Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 06:27:49 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (187) 935 Value Destroyed (6710) 6710 Prototype IDs (49) 980 Alien Tech Used (3) 600 Bonus (2062) 2062 TOTAL SCORE: 20787 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 411 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -101 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Experimental Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Large Storage Unit Advanced Weight Redist. System Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Particle Reactor > --- PROPULSION ------- Flying Fortress v7 Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Maneuvering Thrusters Hardened Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield Improved System Restoration Module > --- WEAPON ----------- Core Cannon Power Sword > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Quantum Reactor Nuclear Pulse Array Field Propulsion Array Improved Diametric Drive Advanced Energy Well Advanced Weight Redist. System Long-range Sensor Array Advanced Actuator Array Stealth Drone Bay Guided Plasma Cannon Hellfire Missile Launcher Power Sword Lance [Rating: 154] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 2 . . 2 . . 2 . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . . . Utility 12 | . . . 1 . . . 2 . . . 1 1 . . 2 . . . . 1 . 2 . . 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 236 | . 10 3 21 14 4 9 10 4 23 1 22 12 5 4 3 . 4 6 4 2 41 3 2 . 29 Power 26 | . . 2 . 2 . 3 3 . 3 . 2 . . 1 . . . 2 1 . 6 . . . 1 Engine 11 | . . 2 . 2 . 2 1 . 1 . 1 . . 1 . . . 1 . . . . . . . Core 10 | . . . . . . 1 2 . 2 . 1 . . . . . . 1 1 . 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Propulsion 48 | . 2 . 8 7 2 2 . . 5 . 3 2 . . . . . 2 . 1 4 . . . 10 Treads 25 | . 2 . 8 7 . 2 . . 4 . 2 . . . . . . . . . . . . . . Leg 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 15 | . . . . . . . . . . . . 2 . . . . . 2 . 1 4 . . . 6 Utility 82 | . 3 . 8 . 2 . 2 . 8 . 6 4 3 1 2 . 2 2 2 1 24 3 . . 9 Device 36 | . 1 . . . . . 1 . 2 . 1 1 1 1 1 . 1 1 . 1 15 2 . . 7 Storage 13 | . 2 . 7 . 2 . . . . . . 1 . . . . . . . . 1 . . . . Processor 4 | . . . . . . . . . . . 2 1 . . . . . . . . 1 . . . . Hackware 8 | . . . . . . . . . . . 1 1 . . 1 . . . 2 . . 1 . . 2 Protection 21 | . . . 1 . . . 1 . 6 . 2 . 2 . . . 1 1 . . 7 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | . 5 1 5 5 . 4 5 4 7 1 11 6 2 2 1 . 2 . 1 . 7 . 2 . 9 Energy Gun 7 | . 1 . 1 . . 1 1 . 2 1 . . . . . . . . . . . . . . . Energy Cannon 5 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 Ballistic Gun 27 | . 2 1 3 4 . 2 3 2 3 . 7 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 1 . 1 1 . 1 . 2 . . 1 . 2 . . . . . . . 2 . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . . . . . 1 6 . 2 1 . 2 . 1 . 4 . 1 . 5 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . . . 2 . 2 . . . 1 . . . . . . . 13 . 1 1 1 Parts Lost 56 | . 2 . . 7 . 4 . . 4 1 2 1 . 3 . . . . . 1 4 1 1 1 24 Power 9 | . . . . 1 . 2 . . 1 . . . . 1 . . . . . . 1 . . . 3 Propulsion 13 | . . . . 4 . 1 . . . . . . . . . . . . . . . . . . 8 Utility 21 | . . . . . . . . . 2 . 2 1 . . . . . . . 1 3 1 1 1 9 Weapon 13 | . 2 . . 2 . 1 . . 1 1 . . . 2 . . . . . . . . . . 4 Highest Loss Streak 13 | . 2 . . 7 . 3 . . 1 1 1 1 . 3 . . . . . 1 2 1 1 1 13 Average Slot Usage (%) 91 | . 99 100 99 99 100 99 99 100 99 99 93 73 73 71 76 76 73 67 76 75 80 79 75 72 65 Engine 5 | . 14 14 11 10 11 9 . . 4 . 3 . . 5 5 5 5 4 5 4 2 . . . . Core 3 | . . . . . . 1 8 9 4 9 3 6 6 . . . . . 3 4 2 4 4 4 1 Treads 12 | . 26 28 33 32 27 11 9 9 11 27 10 . . . . . . . . . . . . . . Leg 4 | . 1 . . . 5 22 18 18 15 . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 5 6 6 5 5 5 9 10 9 10 13 13 13 11 Device 6 | . . . . . . . 9 9 6 9 6 9 . 5 11 11 11 10 10 14 16 15 17 16 17 Storage 22 | . 26 28 30 33 33 33 27 27 27 27 23 13 13 13 11 11 11 10 10 9 9 8 8 8 6 Processor 2 | . . . . . . . . . . . 1 12 13 13 11 11 5 5 5 4 4 4 4 4 4 Hackware 4 | . . . . . . . . . . . 6 8 13 13 17 17 17 11 14 14 14 14 13 13 11 Protection 4 | . . . 2 . . . 9 9 10 9 6 . 5 . . . 2 3 5 3 2 4 2 . . Energy Gun 2 | . 5 . 10 . . . 6 . 6 8 2 . . . . . . . . . . . . . . Ballistic Gun 11 | . 