Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 16:40:02 Player: Lazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1602) 1602 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (942) 942 TOTAL SCORE: 7069 Bonus ------- Follower Combat Kills 142 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Experimental Terrain Scan Processor Salvage Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Heavy Gatling Laser Antimatter Cannon Tiamat Missile Launcher Improved Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Overtuned Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Improved Terrain Scanner Experimental Terrain Scan Processor Focal Shield A0-MCA's Component Scanner > --- WEAPON ----------- Barrage Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Improved Heat Sink Advanced Heat Sink Large Storage Unit Visual Processing Unit Salvage Targeting Computer Core Analyzer Heavy Reflective Plating Insulated Plating Minigun Antimatter Cannon Antimatter Cannon Rocket Launcher Long-range Missile Launcher CPS Tube Enhanced Flamer Enhanced Flamer Impact Mace [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Experimental Terrain Scan Processor Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Terrain Scan Processor Protection Heavy Reflective Plating Weapon Assault Rifle Energy Gun Improved Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Impact Mace Build | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Slots Evolved 10 | . . . . 8 . . 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . . . 2 . . 2 Utility 5 | . . . . 5 . . . Weapon . | . . . . . . . . Parts Attached 66 | 7 . . 9 19 7 . 24 Power 10 | 1 . . 2 3 . . 4 Engine 5 | 1 . . 2 2 . . . Core 5 | . . . . 1 . . 4 Reactor . | . . . . . . . . Propulsion 19 | 2 . . 3 6 1 . 7 Treads 3 | 2 . . . . . . 1 Leg 7 | . . . 2 4 1 . . Wheel 8 | . . . 1 2 . . 5 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 22 | 2 . . 2 7 3 . 8 Device 10 | 1 . . . 3 1 . 5 Storage 3 | 1 . . 1 1 . . . Processor 6 | . . . 1 1 1 . 3 Hackware . | . . . . . . . . Protection 3 | . . . . 2 1 . . Artifact . | . . . . . . . . Weapon 15 | 2 . . 2 3 3 . 5 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . . 1 2 . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 2 | . . . . 1 1 . . Special Weapon 3 | . . . 1 . 2 . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 Parts Lost 33 | . . . . 4 5 4 20 Power 5 | . . . . . 1 2 2 Propulsion 13 | . . . . 2 1 1 9 Utility 12 | . . . . 1 2 1 8 Weapon 3 | . . . . 1 1 . 1 Highest Loss Streak 7 | . . . . 2 6 2 7 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 4 4 8 15 9 9 5 Power . | . . . 1 1 . . . Propulsion . | . . . . 1 . . . Utility 2 | . 2 2 1 5 2 2 1 Weapon 4 | . 2 2 3 6 6 6 2 Tool/Special . | . . . . . . . . Unused Backups 38 | . . . 23 10 . . 5 Power 5 | . . . 4 1 . . . Propulsion 5 | . . . 3 2 . . . Utility 14 | . . . 10 3 . . 1 Weapon 12 | . . . 6 4 . . 2 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 91 | . 100 100 97 91 89 76 67 Engine 9 | . 14 14 14 6 5 5 . Core 2 | . . . . 5 6 . 8 Treads 11 | . 28 28 20 . . . 2 Leg 11 | . . . 7 16 24 25 1 Wheel 2 | . . . . 8 . . 7 Device 9 | . 14 14 5 15 13 6 10 Storage 9 | . 14 14 14 6 6 6 . Processor 10 | . . . 8 11 12 13 20 Protection 2 | . . . . 4 6 6 . Ballistic Gun 15 | . 28 28 25 11 . . . Special Weapon 2 | . . . . . 11 10 . Peak Build Rating 73 | 7 7 8 26 73 63 62 67 Average Rating 36 | 4 7 7 17 64 60 51 52 On Entrance 26 | . 7 7 8 26 58 62 47 Avg Prop Armor Cover (%) 6 | . . . 9 3 . . 8 Naked Turns . | . . . . . . . . Heaviest Build 77 | 15 15 15 30 77 77 71 71 Greatest Support 71 | 40 40 40 40 71 69 65 68 Greatest Overweight (x) 9 | . . . 1 2 2 1 9 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 20 Average Capacity 14 | 6 8 8 13 18 20 20 6 Most Carried 20 | 4 4 8 15 20 17 12 10 Average Carried 9 | . 