Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.14 @ 20:58:16 // Winter2019/RPGLIKE Player: Gnomed! Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1532) 1532 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5777 Bonus ------- None Cogmind --------- Core Integrity 0/1550 Matter 565/900 Energy 360/360 System Corruption 0% Temperature Warm (192) Movement Rolling (102) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Wheel Armored Wheel Centrium Wheel > --- UTILITY (7) ------ Improved Coolant Injector Small Battery High-capacity Matter Pod Kinecellerator Improved Transmission Jammer Makeshift Light Armor Plating > --- WEAPON (6) ------- Assault Rifle Battle Cannon Battle Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (7) ---- Kinecellerator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Wheel Armored Wheel Centrium Wheel > --- UTILITY ---------- Improved Coolant Injector Small Battery High-capacity Matter Pod Kinecellerator Improved Transmission Jammer Makeshift Light Armor Plating > --- WEAPON ----------- Assault Rifle Battle Cannon Battle Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Kinecellerator Long-range Missile Launcher [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Wheel Wheel Wheel Utility Small Battery Device Seismic Detector Storage Small Battery Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 14 | 4 . 1 4 3 2 Power . | . . . . . . Propulsion 3 | 1 . . 1 1 . Utility 6 | 2 . . 2 1 1 Weapon 5 | 1 . 1 1 1 1 Parts Attached 42 | 8 3 5 7 6 13 Power 5 | 1 . . 2 . 2 Engine 3 | 1 . . 2 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 . 2 2 2 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 11 | 2 . 2 2 2 3 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 1 1 2 1 3 Device 4 | 1 . . . 1 2 Storage 2 | . 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | 1 . 1 1 . 1 Artifact . | . . . . . . Weapon 16 | 3 2 2 1 3 5 Energy Gun 4 | 3 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . . 2 Ballistic Cannon 8 | . . 2 1 2 3 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 2 | . . . . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . 1 . To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 90 | . 99 98 85 85 75 Engine 8 | . 12 11 7 6 . Wheel 17 | . 25 22 15 11 9 Device 10 | . 12 11 7 11 12 Storage 12 | . 11 11 14 12 11 Protection 11 | . 12 11 14 12 4 Energy Gun 4 | . 15 4 . . . Ballistic Gun 7 | . 8 11 7 6 5 Ballistic Cannon 16 | . . 16 17 24 24 Naked Turns . | . . . . . . Heaviest Build 61 | 12 14 19 35 51 61 Greatest Support 71 | 20 20 30 55 71 53 Greatest Overweight (x) 3 | 3 . . . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 7 | 4 4 4 4 7 7 Average Capacity 4 | 4 4 4 4 6 7 Most Carried 4 | 2 4 4 4 3 3 Average Carried 2 | . 3 3 3 2 2 Final Capacity 7 | 4 4 4 4 7 7 Final Carried 4 | 2 4 3 3 3 2 Class Distribution -------------------- 37% | Hacker-Tank 26% | Hacker-Mutant 24% | Hacker-Gunner 11% | Hacker-Executioner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -10/Subcaves Hacker-Tank | -7/Recycling Hacker-Tank | -5/Factory Hacker-Executioner | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 2386 | 280 186 428 677 682 133 Remotely . | . . . . . . Salvage Created 1503 | 177 177 279 324 396 150 Parts 72 | 8 8 25 14 12 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 32 | . 6 9 4 8 5 Guns 12 | . 6 5 . 1 . Cannons 20 | . . 4 4 7 5 Classes Destroyed 12 | 2 3 3 . 4 . Worker 2 | . . . . 1 1 Tunneler 3 | 3 . . . . . Recycler 3 | 1 . . 2 . . Operator 1 | . . . . 1 . Turret 2 | . . 2 . . . Watcher 2 | . 1 . . 1 . Swarmer 10 | . 2 5 . . 3 Grunt 6 | . 