Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 09:03:36 Player: SergeMan Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (192) 960 Value Destroyed (6841) 6841 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2322) 2322 TOTAL SCORE: 13083 Bonus ------- High Alert Combat Kills 2036 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 15% Temperature Cool (0) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Insulated Plating > --- WEAPON (3) ------- Great Axe > --- INVENTORY (16) --- Reinforced Deuterium Engine Improved Cooling System Compact Battery (300) High-capacity Matter Pod (200) Improved Targeting Computer Improved Melee Analysis Suite Hacking Suite System Shield System Backup Module Improved Recalibrator Lightning Gun Guided Plasma Cannon Gauss Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Insulated Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Great Axe > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Improved Cooling System High-capacity Matter Pod Improved Targeting Computer Improved Melee Analysis Suite Insulated Plating Insulated Plating Hacking Suite System Shield System Backup Module Improved Recalibrator Lightning Gun Gatling Laser Guided Plasma Cannon Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device System Backup Module Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Insulated Plating Weapon Light EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 206 | 6 13 9 3 10 90 75 Power 11 | 1 . 2 . 1 4 3 Engine 10 | 1 . 2 . 1 3 3 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 91 | 2 7 5 . 7 44 26 Treads 58 | 1 4 3 . 5 26 19 Leg 2 | . . . . . . 2 Wheel 29 | 1 3 2 . 2 17 4 Hover 1 | . . . . . . 1 Flight 1 | . . . . . 1 . Utility 42 | 1 2 . 2 . 14 23 Device 8 | . . . . . 2 6 Storage 8 | 1 2 . 2 . 3 . Processor 5 | . . . . . 2 3 Hackware 1 | . . . . . . 1 Protection 20 | . . . . . 7 13 Artifact . | . . . . . . . Weapon 62 | 2 4 2 1 2 28 23 Energy Gun 25 | 2 2 . . . 12 9 Energy Cannon 10 | . 2 2 1 2 3 . Ballistic Gun 16 | . . . . . 7 9 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . . 4 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . . 2 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 . 6 . Parts Lost 35 | . 1 1 . 1 5 27 Power 2 | . . 1 . . . 1 Propulsion 10 | . . . . . 2 8 Utility 8 | . . . . . 1 7 Weapon 15 | . 1 . . 1 2 11 Highest Loss Streak 9 | . 1 1 . 1 3 9 Average Slot Usage (%) 93 | . 91 99 100 99 99 86 Engine 9 | . 14 13 14 14 7 6 Treads 14 | . 15 17 14 19 22 7 Wheel 9 | . 11 10 14 8 4 10 Device 3 | . . . . . 4 4 Storage 19 | . 21 28 28 28 18 15 Processor 5 | . . . . . 3 11 Protection 4 | . . . . . 9 3 Energy Gun 6 | . 11 . . . 10 7 Energy Cannon 10 | . 15 28 28 27 6 . Ballistic Gun 4 | . . . . . 7 7 Slashing Weapon 2 | . . . . . 1 6 Naked Turns . | . . . . . . . Heaviest Build 92 | 13 45 45 83 83 92 64 Greatest Support 80 | 20 40 40 16 40 60 80 Greatest Overweight (x) 9 | . 2 2 5 6 9 5 Average Overweight (x) 2 | . 1 1 3 3 3 1 Largest Inventory Capacity 20 | 6 16 16 20 20 20 16 Average Capacity 16 | 5 10 16 18 20 16 16 Most Carried 20 | 3 12 13 15 17 20 16 Average Carried 14 | 2 6 11 13 14 15 15 Final Capacity 20 | 6 16 16 20 20 16 16 Final Carried 17 | 3 12 12 14 17 16 14 Class Distribution -------------------- 35% | Scavenger-Mutant 27% | Mutant 14% | Hauler-Mutant 11% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 3593 | 260 125 65 20 145 1624 1354 Remotely . | . . . . . . . Salvage Created 8256 | 68 671 237 . 380 3180 3720 Parts 420 | 1 36 12 . 