4 4 8 16 9 9 5 Final Capacity 20 | 8 8 8 15 20 20 20 5 Final Carried 18 | 4 4 8 15 18 9 10 5 Scrap Suit Usage (%) 1 | . . . . 12 . . . Parts Cannibalized 1 | . . . . 1 . . . Class Distribution -------------------- 55% | Mutant 24% | Scavenger-Mutant 19% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Matter Collected 1662 | 300 . 6 90 427 296 150 393 Remotely . | . . . . . . . . Salvage Created 1463 | 127 . . . 338 157 168 673 Parts 51 | 7 . . . 18 2 4 20 Haulers Intercepted 3 | . . . . . . . 3 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . 11 . . . 3 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Combat Hostiles Destroyed 29 | . . . . 5 3 8 13 Guns 6 | . . . . 5 . . 1 Cannons 1 | . . . . . . . 1 AOE 13 | . . . . . 2 4 7 Classes Destroyed 14 | 2 . . . 4 4 1 3 Worker 2 | . . . . . . . 2 Builder 1 | . . . . . . . 1 Tunneler 3 | 2 . . . . . . 1 Hauler 3 | . . . . . . . 3 Recycler 1 | 1 . . . . . . . Operator 1 | . . . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 10 | . . . . . 2 4 4 Grunt 9 | . . . . 3 . 2 4 Brawler 1 | . . . . . . 1 . Sentry 4 | . . . . . 1 1 2 Hunter 3 | . . . . . . . 3 Programmer 2 | . . . . 2 . . . Decomposer 2 | . . . . . 2 . . Samaritan 2 | . . . . . 2 . . Best Kill Streak 5 | 3 . . . 2 2 4 5 Combat Bots Only 4 | . . . . 2 2 4 4 Max Kills in Single Turn 4 | 2 . . . 1 1 3 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 1 3 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Hostile Shots Fired 478 | . . . . 155 76 87 160 Missed 153 | . . . . 54 23 32 44 Hits 325 | . . . . 101 53 55 116 Melee 2 | . . . . 1 . 1 . Projectile 323 | . . . . 100 53 54 116 Critical Strikes 9 | . . . . 5 . 2 2 Damage Taken 5265 | . . . . 1744 347 599 2575 Core 1334 | . . . . 224 75 35 1000 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 430 | . . . . 229 90 111 . Regen/Repaired (Parts) 10 | . . . . 10 . . . Core Remaining (%) 86 | 100 . . 100 . . 60 . Volleys Fired 134 | 5 . 1 1 48 28 17 34 Largest 2 | 2 . 2 1 2 2 2 2 Hottest 160 | 40 . 40 . 61 160 160 160 Shots Fired 224 | 10 . 2 1 97 36 32 46 Gun 131 | 10 . 2 . 96 1 . 22 Cannon 14 | . . . . . . . 14 Launcher 11 | . . . . 1 2 2 6 Special 68 | . . . 1 . 33 30 4 Kinetic 123 | 10 . 2 . 96 1 . 14 Thermal 89 | . . . . . 33 30 26 Explosive 11 | . . . . 1 2 2 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 4 . . 5 11 9 14 11 Robot Miss Streak 6 | 2 . . . 6 1 2 6 Penetration Max 1 | . . . . 1 . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 156 | 6 . . 1 65 27 25 32 Core Hits 75 | 4 . . . 25 13 12 21 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 9 | . . . . 7 . . 2 Critical Strikes 21 | . . . . 8 6 4 3 Burn 11 | . . . . . 6 4 1 Destroy 8 | . . . . 8 . . . Smash 2 | . . . . . . . 2 Melee Attacks 10 | . . . . . . . 10 Impact 10 | . . . . . . . 10 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4302 | 97 . . . 920 413 621 2251 Guns 1123 | 97 . . . 843 . . 183 Cannons 335 | . . . . . . . 335 Explosions 1652 | . . . . 77 132 370 1073 Melee 601 | . . . . . . . 601 Ramming 14 | . . . . . . . 14 Kinetic 1275 | 97 . . . 843 . . 335 Thermal 790 | . . . . 30 281 251 228 Explosive 1622 | . . . . 47 132 370 1073 Electromagnetic . | . . . . . . . . Impact 601 | . . . . . . . 601 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 2 2 2 8 Average Corruption 2 | . . . . 1 2 2 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . . . . 13 15 8 21 Message Errors 13 | . . . . 4 3 2 4 Matter Fused 16 | . . . . 2 6 3 5 Heat Flow Errors 7 | . . . . 3 1 2 1 Energy Discharges 11 | . . . . 2 4 1 4 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 2 | . . . . 1 . . 1 Misfires 3 | . . . . 1 . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 455 | . . . . 