Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 23:10:53 Player: opdo Result: Destroyed by as-01205 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (140) 140 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 600 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 234/250 System Corruption 10% Temperature Cool (10) Movement Rolling (100) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Wheel Hover Unit Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Hover Unit Seismic Detector [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 7 2 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 2 | 2 . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 1 4 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 94 Engine 14 | . 14 14 Leg 27 | . 28 27 Device 6 | . 11 . Storage 14 | . 14 14 Processor 5 | . . 10 Ballistic Gun 27 | . 28 26 Naked Turns . | . . . Heaviest Build 13 | 12 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 361 | 263 98 . Remotely . | . . . Salvage Created 254 | 105 149 . Parts 18 | 5 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 4 | 1 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 91 | . 34 57 Missed 33 | . 14 19 Damage Taken 776 | . 206 570 Core 258 | . 43 215 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 28 | 12 15 1 Largest 2 | 2 2 1 Hottest 50 | 40 40 50 Shots Fired 55 | 24 30 1 Gun 55 | 24 30 1 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 54 | 24 30 . Thermal 1 | . . 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 8 5 3 Robot Miss Streak 4 | 4 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | 13 19 1 Core Hits 15 | 4 10 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 370 | 126 224 20 Guns 363 | 126 224 13 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 7 | . . 7 Kinetic 350 | 126 224 . Thermal 13 | . . 13 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 10 | . 9 10 Average Temperature 7 | . 8 7 Received Heat Transfer 69 | . 69 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 183 | 10 183 70 Initial 70 | . 6 70 Average 55 | 3 70 65 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 9 6 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 9 | . 9 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 646 | 130 290 226 Spaces Moved 434 | 66 185 183 Core 14 | 14 . . Treads . | . . . Legs 412 | 52 185 175 Wheels 8 | . . 8 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 120 | 123 120 119 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 48 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 504 | 89 225 190 Wait 19 | . 19 . Move 432 | 65 184 183 Hop . | . . . Pick Up 10 | 5 4 1 Fast Attach 8 | 7 1 . Attach 3 | . . 3 Detach . | . . . Swap 1 | . 1 . Drop 2 | . 1 1 Fire 28 | 12 15 1 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 13) 345 | -10/Materials | Identified exit to Mines 421 | -10/Materials | Entered Mines 489 | -10/Mines | Learned location of Zion (-6) 504 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 507 | -10/Mines | Found Prototype Device 558 | -10/Mines | Assembled infested the area 628 | -10/Mines | Core integrity fell below 50% 630 | -10/Mines | Core integrity fell below 20% 641 | -10/Mines | System corruption reached 10% 644 | -10/Mines | Identified Exp. Sensor Array 647 | -10/Mines | Destroyed by as-01205 with Assembled Rifle Last Messages --------------- patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00507_ Dropped Sensor Array. 00507_ Acquired Prototype Device. 00558_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00591_ Signal Interpreter destroyed. 00591_ System corrupted by crushing effect (+1). 00612_ Lgt. Assault Rifle destroyed. 00615_ Knocked back. 00634_ Aluminum Leg destroyed. 00634_ System corrupted by crushing effect (+5). 00640_ Assault Rifle destroyed. 00640_ System corrupted by crushing effect (+4). 00644_ Identified Exp. Sensor Array. 00645_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ??????????# ##?###??# | | ??????????# #???????## #### | | ?????????## #????????### ##??? | | ?????????# #??????????# ##???? | | ?????????# ##??????????# #????? | | ?????????# #???????????# #????? | | ?????????# #??########## #????? | | ????###?## #??# #????? | | ????# ## ##?# ### #######????? | | ????# ### #?# #??????????? | | ????## ## #?# #??????????? | | ?????## #?# #????????### | | ??????## #####?# #????????# | | ????##### ##?????# #????????# # | | ???## ######??????# #????????# # | | ???# ##?????????# #????##### | | ???# ###???????# #???## | | ???# ######??# #???# | | ???# ##?# #???# | | ???# ### #???#? | | ???# ## ## #???# ### | | ???# ##### #???## ##?? | | ??## ##???## #????# ##??? | | ?## ##??#############????###???? | | ?# ?#### ##???????????????????? | | ?# ##@ #???????????????????? | | ?# aa #???????????????????? | | ?## aa #???????????????????? | | ??## a #???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???# ##???????????????????? | | ???## ####????????????????????? | | ????#####???????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 293 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeAntigravClaws Manual? 0 Play Time 00:05:35 Cumulative 47.5 hours Start 2024.04.29 @ 23:05:46 End 2024.04.29 @ 23:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 129 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a20574c-45c3-43de-bbe8-26688c149f98