Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.27 @ 21:40:13 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1437) 1437 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5682 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 25/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Transport Network Coupler System Shield > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (4) ---- Improved Heat Sink Humpback EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Humpback Long-range Sensor Array Improved Terrain Scanner Transmission Jammer System Shield > --- WEAPON ----------- Advanced Beam Rifle Guided Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Cryofiber Web Improved Heat Sink Humpback High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Light Armor Plating Hardened Medium Armor Plating Shield Generator EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle EMP Blaster Grenade Launcher Improved Datajack Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Humpback Device Improved Terrain Scanner Storage Humpback Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 76 | 11 2 . 1 . 44 1 17 Power 8 | 2 . . . . 3 . 3 Engine 7 | 2 . . . . 3 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 21 | 4 . . . . 14 . 3 Treads . | . . . . . . . . Leg 12 | . . . . . 11 . 1 Wheel 4 | 4 . . . . . . . Hover 3 | . . . . . 1 . 2 Flight 2 | . . . . . 2 . . Utility 25 | 2 . . 1 . 15 . 7 Device 15 | 1 . . . . 10 . 4 Storage 3 | . . . 1 . 1 . 1 Processor 3 | 1 . . . . 1 . 1 Hackware 1 | . . . . . 1 . . Protection 3 | . . . . . 2 . 1 Artifact . | . . . . . . . . Weapon 22 | 3 2 . . . 12 1 4 Energy Gun 10 | 2 2 . . . 5 . 1 Energy Cannon 5 | . . . . . 2 1 2 Ballistic Gun 4 | 1 . . . . 3 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . Parts Lost 16 | . . . . . 7 . 9 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . 2 . 2 Utility 5 | . . . . . 1 . 4 Weapon 6 | . . . . . 4 . 2 Highest Loss Streak 7 | . . . . . 4 . 7 Average Slot Usage (%) 87 | . 100 100 87 85 85 90 86 Engine 7 | . 14 14 14 14 8 9 2 Core 1 | . . . . . . . 6 Leg 9 | . . . . . 14 18 3 Wheel 5 | . 28 28 28 28 2 . . Hover 3 | . . . . . . . 13 Device 17 | . 14 14 2 . 17 18 25 Storage 9 | . . . 11 14 10 9 8 Processor 5 | . 14 14 2 . 6 9 . Hackware 6 | . . . . . 6 9 9 Energy Gun 11 | . 25 28 28 28 9 9 8 Energy Cannon 3 | . . . . . . 3 8 Ballistic Gun 2 | . 2 . . . 5 . . Special Weapon 1 | . . . . . 1 5 . Naked Turns . | . . . . . . . . Heaviest Build 107 | 9 10 10 89 89 101 99 107 Greatest Support 34 | 26 20 20 20 20 34 34 34 Greatest Overweight (x) 32 | 2 . . 4 4 32 2 28 Average Overweight (x) 2 | . . . 2 4 3 2 3 Largest Inventory Capacity 24 | 4 4 4 24 24 24 24 24 Average Capacity 21 | 4 4 4 20 24 24 24 23 Most Carried 24 | 4 4 4 9 11 24 24 24 Average Carried 18 | 3 4 3 6 10 20 24 22 Final Capacity 24 | 4 4 4 24 24 24 24 4 Final Carried 24 | 4 4 4 9 11 24 24 4 Class Distribution -------------------- 43% | Hauler-Mutant 27% | Hauler-Skirmisher 15% | Scavenger-Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 1268 | 403 50 45 100 . 408 46 216 Remotely . | . . . . . . . . Salvage Created 1922 | 239 . 13 . . 990 213 467 Parts 127 | 20 . 6 . . 64 14 23 Haulers Intercepted 3 | . . . . . 2 . 1 Recyclers Shooed 3 | 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 38 | . . . . . 20 7 11 Guns 24 | . . . . . 19 1 4 Cannons 11 | . . . . . 1 6 4 AOE 3 | . . . . . . . 3 Classes Destroyed 12 | 3 . 1 . . 7 . 1 Worker 2 | 2 . . . . . . . Builder 4 | . . 2 . . . . 2 Tunneler 5 | 5 . . . . . . . Hauler 3 | . . . . . 2 . 1 Recycler 2 | 1 . . . . 1 . . Operator 2 | . . . . . 2 . . Watcher 1 | . . . . . 1 . . Swarmer 14 | . . . . . 6 4 4 Grunt 14 | . . . . . 7 2 5 Brawler 1 | . . . . . . . 1 Sentry 6 | . . . . . 6 . . Hunter 3 | . . . . . 1 1 1 Best Kill Streak 6 | 4 . 1 . . 6 4 6 Combat Bots Only 6 | . . . . . 6 4 5 Max Kills in Single Turn 3 | 1 . 1 . . 2 1 3 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 2698 | . . . . . 1118 142 1438 Core 555 | . . . . . 139 32 384 Absorbed by Shields 368 | . . . . . 293 . 75 Core Remaining (%) 100 | 100 . . . 100 . . . Volleys Fired 163 | 16 . 5 . . 88 15 39 Largest 2 | 2 . 2 . . 2 1 2 Hottest 130 | 60 . 130 . . 130 120 129 Shots Fired 263 | 32 . 