18 23 11 21 22 21 11 17 10 9 19 2 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 11 . 11 11 11 11 10 10 9 10 8 8 8 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 11 42 45 114 111 109 109 119 118 122 117 126 116 73 71 70 70 72 74 80 81 101 92 90 85 96 Greatest Support 95 | 20 40 40 60 63 63 60 60 20 84 84 84 72 72 72 72 72 72 80 80 95 95 92 92 92 92 Greatest Overweight (x) 6 | . 1 1 1 1 3 5 5 5 6 1 4 4 1 . . . . . . . 1 . . . 3 Average Overweight (x) . | . . . . 1 1 1 2 5 1 1 3 . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 16 16 28 28 28 28 28 28 28 28 28 28 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 23 | 6 15 16 25 28 28 28 28 28 28 28 28 19 18 18 18 18 18 18 18 18 18 18 18 18 14 Most Carried 28 | 6 16 16 28 28 28 28 28 28 28 28 28 28 18 18 17 17 18 18 18 18 18 18 18 18 18 Average Carried 23 | 6 13 15 25 27 27 27 27 28 27 27 27 19 17 16 16 16 17 17 17 17 17 16 17 18 14 Final Capacity 28 | 6 16 16 28 28 28 28 28 28 28 28 28 18 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 28 | 6 16 16 28 28 28 28 28 28 28 27 28 18 18 18 16 17 18 18 18 18 18 18 18 18 4 Class Distribution -------------------- 43% | Hauler-Mutant 16% | Hacker-Mutant 13% | Hauler-Tank 9% | Mutant 6% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Tank | -7/Factory Scout | -6/Factory Hacker-Mutant | -6/Waste Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Matter Collected 5614 | 201 119 93 433 337 . 374 211 51 744 92 1037 287 418 135 . . 182 37 175 . 368 59 20 . 241 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8672 | 84 326 88 885 244 . 371 423 135 1872 247 1320 359 710 135 . . . 37 303 . 475 113 50 . 495 Parts 469 | 2 19 5 61 16 . 17 20 12 112 21 63 26 . 3 . . . 3 13 . 36 2 5 . 33 Haulers Intercepted 11 | . 1 . 1 . . . 2 . 4 . 1 . . . . . . . 1 . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 143 | . 4 2 16 8 . 11 5 7 27 7 28 4 5 . . . . . 3 . 7 1 . . 8 Melee 20 | . . . . . . . . . . . . 4 . . . . . . 3 . 7 1 . . 5 Guns 100 | . 3 2 14 6 . 10 5 2 25 7 26 . . . . . . . . . . . . . . Cannons 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 21 | . . . 1 2 . 1 . 5 2 . 2 . 5 . . . . . . . . . . . 3 Classes Destroyed 18 | 1 3 . 5 3 . 1 2 . . . 1 . 1 . . . . . . . 1 . . . . Worker 8 | . . . 1 1 . . . . 6 . . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 1 . . . 2 . 4 . 1 . . . . . . . 1 . . . . . 1 Recycler 6 | 1 1 . 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . . Operator 4 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . . . Watcher 16 | . 1 . 2 . . . 2 . 4 . 2 . . . . . . 1 1 . . . 1 . 2 Swarmer 36 | . . . 4 . . 5 . 4 5 3 9 . . . . . . . 2 . . . . . 4 Grunt 43 | . 4 2 4 . . 5 1 2 12 2 10 . . . . . . . . . . 1 . . . Brawler 4 | . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 27 | . . . 7 2 . . 3 . 9 . 3 1 . . . . . . 1 . . . . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 5 | . . . . . . . 1 1 . 2 1 . . . . . . . . . . . . . . Programmer 15 | . . . . . . . . . . . 3 3 . . . . . . . . 6 . . . 3 Compactor 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 2 8 2 . 4 2 4 6 2 4 1 2 1 . . . 1 2 . 3 2 1 . 4 Combat Bots Only 8 | . 2 2 8 2 . 4 2 4 4 2 4 1 2 . . . . . 2 . 3 1 . . 4 Max Kills in Single Turn 4 | 1 1 1 2 2 . 1 1 4 3 1 2 1 1 1 . . . 1 1 . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . 1 . 4 1 . 2 . 1 . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Damage Taken 13560 | . 415 164 848 1259 . 1004 417 247 1586 186 1641 284 74 427 . . 43 . 322 137 847 248 218 91 3102 Core 2772 | . 42 21 96 73 . 125 78 23 178 54 144 6 . 23 . . . . 81 . 137 26 60 . 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 74 . . . 26 . . . 39 79 . . 96 . . 100 . 92 . 89 . . 94 . Volleys Fired 462 | 1 25 8 53 41 . 50 37 19 82 18 84 1 38 . . . . . . . . . . . 5 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 3 3 2 . . . . . . . . . . . 1 Hottest 174 | 60 80 40 68 68 . 68 78 50 75 86 174 84 82 . . . . . . . . . . . 120 Shots Fired 938 | 2 50 16 98 81 . 99 74 33 155 36 244 3 42 . . . . . . . . . . . 5 Gun 869 | 2 38 16 97 80 . 98 74 28 155 36 242 3 . . . . . . . . . . . . . Cannon 16 | . 12 . . . . . . . . . 1 . . . . . . . . . . . . . 3 Launcher 53 | . . . 1 1 . 1 . 5 . . 1 . 42 . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 649 | 1 25 16 70 73 . 