Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.20 @ 20:15:36 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (265) 1325 Value Destroyed (16556) 16556 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (9161) 9161 TOTAL SCORE: 33602 Bonus ------- High Alert Combat Kills 3974 Follower Combat Kills 1268 Entered Garrisons 1200 Used RIF Installer 4000 Friendly Fire -1281 Cogmind --------- Core Integrity 118/1150 Matter 227/300 Energy 100/100 System Corruption 17% Temperature Cool (23) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Relay Coupler [Grunt] (24) Relay Coupler [Hunter] (1) Relay Coupler [Heavy] (11) > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Matter Compressor (250) Relay Coupler [NC] (41) Relay Coupler [NC] (35) Relay Coupler [Swarmer] (41) Relay Coupler [Grunt] (33) Relay Coupler [Brawler] (25) Relay Coupler [Duelist] (35) Relay Coupler [Demolisher] (25) Relay Coupler [Behemoth] (13) Relay Coupler [Proto] (9) Advanced Datajack Impact Mace Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Transmission Jammer Advanced Reaction Control System Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Centrium Leg Centrium Leg High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Remote Datajack Impact Mace [Rating: 132] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Medium Treads Leg Centrium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 . . 2 . . 2 . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . 1 . . . . . . . . Utility 7 | . . . 2 . . 1 . . 1 . 1 . . . 2 . . Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . Parts Attached 455 | . 3 19 20 22 30 15 25 58 28 45 23 38 3 26 18 58 24 Power 33 | . 1 1 2 . 4 . 1 4 2 4 2 3 . 1 . 6 2 Engine 21 | . 1 1 2 . 4 . 1 4 1 3 2 2 . . . . . Core 6 | . . . . . . . . . 1 1 . . . . . 3 1 Reactor 6 | . . . . . . . . . . . . 1 . 1 . 3 1 Propulsion 116 | . . 5 9 4 4 5 5 19 7 15 6 15 . . 1 14 7 Treads 25 | . . . . . . . . 11 5 7 1 . . . . 1 . Leg 85 | . . 5 8 4 4 5 5 8 2 5 5 15 . . 1 13 5 Wheel 6 | . . . 1 . . . . . . 3 . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 122 | . 1 4 4 3 16 5 5 16 8 8 8 2 2 7 9 17 7 Device 51 | . . 3 3 1 11 3 . 3 . 1 5 . 1 7 5 6 2 Storage 7 | . 1 . 1 . 1 . . 1 . . 1 . . . . 1 1 Processor 13 | . . 1 . 1 1 . 2 . 3 1 . . 1 . 1 1 1 Hackware 21 | . . . . . . 1 2 3 2 2 . 1 . . 1 7 2 Protection 30 | . . . . 1 3 1 1 9 3 4 2 1 . . 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 184 | . 1 9 5 15 6 5 14 19 11 18 7 18 1 18 8 21 8 Energy Gun 33 | . . 4 2 . 3 1 1 1 1 1 5 10 . 1 . 1 2 Energy Cannon 14 | . . . . . . . . . . . . 2 1 5 1 3 2 Ballistic Gun 78 | . 1 5 3 9 3 3 7 13 8 10 1 . . 3 3 8 1 Ballistic Cannon 6 | . . . . . . . . . . . . . . . 3 3 . Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special Weapon 18 | . . . . . . 1 1 3 2 1 1 3 . 1 1 4 . Impact Weapon 32 | . . . . 5 . . 5 2 . 6 . 3 . 8 . 2 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 6 | . . 1 . . 3 1 . 1 . . . . . . . . . Parts Lost 127 | . . 1 9 . 4 . 1 13 12 15 9 3 . 6 4 21 29 Power 14 | . . . 1 . 1 . . 