Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.19 @ 08:59:45 Player: Milkduds Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1306) 1306 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3848 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 65/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Titanium Leg > --- UTILITY ---------- Kinecellerator ECM Suite Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Gauss Rifle Flak Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core VTOL Module Heavy Particle Cannon Remote Datajack [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 68 | 6 3 19 17 23 Power 10 | 1 1 3 2 3 Engine 8 | 1 1 3 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 . 6 6 1 Treads 6 | 2 . . 4 . Leg 1 | . . . . 1 Wheel . | . . . . . Hover 8 | . . 6 2 . Flight . | . . . . . Utility 11 | 1 1 2 2 5 Device 4 | . . . . 4 Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 32 | 2 1 8 7 14 Energy Gun 11 | 2 . 3 4 2 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 8 | . 1 4 2 1 Ballistic Cannon 6 | . . . 1 5 Launcher . | . . . . . Special Weapon 4 | . . . . 4 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 39 | . 1 4 16 18 Power 5 | . 1 . 2 2 Propulsion 9 | . . 1 5 3 Utility 9 | . . . 4 5 Weapon 16 | . . 3 5 8 Highest Loss Streak 13 | . 1 1 13 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 66 | . 87 91 47 53 Engine 5 | . 13 11 3 . Core 2 | . . . . 5 Treads 9 | . 28 3 9 4 Leg 1 | . . . . 4 Hover 6 | . . 23 8 . Device 5 | . . . . 12 Storage 5 | . 14 11 4 . Processor 3 | . 3 11 3 . Protection 4 | . . 8 5 3 Energy Gun 5 | . 14 8 4 . Ballistic Gun 8 | . 14 12 7 4 Ballistic Cannon 5 | . . . 1 11 Special Weapon 1 | . . . . 3 Naked Turns 29 | . . . 3 26 Heaviest Build 45 | 12 11 20 20 45 Greatest Support 60 | 40 40 40 60 40 Greatest Overweight (x) 9 | . . 1 4 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 6 8 8 6 5 Most Carried 8 | 3 7 8 8 5 Average Carried 3 | 1 4 7 2 2 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 2 7 8 . . Class Distribution -------------------- 78% | Mutant 15% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1265 | 191 109 273 192 500 Remotely . | . . . . . Salvage Created 1645 | . 239 658 461 287 Parts 97 | . 8 47 23 19 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 5 14 7 9 Melee 2 | . . . 2 . Guns 24 | . 4 12 5 3 Cannons 4 | . . . . 4 AOE 5 | . 1 2 . 2 Classes Destroyed 11 | . 1 6 3 1 Builder 2 | . . . 1 1 Hauler 1 | . . 1 . . Recycler 3 | . . 1 1 1 Mechanic 1 | . . 1 . . Watcher 2 | . . 2 . . Swarmer 11 | . . 6 . 5 Grunt 17 | . 5 6 4 2 Duelist 1 | . . . 1 . Sentry 3 | . . 2 1 . Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 5 | . 3 5 4 3 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 3 | . 1 3 1 3 Gunslinging . | . . . . . Exploded 2 | . 1 2 . 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5481 | . 316 703 1765 2697 Core 1374 | . 73 139 459 703 Absorbed by Shields 99 | . . . . 99 Redirected to Shielding 54 | . . 10 44 . Regen/Repaired (Parts) 42 | . . 23 19 . Core Remaining (%) 62 | 100 70 65 16 . Volleys Fired 155 | . 27 44 49 35 Largest 3 | . 2 2 3 3 Hottest 189 | . 60 100 120 189 Shots Fired 272 | . 54 78 74 66 Gun 213 | . 54 74 73 12 Cannon 54 | . . 4 1 49 Launcher . | . . . . . Special 5 | . . . . 5 Kinetic 172 | . 27 45 49 51 Thermal 5 | . . . . 5 Explosive . | . . . . . Electromagnetic 91 | . 27 33 25 6 Robot Hit Streak 20 | . 6 19 20 4 Robot Miss Streak 9 | . 4 3 4 9 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 174 | . 32 53 51 38 Core Hits 91 | . 14 27 23 27 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Destroy 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2931 | . 384 812 759 976 Guns 1878 | . 355 659 718 146 Cannons 785 | . . 100 25 660 Explosions 243 | . 22 53 . 168 Melee . | . . . . . Ramming 23 | . 7 . 16 . Kinetic 1684 | . 108 330 481 765 Thermal 245 | . 22 53 . 170 Explosive . | . . . . . Electromagnetic 979 | . 247 429 262 41 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 6 11 Average Corruption 5 | . . . 3 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . . . 8 25 Message Errors 7 | . . . 1 6 Matter Fused 10 | . . . 3 7 Heat Flow Errors 6 | . . . . 6 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . 1 1 Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 2 | . . . 1 1 Misfires 2 | . . . 1 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 49 | . . . 