88 37 28 85 18 205 3 . . . . . . . . . . . . . Thermal 117 | 1 25 . . . . . 37 . . 14 37 . . . . . . . . . . . . . 3 Explosive 53 | . . . 1 1 . 1 . 5 . . 1 . 42 . . . . . . . . . . . 2 Electromagnetic 119 | . . . 27 7 . 10 . . 70 4 1 . . . . . . . . . . . . . . Robot Hit Streak 25 | 2 16 10 17 25 . 14 15 15 21 7 16 4 17 . . . . . . . . . . . 9 Robot Miss Streak 10 | . 2 1 5 5 . 4 4 2 5 5 10 3 2 . . . . . . . . . . . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 8 | . . . . . . 2 . . 5 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 804 | 2 37 14 72 53 . 74 52 25 124 24 171 12 35 2 . . . 6 17 . 29 12 1 . 42 Core Hits 401 | 2 16 6 40 20 . 30 16 15 80 11 91 8 21 1 . . . 3 7 . 13 3 1 . 17 Critical Hits 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . 3 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 Melee Attacks 272 | . . . . . . . 1 . 1 . 1 41 . 6 . . 4 9 39 . 53 23 16 4 74 Impact 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Slashing 244 | . . . . . . . . . . . 1 41 . 6 . . 4 9 39 . 38 22 16 4 64 Piercing 26 | . . . . . . . . . . . . . . . . . . . . . 15 1 . . 10 Sneak Attacks 5 | . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . . . . . . 2 . . . . . 1 1 . 7 3 . . 10 Damage Inflicted 26191 | 18 451 171 1324 932 . 1190 862 916 3172 468 3153 498 7089 175 . . . 341 998 . 1230 696 47 . 2460 Guns 9989 | 18 272 161 1055 697 . 1012 862 286 2185 468 2919 54 . . . . . . . . . . . . . Cannons 287 | . 159 . . . . . . . . . . . . . . . . . . . . . . . 128 Explosions 9966 | . . . 251 185 . 101 . 630 794 . 222 . 7089 . . . . . . . . . . . 694 Melee 5569 | . . . . . . . . . . . . 444 . 175 . . . 341 998 . 1230 696 47 . 1638 Ramming 380 | . 20 10 18 50 . 77 . . 193 . 12 . . . . . . . . . . . . . . Kinetic 6385 | 8 150 161 600 564 . 871 268 286 864 184 2375 54 . . . . . . . . . . . . . Thermal 2729 | 10 281 . 132 . . . 594 . 794 246 544 . . . . . . . . . . . . . 128 Explosive 9040 | . . . 119 185 . 101 . 630 . . 222 . 7089 . . . . . . . . . . . 694 Electromagnetic 2088 | . . . 455 133 . 141 . . 1321 38 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5183 | . . . . . . . . . . . . 444 . 175 . . . 341 998 . 920 651 47 . 1607 Piercing 386 | . . . . . . . . . . . . . . . . . . . . . 310 45 . . 31 Highest Corruption 24 | . . . . . . . . . 5 5 2 . 24 24 . 10 10 . . . 6 . 1 . 3 Average Corruption 4 | . . . . . . . . . 4 5 1 . 12 24 . 10 10 . . . 4 . 1 . 2 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . Effects 148 | . . . . . . . . . 27 25 11 . 17 19 . 3 15 . . . 24 . 1 . 6 Message Errors 26 | . . . . . . . . . 3 3 2 . 2 5 . . 2 . . . 7 . 1 . 1 Matter Fused 24 | . . . . . . . . . 9 3 . . 2 3 . 1 4 . . . 2 . . . . Heat Flow Errors 20 | . . . . . . . . . 3 6 1 . 2 . . . . . . . 6 . . . 2 Energy Discharges 18 | . . . . . . . . . 5 5 2 . 2 2 . . . . . . 1 . . . 1 Data Loss (minor) 12 | . . . . . . . . . . 2 4 . 2 . . 1 . . . . 2 . . . 1 Data Loss (major) 4 | . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 . . . . Misfires 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 18 | . . . . . . . . . . . . . 2 8 . 1 7 . . . . . . . . Targeting Errors 22 | . . . . . . . . . 6 3 2 . 5 . . . . . . . 5 . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 839 | . . . 19 . . . . 3 23 . 20 14 9 9 . . . 76 167 . 37 186 . . 276 Projectiles 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 Explosions 198 | . . . 19 . . . . 3 3 . 20 . 9 . . . . . . . . . . . 144 Melee 605 | . . . . . . . . . 20 . . 14 . 9 . . . 76 167 . 37 186 . . 96 Knockbacks 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Impact 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 610 | . . . 152 . . 17 . 26 272 . 6 . 76 . . . . . . . . . . . 61 Shots 16 | . . . 2 . . . . 3 5 . . . 5 . . . . . . . . . . . 1 Rammed 20 | . 2 3 1 2 . 4 . . 7 . 1 . . . . . . . . . . . . . . Targets Rammed 28 | . 2 3 1 3 . 7 . . 11 . 1 . . . . . . . . . . . . . . Kicked 7 | . . . . . . 3 . . 4 . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 373 | 20 207 3 54 45 . 66 172 32 373 257 351 . 180 20 . . . . . . 275 4 . . 180 Average Temperature 73 | 15 88 3 16 30 . 18 54 14 95 90 67 . 64 20 . . . . . . 112 4 . . 79 Received Heat Transfer 2382 | . 225 87 225 54 . 387 108 63 522 63 282 72 . 60 . . 9 . 54 18 . 45 9 9 90 Effects 6 | . . . . . . . . . 3 . 2 . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 3 . . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 4613 | 25 608 . 250 . . . 1184 . 900 444 962 . . . . . . . . . . . . . 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 3 . . . . . 9 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Peak Influence 485 | 5 108 50 221 45 . 207 185 424 485 319 422 209 119 165 80 58 128 118 176 46 267 217 286 229 296 Initial 206 | . 3 . . . . . 51 49 206 109 167 140 29 83 80 28 40 62 57 31 20 150 130 160 131 Average 119 | 5 50 16 82 11 . 55 77 253 179 224 228 104 98 102 80 46 76 89 49 36 82 168 204 183 204 Maximum Alert Level 2 | . . . 1 . . 1 . 2 2 1 2 1 . . . . . . . . 1 1 1 1 1 Low Security (%) 75 | 100 100 100 83 100 . 96 100 38 50 44 31 99 100 100 100 100 100 100 100 100 94 93 48 81 39 Level 1 22 | . . . 16 . . 3 . 26 41 55 65 . . . . . . . . . 5 6 51 18 60 Level 2 2 | . . . . . . . . 35 8 . 2 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . . . . . 3 . 8 5 . . . . . 1 . . 2 1 3 2 1 Investigation 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Extermination 12 | . . . . . . . . . . . 5 3 . . . . . 1 . . 2 . . . 1 Reinforcement 11 | . . . . . . . . . 3 . 2 2 . . . . . . . . . 1 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Distress Signals 19 | . . . 1 . . . 1 . 5 . 3 1 . . . . . . 4 . . 1 1 2 . Communications Jammed 56 | . . . . . . . 10 . 9 . 4 . . . . . . . . . . . 17 . 16 Distress Signals 55 | . . . . . . . 9 . 9 . 4 . . . . . . . . . . . 17 . 16 Times Spotted 301 | . 10 2 32 13 . 15 10 10 40 6 51 13 6 3 . 6 2 1 17 1 19 7 8 11 18 Peak Tracking Total 12 | . 2 2 8 12 . 4 3 4 4 4 5 3 3 1 . 6 3 1 6 1 3 3 6 10 6 Tactical Retreats 33 | . . . . 1 . 2 . 5 1 2 10 3 . 1 . . 1 . 3 . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Traps Triggered 18 | . . 1 . . . . . 2 3 . 2 1 . . 1 . . 2 . . . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Machines Disabled 12 | . . . 2 . . . . . 2 . 1 . . . . . . . . . 4 . 2 1 . Max in Single Turn 2 | . . . 2 . . . . . 1 . 1 . . . . . . . . . 1 . 1 1 . Garrison Access 14 | . . . . . . . . . . . 1 4 . . 1 . 1 . . . 1 1 1 . 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Machines Accessed 133 | . 6 2 12 . 2 1 5 . 13 . 24 17 . 5 1 . 4 3 6 1 11 3 5 . 12 Terminals 83 | . 6 1 9 . . 1 4 . 9 . 9 10 . 2 . . 3 2 5 1 8 2 4 . 7 Fabricators 8 | . . . . . . . . . . . 5 1 . 1 . . . . . . . . . . 1 Repair Stations 10 | . . . 1 . . . . . 2 . 4 . . . . . . 1 1 . 1 . . . . Recycling Units 7 | . . . 1 . . . . . . . 3 2 . 1 . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . 1 . 2 . . 1 . . . . . . 1 . . . . Garrison Access 16 | . . . . . . . 1 . 1 . 1 4 . . 1 . 1 . . . 1 1 1 . 4 Total Hacks 351 | . 15 2 36 . 2 3 21 . 41 . 58 42 . 12 1 . 12 4 9 3 47 8 9 . 26 Successful 220 | . 6 2 28 . 2 1 13 . 26 . 39 29 . 8 1 . 9 . 4 2 27 5 5 . 13 Failed 129 | . 8 . 7 . . 2 8 . 15 . 19 13 . 4 . . 3 4 5 1 20 3 4 . 13 Catastrophic 12 | . . . . . . 1 . . . . 2 . . . . . . 2 . . 4 . 1 . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 148 | . 15 2 16 . 1 3 11 . 15 . 24 21 . 2 . . 7 2 1 2 12 3 3 . 8 Terminals 244 | . 15 1 28 . . 3 19 . 32 . 26 32 . 3 . . 11 3 7 3 27 7 8 . 19 Fabricators 15 | . . . . . . . . . . . 7 2 . 3 . . . . . . . . . . 3 Repair Stations 21 | . . . 2 . . . . . 5 . 7 . . . . . . 1 2 . 4 . . . . Recycling Units 11 | . . . 1 . . . . . . . 5 4 . 1 . . . . . . . . . . . Scanalyzers 40 | . . . 5 . . . . . 3 . 12 . . 5 . . . . . . 15 . . . . Garrison Access 17 | . . . . . . . 2 . 1 . 1 4 . . 1 . 1 . . . 1 1 1 . 4 Terminal Hacks 83 | . 1 2 11 . 2 1 7 . 14 . 8 11 . 1 . . 4 . 4 1 6 1 3 . 6 Record 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . Part Schematic 6 | . . 1 . . . 1 . . . . 1 2 . 1 . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . 2 . . . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . Level Access Points 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 Branch Access Points 4 | . . . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 8 | . . . 2 . . . 2 . 4 . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . . . . . 3 . 2 . . . . . . . . . . . . . 1 Locate Traps 13 | . . . 2 . . . . . 4 . . 2 . . . . . . . 1 2 . . . 2 Hauler Manifests 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 11 | . . . 1 . . . 1 . 1 . 1 2 . . . . 1 . . . 