2 1 2 1 . . 1 . 2 3 Propulsion 34 | . . 1 4 . 1 . . 5 5 5 . 1 . . . 3 9 Utility 40 | . . . 1 . 1 . . 4 2 5 4 2 . 2 3 7 9 Weapon 39 | . . . 3 . 1 . 1 2 4 3 4 . . 3 1 9 8 Highest Loss Streak 27 | . . 1 8 . 1 . 1 5 5 5 6 2 . 2 4 7 27 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 84 96 88 100 99 100 99 99 93 97 93 94 92 96 96 95 89 Engine 5 | . 14 11 8 9 9 7 7 6 1 2 5 4 . . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 3 4 Treads 5 | . . . . . . . . 12 17 24 4 . . . . . . Leg 22 | . 28 32 24 27 27 30 30 17 14 3 13 29 29 29 26 25 22 Device 6 | . . 7 9 9 9 7 . 2 . 1 7 7 3 14 20 5 1 Storage 7 | . 14 11 9 11 9 7 7 7 6 6 5 5 5 5 5 5 5 Processor 7 | . . . 9 9 9 7 15 14 12 9 5 2 . . . 8 5 Hackware 9 | . . . . . . 6 6 5 12 13 11 16 17 17 15 25 25 Protection 4 | . . . . 6 8 7 7 6 6 6 5 1 5 . 2 1 3 Energy Gun 6 | . 18 11 9 9 16 12 1 3 3 . 13 21 12 6 5 . 4 Energy Cannon 1 | . . . . . . . . . . . . . 9 9 4 2 8 Ballistic Gun 11 | . 8 22 17 15 9 8 19 18 14 15 5 . . 1 4 8 3 Impact Weapon 1 | . . . . 2 . . 1 . . 3 . . . 2 1 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 11 17 26 34 35 49 46 47 70 66 71 75 105 111 111 107 105 105 Greatest Support 150 | 20 20 30 45 45 47 72 72 112 140 120 75 150 150 150 150 150 140 Greatest Overweight (x) 5 | . . . 1 . 1 . . 1 1 5 5 1 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | . 10 10 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 10 10 10 13 15 15 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 9 10 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 7 9 8 9 13 14 14 17 17 18 19 19 20 19 19 19 18 Final Capacity 20 | 8 10 10 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 10 9 10 15 15 15 19 19 20 19 20 20 20 20 20 12 Class Distribution -------------------- 19% | Bothacker-Gunner 19% | Scavenger-Gunner 15% | Botlord-Gunner 8% | Bothacker-Mutant 8% | Botlord-Tank 6% | Gunner 4% | Botlord-Mutant 3% | Scavenger-Mutant 3% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Tank | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Tank | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 10217 | 200 20 264 376 465 522 56 1470 1676 558 1253 478 420 . 299 693 1399 68 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14560 | . 143 515 824 732 1048 105 702 1510 445 1446 1411 1006 . 2378 1490 690 115 Parts 517 | . 10 36 35 29 51 3 17 64 20 45 29 24 . 55 68 26 5 Haulers Intercepted 3 | . . 2 . . 1 . . . . . . . . . . . . Recyclers Shooed 13 | . . . 2 . 1 . . 3 2 . 2 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 254 | . 5 13 12 15 18 2 33 26 9 23 24 17 . 19 17 19 2 Guns 201 | . 5 13 12 15 17 2 31 25 9 23 20 13 . 5 8 2 1 Cannons 37 | . . . . . . . . . . . . . . 12 8 16 1 AOE 1 | . . . . . . . . 1 . . . . . . . . . Classes Destroyed 18 | . 2 4 2 . 4 . 2 1 . 1 . 1 . . . 1 . Worker 6 | . . . . . 2 . . 2 . . . . . . 2 . . Builder 3 | . . . . . 1 . . 1 . . . . . . 1 . . Hauler 3 | . . 2 . . 1 . . . . . . . . . . . . Recycler 7 | . . . 3 . . . . 1 . . . . . . 3 . . Operator 2 | . . . . . 1 . . . . . 1 . . . . . . Watcher 8 | . . 