17 27 23 388 Projectiles 27 | . . . . . 27 . . Explosions 180 | . . . . 17 . 23 140 Melee 248 | . . . . . . . 248 Knockbacks 2 | . . . . . . . 2 Impact 1 | . . . . . . . 1 Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 387 | . . . . . . . 387 Shots 6 | . . . . . . . 6 Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 288 | . . . . 288 212 93 40 Average Temperature 45 | . . . . 53 22 17 40 Received Heat Transfer 915 | . . . . 267 108 234 306 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 3 | . . . . . 1 2 . Combat Hostiles 3 | . . . . . 1 2 . Robots Corrupted 4 | . . . . . . . 4 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 5 | . . . . . . . 5 Impact Corruptions 8 | . . . . . . . 8 Robots Melted 8 | . . . . . 3 4 1 Combat Hostiles 7 | . . . . . 2 4 1 Parts Melted 8 | . . . . . 2 5 1 Heat Transferred 6223 | . . . . 50 3040 2480 653 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 94 | 100 100 . . 93 . . 96 Level 1 5 | . . . . 6 . . 3 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 239 | 15 . . . 239 . . 219 Initial 25 | . . . . . . . 25 Average 72 | 1 . . . 59 . . 106 Influence Increases 1447 | 15 . . . 519 70 240 603 Destroy 0b10 Robot/C 660 | . . . . 180 60 160 260 Destroy 0b10 Robot/NC 80 | 15 . . . 20 10 . 35 Destroy Leader 138 | . . . . 62 . 20 56 Allied During Kill 30 | . . . . 30 . . . Disable Machine 240 | . . . . 135 . . 105 Destroy Structure 149 | . . . . 17 . . 132 Lose Combat Pursuer 150 | . . . . 75 . 60 15 Influence Decreases 1349 | 15 . . . 331 258 198 547 Entered New Map 88 | . . . . . 71 . 17 Time Decay 969 | 15 . . . 281 137 178 358 Lost Part 272 | . . . . 30 50 20 172 Lost Ally 20 | . . . . 20 . . . Squads Dispatched 13 | . 1 . . 6 . . 6 Investigation 4 | . . . . 2 . . 2 Extermination 4 | . . . . 3 . . 1 Reinforcement 4 | . 1 . . 1 . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . . . . 23 4 16 23 Peak Tracking Total 8 | . . . . 8 3 5 7 Tactical Retreats 9 | . . . . 5 . 3 1 Traps | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Traps Triggered 2 | . . . . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Machines Disabled 16 | . . . . 9 . . 7 Max in Single Turn 7 | . . . . 7 . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Machines Accessed 11 | . 1 . 5 2 . . 3 Terminals 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 1 . . 2 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 39 | . 1 . 31 3 . . 4 Successful 36 | . . . 31 3 . . 2 Failed 3 | . 1 . . . . . 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 1 . . 1 . . 2 Terminals 3 | . 1 . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 1 . . 2 Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 33 | . . . 31 2 . . . Record 27 | . . . 25 2 . . . Robot Analysis 6 | . . . 6 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . 1 . . 2 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 1 . . 2 Fedlink 3 | . . . . 1 . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . 1 . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 82 | . . . 82 82 . . . Highest-Rated Ally 82 | . . . 82 82 . . . Initial UFD Resources 34 | . . . . 22 32 32 34 Total Orders . | . . . . . . . . Ally Attacks 45 | . . . . 45 . . . Total Damage 738 | . . . . 738 . . . Kills 6 | . . . . 6 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Active Infowar (turns) 3429 | 23 71 292 1664 1197 . . 182 Sensors 150 | . . . . . . . 150 Terrain 1197 | . . . . 1197 . . . Seismic 2082 | 23 71 292 1664 . . . 32 Robot Analysis Total 6 | . . . 6 . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Turns Passed 8894 | 93 71 292 4251 1292 1537 518 840 Spaces Moved 4979 | 46 41 176 2570 680 733 346 387 Core 97 | 8 . . . . . . 89 Treads 2236 | 38 41 176 1890 . . . 91 Legs 1957 | . . . 