4 . . . 2 Sentry 9 | . . 1 4 4 . Hunter 2 | . . . . 2 . Programmer 2 | . . . . 2 . Subdweller 3 | . . 3 . . . Best Kill Streak 6 | 3 2 6 3 2 3 Combat Bots Only 4 | . 2 4 2 2 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 351 | . 27 79 99 102 44 Missed 109 | . 9 28 32 25 15 Damage Taken 2532 | . 142 343 293 1462 292 Core 1949 | . 99 255 189 1188 218 Absorbed by Shields . | . . . . . . Redirected to Core 1171 | . 68 213 145 547 198 Ignored by Resistances 1217 | . 90 193 215 547 172 Core Remaining (%) 62 | 100 . . 81 6 . Volleys Fired 130 | 14 21 49 13 25 8 Largest 6 | 2 2 3 4 5 6 Hottest 277 | 90 100 109 137 216 277 Shots Fired 398 | 22 40 132 42 115 47 Gun 184 | 22 40 76 13 25 8 Cannon 214 | . . 56 29 90 39 Launcher . | . . . . . . Special . | . . . . . . Kinetic 320 | . 11 105 42 115 47 Thermal 72 | 16 29 27 . . . Explosive . | . . . . . . Electromagnetic 6 | 6 . . . . . Robot Hit Streak 46 | 20 26 25 17 46 12 Robot Miss Streak 3 | . 1 3 2 3 2 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 280 | 20 34 78 30 91 27 Core Hits 100 | 5 14 24 15 34 8 Critical Kills 5 | . . . . 4 1 Critical Parts Destroyed 12 | . . . . 10 2 Critical Strikes 33 | 1 3 7 . 19 3 Burn 4 | . 3 1 . . . Destroy 18 | . . 1 . 14 3 Blast 10 | . . 5 . 5 . Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4848 | 242 430 1077 567 1913 619 Guns 1713 | 242 430 501 154 305 81 Cannons 3135 | . . 576 413 1608 538 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4137 | . 137 901 567 1913 619 Thermal 633 | 164 293 176 . . . Explosive . | . . . . . . Electromagnetic 78 | 78 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 59 | . . 32 . 16 11 Projectiles 59 | . . 32 . 16 11 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . . 5 . 7 4 Impact . | . . . . . . Kinetic 16 | . . 5 . 7 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 642 | 234 366 9 350 642 204 Average Temperature 158 | 87 126 5 132 225 108 Received Heat Transfer 622 | . 123 177 150 63 109 Effects 23 | . . . 2 21 . Shutdowns 3 | . . . . 3 . Energy Bleed 2 | . . . 2 . . Interference 6 | . . . . 6 . Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . . . 3 . Damage (major) 5 | . . . . 5 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 2 5 . . . . Heat Transferred 2064 | 434 1038 592 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Peak Influence 349 | 20 196 . 349 326 222 Initial 288 | . 9 . 288 124 54 Average 150 | 6 90 . 236 172 105 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 73 | 100 100 . 33 73 97 Level 1 26 | . . . 66 26 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . 4 2 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 1 | . . . . 1 . Communications Jammed 2 | . . . . 2 . Distress Signals 2 | . . . . 2 . Times Spotted 50 | . 7 18 4 13 8 Peak Tracking Total 6 | . 2 6 2 3 5 Tactical Retreats 3 | . . 2 . 1 . Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 6 | . 2 . 2 1 1 Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 15 | . 3 . 6 3 3 Successful 7 | . 2 . 2 1 2 Failed 8 | . 1 . 4 2 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 6 | . 3 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 6 . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . 1 . Alert Level 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Retrieve Matter 2 | . . . 2 . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 1 1 Full Trace Events 4 | . . . 