Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.16 @ 13:43:12 Player: IceNine Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (2319) 2319 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 4806 Bonus ------- High Alert Combat Kills 412 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 61/100 System Corruption 9% Temperature Hot (214) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Medium Battery (150) Recoil Stabilizer Autogun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Autogun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Disposable Heat Sink Improved EM Shotgun Beam Rifle Particle Cannon Autogun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 75 | 8 7 29 31 Power 9 | 1 . 5 3 Engine 8 | 1 . 5 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | 2 . 12 7 Treads . | . . . . Leg 21 | 2 . 12 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | 3 4 5 6 Device 6 | 2 1 2 1 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 8 | . 2 3 3 Artifact . | . . . . Weapon 27 | 2 3 7 15 Energy Gun 6 | 1 . . 5 Energy Cannon 6 | . 2 1 3 Ballistic Gun 8 | 1 1 3 3 Ballistic Cannon . | . . . . Launcher 7 | . . 3 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 1 1 Parts Lost 26 | . 1 3 22 Power 2 | . . . 2 Propulsion 9 | . . 1 8 Utility 6 | . 1 1 4 Weapon 9 | . . 1 8 Highest Loss Streak 11 | . 1 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 91 89 Engine 10 | . 14 10 7 Leg 29 | . 28 30 28 Device 6 | . 8 11 . Storage 11 | . 14 11 9 Processor 1 | . . . 3 Protection 7 | . 3 5 12 Energy Gun 5 | . 10 . 6 Energy Cannon 8 | . 7 11 6 Ballistic Gun 6 | . 10 3 6 Launcher 4 | . . 5 6 Naked Turns . | . . . . Heaviest Build 39 | 15 24 29 39 Greatest Support 57 | 20 20 36 57 Greatest Overweight (x) 8 | 1 1 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 4 8 9 9 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 7 10 9 7 Class Distribution -------------------- 47% | Mutant 29% | Scavenger-Tank 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1640 | 282 106 721 531 Remotely 53 | 53 . . . Salvage Created 2664 | 168 239 1200 1057 Parts 167 | 21 14 73 59 Haulers Intercepted 5 | . . 3 2 Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 51 | . 4 26 21 Guns 15 | . 3 5 7 Cannons 11 | . . 8 3 AOE 22 | . . 12 10 Classes Destroyed 13 | 3 2 5 3 Worker 6 | 2 . 1 3 Builder 1 | . . 1 . Tunneler 4 | 3 . . 1 Hauler 5 | . . 3 2 Recycler 7 | 1 . 4 2 Operator 2 | . . . 2 Watcher 7 | . 3 3 1 Swarmer 6 | . . 4 2 Grunt 33 | . 4 14 15 Brawler 1 | . . . 1 Duelist 4 | . . 3 1 Protector 1 | . . . 1 Sentry 6 | . . 5 1 Best Kill Streak 9 | 4 2 9 7 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 4 | 2 1 4 2 Gunslinging . | . . . . Exploded 4 | . . 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3260 | . 282 894 2084 Core 852 | . 37 228 587 Absorbed by Shields 66 | . . 66 . Redirected to Shielding 89 | . . . 89 Core Remaining (%) 76 | 100 85 43 . Volleys Fired 164 | 6 23 78 57 Largest 3 | 2 2 2 3 Hottest 169 | 70 136 136 169 Shots Fired 332 | 12 45 135 140 Gun 183 | 12 43 44 84 Cannon 100 | . 2 65 33 Launcher 49 | . . 26 23 Special . | . . . . Kinetic 110 | 6 22 44 38 Thermal 163 | 6 23 65 69 Explosive 49 | . . 26 23 Electromagnetic 10 | . . . 10 Robot Hit Streak 13 | 4 8 11 13 Robot Miss Streak 6 | 1 4 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 191 | 6 26 85 74 Core Hits 130 | 6 10 60 54 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 4 1 4 Burn 7 | . 4 . 3 Meltdown 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5743 | 106 353 2694 2590 Guns 1603 | 104 333 442 724 Cannons 1102 | . 20 732 350 Explosions 3031 | . . 1515 1516 Melee . | . . . . Ramming 7 | 2 . 5 . Kinetic 983 | 42 181 442 318 Thermal 1745 | 62 172 732 779 Explosive 2896 | . . 1515 1381 Electromagnetic 112 | . . . 112 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 1 9 Average Corruption 3 | . . 1 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . 5 18 Message Errors 8 | . . 1 7 Matter Fused 3 | . . 2 1 Heat Flow Errors 4 | . . . 4 Energy Discharges 4 | . . 1 3 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 64 | . . 12 52 Projectiles . | . . . . Explosions 64 | . . 12 52 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 329 | . . 45 284 Shots 8 | . . 2 6 Rammed . | . . . . Targets Rammed 2 | 1 . 1 . Kicked 2 | 1 . 1 . Crushed . | . . . . Highest Temperature 709 | 36 99 169 709 Average Temperature 96 | 16 34 52 135 Received Heat Transfer 1245 | . 138 315 792 Effects 15 | . . . 15 Shutdowns 1 | . . . 1 Interference 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (major) 10 | . . . 10 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 1 1 1 Combat Hostiles 3 | . 1 1 1 Parts Melted 9 | . 1 4 4 Heat Transferred 4077 | 185 777 1324 1791 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 848 | 30 133 848 807 Initial 358 | . 