Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 07:57:55 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (738) 738 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1338 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 130/160 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (16) --- Light Nuclear Core Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Structural Scanner Signal Interpreter ECM Suite Weapon Shielding Weapon Shielding Weapon Shielding EM Pulse Gun Particle Gun Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Gun Mining Laser > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Structural Scanner Signal Interpreter ECM Suite Weapon Shielding Weapon Shielding Weapon Shielding EM Pulse Gun Small Laser Particle Gun Light Assault Rifle Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 38 | 7 18 13 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 1 2 Treads 4 | 2 1 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 8 | 2 6 . Device 2 | . 2 . Storage 5 | 2 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 21 | 2 10 9 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun 11 | . 7 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 5 | . 3 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 96 | . 98 91 Engine 10 | . 13 . Core 3 | . . 12 Treads 24 | . 27 14 Wheel 1 | . . 7 Device 1 | . 2 . Storage 24 | . 23 28 Energy Gun 3 | . . 11 Ballistic Gun 21 | . 23 14 Special Weapon 3 | . 3 1 Naked Turns . | . . . Heaviest Build 41 | 13 39 41 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 1 . 4 Average Overweight (x) . | . . 3 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 13 | 4 13 16 Most Carried 16 | 5 16 16 Average Carried 12 | 3 12 13 Final Capacity 16 | 6 16 16 Final Carried 16 | 5 16 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1158 | 361 466 331 Remotely . | . . . Salvage Created 1265 | 245 750 270 Parts 81 | 14 53 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 18 6 Melee 1 | . 1 . Guns 23 | . 17 6 Classes Destroyed 9 | 3 5 1 Worker 2 | 2 . . Builder 1 | . . 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 15 | . 9 6 Best Kill Streak 7 | 4 7 2 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1667 | 21 802 844 Core 250 | . 116 134 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 183 | 16 110 57 Largest 2 | 2 2 2 Hottest 100 | 90 100 100 Shots Fired 274 | 32 160 82 Gun 247 | 32 142 73 Cannon . | . . . Launcher . | . . . Special 27 | . 18 9 Kinetic 187 | . 136 51 Thermal 69 | 16 22 31 Explosive . | . . . Electromagnetic 18 | 16 2 . Robot Hit Streak 14 | 5 11 14 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 6 | . 4 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 167 | 19 99 49 Core Hits 70 | 9 44 17 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1641 | 284 826 531 Guns 1561 | 255 801 505 Cannons . | . . . Explosions 29 | 29 . . Melee . | . . . Ramming 3 | . 1 2 Kinetic 1090 | . 766 324 Thermal 344 | 90 49 205 Explosive . | . . . Electromagnetic 204 | 194 10 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Effects 12 | . 3 9 Message Errors 3 | . 1 2 Heat Flow Errors 2 | . . 2 Energy Discharges 2 | . . 2 Data Loss (minor) 2 | . 2 . Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 21 | 21 . . Shots 1 | 1 . . Rammed 1 | . . 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 314 | 222 80 314 Average Temperature 65 | 74 18 92 Received Heat Transfer 726 | . 252 474 Effects 1 | 1 . . Energy Bleed 1 | 1 . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | 3 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 816 | 235 124 457 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 227 | 40 227 75 Initial 50 | . 26 50 Average 104 | 18 131 41 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 92 100 Level 1 5 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 31 11 Peak Tracking Total 7 | . 7 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 38 . Successful 19 | . 19 . Failed 19 | . 19 . Catastrophic . | . . . Database Lockouts . | . . . Manual 32 | . 32 . Terminals 29 | . 29 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 4 | . 4 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 8 | . 8 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 5 | . 5 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Mask 1 | . 1 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events 7 | . 7 . Feedback Events 2 | . 2 . Corruption 2 | . 