2 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 2841 | 119 533 732 601 530 326 Spaces Moved 2034 | 56 242 623 506 348 259 Core 9 | 9 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2025 | 47 242 623 506 348 259 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 95 100 Average Speed 92 | 84 80 88 94 99 101 Slowest Speed 200 | 200 80 95 95 115 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 46 47 84 11 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 3 | . . 3 . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 14 | . . 3 2 2 7 Melee . | . . . . . . Projectile 14 | . . 3 2 2 7 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Total 2697 | 102 540 693 601 465 296 Wait 443 | 22 271 5 62 80 3 Move 2029 | 55 241 622 505 347 259 Hop . | . . . . . . Pick Up 9 | 2 2 . 1 3 1 Fast Attach 30 | 8 3 2 4 4 9 Attach 7 | . . 1 1 2 3 Detach 2 | . . . . 1 1 Swap 5 | . . 2 2 . 1 Drop 20 | 1 2 4 5 3 5 Fire 130 | 14 21 49 13 25 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 22 | . . 8 8 . 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 29 | -11/Scrapyard | Identified exit to Materials 29 | -11/Scrapyard | Discovered exit to Materials (range 16) 120 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Mines 141 | -10/Materials | Discovered exit to Mines (range 13) 302 | -10/Materials | Build established: Hacker-Mutant 641 | -10/Materials | Identified exit to Subcaves 641 | -10/Materials | Discovered exit to Subcaves (range 7) 653 | -10/Materials | Entered Subcaves 655 | -10/Subcaves | Reached level 2 657 | -10/Subcaves | Upgraded with Weapon slot (x1) 714 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 719 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 816 | -10/Subcaves | Identified exit to Materials 816 | -10/Subcaves | Discovered exit to Materials (range 11) 855 | -10/Subcaves | Disturbed a concealed Subdweller 912 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 912 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1081 | -10/Subcaves | Build established: Hacker-Gunner 1298 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1363 | -10/Subcaves | Identified exit to Recycling 1363 | -10/Subcaves | Discovered exit to Recycling (range 16) 1385 | -10/Subcaves | Entered Recycling 1387 | -7/Recycling | Reached level 3 1387 | -7/Recycling | Reached level 4 1387 | -7/Recycling | Reached level 5 1387 | -7/Recycling | Reached level 6 1387 | -7/Recycling | Reached level 7 1387 | -7/Recycling | Reached level 8 1390 | -7/Recycling | Upgraded with Propulsion slot (x1) 1390 | -7/Recycling | Upgraded with Utility slot (x2) 1390 | -7/Recycling | Upgraded with Weapon slot (x1) 1557 | -7/Recycling | Identified exit to Factory 1557 | -7/Recycling | Discovered exit to Factory (range 16) 1747 | -7/Recycling | Build established: Hacker-Tank 1986 | -7/Recycling | Entered Factory 1988 | -5/Factory | Reached level 9 1988 | -5/Factory | Reached level 10 1988 | -5/Factory | Reached level 11 1988 | -5/Factory | Reached level 12 1988 | -5/Factory | Reached level 13 1988 | -5/Factory | Reached level 14 1988 | -5/Factory | Reached level 15 1988 | -5/Factory | Reached level 16 1995 | -5/Factory | Upgraded with Propulsion slot (x1) 1995 | -5/Factory | Upgraded with Utility slot (x1) 1995 | -5/Factory | Upgraded with Weapon slot (x1) 2298 | -5/Factory | Garrison activated, responded to threat 2305 | -5/Factory | Reached level 17 2412 | -5/Factory | Identified exit to Upper Caves 2412 | -5/Factory | Discovered exit to Upper Caves (range 11) 2487 | -5/Factory | Identified exit to Factory 2487 | -5/Factory | Discovered exit to Factory (range 10) 2497 | -5/Factory | Core integrity fell below 50% 2505 | -5/Factory | Core integrity fell below 20% 2516 | -5/Factory | Entered another Factory area 2517 | -4/Factory | Core integrity fell below 50% 2517 | -4/Factory | Core integrity fell below 20% 2518 | -4/Factory | Reached level 18 2518 | -4/Factory | Reached level 19 2518 | -4/Factory | Upgraded with Utility slot (x1) 2518 | -4/Factory | Upgraded with Weapon slot (x1) 2831 | -4/Factory | Build established: Hacker-Executioner 2842 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 02827_ G-67 Veteran knocked back. 02831_ Destroyed Lgt. Antimatter Reactor. 