Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.31 @ 13:01:42 Player: f3-rnm Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (727) 727 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1387 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 110/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Grenade Launcher Hammer > --- INVENTORY (5) ---- Wheel Large Storage Unit Medium Matter Pod (16) Medium Matter Pod (0) Blink Core Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel High-capacity Matter Pod Utility Shielding Tractor Beam Blink Core Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Scrap Shield Weapon Grenade Launcher Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 6 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 9 | 2 12 6 Power . | . . . Propulsion 1 | . 2 1 Utility 5 | 1 6 4 Weapon 1 | . 2 . Tool/Special . | . . . Unused Backups 14 | . 6 8 Power . | . . . Propulsion 1 | . . 1 Utility 12 | . 5 7 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 79 | . 84 67 Engine 13 | . 13 12 Treads 19 | . 26 . Wheel 5 | . 1 15 Storage 10 | . 14 2 Protection 2 | . . 8 Ballistic Gun 5 | . 8 . Launcher 12 | . 12 13 Impact Weapon 9 | . 7 14 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 5 7 7 On Entrance 5 | 1 7 8 Avg Prop Armor Cover (%) 14 | . 14 14 Naked Turns . | . . . Heaviest Build 33 | 11 33 28 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 13 6 Most Carried 15 | 4 15 12 Average Carried 10 | 2 12 6 Final Capacity 15 | 8 15 5 Final Carried 11 | 4 11 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 863 | 160 563 140 Remotely . | . . . Salvage Created 675 | . 560 115 Parts 50 | . 41 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 16 8 Melee 1 | . . 1 AOE 22 | . 16 6 Classes Destroyed 11 | . 10 1 Worker 10 | . 10 . Builder 2 | . 2 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 3 | . 3 . Operator 3 | . 3 . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 13 | . 9 4 Grunt 4 | . 4 . Subdweller 7 | . 3 4 Best Kill Streak 6 | . 4 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 77 | . 51 26 Missed 28 | . 21 7 Hits 49 | . 30 19 Projectile 49 | . 30 19 Critical Strikes 1 | . 1 . Damage Taken 1014 | . 546 468 Core 256 | . 114 142 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | . 43 25 Largest 2 | . 2 1 Hottest 40 | . 40 30 Shots Fired 71 | . 46 25 Gun 11 | . 11 . Cannon . | . . . Launcher 60 | . 35 25 Special . | . . . Kinetic 11 | . 11 . Thermal . | . . . Explosive 60 | . 35 25 Electromagnetic . | . . . Robot Hit Streak 13 | . 13 12 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 64 | . 48 16 Core Hits 60 | . 40 20 Critical Kills . | . . . Critical Parts Destroyed 4 | . 2 2 Critical Strikes 7 | . 2 5 Smash 7 | . 2 5 Melee Attacks 45 | . 26 19 Impact 45 | . 26 19 Slashing . | . . . Piercing . | . . . Sneak Attacks 14 | . 14 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4144 | . 3096 1048 Guns 81 | . 81 . Cannons . | . . . Explosions 2806 | . 2103 703 Melee 1257 | . 912 345 Ramming . | . . . Kinetic 81 | . 81 . Thermal . | . . . Explosive 2806 | . 2103 703 Electromagnetic . | . . . Impact 1257 | . 912 345 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 491 | . 430 61 Projectiles . | . . . Explosions 128 | . 126 2 Melee 363 | . 304 59 Knockbacks 5 | . 4 1 Impact 5 | . 4 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 305 | . 181 124 Shots 13 | . 8 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 1 | . 1 . Average Temperature 1 | . 1 . Received Heat Transfer 90 | . 90 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 9 | . 8 1 Combat Hostiles 1 | . . 1 Parts Fried 10 | . 9 1 Impact Corruptions 17 | . 14 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 172 | . 172 . Initial . | . . . Average 87 | . 93 . Influence Increases 1093 | . 613 480 Destroy 0b10 Robot/C 380 | . 260 120 Destroy 0b10 Robot/NC 105 | . 105 . Destroy Leader 56 | . 56 . Successful Hack 6 | . 6 . Disable Machine 15 | . 15 . Destroy Structure 171 | . 171 . Lose Combat Pursuer 360 | . . 360 Influence Decreases 697 | . 502 195 Entered New Map 54 | . . 54 Time Decay 576 | . 472 104 Lost Part 67 | . 