3 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 5 1 . 2 . . . . . . . . . . 1 Load Schematic 5 | . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . 1 Build 4 | . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . Repair Station Hacks 15 | . . . 2 . . . . . 5 . 5 . . . . . . . . . 3 . . . . Scan Component 9 | . . . 1 . . . . . 3 . 3 . . . . . . . . . 2 . . . . Repair 6 | . . . 1 . . . . . 2 . 2 . . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . 1 . . . . . . . 3 2 . . . . . . . . . . . . . Report Inventory 6 | . . . 1 . . . . . . . 3 2 . . . . . . . . . . . . . Scanalyzer 34 | . . . 5 . . . . . 2 . 10 . . 4 . . . . . . 13 . . . . Insert Component 16 | . . . 3 . . . . . 1 . 5 . . 2 . . . . . . 5 . . . . Analyze 18 | . . . 2 . . . . . 1 . 5 . . 2 . . . . . . 8 . . . . Garrison Access Hacks 16 | . . . . . . . 1 . 1 . 1 4 . . 1 . 1 . . . 1 1 1 . 4 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 14 | . . . . . . . . . . . 1 4 . . 1 . 1 . . . 1 1 1 . 4 Unauthorized Hacks 57 | . 5 . 9 . . . 5 . 4 . 7 11 . 1 . . 4 . . 1 4 3 1 . 2 Terminals 54 | . 5 . 9 . . . 5 . 4 . 6 9 . 1 . . 4 . . 1 4 3 1 . 2 Track 12 | . 2 . 5 . . . . . . . 1 2 . . . . 1 . . . 1 . . . . Assimilate 7 | . . . 1 . . . 2 . . . . 1 . . . . . . . . 1 . 1 . 1 Botnet 27 | . 2 . 2 . . . 2 . 3 . 4 5 . 1 . . 2 . . 1 2 2 . . 1 Operators 8 | . 1 . 1 . . . 1 . 1 . 1 1 . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 100 | . 5 1 10 . . 1 5 . 11 . 18 12 . 5 . . 2 3 4 1 10 2 2 . 8 Full Trace Events 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 219 | . . . . . . . . . . . 219 . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 1 2 . . 1 . . 1 . 6 2 . 3 . . . . . . 4 . . . . Parts Built 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Matter 570 | . . . . . . . . . . . 402 . . 168 . . . . . . . . . . . Time 184 | . . . . . . . . . . . 142 . . 42 . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . 11 . . 4 . . . . . . . . . . . Parts Repaired 6 | . . . 1 . . . . . 2 . 2 . . . . . . . . . 1 . . . . Time 242 | . . . 32 . . . . . 76 . 66 . . . . . . . . . 68 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 2 . . . . . 1 . 5 . . 2 . . . . . . 5 . . . . Part Schematics Acquired 14 | . . . 2 . . . . . 1 . 5 . . 2 . . . . . . 4 . . . . Parts Damaged 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Total Allies 15 | . . . 1 3 . . . . . . 2 1 1 . . . . . 6 . 1 . . . . Largest Group 3 | . . . 1 3 3 2 . . . . 2 1 1 . . . . . 3 . 1 . . . . Highest-Rated Group 127 | . . . 10 40 40 24 . . . . 42 26 31 . . . . . 127 . 26 . . . . Highest-Rated Ally 49 | . . . 10 16 16 16 . . . . 21 26 31 . . . . . 49 . 26 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 97 | . . . . . . 13 . . . . 18 . 26 . . . . . 40 . . . . . . Total Damage 2059 | . . . . . . 116 . . . . 481 . 419 . . . . . 1043 . . . . . . Kills 17 | . . . . . . 4 . . . . 5 . 1 . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Robot Analysis Total 7 | . 1 . 2 . . . 2 . . . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Turns Passed 26302 | 18 829 1256 2041 1850 504 1729 1159 463 3292 949 4213 1560 227 230 52 57 284 270 2288 181 1583 246 186 72 763 Spaces Moved 17709 | 13 418 695 971 930 303 1026 356 157 1392 203 1963 1606 258 334 96 107 509 485 1998 291 1361 405 427 172 1233 Core 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Treads 4954 | . 388 695 971 930 198 5 101 157 383 203 841 82 . . . . . . . . . . . . . Legs 2433 | 13 30 . . . 105 1021 255 . 1009 . . . . . . . . . . . . . . . . Wheels 1122 | . . . . . . . . . . . 1122 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 9176 | . . . . . . . . . . . . 1524 258 334 96 107 509 485 1998 291 1361 405 427 172 1209 Fastest Speed 27 | 120 120 160 160 180 130 130 130 260 130 180 140 50 50 50 50 50 50 42 42 42 32 32 32 32 27 Average Speed 102 | 120 169 175 177 180 162 130 166 260 168 180 168 59 50 50 50 50 50 42 42 42 36 32 32 32 32 Slowest Speed 290 | 120 180 180 180 180 210 260 260 260 290 180 240 240 150 50 50 50 50 50 42 42 150 32 32 32 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 90 | . . . . . . . . . . . . 6 . 2 2 . 1 7 47 2 14 . . 6 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 58 99 69 99 69 100 17 37 97 39 44 32 88 11 3 74 14 10 53 9 96 13 41 14 31 Regions Visited 25 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 . 