2 . . 1 . . 1 . . 2 . . . 2 . . Swarmer 36 | . 3 6 . . . . . . . 7 6 6 . . . 8 . Saboteur 2 | . . . . . . . . . . 2 . . . . . . . Grunt 102 | . 2 3 11 8 7 . 4 11 2 11 13 12 . 9 7 2 . Brawler 9 | . . 1 . . 2 . . 3 . . 1 . . 1 . 1 . Duelist 7 | . . . . . 1 . . 2 . 1 2 1 . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . Sentry 42 | . . 3 . 6 7 2 2 3 3 3 2 . . 3 4 3 1 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . 1 . . . . . Hunter 15 | . . . 1 1 1 . . 1 4 . . . . 2 1 3 1 Programmer 20 | . . . . . . . 3 5 . . . . . 5 5 2 . Assembled 24 | . . . . . . . 24 . . . . . . . . . . Best Kill Streak 8 | . 3 8 3 3 4 2 7 5 3 4 8 6 . 3 5 6 1 Combat Bots Only 8 | . 3 5 3 3 3 2 7 3 3 4 8 6 . 3 3 6 1 Max Kills in Single Turn 3 | . 1 2 1 2 2 1 2 3 1 2 2 1 . 1 2 2 1 Gunslinging 1 | . . 1 . 1 . . 1 . . 1 1 . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 25644 | . 166 489 1169 671 813 462 798 2937 2115 2117 1309 1019 . 1756 1642 3236 4945 Core 2646 | . 18 85 113 77 209 39 117 290 201 252 99 62 . 52 114 198 720 Absorbed by Shields 40 | . . . . . . . . . . . . 40 . . . . . Redirected to Shielding 49 | . . . . . . . . . . . 49 . . . . . . Core Remaining (%) 65 | 100 92 78 . . 27 . . 36 . 46 . . . 78 . . . Volleys Fired 757 | . 14 37 47 33 47 10 68 113 42 56 57 52 . 47 52 75 7 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 4 4 . 4 4 4 4 Hottest 335 | . 80 108 144 114 146 111 111 136 136 84 304 304 . 331 275 279 335 Shots Fired 2095 | . 28 110 135 97 143 28 190 284 92 163 182 145 . 137 174 169 18 Gun 1791 | . 28 110 135 96 143 27 187 273 88 161 181 137 . 61 85 67 12 Cannon 255 | . . . . . . . . . . . . . . 74 84 91 6 Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special 48 | . . . . . . 1 3 11 4 2 1 8 . 2 5 11 . Kinetic 1222 | . 1 74 86 64 61 18 186 223 78 161 51 . . . 86 130 3 Thermal 785 | . 14 36 49 32 82 9 1 50 10 . 130 137 . 109 83 28 15 Explosive 1 | . . . . 1 . . . . . . . . . . . . . Electromagnetic 39 | . 13 . . . . . . . . . . . . 26 . . . Robot Hit Streak 31 | . 6 15 11 18 21 12 12 14 27 31 17 22 . 24 13 10 14 Robot Miss Streak 10 | . 1 2 3 2 4 2 10 4 5 5 6 4 . 3 5 8 1 Penetration Max 1 | . . . . . 1 . . 1 1 1 1 . . . 1 1 . Secondary Targets 42 | . 1 6 3 5 3 1 5 2 1 6 4 5 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Shots Hit Robots 1527 | . 19 81 88 69 100 25 131 213 78 144 134 102 . 134 93 98 18 Core Hits 734 | . 8 33 39 27 39 13 83 93 51 104 78 34 . 40 45 41 6 Critical Kills 13 | . . . 1 1 . . . . . 1 . . . 3 2 5 . Critical Parts Destroyed 19 | . . . . 1 1 . 1 2 . 4 . . . 6 2 2 . Critical Strikes 81 | . 1 2 4 3 3 . 1 4 . 8 20 8 . 10 4 13 . Burn 38 | . . 2 3 1 2 . . 2 . . 20 8 . . . . . Meltdown 3 | . . . . . . . . . . . . . . 1 1 1 . Destroy 18 | . . . 1 2 1 . . 2 . 3 . . . . 3 6 . Blast 6 | . . . . . . . . . . . . . . . . 6 . Corrupt 2 | . 1 . . . . . . . . . . . . 1 . . . Smash 14 | . . . . . . . 1 . . 5 . . . 8 . . . Melee Attacks 138 | . . . . 7 . . 9 1 . 39 . 4 . 51 . 15 12 Impact 128 | . . . . 7 . . 9 1 . 39 . 4 . 51 . 15 2 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 35855 | . 