5 44 Projectiles 16 | . . . 5 11 Explosions 33 | . . . . 33 Melee . | . . . . . Knockbacks 13 | . . . 2 11 Impact . | . . . . . Kinetic 13 | . . . 2 11 Secondary . | . . . . . Self-Inflicted Damage 56 | . . . 3 53 Shots 1 | . . . . 1 Rammed 13 | . 2 . 11 . Targets Rammed 14 | . 2 . 12 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 439 | . 94 134 284 439 Average Temperature 91 | . 41 42 101 150 Received Heat Transfer 1746 | . 180 186 657 723 Effects 2 | . . . . 2 Shutdowns 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 275 | . 50 50 . 175 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 1 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 419 | . 135 419 198 90 Initial 113 | . . 12 113 9 Average 89 | . 46 192 153 35 Maximum Alert Level 2 | . . 2 . . Low Security (%) 87 | 100 100 37 100 100 Level 1 12 | . . 61 . . Level 2 . | . . 1 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 2 2 4 Investigation 1 | . . . 1 . Extermination 2 | . . . . 2 Reinforcement 6 | . 1 2 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 4 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 12 22 12 25 Peak Tracking Total 6 | . 4 5 4 6 Tactical Retreats 6 | . 2 . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . . 1 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 4 1 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 5 5 3 . Successful 10 | . 4 4 2 . Failed 3 | . 1 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 8 | . . 5 3 . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 2 . Scan Component 3 | . . 2 1 . Repair 3 | . . 2 1 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 1 . Time 90 | . . 64 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2486 | 75 454 502 445 1010 Spaces Moved 1229 | 50 223 346 206 404 Core 154 | 18 . . 20 116 Treads 445 | 32 223 40 121 29 Legs 259 | . . . . 259 Wheels . | . . . . . Hover 371 | . . 306 65 . Flight . | . . . . . Fastest Speed 50 | 50 160 52 50 50 Average Speed 144 | 120 160 71 120 213 Slowest Speed 500 | 160 160 160 250 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 38 37 23 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 1 . 8 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 5 | . . 1 . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1686 | 65 270 527 325 499 Wait 134 | . 9 90 31 4 Move 1225 | 49 222 345 205 404 Hop . | . . . . . Pick Up 60 | 9 7 16 8 20 Fast Attach 5 | . . 5 . . Attach 48 | 6 2 7 15 18 Detach 1 | . . . . 1 Swap 15 | . 1 7 2 5 Drop 22 | 1 . 13 3 5 Fire 155 | . 27 44 49 35 Melee . | . . . . . Ram 5 | . . . 5 . Kick . | . . . . . Crush 9 | . 2 . 7 . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 76 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 14) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Discovered new exit (range 7) 811 | -9/Materials | Repaired Imp. Hover Unit 845 | -9/Materials | Repaired Imp. Hover Unit 1028 | -9/Materials | Discovered new exit (range 5) 1032 | -9/Materials | Entered another Materials area 1032 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1150 | -8/Materials | Repaired Hover Unit 1225 | -8/Materials | Core integrity fell below 50% 1270 | -8/Materials | Lost 13 parts (2p3n4u4w) 1285 | -8/Materials | Core integrity fell below 20% 1463 | -8/Materials | Discovered new exit (range 3) 1477 | -8/Materials | Entered Factory 1477 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2094 | -7/Factory | System corruption reached 10% 2134 | -7/Factory | Lost 9 parts (1p2n3u3w) 2369 | -7/Factory | Build established: Gunner 2438 | -7/Factory | Core integrity fell below 50% 2467 | -7/Factory | Core integrity fell below 20% 2487 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02472_ Triggered Stasis Trap. 02472_ A bubble of rippling energy engulfs the area. 02472_ Field strength at 94. 02473_ U-05 Engineer lays Concrete. 02473_ Field strength at 88. 02474_ U-05 Engineer lays Concrete. 02474_ Field strength at 78. 02475_ Field strength at 72. 02476_ U-05 Engineer builds a Door. 02477_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Z. 02477_ U-05 Engineer builds a Wall. 02479_ Field strength at 43. 02480_ Field strength at 37. 02480_ Welding Torch destroyed. 02481_ K-01 Serf collects debris. 02481_ Field strength at 26. 02482_ Field strength at 20. 02486_ Stasis field depleted. 02486_ Critical hit (Burn: +37). 02486_ U-05 Engineer lays Concrete. 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