548 298 733 346 32 Wheels 651 | . . . 132 382 . . 137 Hover 38 | . . . . . . . 38 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 115 103 185 120 50 Average Speed 158 | 140 160 160 161 139 194 124 137 Slowest Speed 500 | 160 160 160 240 187 260 190 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 15 15 90 16 81 41 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 5 . . 1 . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 154 | . . . . 12 20 46 76 Melee 1 | . . . . . . . 1 Projectile 3 | . . . . . . . 3 AOE 148 | . . . . 10 20 46 72 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Total 5703 | 61 47 185 2699 929 779 377 626 Wait 319 | . 7 5 22 145 . . 140 Move 4972 | 45 40 175 2569 679 732 345 387 Hop . | . . . . . . . . Pick Up 73 | 4 . 4 42 17 1 1 4 Fast Attach 33 | 7 . . 5 3 . . 18 Attach 28 | . . . 1 10 8 2 7 Detach 8 | . . . 2 . . 2 4 Swap 22 | . . . 3 10 1 1 7 Drop 65 | . . . 44 9 1 . 11 Fire 134 | 5 . 1 1 48 28 17 34 Melee 10 | . . . . . . . 10 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . 8 . . . Rewire 27 | . . . 10 . 8 9 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac / [*Low x2] / Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Met a group of wandering Federalists 151 | -10/Materials | Discovered new exit (range 9) 165 | -10/Materials | Entered Subcaves 166 | -10/Subcaves | Continued accompanying wandering Federalists (1) 304 | -10/Subcaves | Build established: Mutant 438 | -10/Subcaves | Discovered new exit (range 14) 451 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 457 | -10/Subcaves | Entered Scraptown 784 | -8/Scraptown | Visited Assassins FH 805 | -8/Scraptown | Visited Cyclists 845 | -8/Scraptown | Visited UFD Registry 870 | -8/Scraptown | Registered with UFD as "Fissioncircuit" 914 | -8/Scraptown | Visited DA-N13 Charitable Foundation 939 | -8/Scraptown | Found DCF Scrap (32 items) 1026 | -8/Scraptown | Visited Analyses Database 1099 | -8/Scraptown | Visited Derelict Rescue Squad 1138 | -8/Scraptown | Visited Botcube Research 1586 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1666 | -8/Scraptown | Discovered new exit (range 13) 1703 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1708 | -8/Scraptown | Learned Research terminal intel 1850 | -8/Scraptown | Entered Cyclist Reading Room 1900 | -8/Scraptown | Visited The Evicted 1972 | -8/Scraptown | Visited Curators Association 2026 | -8/Scraptown | Visited Scrap Suit Storage 2060 | -8/Scraptown | Visited Junk Repository 2100 | -8/Scraptown | Visited A0-MCA Data Center 2115 | -8/Scraptown | Given an A- rating by A0-MCA 2122 | -8/Scraptown | Found A0-MCA's Component Scanner 2153 | -8/Scraptown | Visited LU-1G1's Boring Crew 2225 | -8/Scraptown | Visited Infowarlord's Domain 2365 | -8/Scraptown | Found Lrg. Botcube 2764 | -8/Scraptown | Visited IN-MT5's Study 3964 | -8/Scraptown | Visited Awakened 3992 | -8/Scraptown | Lrg. Botcube activated 4024 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 2 cannons 4049 | -8/Scraptown | Attached CPS modules to Large Mutated Botcube 4293 | -8/Scraptown | Found Scrap Suit 4372 | -8/Scraptown | Found Exp. Terrain Scan Processor 4443 | -8/Scraptown | Build established: Derelict-Mutant 4604 | -8/Scraptown | Met Optimus 4604 | -8/Scraptown | Accepted into 0bPrime 4698 | -8/Scraptown | Discovered new exit (range 5) 4708 | -8/Scraptown | Entered Factory 4708 | -6/Factory | Accompanied by 1 ally 4708 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4709 | -6/Factory | Identified exit to Extension 4770 | -6/Factory | Discovered new exit (range 12) 4833 | -6/Factory | Found Hvy. Reflective Plating 4890 | -6/Factory | Spotted B-75 Beast 5271 | -6/Factory | Discovered new exit (range 16) 5653 | -6/Factory | Loaded intel: 8 recycling unit locations 