Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 19:12:45

Player: toydarian

Result: Destroyed by as-29837 with Assembled Maul

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (36)      180
Value Destroyed (906)      906
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1506

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     212/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (2) ---
         Light Treads
>              --- UTILITY (2) ------
        Medium Storage Unit
  Experimental Sensor Array
>              --- WEAPON (2) -------
               EM Pulse Gun
               Hammer
>              --- INVENTORY (10) ---
               Ion Engine
        Medium Matter Pod (100)
               Structural Scanner
               Utility Shielding
         Light Armor Plating

 Peak State 
------------
>              --- POWER ------------
               Ion Engine
>              --- PROPULSION -------
         Light Treads
         Light Treads
>              --- UTILITY ----------
        Medium Storage Unit
  Experimental Sensor Array
>              --- WEAPON -----------
               Grenade Launcher
               Grenade Launcher
>              --- INVENTORY --------
               Ion Engine
        Medium Matter Pod
               Structural Scanner
               Utility Shielding
         Light Armor Plating
               EM Pulse Gun
               Hammer
[Rating: 15]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Medium Storage Unit
Weapon                     Grenade Launcher
  Energy Gun               EM Pulse Gun
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             34   | 9   21  4   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   1   .   
    Treads                 3    | 2   1   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 4   2   1   
    Device                 4    | 2   1   1   
    Storage                3    | 2   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   22   | 2   17  3   
    Energy Gun             2    | .   1   1   
    Energy Cannon          2    | .   2   .   
    Ballistic Gun          3    | 2   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               11   | .   10  1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          4    | .   3   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 6    | .   2   4   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   2   2   
  Highest Loss Streak      3    | .   2   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  98  
  Engine                   14   | .   14  14  
  Treads                   27   | .   28  27  
  Device                   13   | .   14  13  
  Storage                  14   | .   14  14  
  Energy Gun               3    | .   3   .   
  Energy Cannon            1    | .   1   .   
  Ballistic Gun            1    | .   2   .   
  Launcher                 15   | .   13  22  
  Impact Weapon            5    | .   5   4   
Peak Build Rating          15   | 9   10  15  
  Average Rating           8    | 7   8   10  
  On Entrance              5    | .   9   7   
Naked Turns                .    | .   .   .   
Heaviest Build             23   | 14  23  22  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         8    | 7   8   10  
  Most Carried             8    | 5   8   8   
  Average Carried          4    | 1   4   6   
  Final Capacity           10   | 5   10  10  
  Final Carried            6    | 2   6   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           934  | 340 542 52  
  Remotely                 .    | .   .   .   
Salvage Created            752  | 113 528 111 
  Parts                    64   | 18  40  6   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  18   | .   14  4   
  Melee                    2    | .   1   1   
  Guns                     1    | .   1   .   
  AOE                      14   | .   11  3   
Classes Destroyed          7    | 2   5   .   
  Worker                   5    | 2   2   1   
  Builder                  4    | .   4   .   
  Tunneler                 4    | 3   1   .   
  Hauler                   1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Grunt                    18   | .   14  4   
Best Kill Streak           4    | 1   4   3   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   1   
  Melee                    1    | .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        78   | .    40   38   
  Missed                   16   | .    6    10   
Damage Taken               1093 | .    584  509  
  Core                     265  | .    87   178  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              56   | 15   32   9    
  Largest                  2    | 2    2    2    
  Hottest                  60   | 40   60   60   
Shots Fired                92   | 30   48   14   
  Gun                      46   | 30   14   2    
  Cannon                   4    | .    4    .    
  Launcher                 42   | .    30   12   
  Special                  .    | .    .    .    
  Kinetic                  38   | 30   8    .    
  Thermal                  .    | .    .    .    
  Explosive                42   | .    30   12   
  Electromagnetic          12   | .    10   2    
  Robot Hit Streak         9    | 2    9    6    
  Robot Miss Streak        5    | 5    4    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           53   | 12   34   7    
  Core Hits                61   | 8    37   16   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 2    | .    2    .    
  Critical Strikes         2    | .    2    .    
    Smash                  2    | .    2    .    
Melee Attacks              9    | .    7    2    
  Impact                   9    | .    7    2    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2121 | 109  1563 449  
  Guns                     249  | 109  128  12   
  Cannons                  78   | .    78   .    
  Explosions               1541 | .    1138 403  
  Melee                    253  | .    219  34   
  Ramming                  .    | .    .    .    
  Kinetic                  159  | 109  50   .    
  Thermal                  66   | .    66   .    
  Explosive                1475 | .    1072 403  
  Electromagnetic          168  | .    156  12   
  Impact                   253  | .    219  34   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    .    2    
  Average Corruption       2    | .    .    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            143  | .    125  18   
  Projectiles              .    | .    .    .    
  Explosions               18   | .    .    18   
  Melee                    125  | .    125  .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      216  | .    146  70   
  Shots                    8    | .    6    2    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        32   | .    32   24   
  Average Temperature      11   | .    11   11   
  Received Heat Transfer   357  | .    252  105  
Siege Activations          .    | .    .    .    
Robots Corrupted           1    | .    1    .    
  Combat Hostiles          1    | .    1    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       5    | .    5    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         100  | .    100  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             259  | 25  259 229 
  Initial                  55   | .   16  55  
  Average                  79   | 11  82  107 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         93   | 100 91  95  
  Level 1                  6    | .   8   4   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          7    | .   7   .   
  Investigation            6    | .   6   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              38   | .   20  18  
  Peak Tracking Total      16   | .   3   16  
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          11   | .   6   5   
  Max in Single Turn       4    | .   1   4   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   17  .   
  Successful               5    | .   5   .   
  Failed                   12   | .   12  .   
    Catastrophic           5    | .   5   .   
  Database Lockouts        .    | .   .   .   
  Manual                   9    | .   9   .   
  Terminals                17   | .   17  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Emergency Access Points  2    | .   2   .   
  Locate Traps             2    | .   2   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               3584 | 326  2715 543  
Spaces Moved               2079 | 168  1593 318  
  Core                     14   | 14   .    .    
  Treads                   2065 | 154  1593 318  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 150  160  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       61   | 7    98   79   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 13   | .    13   .    
Terrain Destroyed          220  | .    169  51   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      220  | .    169  51   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      2260 | 214  1711 335  
  Wait                     18   | 12   6    .    
  Move                     2077 | 167  1592 318  
  Hop                      .    | .    .    .    
  Pick Up                  31   | 8    22   1    
  Fast Attach              3    | 2    1    .    
  Attach                   28   | 7    18   3    
  Detach                   17   | 2    14   1    
  Swap                     3    | .    2    1    
  Drop                     18   | 1    17   .    
  Fire                     56   | 15   32   9    
  Melee                    9    | .    7    2    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 16)
  327 | -11/Scrapyard | Entered Materials
  328 | -10/Materials | Build established: Mutant
  579 | -10/Materials | Discovered new exit (range 12)
  714 | -10/Materials | Discovered new exit (range 12)
  918 | -10/Materials | Discovered new exit (range 15)
 1655 | -10/Materials | Discovered new exit (range 13)
 1726 | -10/Materials | Discovered new exit (range 13)
 3042 | -10/Materials | Entered Mines
 3087 | -10/Mines     | Discovered new exit (range 4)
 3098 | -10/Mines     | Learned location of 1 exit from Materials
 3128 | -10/Mines     | Core integrity fell below 50%
 3325 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 3328 | -10/Mines     | Found Prototype Device
 3330 | -10/Mines     | Identified Exp. Sensor Array
 3546 | -10/Mines     | Assembled infested the area
 3551 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 3576 | -10/Mines     | Core integrity fell below 20%
 3585 | -10/Mines     | Destroyed by as-29837 with Assembled Maul

