1115 | -9/Exiles | Met EX-BIN 1197 | -9/Exiles | Entered Mines 1294 | -8/Mines | Discovered new exit (range 7) 1298 | -8/Mines | Entered Materials 1298 | -8/Materials | Evolved 2 slots: Utility x2 1324 | -8/Materials | Lost 3 parts (1p1n1w) 1420 | -8/Materials | Self-destructed Last Messages --------------- 01240_ Found Visual Processing Unit. 01240_ Found 62 Matter. 01241_ Acquired 15 matter. 01259_ Datajack destroyed. 01266_ Lgt. Ion Engine destroyed. 01293_ Flight Unit destroyed. 01294_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01305_ Acquired Deuterium Engine. 01313_ Acquired Adv. Targeting Computer. 01337_ Acquired Hrd. Medium Armor Plating. 01399_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01405_ C-30 ARC bursts open, deploying its payload. 01405_ G-50 Soldier unfolds itself. 01405_ G-47 Trooper unfolds itself. 01408_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01411_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????? ????????? | | ????????????????????### #???????? | | ????????????????????# ???????? | | ????????????????????# ??????? | | ????????????????????# T ??????? | | ????????????????????? ??????? | | ????????????????????? a ??????# | | ?????????????????????# #????? ? | | ?????????????????????# #???? # | | ?????????????????????# #???? ? | | ?????????????????????# g #??? ? | | ????????????????????## ##?""" # | | ?????????####+####### # """ # | | ????????? # """ # | | ????????? 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""??# ####???? | | ????????????? ???# #??????? | | ???????????########### #??????? | | ???????????# # #??????? | | ???????????# + #??????? | | ???????????# """ """ # #??????? | | ???????????# """ """ # #??????? | | ???????????# """ """ #####??????? | | ???????????# #??????????? | | ???????????# #??????????? | | ???????????# #??????????? | | ???????????###########??????????? | | ????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkJammingStripper Manual? 0 Play Time 00:14:11 Cumulative 10.8 hours Start 2025.10.04 @ 22:24:46 End 2025.10.04 @ 22:41:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 26 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0621c57-f551-4b86-b98c-a2b34730975a