10 . . 145 15 61 Gun 200 | 32 . 10 . . 131 2 25 Cannon 53 | . . . . . 7 13 33 Launcher 3 | . . . . . . . 3 Special 7 | . . . . . 7 . . Kinetic 49 | 16 . . . . 33 . . Thermal 194 | 16 . 10 . . 98 15 55 Explosive 3 | . . . . . . . 3 Electromagnetic 17 | . . . . . 14 . 3 Robot Hit Streak 20 | 4 . 3 . . 13 17 20 Robot Miss Streak 7 | 3 . 4 . . 7 . 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 167 | 15 . 10 . . 103 7 32 Core Hits 122 | 9 . 11 . . 67 9 26 Critical Hits 2 | . . . . . 1 . 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3434 | 211 . 127 . . 1450 505 1141 Guns 2046 | 211 . 127 . . 1328 40 340 Cannons 1026 | . . . . . 122 465 439 Explosions 357 | . . . . . . . 357 Melee . | . . . . . . . . Ramming 5 | . . . . . . . 5 Kinetic 318 | 89 . . . . 229 . . Thermal 2499 | 122 . 127 . . 1010 505 735 Explosive 218 | . . . . . . . 218 Electromagnetic 394 | . . . . . 211 . 183 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 3 3 5 Average Corruption 3 | . . . . . 2 3 3 Corruption Purged . | . . . . . . . . Effects 45 | . . . . . 12 10 23 Message Errors 11 | . . . . . 2 2 7 Matter Fused 13 | . . . . . 4 3 6 Heat Flow Errors 4 | . . . . . 3 . 1 Energy Discharges 7 | . . . . . . 4 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 1 3 Targeting Errors 4 | . . . . . 2 . 2 Overload Shots . | . . . . . . . . Overflow Damage 45 | . . . . . . 34 11 Projectiles 35 | . . . . . . 34 1 Explosions 10 | . . . . . . . 10 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . 103 Shots 3 | . . . . . . . 3 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 497 | 15 . 118 . . 458 408 497 Average Temperature 140 | 10 . 47 . . 138 157 156 Received Heat Transfer 594 | . . . . . 324 18 252 Effects 15 | . . . . . 8 1 6 Shutdowns 5 | . . . . . 3 1 1 Energy Bleed 4 | . . . . . 3 . 1 Matter Decay 3 | . . . . . 2 . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . 3 2 Heat Transferred 4549 | 275 . 155 . . 1719 1013 1387 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 359 | 40 26 19 . . 239 316 359 Average Influence 78 | 25 26 16 . . 81 130 77 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 88 | 100 100 100 . 100 90 74 84 Level 1 11 | . . . . . 9 25 15 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . 3 . 1 Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . . . . . 3 . 1 Communications Jammed 46 | . . . . . 23 . 23 Distress Signals 46 | . . . . . 23 . 23 Times Spotted 89 | . 3 2 . . 49 5 30 Peak Tracking Total 8 | . 3 2 . . 8 5 5 Tactical Retreats 8 | . . 1 . . 3 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . . . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . . 1 . 2 Max in Single Turn 1 | . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 14 | . 1 . 1 . 10 . 2 Terminals 9 | . 1 . . . 6 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 44 | . 2 . 1 . 33 . 8 Successful 29 | . . . 1 . 24 . 4 Failed 14 | . 2 . . . 8 . 4 Catastrophic 1 | . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . Manual 23 | . 2 . 1 . 16 . 4 Terminals 29 | . 2 . . . 19 . 8 Fabricators . | . . . . . . . . Repair Stations 10 | . . . . . 10 . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . . . 1 . 5 . 2 Part Schematic 3 | . . . . . 3 . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 Unreport Threat 2 | . . . . . 1 . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . . . 9 . . Scan Component 5 | . . . . . 5 . . Repair 4 | . . . . . 4 . . Recycling Unit Hacks 3 | . . . . . 3 . . Process 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 22 | . 2 . . . 14 . 6 Terminals 8 | . . . . . 6 . 2 Botnet 8 | . . . . . 6 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . . . 7 . 2 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . 4 . . Time 128 | . . . . . 128 . . Parts Recycled . | . . . . . . . . Recycled Matter 279 | . . . . . 279 . . Retrieved Matter 545 | . . . . . 545 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 5475 | 175 100 213 326 155 2583 579 1344 Spaces Moved 2331 | 120 119 246 289 128 879 194 356 Core 58 | 27 . . . . 6 . 25 Treads . | . . . . . . . . Legs 1020 | . . . . . 732 194 94 Wheels 1016 | 93 119 246 289 128 141 . . Hover 237 | . . . . . . . 