1 . 1 . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 77 | . . . . . . . 1 . 1 . 1 20 . 3 . . 3 2 13 . 3 4 7 3 16 Terrain Destroyed 504 | . . . 47 17 . 16 1 24 43 . 4 20 245 3 . . 3 2 13 . 3 4 7 3 49 Melee 77 | . . . . . . . 1 . 1 . 1 20 . 3 . . 3 2 13 . 3 4 7 3 16 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 427 | . . . 47 17 . 16 . 24 42 . 3 . 245 . . . . . . . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Was Fac Fac Ext Res Tes Res Qua Sec Acc Total 24555 | 13 493 713 1193 1024 321 1312 855 185 2213 756 2697 2144 303 387 98 109 535 531 3336 347 2374 492 457 175 1492 Wait 5665 | . 13 . 118 25 . 217 428 3 668 536 584 464 . 40 . 2 . 34 1341 53 902 61 10 5 161 Move 17513 | 12 417 694 970 929 302 1025 355 155 1391 201 1962 1594 257 329 92 106 506 471 1909 286 1333 404 426 160 1227 Hop 81 | . . . . . . . . . . . . 6 . 2 2 . 1 6 41 2 13 . . 5 3 Pick Up 153 | . 17 2 15 7 4 3 9 . 16 . 18 15 1 5 . 1 10 4 2 3 11 3 2 . 5 Fast Attach 87 | . 3 . 2 2 2 . 4 . 10 . 9 4 . . . . 1 2 4 . 22 . 2 1 19 Attach 63 | . 2 . 2 7 . 4 2 . 4 1 4 6 1 3 3 . 1 2 . 2 8 3 . . 8 Detach 14 | . 1 . . . . . 1 . . . 2 . . . 1 . 1 . 1 . 5 1 . . 1 Swap 88 | . 5 3 17 5 2 5 4 4 9 . 9 2 4 1 . . 2 2 . . 11 . . . 3 Drop 180 | . 8 3 15 5 11 1 14 . 21 . 23 20 2 2 . . 10 3 3 1 29 1 4 . 4 Fire 462 | 1 25 8 53 41 . 50 37 19 82 18 84 1 38 . . . . . . . . . . . 5 Melee 217 | . . . . . . . 1 . 1 . 1 32 . 5 . . 3 7 35 . 40 19 13 4 56 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 18 | . . . . . . 7 . . 11 . . . . . . . . . . . . . . . . Crush 9 | . 2 3 1 3 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 5 exits: *Fac x4 / Low) -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 761 | -10/Materials | Central database locked down 848 | -10/Materials | Entered Mines 861 | -10/Mines | Learned location of Storage (-9) 914 | -10/Mines | Met a Derelict bent on vengeance 1075 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1419 | -10/Mines | Discovered new exit (range 9) 1473 | -10/Mines | Discovered new exit (range 6) 2104 | -10/Mines | Entered Materials 2104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2199 | -9/Materials | Destroyed 8 combat bots 2373 | -9/Materials | Discovered new exit (range 16) 2534 | -9/Materials | Central database locked down 2618 | -9/Materials | Discovered new exit (range 3) 2655 | -9/Materials | Build established: Hauler-Mutant 3078 | -9/Materials | Discovered new exit (range 6) 3347 | -9/Materials | Discovered new exit (range 11) 3615 | -9/Materials | Discovered new exit (range 14) 3637 | -9/Materials | Discovered new exit (range 15) 3840 | -9/Materials | Repaired Hvy. Assault Rifle 4145 | -9/Materials | Entered Mines 4145 | -9/Mines | Accompanied by 1 ally 4500 | -9/Mines | Build established: Scavenger-Mutant 4517 | -9/Mines | Assembled infested the area 4682 | -9/Mines | Lost 7 parts (1p4n2w) 4777 | -9/Mines | Learned location of Zion (-6) 4831 | -9/Mines | Discovered new exit (range 6) 4842 | -9/Mines | Build established: Hauler-Mutant 4883 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4928 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4928 | -9/Mines | Discovered new exit (range 5) 5143 | -9/Mines | Discovered new exit (range 10) 5995 | -9/Mines | Entered Exiles 5995 | -9/Exiles | Accompanied by 3 allies 6039 | -9/Exiles | Met 8R-AWN 6067 | -9/Exiles | Met EX-HEX 6177 | -9/Exiles | Met EX-DEC 6247 | -9/Exiles | Met EX-BIN 6272 | -9/Exiles | Aligned with FarCom system 6274 | -9/Exiles | Given EX-Vault access code 6319 | -9/Exiles | Opened EX-Vault 6337 | -9/Exiles | Found Flying Fortress v7 6358 | -9/Exiles | Found Potential Leg 6363 | -9/Exiles | Found Potential Leg 6371 | -9/Exiles | Found Gui. Plasma Cannon 6397 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6484 | -9/Exiles | Discovered new exit (range 12) 6499 | -9/Exiles | Stole three prototypes: Potential Leg, Flying Fortress v7, Gui. Plasma Cannon 6499 | -9/Exiles | Entered Mines 6499 | -8/Mines | Accompanied by 2 allies 6767 | -8/Mines | Discovered new exit (range 8) 7297 | -8/Mines | Discovered new exit (range 8) 7972 | -8/Mines | Core integrity fell below 50% 8058 | -8/Mines | Lost 3 parts (1p1n1w) 8228 | -8/Mines | Entered Materials 8228 | -8/Materials | Evolved 