Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 01:41:50 // Winter2019/RPGLIKE Player: Toaster Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1391) 1391 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2241 Bonus ------- None Cogmind --------- Core Integrity 79/1200 Matter 280/300 Energy 250/250 System Corruption 1% Temperature Critical (588) Movement Walking (126) Location -7/Recycling Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg (fused) Makeshift Leg > --- UTILITY (2) ------ Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (2) ------- Beamcaster Beamcaster (fused) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Armor Integrity Analyzer Makeshift Light Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Improved Heat Sink [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Scrap Shield Device Heat Sink Processor Armor Integrity Analyzer Protection Scrap Shield Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved 5 | 4 . 1 . Power 1 | 1 . . . Propulsion 2 | 1 . 1 . Utility 1 | 1 . . . Weapon 1 | 1 . . . Parts Attached 31 | 6 10 13 2 Power 7 | 2 2 3 . Engine 7 | 2 2 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads . | . . . . Leg 5 | 2 . 3 . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 11 | . 4 5 2 Device 4 | . 3 1 . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 6 | . 1 3 2 Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 4 | 1 1 2 . Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 87 88 92 Engine 24 | . 25 24 22 Leg 19 | . 6 24 33 Hover 6 | . 18 1 . Device 4 | . 11 1 . Processor 1 | . . 2 . Protection 8 | . . 10 15 Energy Gun 20 | . 15 23 22 Energy Cannon 3 | . 8 1 . Peak Build Rating 30 | 6 9 30 29 Average Rating 18 | 4 7 23 27 On Entrance 10 | . 6 8 26 Naked Turns . | . . . . Heaviest Build 42 | 11 19 42 38 Greatest Support 60 | 25 25 60 60 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | 1 1 1 1 Average Capacity . | . 1 1 1 Most Carried 1 | 1 1 1 1 Average Carried . | . . . . Final Capacity 1 | 1 1 1 1 Final Carried 1 | . . 1 . Class Distribution -------------------- 84% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 530 | 238 122 164 6 Remotely . | . . . . Salvage Created 1521 | . 819 650 52 Parts 109 | . 51 54 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . 18 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 33 | . 12 20 1 Guns 23 | . 6 16 1 Cannons 10 | . 6 4 . Classes Destroyed 9 | . 5 3 1 Builder 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | . . . 1 Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 1 | . . 1 . Grunt 12 | . 12 . . Sentry 2 | . . 1 1 Subdweller 18 | . . 18 . Best Kill Streak 6 | . 3 6 1 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 362 | . 54 155 153 Missed 126 | . 17 64 45 Damage Taken 3119 | . 584 1698 837 Core 2102 | . 465 1116 521 Absorbed by Shields . | . . . . Redirected to Core 1598 | . 393 749 456 Core Remaining (%) 100 | 100 . . . Volleys Fired 157 | . 53 89 15 Largest 2 | . 2 2 2 Hottest 150 | . 100 150 150 Shots Fired 314 | . 106 178 30 Gun 265 | . 80 155 30 Cannon 49 | . 26 23 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 210 | . 26 154 30 Explosive . | . . . . Electromagnetic 104 | . 80 24 . Robot Hit Streak 18 | . 11 18 10 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 199 | . 72 102 25 Core Hits 74 | . 32 37 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 7 2 Burn 9 | . . 7 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3684 | . 1231 1930 523 Guns 2933 | . 778 1632 523 Cannons 626 | . 328 298 . Explosions 125 | . 125 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 2686 | . 453 1710 523 Explosive . | . . . . Electromagnetic 998 | . 778 220 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 4 19 9 Message Errors 2 | . . 1 1 Matter Fused 6 | . . 5 1 Heat Flow Errors 4 | . . 3 1 Energy Discharges 5 | . 1 3 1 Parts Rejected 1 | . . . 1 Parts Fused 2 | . . 1 1 Data Loss (minor) 6 | . 2 3 1 Data Loss (major) 3 | . 1 1 1 Misfires 1 | . . 1 . Alerts 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 14 | . 14 . . Projectiles 12 | . 12 . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 82 | . 82 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 570 | . 228 234 570 Average Temperature 72 | . 51 22 203 Received Heat Transfer 885 | . 252 357 276 Effects 10 | . . . 10 Shutdowns 4 | . . . 4 Damage (major) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . 8 1 Heat Transferred 5602 | . 903 3626 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 265 | . 265 . 25 Initial . | . . . . Average 65 | . 93 . 10 Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 87 . 100 Level 1 8 | . 12 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 21 32 3 Peak Tracking Total 9 | . 3 9 2 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 7 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 18 4 . Successful 12 | . 8 4 . Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Record 4 | . . 