19 169 183 Haulers Intercepted 11 | . 2 . . . 6 3 Recyclers Shooed 3 | . . . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 148 | . 11 7 . 8 64 58 Melee 41 | . . . . . 1 40 Guns 56 | . 7 . . . 33 16 Cannons 21 | . 2 4 . 5 10 . AOE 24 | . 2 2 . . 18 2 Classes Destroyed 15 | 1 6 . . 2 4 2 Worker 5 | . 1 . . . 2 2 Builder 1 | . . . . . . 1 Hauler 11 | . 2 . . . 6 3 Recycler 5 | 1 1 . . . . 3 Mechanic 4 | . . . . . 3 1 Operator 7 | . 3 . . . 3 1 Watcher 11 | . 3 . . . 3 5 Swarmer 26 | . 6 3 . . 14 3 Grunt 83 | . 5 4 . 6 36 32 Brawler 5 | . . . . . 1 4 Duelist 8 | . . . . 1 1 6 Protector 3 | . . . . . 1 2 Sentry 13 | . . . . 1 10 2 Hunter 1 | . . . . . 1 . Programmer 9 | . . . . . . 9 Best Kill Streak 14 | 1 4 2 . 2 14 5 Combat Bots Only 13 | . 3 2 . 2 13 4 Max Kills in Single Turn 3 | 1 2 1 . 1 3 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 1 1 . . 2 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 8673 | . 316 250 . 274 3032 4801 Core 1186 | . 14 13 . 67 367 725 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . . . 62 33 . Volleys Fired 332 | 2 48 15 . 24 181 62 Largest 3 | 2 2 2 . 2 3 3 Hottest 145 | 80 112 112 . 120 145 122 Shots Fired 756 | 4 93 28 . 32 449 150 Gun 550 | 4 57 . . . 341 148 Cannon 194 | . 36 28 . 32 98 . Launcher 12 | . . . . . 10 2 Special . | . . . . . . . Kinetic 253 | . . . . . 154 99 Thermal 60 | . . . . 9 51 . Explosive 12 | . . . . . 10 2 Electromagnetic 431 | 4 93 28 . 23 234 49 Robot Hit Streak 22 | 1 9 8 . 22 21 14 Robot Miss Streak 4 | 1 4 2 . 1 4 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 9 | . 2 . . . 3 4 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 677 | 2 62 21 . 28 295 269 Core Hits 307 | 2 25 8 . 7 141 124 Critical Hits 11 | . . . . 3 3 5 Critical Kills 6 | . . . . 2 1 3 Critical Parts Destroyed 4 | . . . . 1 1 2 Melee Attacks 192 | . . . . . 4 188 Impact . | . . . . . . . Slashing 192 | . . . . . 4 188 Piercing . | . . . . . . . Sneak Attacks 14 | . . . . . 1 13 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 20384 | 26 1509 466 . 708 7768 9907 Guns 6093 | 26 612 . . . 3465 1990 Cannons 3255 | . 572 397 . 708 1578 . Explosions 3320 | . 325 69 . . 2474 452 Melee 7716 | . . . . . 251 7465 Ramming . | . . . . . . . Kinetic 2627 | . . . . . 1163 1464 Thermal 1929 | . 325 69 . 325 1210 . Explosive 2056 | . . . . . 1784 272 Electromagnetic 6056 | 26 1184 397 . 383 3360 706 Impact . | . . . . . . . Slashing 7716 | . . . . . 251 7465 Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 8 | . . . . . . 8 Corruption Purged 11 | . . . . . . 11 Effects 160 | . . . . . . 160 Message Errors 36 | . . . . . . 36 Matter Fused 36 | . . . . . . 36 Heat Flow Errors 13 | . . . . . . 13 Energy Discharges 18 | . . . . . . 18 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 22 | . . . . . . 22 Data Loss (major) 7 | . . . . . . 7 Misfires 6 | . . . . . . 6 Misdirections 4 | . . . . . . 4 Targeting Errors 14 | . . . . . . 14 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1025 | . 86 1 . 15 215 708 Projectiles 80 | . 44 . . 15 21 . Explosions 187 | . 42 1 . . 126 18 Melee 758 | . . . . . 68 690 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 530 | . 149 52 . . 237 92 Shots 17 | . 4 2 . . 8 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | 36 204 216 . 406 454 270 Average Temperature 109 | 20 50 74 . 163 126 88 Received Heat Transfer 2415 | . 39 63 . 114 999 1200 Effects 17 | . . . . 3 13 1 Shutdowns 1 | . . . . 1 . . Energy Bleed 5 | . . . . 1 3 1 Interference 7 | . . . . . 