Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 00:27:03 Player: Back to the Scrapyard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (571) 571 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1121 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 125/125 System Corruption 0% Temperature Cool (22) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Heat Sink Improved Heat Sink High-capacity Matter Pod (84) Sensor Array Targeting Computer Hacking Suite Hacking Suite EM Pulse Gun Small Laser Small Laser Beam Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Heat Sink High-capacity Matter Pod Sensor Array Targeting Computer Hacking Suite Hacking Suite EM Pulse Gun Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 8 4 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 3 1 . Treads 2 | 1 1 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 11 | 3 9 16 Power . | 1 1 . Propulsion 1 | 1 1 2 Utility 4 | . 3 6 Weapon 4 | 1 3 7 Tool/Special . | . . . Unused Backups 16 | . . 16 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 7 | . . 7 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 21 | . 18 28 Leg 6 | . 9 . Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 5 | . 8 . Ballistic Gun 22 | . 19 28 Peak Build Rating 9 | 7 9 9 Average Rating 8 | 3 7 8 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 10 | 10 . . Naked Turns . | . . . Heaviest Build 48 | 12 48 48 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 14 20 Most Carried 18 | 5 16 18 Average Carried 11 | 4 9 16 Final Capacity 20 | 8 20 20 Final Carried 18 | 4 16 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 782 | 206 380 196 Remotely . | . . . Salvage Created 773 | 17 515 241 Parts 67 | 1 51 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 17 5 Guns 22 | . 17 5 Classes Destroyed 7 | 1 6 . Worker 2 | . 1 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Operator 3 | . 3 . Watcher 1 | . 1 . Swarmer 12 | . 12 . Grunt 10 | . 5 5 Best Kill Streak 5 | 1 5 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 118 | . 75 43 Missed 28 | . 14 14 Hits 90 | . 61 29 Projectile 90 | . 61 29 Critical Strikes 2 | . . 2 Damage Taken 1002 | . 558 444 Core 259 | . 145 114 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 87 | 2 60 25 Largest 2 | 2 2 2 Hottest 60 | 60 60 40 Shots Fired 172 | 4 119 49 Gun 172 | 4 119 49 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 126 | 2 75 49 Thermal 46 | 2 44 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 1 16 9 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 105 | 1 71 33 Core Hits 47 | 1 34 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1247 | 14 814 419 Guns 1220 | 14 787 419 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 27 | . 27 . Kinetic 918 | 14 485 419 Thermal 302 | . 302 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 4 | . 4 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 138 | . 138 20 Average Temperature 43 | . 54 6 Received Heat Transfer 423 | . 138 285 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 675 | . 675 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 121 | 5 121 37 Initial 7 | . . 7 Average 27 | . 40 5 Influence Increases 639 | 5 479 155 Destroy 0b10 Robot/C 440 | . 340 100 Destroy 0b10 Robot/NC 40 | 5 30 5 Destroy Leader 94 | . 74 20 Successful Hack 4 | . 4 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . 15 30 Influence Decreases 629 | 5 460 164 Entered New Map 12 | . . 12 Time Decay 587 | 5 460 122 Lost Part 30 | . . 30 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 37 7 Peak Tracking Total 4 | . 4 2 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 2 | . 2 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Operators 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2289 | 3 1507 779 Seismic 2289 | 3 1507 779 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2372 | 86 1507 779 Spaces Moved 1012 | 54 682 276 Core 24 | 24 . . Treads 696 | 19 401 276 Legs 292 | 11 281 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 192 | 115 179 240 Slowest Speed 240 | 190 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 79 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1260 | 72 844 344 Wait 105 | . 68 37 Move 1010 | 53 681 276 Hop . | . . . Pick Up 27 | 9 14 4 Fast Attach 2 | 2 . . Attach 9 | 5 2 2 Detach . | . . . Swap 13 | 1 12 . Drop 3 | . 3 . Fire 87 | 2 60 25 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 6) 329 | -10/Materials | Build established: Mutant 790 | -10/Materials | Discovered new exit (range 12) 979 | -10/Materials | Discovered new exit (range 14) 994 | -10/Materials | Discovered new exit (range 14) 1149 | -10/Materials | Core integrity fell below 50% 1303 | -10/Materials | Discovered new exit (range 11) 1594 | -10/Materials | Entered Mines 1655 | -10/Mines | Learned 2 Materials zone layouts 1982 | -10/Mines | Discovered new exit (range 8) 2008 | -10/Mines | Learned location of Zion (-7) 2217 | -10/Mines | Discovered new exit (range 9) 2342 | -10/Mines | Core integrity fell below 20% 2373 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01982_ EXIT=FOUND 02008_ Acquired derelict log, extracted data. World map updated: -7/Zion. 02054_ K-01 Serf destroyed. 02057_ Acquired 10 matter. 02071_ Acquired Lgt. Ion Engine. 02111_ Assault Rifle destroyed. 02113_ G-47 Trooper destroyed. 02116_ Acquired 59 matter. 02121_ Acquired Imp. Heat Sink. 02124_ Acquired Lgt. Nuclear Core. 02131_ R-06 Scavenger collects Aluminum Leg. 02217_ EXIT=FOUND 02359_ G-34 Mercenary destroyed. 02359_ Switching to secondary target: G-47 Trooper. 02364_ K-01 Serf collects debris. 02371_ Lgt. Treads destroyed. 02371_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####????????????????????????????????? | | ????????????## ##???????????????????????????????? | | ???????????## #???????????????????????????????? | | ???????????# < #???????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????## ##???????????????????????????????? | | ###?????????## ##??????????????????????????????? | | ############# #??????????????????????????????? | | ## #??????????????????????????????? | | ######### ## #??????????????????????????????? | | #???????# ## #??????????????????????????????? | | ##??###### ## ##??????????????????????????????? | | #???# #???????????????????????????????? | | ##???# #???????????????????????????????? | | ##????# #########???????????????????????????????? | | ??????# #??????????????????#????????????????????? | | ??????# #?####??????###### #???#????????????????? | | ??????# ### ##????## @# ### ######???????????? | | ??????# ## ####?# [%! ????????? | | ??????# #?# g ????????? | | ###???# ### ######## ????????? | | #???# ### ## ##???????????????????? | | # #???# #### ##????????????????????? | | # #???## #####?# """k #?????????????????????? | | # ####?###?????# """ #?????????????????????? | | # #????????# """ ##?????????????????????? | | #### #????? #??????????????????????? | | ???# #???# #?????????????????????? | | ???# ##### #?????????????????????? | | ???# #?????????????????????? | | ???######## ##?????????????????????? | | ??????????## ###??????????????????????? | | ???????????## ##????????????????????????? | | ????????????# ##### #?????????????????????????? | | ????????????# ????## ?????????????????????????? | | #???????????# ?????## ?????????????????????????? | | ##???????????????????# #????????????????????????? | | ###??????????????????# ????????????????????????? | | ##?????????????????? ?????????????????????????? | | ##???????????????????????????????????????????? | | #??#????????????????????????????????????????? | | ## #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalCoolantDatajack Manual? 0 Play Time 00:11:27 Cumulative 336.8 hours Start 2026.05.22 @ 00:17:19 End 2026.05.22 @ 00:27:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 440 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c76dcd8-2e4e-4a9c-a4fb-a4b1d8040e0a