237 Flight . | . . . . . . . . Fastest Speed 46 | 50 80 80 80 120 120 190 46 Average Speed 169 | 81 80 80 109 120 206 190 256 Slowest Speed 1650 | 150 80 80 120 120 1650 190 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 33 68 67 38 53 35 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 7 | . . . . . 7 . . Terrain Destroyed 27 | . . . . . 7 . 20 Melee . | . . . . . . . . Projectile 7 | . . . . . 7 . . AOE 20 | . . . . . . . 20 Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 3561 | 165 126 252 299 129 1493 389 708 Wait 868 | . . . . . 419 165 284 Move 2324 | 119 118 245 288 127 878 193 356 Hop . | . . . . . . . . Pick Up 54 | 12 2 1 6 2 30 . 1 Fast Attach 37 | 5 2 . 1 . 23 . 6 Attach 14 | 4 . . . . 5 . 5 Detach 12 | . . . 1 . 6 . 5 Swap 25 | 2 . . . . 16 1 6 Drop 47 | 7 4 1 3 . 28 . 4 Fire 163 | 16 . 5 . . 88 15 39 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 5) 265 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Entered Mines 281 | -10/Mines | Met a Derelict bent on vengeance 297 | -10/Mines | Discovered new exit (range 9) 317 | -10/Mines | Build established: Scavenger-Mutant 370 | -10/Mines | Discovered new exit (range 5) 439 | -10/Mines | Identified exit to Exiles 486 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 489 | -10/Mines | Entered Exiles 502 | -10/Exiles | Discovered new exit (range 15) 511 | -10/Exiles | Met 8R-AWN 523 | -10/Exiles | Met EX-HEX 617 | -10/Exiles | Met EX-BIN 630 | -10/Exiles | Aligned with FarCom system 631 | -10/Exiles | Given EX-Vault access code 659 | -10/Exiles | Opened EX-Vault 665 | -10/Exiles | Found Gui. Plasma Cannon 694 | -10/Exiles | Warned to stay clear of 0b10 Research branches 731 | -10/Exiles | Met EX-DEC 801 | -10/Exiles | Discovered new exit (range 14) 815 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 815 | -10/Exiles | Entered Mines 838 | -9/Mines | Learned Materials stockpile data 854 | -9/Mines | Build established: Hauler-Mutant 955 | -9/Mines | Discovered new exit (range 12) 970 | -9/Mines | Entered Materials 970 | -8/Materials | Evolved 4 slots: Utility x4 1273 | -8/Materials | Build established: Hauler-Skirmisher 1379 | -8/Materials | Lost 4 parts (2n2w) 1606 | -8/Materials | Identified exit to Factory 2011 | -8/Materials | Repaired Imp. Terrain Scanner 2305 | -8/Materials | Build established: Scavenger-Skirmisher 2684 | -8/Materials | Central database locked down 2974 | -8/Materials | Repaired Shield Generator 3007 | -8/Materials | Repaired Hvy. Assault Rifle 3027 | -8/Materials | Build established: Hauler-Mutant 3256 | -8/Materials | Repaired Imp. Ion Engine 3542 | -8/Materials | Identified exit to Garrison 3553 | -8/Materials | Entered Garrison 3862 | -8/Garrison | Triggered checkpoint 3962 | -8/Garrison | Triggered checkpoint 4078 | -8/Garrison | Discovered new exit (range 15) 4118 | -8/Garrison | Installed Relay Interface Framework 4132 | -8/Garrison | Entered Materials 4741 | -8/Materials | Build established: Hauler-Skirmisher 4951 | -8/Materials | Core integrity fell below 50% 5451 | -8/Materials | Core integrity fell below 20% 5476 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05432_ Imp. Terrain Scanner destroyed. 05432_ Aerolev Unit destroyed. 05433_ U-05 Engineer lays Concrete. 05438_ System corrupted: Matter fused (-9). 05439_ U-05 Engineer lays Concrete. 05452_ Acquired Imp. Deuterium Engine. 05453_ Aerolev Unit destroyed. 05453_ Lrn. Sensor Array destroyed. 05453_ U-05 Engineer lays Concrete. 05455_ S-10 Pest misfires. 05456_ Imp. Deuterium Engine destroyed. 05457_ Destroyed Flight Unit. 05458_ U-05 Engineer lays Concrete. 05461_ Acquired 14 matter. 05461_ U-05 Engineer lays Concrete. 05463_ Acquired Transport Network Coupler. 05463_ U-05 Engineer lays Concrete. 05465_ Acquired 10 matter. 05465_ U-05 Engineer lays Concrete. 05472_ Acquired EM Shotgun. 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Flight Unit | -8/Materials | Hacked Sml. Storage Unit | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerCoordinationLauncher Manual? 0 Play Time 00:53:16 Cumulative 132.3 hours Start 2019.11.27 @ 20:48:26 End 2019.11.27 @ 21:40:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 164 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 669acfc5-4871-4925-8f1d-729082f4d8f4