7 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . 1 . . Damage (minor) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 7 | . 1 1 . 2 3 . Combat Hostiles 5 | . . 1 . 2 2 . Parts Fried 36 | . 13 2 . 3 18 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 3 | . 1 . . 2 . . Heat Transferred 2882 | . 450 50 . 720 1662 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 20 | . 7 2 . . 11 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 1542 | 5 292 224 . 100 1115 1542 Initial 506 | . 3 39 . . 9 506 Average 478 | 2 154 101 . 41 330 895 Maximum Alert Level 4 | . 1 1 . . 4 4 Low Security (%) 38 | 100 59 76 . 100 45 . Level 1 12 | . 40 23 . . 20 . Level 2 11 | . . . . . 18 13 Level 3 29 | . . . . . 9 67 Level 4 8 | . . . . . 5 18 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 36 | . 1 . . 1 11 23 Investigation 8 | . . . . 1 4 3 Extermination 7 | . . . . . . 7 Reinforcement 5 | . 1 . . . 3 1 Assault 10 | . . . . . 4 6 Garrison 6 | . . . . . . 6 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 8 | . 2 . . . 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 234 | . 25 10 . 10 88 101 Peak Tracking Total 8 | . 4 3 . 3 8 8 Tactical Retreats 21 | . 2 3 . 1 4 11 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 27 | . 3 . . . 16 8 Max in Single Turn 3 | . 2 . . . 2 3 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 34 | . 8 . 4 1 11 10 Terminals 16 | . 6 . . 1 6 3 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . 2 . Recycling Units 6 | . 1 . . . 1 4 Scanalyzers 3 | . . . . . 2 1 Garrison Access 1 | . . . . . . 1 Total Hacks 160 | . 28 . 49 4 56 23 Successful 130 | . 21 . 49 2 49 9 Failed 30 | . 7 . . 2 7 14 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 43 | . 14 . 4 4 13 8 Terminals 60 | . 25 . . 4 23 8 Fabricators 1 | . . . . . . 1 Repair Stations 17 | . 2 . . . 15 . Recycling Units 12 | . 1 . . . 1 10 Scanalyzers 20 | . . . . . 17 3 Garrison Access 1 | . . . . . . 1 Terminal Hacks 70 | . 10 . 49 . 11 . Record 49 | . . . 49 . . . Prototype ID Bank 4 | . 1 . . . 3 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . 2 . . . 1 . Alert Level 3 | . 1 . . . 2 . Unreport Threat 3 | . . . . . 3 . Locate Traps 6 | . 4 . . . 2 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 15 | . 2 . . . 13 . Scan Component 8 | . 1 . . . 7 . Repair 7 | . 1 . . . 6 . Recycling Unit Hacks 7 | . 1 . . . 1 5 Report Inventory 6 | . 1 . . . 1 4 Retrieve Components 1 | . . . . . . 1 Scanalyzer 19 | . . . . . 17 2 Insert Component 9 | . . . . . 8 1 Analyze 10 | . . . . . 9 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 17 | . 8 . . 2 6 1 Terminals 17 | . 8 . . 2 6 1 Track 4 | . 2 . . 1 1 . Botnet 13 | . 6 . . 1 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used . | . . . . . . . Hacking Detections 24 | . 6 . . 1 10 7 Full Trace Events 11 | . 1 . . 1 6 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . . 7 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 1 . . . 6 . Time 286 | . 26 . . . 260 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . . 10 Parts Scanalyzed 8 | . . . . . 7 1 Part Schematics Acquired 8 | . . . . . 7 1 Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . 7 . Total Damage 81 | . . . . . 81 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 13820 | 65 1342 963 900 1574 3946 5030 Spaces Moved 6796 | 45 779 684 684 780 1753 2071 Core 5 | 5 . . . . . . Treads 1798 | 7 205 99 . 443 762 282 Legs 6 | . . . . . . 