2 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 6 | . . 6 Total Damage 64 | . . 64 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2888 | 158 2060 670 Spaces Moved 1459 | 62 1052 345 Core 4 | 4 . . Treads 1212 | 58 1052 102 Legs . | . . . Wheels 243 | . . 243 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 155 | 153 160 142 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 5 99 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 19 | . 13 6 Terrain Destroyed 28 | 6 16 6 Melee . | . . . Projectile 22 | . 16 6 AOE 6 | 6 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1784 | 90 1264 430 Wait 59 | . 51 8 Move 1457 | 61 1051 345 Hop . | . . . Pick Up 28 | 5 18 5 Fast Attach 14 | 6 5 3 Attach 10 | 1 3 6 Detach 4 | 1 3 . Swap 14 | . 10 4 Drop 13 | . 12 1 Fire 183 | 16 110 57 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 1 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 11) 655 | -10/Materials | Destroyed 7 combat bots 721 | -10/Materials | Repaired Lgt. Treads 784 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Identified exit to Materials 917 | -10/Materials | Identified exit to Mines 1201 | -10/Materials | Discovered exit to Materials (range 15) 1367 | -10/Materials | Discovered exit to Mines (range 5) 1370 | -10/Materials | Discovered exit to Materials (range 15) 2219 | -10/Materials | Entered Mines 2222 | -10/Mines | Core integrity fell below 50% 2288 | -10/Mines | Core integrity fell below 20% 2306 | -10/Mines | Lost 8 parts (2p2n4w) 2667 | -10/Mines | Learned Materials stockpile data 2709 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2761 | -10/Mines | Excavation squad dispatched 2761 | -10/Mines | A large section of the Mines collapsed 2889 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02786_ Acquired Particle Gun. 02801_ U-05 Engineer sends out distress signal. 02803_ U-05 Engineer builds a Wall. 02817_ System corrupted: Mining Laser targeting data glitched. 02818_ G>ARNM 02826_ Trooper 1a destroyed. 02828_ G-34 Mercenary destroyed. 02834_ U-05 Engineer builds a Wall. 02835_ K-01 Serf collects debris. 02839_ G-34 Mercenary destroyed. 02839_ Switching to secondary target: G-34 Mercenary. 02839_ K-01 Serf collects debris. 02841_ Particle Gun destroyed. 02846_ K-01 Serf collects debris. 02850_ Destroyed Sml. Laser. 02856_ Acquired 24 matter. 02858_ K-01 Serf collects debris. 02864_ Acquired 10 matter. 02867_ K-01 Serf collects debris. 02885_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ## #?????????????????????### ????????????????? | | ?## #??????????????????## ??????????????? | | ??# #?????????????????# ???????????????? | | ??# #????????????????# ????????????????? | | ??## ##???????????????# ????????????????? | | ????###???????????????? ?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# ##########?????????? | | ??????????????????????## ????????? | | ?????????????????????## ???????????? | | ??####??????????????## #?????????????????? | | ?## ##???????####### ### #?????????????????? | | ## #???### ## ##??????????????????????? | | % ##### #???????????????????????? | | ## % s###???#####?????????????? | | ### s# #??## ##????????????? | | #?# % ### #s;#### ##???????????? | | #?## #?## ## ####;@= % #???????????? | | #??# #??## #####???## %#### #???????????? | | #??## #??# #??????????# ## #??????####?? | | #???## #??# ???????????# ## ##?##### ##? | | #????# ??? #??????????# ## ### #? | | #????# #?? #?????????# ###### #? | | #????# #??# #?????????# =#????## ## #?? | | #????## ##??# #?????????# %#?????# ### #?? | | #??????##???# #?????????# =#?????# #?## #?? | | #???????????# #?????????# #####??# #??## #?? | | #???????????# #?????????#;## ##?# #???#### ##?? | | #???????????# #?????????# # ### #??????####??? | | #???????????# #????????#### #????????????? | | ##??????????# #???????## #????????????? | | ######?????# #??????## #######????????????? | | #?????# #????### ##?????????????????? | | ##### #?????# #???## ##????????????????? | | #???# ####### ##### #????????????????? | | ????# ### #????????????????? | | ????################ #?## ##????????????????? | | ???????????????????# #???###?????????????????? | | ???????????????????## ##???????????????????????? | | ????????????????????####????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningSniperActivator Manual? 0 Play Time 00:22:13 Cumulative 374.4 hours Start 2021.07.08 @ 19:51:15 End 2021.07.09 @ 07:57:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe7857a3-5740-418d-a83f-733b651bb312