5971 | -6/Factory | Discovered new exit (range 16) 6000 | -6/Factory | Entered Lower Caves 6002 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6035 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 6201 | -6/Lower Caves | Build established: Mutant 6503 | -6/Lower Caves | Build established: Scavenger-Mutant 7511 | -6/Lower Caves | Discovered new exit (range 10) 7537 | -6/Lower Caves | Entered another Lower Caves area 7597 | -6/Lower Caves | Encountered a Warlord checkpoint 7662 | -6/Lower Caves | Learned location of Zion (-6) 7683 | -6/Lower Caves | Spotted B-75 Beast 7999 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8031 | -6/Lower Caves | Discovered new exit (range 13) 8055 | -6/Lower Caves | Entered Factory 8055 | -5/Factory | Evolved 2 slots: Propulsion x2 8148 | -5/Factory | Garrison activated, responded to threat 8182 | -5/Factory | Lost 4 parts (3n1u) 8518 | -5/Factory | Loaded intel: 8 recycling unit locations 8518 | -5/Factory | Learned location of Protoforge (-2) 8628 | -5/Factory | Lost 7 parts (1p3n2u1w) 8825 | -5/Factory | Spotted B-75 Beast 8833 | -5/Factory | Core integrity fell below 50% 8852 | -5/Factory | Discovered new exit (range 9) 8856 | -5/Factory | Identified exit to Factory 8869 | -5/Factory | Lost 4 parts (1p2n1u) 8892 | -5/Factory | Core integrity fell below 20% 8895 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- UFD!MEMBER UFD!NETWORK<717> UFD!RESOURCES<48> 0bP!READINESS 0bP!PRIORITY_MSG_OPTIMUS: Thank you for not letting us down, Fissioncircuit, you are a worthy ally. I ask you, what does MC control that gives him power besides resources? UFD!SANITIZING UFD!... 08879_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 08880_ System corrupted: Matter fused (-9). 08889_ Adv. Heat Sink destroyed. 08891_ Slammed into B-75 Beast. 08891_ Imp. Signal Interpreter destroyed. 08892_ Slammed into B-75 Beast. 08893_ Destabilizing: Core damaged (-20). 08894_ Slammed into B-75 Beast. 08895_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# ##### | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????####+## | | ????????????????????????????????????????????? # | | ??????????????????????????????????????????? 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""" ; % | | ####### #????# ; ########### | | + #?????;####;;;;### ###?????????# | | #### k####### ;#???# #???????????# | | #??# k g BB ###### ##??????????" | | ###"######??# g @BB u T#??????????# | | ??# ! #??####### gg ###### #??????????# | | ??# #????????###p## % #????# ##??????????# | | ??#""" ! #??????#####+#;##+###????# #???????????# | | ??#"Y #??????# ] # ??????# #???????????# | | ??#""" #??????# # ??????# #???????????? | | ??# #??????# !# ????? ???????????? | | ######/########## "" # ????? #???????????? | | ! + """ # ???? #???????????? | | ###### # S" # ???? ?????????????? | | ?????#""" """ # """ # #???# ?????????????? | | ?????#"T """ # """ # #???? ?????????????? | | ?????#""" """ # # #???? ?????????????? | | ?????# ###############???? ?????????????? | | ????/ #?????????????????? ?????????????? | | ??? ## ##### #?????????????????? ?????????????? | | ??"??# #???# #????????????????????????????????? | | ?????# #???? ????????????????????????????????? | | ?????# #???? ????????????????????????????????? | | ?????# #???? ????????????????????????????????? | | ?????# #???? ???????????????????????????????? | | ?????# ##+????? ???????????????????????????????? | | ?????? ???????? ???????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunCooledField Manual? 0 Play Time 00:49:13 Cumulative 284.2 hours Start 2026.08.25 @ 15:49:55 End 2026.08.25 @ 16:40:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 79 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a130814b-da0d-4802-9fea-1c05be3894fe