6 Wheels 4987 | 33 574 585 684 337 991 1783 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 140 130 100 Average Speed 138 | 103 128 128 130 180 151 121 Slowest Speed 270 | 160 200 200 150 240 250 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 73 | 4 98 99 93 100 98 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 14 | . . . . . 14 . Terrain Destroyed 201 | . 26 12 . . 136 27 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 198 | . 26 12 . . 136 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 10257 | 56 1024 735 690 913 2696 4143 Wait 2521 | 1 162 26 . 88 564 1680 Move 6790 | 44 778 683 683 779 1752 2071 Hop . | . . . . . . . Pick Up 102 | 3 13 1 2 6 45 32 Fast Attach 42 | 6 4 . . . 12 20 Attach 40 | . 2 1 . 1 16 20 Detach 6 | . 3 . . . 3 . Swap 125 | . 7 8 3 9 63 35 Drop 107 | . 7 1 2 6 56 35 Fire 332 | 2 48 15 . 24 181 62 Melee 192 | . . . . . 4 188 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 390 | -10/Materials | Repaired EM Pulse Gun 636 | -10/Materials | Discovered new exit (range 10) 816 | -10/Materials | Discovered new exit (range 7) 893 | -10/Materials | Identified exit to Mines 1041 | -10/Materials | Discovered new exit (range 10) 1183 | -10/Materials | Discovered new exit (range 15) 1408 | -10/Materials | Entered Mines 1415 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1558 | -10/Mines | Learned Materials stockpile data 1682 | -10/Mines | Discovered new exit (range 13) 1707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1708 | -10/Mines | Discovered new exit (range 5) 1836 | -10/Mines | Discovered new exit (range 6) 1912 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1936 | -10/Mines | Learned location of Storage (-9) 2056 | -10/Mines | Learned Materials emergency access door positions 2371 | -10/Mines | Entered Exiles 2393 | -10/Exiles | Discovered new exit (range 14) 2433 | -10/Exiles | Met 8R-AWN 2458 | -10/Exiles | Met EX-HEX 2533 | -10/Exiles | Met EX-DEC 2558 | -10/Exiles | Visited The Gauntlet 2762 | -10/Exiles | Learned location of Zion (-7) 2850 | -10/Exiles | Discovered new exit (range 11) 2948 | -10/Exiles | Met EX-BIN 3075 | -10/Exiles | Aligned with FarCom system 3077 | -10/Exiles | Given EX-Vault access code 3109 | -10/Exiles | Opened EX-Vault 3117 | -10/Exiles | Found Prototype Energy Cannon 3126 | -10/Exiles | Build established: Hauler-Mutant 3127 | -10/Exiles | Identified Gui. Plasma Cannon 3152 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3271 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3271 | -10/Exiles | Entered Mines 3307 | -9/Mines | Met a Derelict bent on vengeance 3642 | -9/Mines | Learned 4 Materials zone layouts 3724 | -9/Mines | Discovered new exit (range 3) 3863 | -9/Mines | Found a hidden stash of uninstalled traps 4058 | -9/Mines | Learned Materials trap positions 4823 | -9/Mines | Discovered new exit (range 9) 4828 | -9/Mines | Received a Mining Laser from a helpful Derelict 4845 | -9/Mines | Entered Materials 4845 | -8/Materials | Accompanied by 1 ally 4845 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4846 | -8/Materials | Identified exit to Factory 4847 | -8/Materials | Loaded intel: 12 trap records 5397 | -8/Materials | Build established: Hauler-Skirmisher 5563 | -8/Materials | Discovered exit to Factory (range 13) 5813 | -8/Materials | Build established: Scavenger-Mutant 5984 | -8/Materials | Repaired Arm. Treads 6017 | -8/Materials | Repaired Med. Armor Plating 6299 | -8/Materials | Repaired Hvy. Ion Engine 6594 | -8/Materials | Discovered exit to Factory (range 13) 6750 | -8/Materials | Build established: Scavenger-Skirmisher 7737 | -8/Materials | Repaired Hvy. Ion Engine 7797 | -8/Materials | Repaired Lightning Gun 7918 | -8/Materials | Repaired Lightning Gun 8045 | -8/Materials | First assault squad dispatched 8104 | -8/Materials | Core integrity fell below 50% 8160 | -8/Materials | Destroyed 8 combat bots 8591 | -8/Materials | Lost 3 parts (1n2w) 8594 | -8/Materials | Destroyed 13 combat bots 8791 | -8/Materials | Entered Factory 8791 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8815 | -7/Factory | Build established: Mutant 9014 | -7/Factory | Garrison activated, responded to threat 9148 | -7/Factory | Build established: Skirmisher 9191 | -7/Factory | First assault squad dispatched 9873 | -7/Factory | System corruption reached 10% 10194 | -7/Factory | Build established: Scavenger-Mutant 12290 | -7/Factory | Lost 3 parts (1u2w) 12784 | -7/Factory | Garrison activated, responded to threat 12919 | -7/Factory | Core integrity fell below 50% 13684 | -7/Factory | Core integrity fell below 20% 13766 | -7/Factory | Lost 9 parts (1p5n1u2w) 13821 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 13800_ System corrupted by crushing effect (+3). 13803_ Tesla Rifle destroyed. 13803_ System corrupted by crushing effect (+2). 13803_ Knocked back. 13806_ System corrupted: Great Axe targeting data glitched. 13806_ K-01 Serf collects debris. 13810_ Lgt. Treads destroyed. 13810_ System corrupted by crushing effect (+3). 13810_ Knocked back. 13811_ K-01 Serf collects debris. 13813_ Imp. Melee Analysis Suite destroyed. 13813_ System corrupted: Great Axe targeting data glitched. 13814_ K-01 Serf collects debris. 13816_ B-48 Gladiator suffers critical hit. 13816_ Destroyed Lgt. Treads. 13816_ R-06 Scavenger collects Adv. Heat Sink. 13819_ B-48 Gladiator destroyed. 13819_ K-01 Serf collects debris. 13819_ R-06 Scavenger collects Carbon-fiber Leg. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##############?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# """ """#?????? | | ??????????????????????????????# """ Y"#?????? | | ??????????????????????????????# """ """#?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# """ """ #?????? | | ??????????????????????????????# """ """ #?????? | | ??????????????????????????????# """ """ #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ?????????????#+##+###################/############ | | ?????????????# i g % | | ?????????????# | | ?????????????+ ! | | ?????????????# /!|% | | ?????????????# %*g! | | ??????????????##########b########## ########## | | ??????????????????# =%%kr@! #???# #????????? | | ??????????????????# !% %=! #???# #????????? | | ??????????????????# !!! #???# #????????? | | ??????????????????# ! #???# #????????? | | ??????????????????# #???# +????????? | | ??????????????????# #???# #????????? | | ??????????????????# #???# #????????? | | ??????????????????#############???# #????????? | | ??????????????????????????????????# " #????????? | | ??????????????????????????????????# %" #????????? | | ??????????????????????????????????# " #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Evasion (%) 40 Melee Accuracy 12 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Lightning Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Watch This! Challenges ------------ None Game ------ Seed VortexMetafieldRedirector Manual? 0 Play Time 02:29:32 Cumulative 54.6 hours Start 2022.01.18 @ 05:21:19 End 2022.01.18 @ 09:03:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a209e2bd-deb7-48f8-933d-8166a4c53a44