 Last Messages 
---------------
03550_ as-27980 suffers critical hit (Destroy).
03551_ A derelict emerges from the shadows: "You need to get out of here!
  I've been tracking a group of Assembled to figure out where they're
  coming from, and they're closing on this area, come on!"
03552_ as-49243 suffers critical hit (Destroy).
03552_ as-49243 destroyed.
03552_ as-27980 destroyed.
03554_ HV Slug penetrates Wall. <x2>
03559_ HV Slug penetrates as-39444.
03559_ as-39444 destroyed.
03559_ as-07825 suffers critical hit (Destroy).
03559_ as-07825 destroyed.
03561_ HV Slug penetrates Wall. <x2>
03566_ as-13390 destroyed.
03567_ PB-V98(h) destroyed.
03572_ Grenade Launcher destroyed.
03572_ System corrupted by crushing effect (+2).
03573_ Lgt. Treads destroyed.
03585_ Ion Engine destroyed.
03585_ T-07 Excavator destroyed.

 Map 
-----
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| ???????????##  #### ##########???????????#  #??### |
| ???????????##  #### ##?????????????????###  #????? |
| ???????????##  #### ##????????????????##    #????? |
| ???????????##  #### ##????????????????#     #????? |
| ?????????####  #### ##????????????????#     ##???? |
| ?????????####  #### ##????????????????#      #???? |
| ????####?##    #### ##????????????????##     #???? |
| ????####### #####?# #??????????????????##   ##???? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              382
Matter Capacity            400
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Let's See Who's Tougher

 Challenges 
------------
None

 Game 
------
Seed              GrenadeWarpNeutralizer
  Manual?         0
Play Time         00:41:30
  Cumulative      17.6 hours
  Start           2024.10.19 @ 12:31:37
  End             2024.10.19 @ 19:12:45
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          9
  Rogue           2
  Adventurer      0
  Explorer        7
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          16
Achievement%      22
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3188bb09-f9b8-4360-a547-d955f747b7af