Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:37:32 Player: Salamander Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (282) 282 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3357 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 32/100 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scan Processor ECM Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Advanced Visual Processing Unit Improved Targeting Computer Improved Medium Armor Plating Skeleton Box Precision Assault Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor ECM Suite System Shield > --- WEAPON ----------- EM Pulse Gun Assault Rifle Mining Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Advanced Visual Processing Unit Improved Targeting Computer Improved Medium Armor Plating Skeleton Box EM Pulse Gun Heavy Assault Rifle Precision Assault Rifle Assault Cannon Missile Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 20 | 6 1 . . . 6 7 Power 3 | 1 . . . . 1 1 Engine 3 | 1 . . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . . . 2 2 Treads 2 | . . . . . . 2 Leg 4 | 2 . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 . . . 3 . Device 1 | . 1 . . . . . Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 2 . . . . . 4 Energy Gun 2 | 1 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . . . . 11 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility . | . . . . . . . Weapon 5 | . . . . . . 5 Highest Loss Streak 11 | . . . . . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 100 100 97 90 Engine 12 | . 14 14 14 14 9 13 Leg 29 | . 28 28 28 28 35 25 Device 11 | . 11 14 14 14 9 7 Storage 11 | . 14 14 14 14 9 7 Processor 3 | . . . . . 8 7 Hackware 3 | . . . . . 8 7 Energy Gun 11 | . 14 14 14 14 9 5 Ballistic Gun 11 | . 14 14 14 14 9 6 Naked Turns . | . . . . . . . Heaviest Build 41 | 14 16 16 16 16 35 41 Greatest Support 46 | 20 20 20 20 20 46 46 Greatest Overweight (x) 7 | . . . . . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 9 | 6 8 8 8 8 8 15 Most Carried 12 | 5 6 6 7 7 8 12 Average Carried 7 | 2 4 6 6 7 7 10 Final Capacity 15 | 8 8 8 8 8 15 15 Final Carried 8 | 4 6 6 7 7 8 7 Class Distribution -------------------- 86% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 374 | 218 19 36 . . 101 . Remotely . | . . . . . . . Salvage Created 327 | . 19 . . . 248 60 Parts 16 | . 1 . . . 14 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 5 | . . . . . 4 1 Guns 5 | . . . . . 4 1 Classes Destroyed 4 | . 1 . . . 2 1 Watcher 2 | . 1 . . . 1 . Grunt 3 | . . . . . 3 . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Best Kill Streak 3 | . 1 . . . 3 1 Combat Bots Only 3 | . . . . . 3 1 Max Kills in Single Turn 1 | . 1 . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 81 | . . . . . 24 57 Missed 18 | . . . . . 7 11 Damage Taken 1794 | . . . . . 288 1506 Core 764 | . . . . . 64 700 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . . . 100 88 . Volleys Fired 28 | . 2 . . . 16 10 Largest 2 | . 1 . . . 2 2 Hottest 60 | . 20 . . . 60 60 Shots Fired 43 | . 2 . . . 27 14 Gun 43 | . 2 . . . 27 14 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 27 | . 2 . . . 16 9 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 16 | . . . . . 11 5 Robot Hit Streak 11 | . 2 . . . 8 11 Robot Miss Streak 4 | . . . . . 1 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 30 | . 2 . . . 19 9 Core Hits 20 | . 2 . . . 12 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 429 | . 25 . . . 262 142 Guns 429 | . 25 . . . 262 142 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 250 | . 25 . . . 131 94 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 179 | . . . . . 131 48 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 22 | . . . . . 22 . Average Temperature 9 | . . . . . 9 . Received Heat Transfer 153 | . . . . . 153 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 154 | . 34 13 . . 154 45 Initial 13 | . . 13 . . . . Average 23 | . 16 13 . . 46 2 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 15 | . 1 . . . 10 4 Peak Tracking Total 4 | . 1 . . . 4 4 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 8 | . 2 . 4 . 1 1 Terminals 3 | . 2 . . . 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 63 | . 5 . 49 . 8 1 Successful 57 | . 2 . 49 . 6 . Failed 6 | . 3 . . . 2 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 3 | . . . 3 . . . Terminals 13 | . 5 . . . 8 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 57 | . 2 . 49 . 6 . Record 49 | . . . 49 . . . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Surveillance Status 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Reinforcement Status 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 1582 | 60 112 85 643 35 400 247 Spaces Moved 1088 | 42 88 69 536 30 167 156 Core 7 | 5 . . . . . 2 Treads 2 | . . . . . . 2 Legs 1079 | 37 88 69 536 30 167 152 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 120 | 111 120 120 120 120 120 125 Slowest Speed 400 | 120 120 120 120 120 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 18 18 91 11 19 4 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1311 | 52 92 71 536 29 338 193 Wait 162 | . . 3 . . 145 14 Move 1082 | 41 87 68 535 29 166 156 Hop . | . . . . . . . Pick Up 16 | 5 2 . 1 . 2 6 Fast Attach 10 | 5 1 . . . 4 . Attach 8 | 1 . . . . . 7 Detach . | . . . . . . . Swap 2 | . . . . . 2 . Drop 3 | . . . . . 3 . Fire 28 | . 2 . . . 16 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Mines 173 | -10/Materials | Entered Mines 253 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 253 | -10/Mines | Discovered new exit (range 5) 258 | -10/Mines | Entered Exiles 288 | -10/Exiles | Met 8R-AWN 309 | -10/Exiles | Met EX-HEX 314 | -10/Exiles | Build established: Mutant 362 | -10/Exiles | Met EX-DEC 406 | -10/Exiles | Visited The Gauntlet 600 | -10/Exiles | Discovered new exit (range 14) 677 | -10/Exiles | Learned location of Zion (-7) 700 | -10/Exiles | Met EX-BIN 722 | -10/Exiles | Aligned with FarCom system 723 | -10/Exiles | Given EX-Vault access code 782 | -10/Exiles | Opened EX-Vault 786 | -10/Exiles | Found Prototype Device 813 | -10/Exiles | Warned to stay clear of 0b10 Research branches 901 | -10/Exiles | Left Exiles lab with Skeleton Box 901 | -10/Exiles | Entered Mines 905 | -9/Mines | Met a Derelict bent on vengeance 911 | -9/Mines | Learned location of 1 exit from Proximity Caves 927 | -9/Mines | Discovered new exit (range 9) 936 | -9/Mines | Entered Materials 936 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1319 | -8/Materials | Discovered new exit (range 9) 1336 | -8/Materials | Entered Factory 1336 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1560 | -7/Factory | Core integrity fell below 50% 1580 | -7/Factory | Core integrity fell below 20% 1583 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Current location identified: Factory Acquired Adv. Visual Processing Unit. Acquired Assault Cannon. Slug penetrates Wall. ALERT: All DSF locations entering lockdown mode. H-55 Commando destroyed. Switching to secondary target: L-41 Fighter. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. EM Pulse Gun destroyed. Mining Laser destroyed. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. Deuterium Engine destroyed. Assault Rifle destroyed. Lgt. Deuterium Engine destroyed. EM Pulse Gun destroyed. Assault Cannon severed. Hvy. Assault Rifle destroyed. Lgt. Treads severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????#[ """"""" | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????# | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????# """"""" | | ???????????????????????????????????????# """"""" | | ???????##############??????????????????# """"""" | | ???????# #??????????????????# | | ???????# ^ ^ ] #########################+#### | | ???????# # | | ???????# # ^ | | ???????# ! # | | ???????# # | | ???????# # w^ | | ???????# """ """ # ]#####+################## | | ???????# """ """ # =# #????????????? | | ???????# """ """ # =% =# #????????????? | | ???????# + lll# """#????????????? | | ???????# # @# """ """#????????????? | | ???????############## # """ ""#????????????? | | ????????????????????# # """ F""#????????????? | | ????????????????????#r # """#????????????? | | ?????????????######## # #????????????? | | ?????????????# ###########????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ########??????????????????????? | | ?????????????# ??????????????????????????????? | | ??????????? ??????????????????????????????? | | ???????? ??????????????????????????????? | | ??????? ???????????????????????????????? | | ??????# ???????????????????????????????? | | ??????# ???w???????????????????????????? | | ??????? ## T#????????????????????????????????? | | ??????? ?###?????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed PhaseGreatFemtoactuators Manual? 0 Play Time 00:31:20 Cumulative 6.2 hours Start 2024.04.06 @ 19:06:00 End 2024.04.06 @ 19:37:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c831375-d7c0-4edb-a0b0-7a565e8a2bf5