Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 20:14:40 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (760) 760 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1810 Bonus ------- None Cogmind --------- Core Integrity 164/400 Matter 273/300 Energy 15/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Terrain Scanner Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Particle Gun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Terrain Scanner Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Light EM Pulse Cannon Light EM Pulse Cannon Light Cannon Welding Torch [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 35 | 7 1 27 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 11 | 2 1 8 Treads . | . . . Leg 6 | . . 6 Wheel 5 | 2 1 2 Hover . | . . . Flight . | . . . Utility 10 | 2 . 8 Device 5 | 1 . 4 Storage 2 | 1 . 1 Processor 2 | . . 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 . 9 Energy Gun 2 | . . 2 Energy Cannon 2 | . . 2 Ballistic Gun 4 | 2 . 2 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 7 | 4 7 7 Power . | . 1 . Propulsion 3 | 2 3 2 Utility . | . 1 . Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 10 | . 1 9 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 4 | . . 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 85 | . 100 81 Engine 8 | . 14 6 Core 2 | . . 3 Leg 4 | . . 6 Wheel 17 | . 28 14 Device 13 | . 14 13 Storage 10 | . 14 9 Processor 1 | . . 2 Protection 4 | . . 5 Energy Cannon 3 | . . 4 Ballistic Gun 14 | . 28 10 Ballistic Cannon 2 | . . 3 Peak Build Rating 16 | 7 8 16 Average Rating 9 | 4 7 10 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 24 | 15 15 24 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 8 | 7 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 5 Final Carried 8 | 7 8 3 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 859 | 248 89 522 Remotely . | . . . Salvage Created 1077 | 13 81 983 Parts 81 | 5 8 68 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 1 18 Melee 1 | . . 1 Guns 7 | . 1 6 Cannons 11 | . . 11 Classes Destroyed 10 | 1 3 6 Worker 1 | . . 1 Builder 3 | . 1 2 Tunneler 1 | 1 . . Recycler 2 | . . 2 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 3 | . . 3 Grunt 9 | . 1 8 Sentry 7 | . . 7 Best Kill Streak 6 | 1 2 6 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 115 | . 2 113 Missed 20 | . 2 18 Hits 95 | . . 95 Melee 7 | . . 7 Projectile 88 | . . 88 Critical Strikes 4 | . . 4 Damage Taken 1396 | . 5 1391 Core 236 | . . 236 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 86 | 2 8 76 Largest 2 | 2 2 2 Hottest 121 | 40 40 121 Shots Fired 146 | 4 15 127 Gun 98 | 4 15 79 Cannon 48 | . . 48 Launcher . | . . . Special . | . . . Kinetic 122 | 4 15 103 Thermal 9 | . . 9 Explosive . | . . . Electromagnetic 15 | . . 15 Robot Hit Streak 21 | 1 10 21 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 105 | 2 10 93 Core Hits 48 | 1 5 42 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1453 | 25 134 1294 Guns 854 | 25 124 705 Cannons 576 | . . 576 Explosions . | . . . Melee . | . . . Ramming 23 | . 10 13 Kinetic 1115 | 25 124 966 Thermal 103 | . . 103 Explosive . | . . . Electromagnetic 212 | . . 212 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Message Errors 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles 10 | . . 10 Explosions . | . . . Melee . | . . . Knockbacks 4 | . 1 3 Impact 2 | . 1 1 Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots . | . . . Rammed 3 | . 2 1 Targets Rammed 6 | . 2 4 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 77 | . . 77 Average Temperature 18 | . . 18 Received Heat Transfer 444 | . . 444 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . . 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 124 | 5 60 124 Initial . | . . . Average 38 | 1 11 49 Influence Increases 592 | 5 77 510 Destroy 0b10 Robot/C 380 | . 20 360 Destroy 0b10 Robot/NC 55 | 5 10 40 Destroy Leader 114 | . 12 102 Successful Hack 11 | . 5 6 Destroy Structure 2 | . . 2 Lose Combat Pursuer 30 | . 30 . Influence Decreases 542 | 5 77 460 Time Decay 340 | 5 77 258 Lost Part 110 | . . 110 Purge Threat 92 | . . 92 Squads Dispatched 4 | . 2 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . . 7 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 6 33 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . . 6 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 21 | . 8 13 Successful 17 | . 7 10 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual . | . . . Terminals 16 | . 8 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 14 | . 7 7 Record 5 | . 3 2 Emergency Access Points 1 | . . 1 Alert Level 2 | . 1 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . . 1 Disarm Traps 1 | . . 1 Surveillance Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1509 | 22 395 1092 Terrain 600 | . . 600 Seismic 909 | 22 395 492 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1683 | 71 395 1217 Spaces Moved 968 | 60 311 597 Core 2 | 1 . 1 Treads . | . . . Legs 208 | . . 208 Wheels 758 | 59 311 388 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 92 | 79 84 97 Slowest Speed 175 | 80 90 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 54 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1607 | 75 426 1106 Wait 463 | . 101 362 Move 966 | 59 310 597 Hop . | . . . Pick Up 20 | 7 2 11 Fast Attach 24 | 7 1 16 Attach 8 | . . 8 Detach 3 | . . 3 Swap 11 | . . 11 Drop 19 | . 2 17 Fire 86 | 2 8 76 Melee 1 | . . 1 Ram 3 | . 2 1 Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 13) 201 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 3) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Utility x2 541 | -9/Materials | Central database locked down 887 | -9/Materials | Discovered new exit (range 16) 1122 | -9/Materials | Discovered new exit (range 12) 1224 | -9/Materials | Discovered new exit (range 16) 1399 | -9/Materials | Lost 3 parts (1p2w) 1675 | -9/Materials | Core integrity fell below 50% 1684 | -9/Materials | Self-destructed Last Messages --------------- 01553_ Kicked Y-45 Defender. 01554_ Y-45 Defender destroyed. 01557_ Acquired 48 matter. 01567_ Acquired 3 matter. 01593_ R-06 Scavenger collects Beam Rifle. 01597_ R-06 Scavenger collects Lgt. Armor Plating. 01601_ R-06 Scavenger collects Corrupted Lgt. Treads. 01640_ Acquired Beam Rifle. 01656_ Kicked R-06 Scavenger. 01656_ R-06 Scavenger knocked back. 01669_ Aluminum Leg+ destroyed. 01674_ Imp. Aluminum Leg severed. 01676_ Slammed into L-31 Rogue. 01676_ Beam Rifle severed. 01678_ Acquired Beam Rifle. 01681_ K-01 Serf collects debris. 01684_ Beam Rifle destroyed. 01684_ Particle Gun destroyed. 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