2 slots: Utility x2 9385 | -8/Materials | Identified exit to Garrison 9387 | -8/Materials | Entered Garrison 9680 | -8/Garrison | Triggered checkpoint 9780 | -8/Garrison | Discovered new exit (range 14) 9837 | -8/Garrison | Installed Relay Interface Framework 9850 | -8/Garrison | Entered Materials 10569 | -8/Materials | Discovered new exit (range 4) 10813 | -8/Materials | Repaired Transmission Jammer 11658 | -8/Materials | Discovered new exit (range 16) 12818 | -8/Materials | Core integrity fell below 50% 12887 | -8/Materials | Repaired Hrd. Medium Armor Plating 13046 | -8/Materials | Discovered new exit (range 16) 13140 | -8/Materials | Identified exit to Garrison 13142 | -8/Materials | Entered Garrison 13151 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 13194 | -8/Garrison | Triggered checkpoint 13308 | -8/Garrison | Triggered checkpoint 14069 | -8/Garrison | Discovered new exit (range 10) 14091 | -8/Garrison | Entered Factory 14091 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 14092 | -7/Factory | Identified exit to Lower Caves 14093 | -7/Factory | FarCom data flow suspended 14508 | -7/Factory | Build established: Hauler-Tank 14635 | -7/Factory | Fabricated H-55 Commando? 14801 | -7/Factory | Fabricated HERF Cannon (x1) 15453 | -7/Factory | Discovered new exit (range 7) 15666 | -7/Factory | Repaired Med. Treads 15716 | -7/Factory | Discovered new exit (range 6) 16907 | -7/Factory | Identified exit to Factory 17275 | -7/Factory | Repaired Med. Treads 17819 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 18131 | -7/Factory | Build established: Hauler-Skirmisher 18304 | -7/Factory | Entered another Factory area 18304 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18800 | -6/Factory | Build established: Scout 19074 | -6/Factory | Discovered new exit (range 13) 19174 | -6/Factory | Identified exit to Lower Caves 19547 | -6/Factory | Build established: Hacker-Scout 19864 | -6/Factory | Sucked down chute 19864 | -6/Factory | Entered Waste 19865 | -6/Waste | Met a frightened Derelict 19870 | -6/Waste | Spotted C-40 Crusher 19872 | -6/Waste | Spotted C-40 Crusher 19877 | -6/Waste | Spotted C-40 Crusher 19879 | -6/Waste | EMP discharged 19891 | -6/Waste | Destroyed C-40 Crusher 19894 | -6/Waste | Destroyed C-40 Crusher 19896 | -6/Waste | Allies destroyed C-40 Crusher 19908 | -6/Waste | Spotted C-40 Crusher 19913 | -6/Waste | Spotted C-40 Crusher 19922 | -6/Waste | Spotted C-40 Crusher 19924 | -6/Waste | Destroyed C-40 Crusher 19953 | -6/Waste | Destroyed C-40 Crusher 19979 | -6/Waste | EMP discharged 19979 | -6/Waste | System corruption reached 10% 19990 | -6/Waste | Destroyed C-40 Crusher 20079 | -6/Waste | EMP discharged 20084 | -6/Waste | Discovered new exit (range 12) 20091 | -6/Waste | Identified exit to Factory 20091 | -6/Waste | Entered Factory 20091 | -6/Factory | Spotted B-75 Beast 20128 | -6/Factory | Lost 3 parts (1p2w) 20232 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 20269 | -6/Factory | Discovered new exit (range 11) 20274 | -6/Factory | Identified exit to Factory 20321 | -6/Factory | Entered another Factory area 20321 | -5/Factory | Evolved 2 slots: Utility x2 20373 | -5/Factory | Sucked down chute 20373 | -5/Factory | Entered Waste 20378 | -5/Waste | Spotted C-40 Crusher 20388 | -5/Waste | EMP discharged 20388 | -5/Waste | System corruption reached 10% 20389 | -5/Waste | Spotted C-40 Crusher 20395 | -5/Waste | Spotted C-40 Crusher 20399 | -5/Waste | Spotted C-40 Crusher 20399 | -5/Waste | Spotted C-40 Crusher 20401 | -5/Waste | Spotted C-40 Crusher 20415 | -5/Waste | Discovered new exit (range 22) 20425 | -5/Waste | Identified exit to Factory 20430 | -5/Waste | Entered Factory 20498 | -5/Factory | Identified exit to Upper Caves 20573 | -5/Factory | Identified exit to Factory 20714 | -5/Factory | Entered another Factory area 20714 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20757 | -4/Factory | Build established: Hacker-Mutant 20824 | -4/Factory | Discovered new exit (range 16) 20977 | -4/Factory | Discovered new exit (range 15) 20983 | -4/Factory | Identified exit to Extension 20984 | -4/Factory | Entered Extension 21066 | -4/Extension | Rescued a captive Derelict 21066 | -4/Extension | Rescued a captive Derelict 21452 | -4/Extension | Rescued a captive