30 37 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 27 9 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 1 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2309 | 113 1554 642 Spaces Moved 1403 | 65 858 480 Core 2 | 2 . . Treads 827 | 63 764 . Legs . | . . . Wheels 574 | . 94 480 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 100 Average Speed 139 | 156 155 109 Slowest Speed 160 | 160 160 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 74 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 18 | . 4 14 Terrain Destroyed 273 | . 189 84 Melee 4 | . 4 . Projectile . | . . . AOE 269 | . 185 84 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1608 | 73 997 538 Wait 46 | . 39 7 Move 1401 | 64 857 480 Hop . | . . . Pick Up 24 | 3 18 3 Fast Attach 7 | 6 . 1 Attach 6 | . 4 2 Detach . | . . . Swap 2 | . 2 . Drop 9 | . 8 1 Fire 68 | . 43 25 Melee 45 | . 26 19 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Discovered new exit (range 14) 1090 | -10/Materials | Discovered new exit (range 8) 1114 | -10/Materials | Derelicts attacked the area 1575 | -10/Materials | Lost 3 parts (1p1n1w) 1668 | -10/Materials | Entered Subcaves 1669 | -10/Subcaves | Approached by a straggling Scientist 1682 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1689 | -10/Subcaves | Core integrity fell below 50% 1735 | -10/Subcaves | Discovered new exit (range 4) 1776 | -10/Subcaves | Core integrity fell below 20% 1785 | -10/Subcaves | Found Blink Core 1856 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2122 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2131 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2174 | -10/Subcaves | Discovered new exit (range 12) 2310 | -10/Subcaves | Destroyed self with Grenade Launcher Last Messages --------------- 02080_ I0-K21(R) system terminally corrupted. 02080_ Disposable Heat Sink fried. 02082_ Acquired 37 matter. Sub. Optics falls loose from the Twisted Machinery. Sub. Beam Cannon falls loose from the Twisted Machinery. 02150_ S-10 Pest destroyed. 02150_ Machine disabled. 02150_ S-10 Pest springs to life. 02153_ S-10 Pest destroyed. 02153_ Scrap Shield destroyed. 02154_ Lgt. Ion Engine fries itself beyond repair. 02155_ S-10 Pest destroyed. 02160_ Lgt. Ion Engine fries itself beyond repair. 02169_ The unstable cave ceiling collapses. 02171_ Autobeam Turret destroyed. 02174_ EXIT=FOUND 02177_ The unstable cave ceiling collapses. 02187_ Autobeam Turret destroyed. 02248_ Lgt. Ion Engine destroyed. 02248_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##?##?????????????? | | ???????????????????????????????? #$ #????????????? | | ???????????????????????????????? &$?????????????? | | ???????????????????????????????##&"??????????????? | | ??????????????????????######???# ####???????????? | | ??????????????????????# @ ##?### # #####???????? | | ?????????????????????## #?# " " # ########? | | ?????????????????????# # # # ## | | ?????????????????????# R ### # ## " # | | ????????????????????# #### ##### | | ???????????????????# #### # #??## #??#"# | | ???????????????????#"""u"??????## #??##" #?? "# | | ???????????????????##" ""???????## #?# "#?## " | | ????????????????????##"""????????# #### #?# | | ?????????????????????####????????####### #?#" # | | ??????????????????????????????????????## #??#"# | | ?????????????????????????????????????## ####"" | | ?????????????????????????????????????# """"" | | ?????????????????????????????????????## """"! | | ??????????????????????????????????????# "" # | | ??????????????????????????????????????#### "# | | ?????????????????????????????????????????# #" " | | ?????????????????????????????????????????# # ## | | ?????????????????????????????????????????## ###" | | ??????????????????????????????????????????# #?# | | ?????????????????????????????????????????## #?? | | ?????????????????????????????????????????# ###? | | ?????????????????????????????????????????## #? | | ???????????????????????????????????##?????# # | | ??????????????????????????????????## ?????# %### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualGravmagDisplacer Manual? 0 Play Time 00:11:12 Cumulative 429.9 hours Start 2026.01.31 @ 10:50:59 End 2026.01.31 @ 13:01:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 349 Adventurer 36 Explorer 0 Win Type - Total 17 Types 8/0/9/0/0/0/0/0/0/0 Lore% 72 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a43029ea-c2e6-4c6b-b175-b23588f45ad8