4 . Prototype ID Bank 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 5155 | 71 1557 2794 733 Spaces Moved 3684 | 57 1264 1835 528 Core 12 | 9 1 2 . Treads . | . . . . Legs 2559 | 48 263 1720 528 Wheels . | . . . . Hover 1113 | . 1000 113 . Flight . | . . . . Fastest Speed 50 | 50 56 56 126 Average Speed 108 | 108 77 125 126 Slowest Speed 190 | 120 120 190 126 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 4 95 86 81 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 12 | . . 12 . Spaces Dug 5 | . . 5 . Terrain Destroyed 13 | . 8 5 . Melee . | . . . . Projectile 5 | . . 5 . AOE 8 | . 8 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 4522 | 63 1734 2159 566 Wait 563 | . 385 167 11 Move 3681 | 56 1263 1834 528 Hop . | . . . . Pick Up 3 | 1 . 1 1 Fast Attach 25 | 5 8 12 . Attach 4 | 1 . 1 2 Detach 12 | . 5 7 . Swap 2 | . 2 . . Drop 18 | . 8 9 1 Fire 157 | . 53 89 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 57 | . 10 39 8 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Power slot (x1) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 572 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Discovered new exit (range 16) 1072 | -10/Materials | Build established: Scavenger-Mutant 1080 | -10/Materials | Discovered new exit (range 7) 1497 | -10/Materials | Reached level 2 1609 | -10/Materials | Discovered new exit (range 8) 1629 | -10/Materials | Entered Subcaves 1734 | -10/Subcaves | Discovered new exit (range 13) 1776 | -10/Subcaves | Ambushed by swarm of Subdwellers 1782 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1782 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1782 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1813 | -10/Subcaves | Core integrity fell below 50% 1826 | -10/Subcaves | Lost 4 allies 1940 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2113 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2126 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2178 | -10/Subcaves | Visited Clippyterm 2182 | -10/Subcaves | Learned Factory fabricator intel 2182 | -10/Subcaves | Learned Factory trap positions 2225 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2301 | -10/Subcaves | Learned Materials interactive machine intel 2863 | -10/Subcaves | Learned location of Zion (-6) 3381 | -10/Subcaves | Reached level 3 3497 | -10/Subcaves | Core integrity fell below 20% 3549 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3552 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3569 | -10/Subcaves | Discovered new exit (range 12) 3689 | -10/Subcaves | Disturbed a concealed Subdweller 3718 | -10/Subcaves | Disturbed a concealed Subdweller 3956 | -10/Subcaves | Upgraded with Propulsion slot (x1) 4233 | -10/Subcaves | Discovered new exit (range 6) 4244 | -10/Subcaves | Disturbed a concealed Subdweller 4423 | -10/Subcaves | Entered Recycling 4672 | -7/Recycling | Discovered new exit (range 15) 4994 | -7/Recycling | Scanned before Scraplab entrance 5156 | -7/Recycling | Self-destructed Last Messages --------------- Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 05020_ System corrupted: Carbon-fiber Leg fused. 05132_ Y-54 Guardian springs to life. 05140_ Power failure, Ion Engine shutdown. 05145_ U-05 Engineer destroyed. 05147_ Power failure, Ion Engine shutdown. 05147_ Upgraded: Heat Dissipation (+12) 05151_ Power failure, Ion Engine shutdown. 05151_ R-06 Scavenger collects Wheel. 05153_ Overheating: Imp. Light Armor Plating damaged (-30). 05153_ Overheating: Carbon-fiber Leg damaged (-49). 05153_ Y-54 Guardian heat damages Imp. Heat Sink. 05154_ Power failure, Ion Engine shutdown. 05155_ Overheating: Carbon-fiber Leg damaged (-35). 05155_ Overheating: Ion Engine damaged (-9). 05155_ Overheating: Beamcaster damaged (-16). 05155_ Overheating: Ion Engine damaged (-10). 05155_ System corrupted: Ion Engine rejected. 05155_ R-06 Scavenger collects Wheel. 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[ #?###?????????# ####+##### | | ????????# # !#? ?????????# # # | | ????????# # % +? ?????????# # # | | ??????### # ! #? ???????### # # | | ??????# % + #?# #???????? # | | ??????#%% # ! #?# ###???????# + # | | ??????#% ############# !#???????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Evasion (%) 55 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Levels Raised 2 | . 1 1 . XP Earned 7125 | 3000 1825 1200 1100 XP Spent 5430 | 2350 2080 800 200 Upgrades 25 | 6 16 1 2 Power Slot 1 | 1 . . . Propulsion Slot 2 | 1 . 1 . Utility Slot 1 | 1 . . . Weapon Slot 1 | 1 . . . Core Integrity 12 | . 12 . . Heat Dissipation 4 | . 2 . 2 Mass Support 2 | 1 1 . . Inventory Capacity 1 | 1 . . . Ranged Accuracy 1 | . 1 . . Protomatter Created 553 | . 107 387 59 Integrity Restored 981 | . 216 588 177 Core 981 | . 216 588 177 Protomatter Decayed 262 | . . 262 . Game ------ Seed CompanionTeleporterRailgun Manual? 0 Play Time 00:37:36 Cumulative 70.0 hours Start 2024.09.21 @ 01:04:13 End 2024.09.21 @ 01:41:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 27 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10a2ab74-dab3-4def-b906-c87b915f3543