Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.23 @ 16:46:05 Player: Ol Swarmie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (333) 333 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1523 Bonus ------- None Cogmind --------- Core Integrity 306/400 Matter 278/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Flying (57) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Armored Treads Flight Unit Flight Unit > --- UTILITY (3) ------ Advanced Visual Processing Unit Power Shielding > --- WEAPON (2) ------- Light Assault Rifle Heavy Flail > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Visual Processing Unit Power Shielding > --- WEAPON ----------- Beamcaster Heavy Flail > --- INVENTORY -------- Ion Engine High-capacity Matter Pod Light Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Heat Sink Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 6 9 9 6 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 2 3 Treads 2 | . . 2 . Leg 1 | . 1 . . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . . . 3 Utility 6 | 1 3 2 . Device 2 | 1 1 . . Storage 1 | . 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 3 3 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . 5 4 1 Power 3 | . 1 2 . Propulsion 3 | . 2 . 1 Utility . | . . . . Weapon 4 | . 2 2 . Highest Loss Streak 5 | . 5 4 1 Average Slot Usage (%) 84 | . 87 93 60 Engine 11 | . 14 13 2 Treads 13 | . . 21 18 Leg 3 | . 4 3 . Wheel 4 | . 14 . . Flight 1 | . . . 4 Device 4 | . 12 . . Storage 5 | . 12 3 . Processor 8 | . 1 14 11 Protection 6 | . . 10 11 Energy Gun 4 | . . 9 . Ballistic Gun 15 | . 26 12 2 Impact Weapon 4 | . . 4 10 Naked Turns . | . . . . Heaviest Build 14 | 6 12 14 8 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | . 3 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 4 4 2 Average Carried 2 | 1 3 3 1 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 3 4 2 1 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 711 | 270 321 85 35 Remotely . | . . . . Salvage Created 426 | 40 233 92 61 Parts 21 | 4 11 2 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | 1 7 2 2 Guns 11 | 1 7 2 1 Classes Destroyed 3 | 1 2 . . Watcher 2 | . 1 . 1 Swarmer 5 | . 3 . 2 Grunt 7 | 1 4 2 . Best Kill Streak 4 | 1 4 2 3 Combat Bots Only 4 | 1 4 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1649 | 48 484 736 381 Core 293 | 12 88 99 94 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 95 . 20 . Volleys Fired 46 | 5 35 4 2 Largest 2 | 2 2 2 1 Hottest 95 | 40 40 95 20 Shots Fired 75 | 10 55 8 2 Gun 75 | 10 55 8 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 71 | 10 55 4 2 Thermal 4 | . . 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 3 7 4 1 Robot Miss Streak 4 | 1 4 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 48 | 6 34 5 3 Core Hits 22 | 3 16 2 1 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 491 | 46 275 102 68 Guns 433 | 46 275 102 10 Cannons . | . . . . Explosions . | . . . . Melee 58 | . . . 58 Ramming . | . . . . Kinetic 348 | 46 275 17 10 Thermal 85 | . . 85 . Explosive . | . . . . Electromagnetic . | . . . . Impact 58 | . . . 58 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions . | . . . . Melee 8 | . . . 8 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 188 | 6 2 188 . Average Temperature 86 | 6 2 93 . Received Heat Transfer 266 | 24 138 50 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 195 | 20 195 125 157 Initial 75 | . 13 75 . Average 74 | 2 107 74 45 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | 1 18 15 18 Peak Tracking Total 14 | 1 5 14 11 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 3 | . 2 1 . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1175 | 76 375 493 231 Spaces Moved 732 | 66 233 282 151 Core 21 | 16 5 . . Treads 304 | . . 213 91 Legs 140 | . 71 69 . Wheels 207 | 50 157 . . Hover . | . . . . Flight 60 | . . . 60 Fastest Speed 50 | 50 80 120 57 Average Speed 129 | 72 104 164 125 Slowest Speed 200 | 80 200 170 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 9 34 53 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 4 | . . . 4 Terrain Destroyed 4 | . . . 4 Melee 4 | . . . 4 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 878 | 82 322 302 172 Wait 34 | 3 29 2 . Move 729 | 65 232 281 151 Hop . | . . . . Pick Up 16 | 3 10 2 1 Fast Attach 18 | 6 2 5 5 Attach 6 | . 3 2 1 Detach 2 | . . 1 1 Swap 6 | . 4 2 . Drop 12 | . 7 3 2 Fire 46 | 5 35 4 2 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 9) 337 | -10/Materials | Lost 5 parts (1p2n2w) 367 | -10/Materials | Build established: Mutant 452 | -10/Materials | Entered Mines 461 | -10/Mines | Met a Derelict bent on vengeance 491 | -10/Mines | Discovered new exit (range 10) 493 | -10/Mines | Learned 4 Materials zone layouts 548 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 839 | -10/Mines | Discovered new exit (range 11) 900 | -10/Mines | Assembled infested the area 915 | -10/Mines | Core integrity fell below 50% 945 | -10/Mines | Entered Materials 945 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Lost 4 parts (2p2w) 1176 | -9/Materials | Self-destructed Last Messages --------------- 01106_ W-16 Scout system terminally corrupted. 01106_ Hover Unit fried. 01106_ Signal Interpreter fried. 01106_ Sensor Array fried. 01108_ O-16 Technician uses terminal to summon reinforcements. 01108_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01108_ O-16 Technician locks terminal. 01110_ Acquired Lgt. Assault Rifle. 01113_ S-10 Pest destroyed. 01120_ Acquired Lgt. Ion Engine. 01123_ Acquired Flight Unit. 01125_ Acquired 16 matter. 01126_ U-05 Engineer builds a Wall. 01130_ Acquired Flight Unit. 01137_ Acquired Faulty Imp. Flight Unit. 01138_ Dropped Faulty Imp. Flight Unit. 01146_ Acquired 4 matter. 01155_ W-16 Scout sends out distress signal. 01165_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????? # ## | | ????????????????????????? # | | ????????????????????????? # | | ????????????????????????? # | | ????????????????????????? """"""" # | | ????????????????????????? """"""" # | | ????????????????????????? """"""" # | | ????????????????????????? """"""" # [[ | | ????????????????????????? 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T | | ???????? !!! ??????????????# | | ????????"" !!! ???????????????## ### | | ?????????" ????????????????# ??###+## | | ?????????" ?????????????????# ????# ? | | ??????????? "T??????????????????? ????? ? | | ?????????????????????????????????? ????? ? | | ???????????????????????????????????????? ? | | ???????????????????????????????????????? ? | | ???????????????????????????????????????? ? | | ???????????????????????????????????????? ? | | # # # ########???????????????+#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 58 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed FusionDroneHumpback Manual? 0 Play Time 00:22:54 Cumulative 8.2 hours Start 2021.12.23 @ 16:23:19 End 2021.12.23 @ 16:46:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31f95882-b622-46df-bb82-0af15e4fca7d