02831_ G-67 Veteran suffers critical hit (Destroy). 02831_ Destroyed Flexi-carbon Leg. 02831_ G-67 Veteran destroyed. 02833_ Slug penetrates Wall. 02835_ G-67 Veteran knocked back. 02835_ Slug penetrates G-67 Veteran. 02835_ HV Slug penetrates G-67 Veteran. 02835_ G-67 Veteran suffers critical hit (Destroy). 02835_ Destroyed Flexi-carbon Leg. 02835_ G-67 Veteran knocked back. 02835_ Critical hit (Burn: +50). 02836_ Slug penetrates Wall. 02836_ Penetrated by Slug. 02837_ Slug penetrates Wall. 02839_ Destroyed Plasma Rifle. 02839_ G-67 Veteran destroyed. 02840_ Slug penetrates Wall. 02840_ Penetrated by Slug. 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""" % ???????? | | ???# ## """ #######???????""?????????????? | | ???# ## #????????????????????????????? | | ???# #######+########?????????????????????? | | ???# + ??????????????? | | ???# # ## ^ "???????????????? | | ???# # ## "???????????????? | | ???# # ## "???????????????? | | ???# # ## "???????????????? | | ???########## ## ????????????????? | | ????????????# ## ????????????????? | | ????????????# ## ????????????????? | | ????????????# ## ##### ????????????????? | | ????????????# ## #????? ?????????????????? | | ????????????# ## #?????? ?????????????????? | | ????????????# ## #?????????????????????????? | | ????????????# ## #?????????????????????????? | | ????????????# ## #?????????????????????????? | | ?????????#### ## #?????????????????????????? | | ?????????# ## #?????????????????????????? | | ?????????# ## #?????????????????????????? | | ?????????# ## #?????????????????????????? | | ?????????# ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 33 Energy Capacity 490 Matter Stores 900 Matter Capacity 900 Sight Range 17 Robot Scan Range 4 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 250 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 44 Kinecelleration 30 Offensive Hacking 25 Item Schematics ----------------- Centrium Wheel | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Levels Raised 18 | . . 1 6 9 2 XP Earned 34011 | 6000 785 1800 8811 13442 3173 XP Spent 32995 | 5700 300 1460 9025 11970 4540 Upgrades 71 | 10 6 8 22 16 9 Propulsion Slot 3 | 1 . . 1 1 . Utility Slot 6 | 2 . . 2 1 1 Weapon Slot 5 | 1 . 1 1 1 1 Core Integrity 19 | . 6 3 8 2 . Heat Dissipation 7 | . . 1 . 1 5 Energy Generation 3 | . . . . 3 . Energy Storage 2 | . . . . 2 . Matter Storage 8 | . . . 6 2 . Mass Support 3 | . . . 3 . . Inventory Capacity 7 | 4 . . . 3 . Sight Range 1 | . . . . . 1 Sensor Range 2 | . . 2 . . . Terrain Scan Density 2 | . . . 1 . 1 Ranged Accuracy 2 | 2 . . . . . Hack Attack % 1 | . . 1 . . . Protomatter Created 359 | . 101 139 60 20 39 Integrity Restored 448 | . . 151 180 . 117 Core 396 | . . 99 180 . 117 Parts 52 | . . 52 . . . Protomatter Decayed 179 | . 101 78 . . . Game ------ Seed LongswordPointLog Manual? 0 Play Time 00:26:41 Cumulative 31.3 hours Start 2024.06.14 @ 20:30:43 End 2024.06.14 @ 20:58:16 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 30 Rogue 0 Adventurer 0 Explorer 30 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 24 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e92d3c8-f7ee-4ec4-9674-1cfb828db05e