19 20 358 Average 369 | 6 55 457 548 Maximum Alert Level 3 | . . 3 3 Low Security (%) 36 | 100 100 20 . Level 1 13 | . . 16 21 Level 2 38 | . . 44 64 Level 3 11 | . . 17 14 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 4 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . . 3 3 Assault 2 | . . 1 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 8 35 31 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 1 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 15 | . . 4 11 Max in Single Turn 5 | . . 2 5 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 4 5 6 Successful 8 | . 3 2 3 Failed 7 | . 1 3 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 19 | . 7 5 7 Terminals 14 | . 4 4 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 1 3 Terminals 6 | . 2 1 3 Botnet 5 | . 2 1 2 Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2786 | 128 678 1044 936 Spaces Moved 1436 | 69 430 486 451 Core 4 | 3 . . 1 Treads . | . . . . Legs 1432 | 66 430 486 450 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 130 | 129 135 132 122 Slowest Speed 450 | 190 190 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 35 | 4 61 40 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 314 | . . 119 195 Melee . | . . . . Projectile 2 | . . . 2 AOE 312 | . . 119 193 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2051 | 93 480 755 723 Wait 308 | . 1 139 168 Move 1433 | 68 429 485 451 Hop . | . . . . Pick Up 34 | 8 10 8 8 Fast Attach 42 | 7 4 19 12 Attach 15 | 1 . 2 12 Detach 4 | 1 . . 3 Swap 18 | . 3 8 7 Drop 31 | 1 10 15 5 Fire 164 | 6 23 78 57 Melee . | . . . . Ram . | . . . . Kick 2 | 1 . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 7) 458 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Discovered new exit (range 10) 786 | -10/Materials | Discovered new exit (range 7) 807 | -10/Materials | Entered another Materials area 807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Discovered new exit (range 16) 1573 | -9/Materials | Build established: Scavenger-Mutant 1607 | -9/Materials | First assault squad dispatched 1772 | -9/Materials | Discovered new exit (range 16) 1803 | -9/Materials | Core integrity fell below 50% 1851 | -9/Materials | Entered another Materials area 1851 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2204 | -8/Materials | Build established: Scavenger-Tank 2251 | -8/Materials | First assault squad dispatched 2263 | -8/Materials | Crushed by falling debris 2300 | -8/Materials | Lost 5 parts (1p2n1u1w) 2372 | -8/Materials | Lost 5 parts (2n1u2w) 2641 | -8/Materials | Discovered new exit (range 8) 2720 | -8/Materials | Core integrity fell below 50% 2780 | -8/Materials | Core integrity fell below 20% 2787 | -8/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 02776_ Particle Cannon temporarily disabled. 02776_ Core Shielding destroyed. 02779_ U-05 Engineer lays Concrete. 02779_ K-01 Serf collects debris. 02779_ U-05 Engineer builds a Wall. 02779_ G-47 Trooper destroyed. 02779_ K-01 Serf destroyed. 02780_ U-05 Engineer builds a Wall. 02781_ Mni. Grenade Launcher destroyed. 02781_ Destroyed Mni. Grenade Launcher. 02781_ Broken Beam Rifle destroyed. 02781_ Destroyed Broken Beam Rifle. 02781_ U-05 Engineer lays Concrete. 02782_ U-05 Engineer builds a Wall. 02784_ Acquired 31 matter. 02786_ System corrupted: Heat flow error (+220). 02786_ U-05 Engineer lays Concrete. 02787_ Nuclear Reactor explodes. 02787_ Particle Cannon destroyed. 02787_ Destroyed Particle Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ?????????###########?### ###??????????????????? | | ?????##### #?# =@ #??????????????????? | | #????# # #?# #??????????????????? | | ###??# < # ### g #??????????????????? | | #??# # + + ! #??????????????????? | | # #### / # # *% #??????????????????? | | # #??????????????????? | | %! # u# ##??????????????????? | | * # #u##### ###???????????????????? | | " #####+## # # #?###?????????????????????? | | """ #??????# ##?????????????????????????? | | """ #?????## ??????????????????????????? | | ##### ### #?????????????????????????? | | = ?????????????????????????? | | ^ %= ??????????????????? | | #### ! = """ / #????????????????? | | #####+########### """ ????????????????????? | | # #? """?????????????????????? | | # """ """ """ #? ### # ? ????????????????????? | | # """ """ """???#??? ###???????????????????????? | | # """ """ """??????? #?????????????????????????? | | # ??????? #?????????????????????????? | | + ??????? #?????????????????????????? | | +##############??????? #?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapMatterProtomatter Manual? 0 Play Time 01:00:04 Cumulative 16.7 hours Start 2022.06.10 @ 16:32:11 End 2022.06.16 @ 13:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98da3328-8018-41f7-a6ae-82dadeb53b1d