Derelict 21453 | -4/Extension | Rescued a captive Derelict 21497 | -4/Extension | Rescued a captive Derelict 21498 | -4/Extension | Rescued a captive Derelict 21532 | -4/Extension | Spotted B-86 Titan 23180 | -4/Extension | Spotted B-86 Titan 23271 | -4/Extension | Discovered new exit (range 3) 23271 | -4/Extension | Identified exit to Research 23272 | -4/Extension | Entered Research 23272 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23375 | -3/Research | Discovered new exit (range 16) 23441 | -3/Research | Identified exit to Testing 23453 | -3/Research | Entered Testing 23460 | -3/Testing | Found Prototype Launcher 23460 | -3/Testing | Identified Z-bomb Delivery System 23983 | -3/Testing | Found Prototype Launcher 23983 | -3/Testing | Identified Hellfire Missile Launcher 24019 | -3/Testing | Found Prototype Processor 24019 | -3/Testing | Identified Exp. Signal Interpreter 24414 | -3/Testing | Spotted Striker 24651 | -3/Testing | Discovered new exit (range 16) 24785 | -3/Testing | Build established: Hacker-Sprinter 24906 | -3/Testing | Repaired Broken Imp. Diametric Drive 24928 | -3/Testing | Identified exit to Research 24993 | -3/Testing | Spotted Striker 24997 | -3/Testing | Spotted Alpha 7 25036 | -3/Testing | Entered Research 25036 | -2/Research | Evolved 2 slots: Utility x2 25281 | -2/Research | Discovered new exit (range 4) 25282 | -2/Research | Identified exit to Quarantine 25282 | -2/Research | Entered Quarantine 25292 | -2/Quarantine | Found Alien Energy Cannon 25292 | -2/Quarantine | Identified Core Cannon 25340 | -2/Quarantine | Found Alien Artifact 25442 | -2/Quarantine | Spotted Fortress 25466 | -2/Quarantine | Discovered new exit (range 6) 25468 | -2/Quarantine | Identified exit to Section 7 25468 | -2/Quarantine | Entered Section 7 25494 | -2/Section 7 | Found Alien Artifact 25494 | -2/Section 7 | Identified Integrated Reactor 25494 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25528 | -2/Section 7 | Spotted B-90 Cyclops 25532 | -2/Section 7 | Spotted S7 Guard 25535 | -2/Section 7 | Discovered new exit (range 12) 25538 | -2/Section 7 | Identified exit to Access 25540 | -2/Section 7 | Entered Access 25540 | -1/Access | Evolved 2 slots: Utility x2 25540 | -1/Access | Identified Subatomic Replicator 25731 | -1/Access | Identified exit to Surface 26198 | -1/Access | Lost 13 parts (2p4n6u1w) 26273 | -1/Access | Spotted B-99 Colossus 26276 | -1/Access | Spotted B-99 Colossus 26294 | -1/Access | Core integrity fell below 50% 26301 | -1/Access | Core integrity fell below 20% 26303 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 26295_ Lance destroyed. 26295_ Penetrated by Slug. 26296_ Knocked back. 26296_ Penetrated by Slug. 26296_ Slug penetrates B-99 Colossus. 26297_ Knocked back. 26297_ Penetrated by Slug. 26297_ Slug penetrates Wall. 26297_ Slug penetrates B-99 Colossus. 26297_ Penetrated by Slug. 26297_ Slug penetrates B-99 Colossus. 26298_ Penetrated by Slug. 26298_ Slug penetrates Sealed Heavy Doors. 26300_ Penetrated by Slug. 26300_ Slug penetrates B-99 Colossus. 26300_ Knocked back. 26300_ Penetrated by Slug. 26301_ B-99 Colossus exits siege mode. 26301_ Penetrated by Slug. 26301_ Slug penetrates Wall. 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Storage Unit | -10/Mines | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Mines | Hacked System Shield | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed HERF Cannon | -7/Factory | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Greatsword | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Hacked Imp. Diametric Drive | -3/Testing | Scanalyzed Mic. Fission Core | -3/Testing | Scanalyzed Lgt. Antimatter Reactor | -3/Testing | Scanalyzed Hellfire Missile Launcher | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded HERF Cannon | x1 | -7/Factory | Preloaded Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Core Cannon Integrated Reactor Subatomic Replicator Achievements -------------- Knowing Is Half The Battle Ooh, Shiny! Rockin' Loadout Challenges ------------ None Game ------ Seed GhostSegregatorShifter Manual? 0 Play Time 03:38:01 Cumulative 104.0 hours Start 2020.11.08 @ 01:05:34 End 2020.11.08 @ 06:27:49 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c9f2975-ddc2-4475-bd2b-674357e9bc17