226 834 1257 1164 2024 463 2150 4484 1442 3751 2638 1968 . 6319 3859 2767 509 Guns 25714 | . 222 832 1257 1164 2002 463 2020 4319 1442 2770 2637 1968 . 1731 1715 922 250 Cannons 5917 | . . . . . . . . . . . . . . 1803 2014 1845 255 Explosions 276 | . . . . . . . . 146 . . . . . . 130 . . Melee 3896 | . . . . . . . 130 . . 981 . . . 2785 . . . Ramming 52 | . 4 2 . . 22 . . 19 . . 1 . . . . . 4 Kinetic 17095 | . . 444 689 771 748 333 2020 3525 1214 2770 806 . . . 1714 1999 62 Thermal 14255 | . 112 388 568 393 1254 130 . 940 228 . 1831 1968 . 3087 2145 768 443 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 557 | . 110 . . . . . . . . . . . . 447 . . . Impact 3896 | . . . . . . . 130 . . 981 . . . 2785 . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 4 . 2 12 . 6 . . . 6 7 12 17 Average Corruption 5 | . . . . . 4 . 1 4 . 5 . . . 5 3 10 12 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 205 | . . . . . 17 . 3 53 . 11 . . . 28 11 64 18 Message Errors 49 | . . . . . 5 . . 19 . 1 . . . 6 2 14 2 Matter Fused 36 | . . . . . 1 . . 7 . 2 . . . 4 4 14 4 Heat Flow Errors 31 | . . . . . 1 . . 5 . 4 . . . 6 2 9 4 Energy Discharges 21 | . . . . . 2 . . 3 . . . . . 3 . 11 2 Parts Rejected 3 | . . . . . 1 . . 1 . . . . . . . 1 . Parts Fused 4 | . . . . . . . . 1 . . . . . 1 . 2 . Data Loss (minor) 25 | . . . . . 1 . . 5 . 2 . . . 7 2 6 2 Data Loss (major) 12 | . . . . . 2 . 1 5 . 1 . . . . . 3 . Misfires 9 | . . . . . 3 . 2 2 . 1 . . . . . 1 . Alerts 8 | . . . . . 1 . . 3 . . . . . . 1 2 1 Misdirections 3 | . . . . . . . . 1 . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . 1 . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1332 | . . . . . . . 90 22 . 260 . . . 775 119 50 16 Projectiles 154 | . . . . . . . . . . . . . . . 88 50 16 Explosions 49 | . . . . . . . . 18 . . . . . . 31 . . Melee 1129 | . . . . . . . 90 4 . 260 . . . 775 . . . Knockbacks 27 | . . . . . . . . . . 5 . . . 3 12 7 . Impact 7 | . . . . . . . . . . 5 . . . 2 . . . Kinetic 18 | . . . . . . . . . . . . . . . 11 7 . Secondary 2 | . . . . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 174 | . . . . . . . 15 159 . . . . . . . . . Shots 3 | . . . . . . . 1 2 . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . . . . . Targets Rammed 10 | . 1 1 . . 5 . . 1 . . 1 . . . . . 1 Kicked 9 | . 1 1 . . 5 . . 1 . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 108 193 189 41 464 26 87 408 90 210 289 342 . 235 286 481 276 Average Temperature 69 | . 53 46 43 13 69 10 21 66 32 38 81 109 . 78 73 137 112 Received Heat Transfer 5191 | . 69 117 621 306 306 126 136 603 312 648 336 249 . 297 240 147 678 Effects 8 | . . . . . 4 . . 1 . . . . . . . 3 . Shutdowns 3 | . . . . . 1 . . 1 . . . . . . . 1 . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . 1 . Interference 2 | . . . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Fried 18 | . . . . . . . . . . 2 . . . 16 . . . Impact Corruptions 22 | . . . . . . . 3 1 . 5 . . . 13 . . . Robots Melted 14 | . . . . . 1 . . . . . 5 5 . 1 1 1 . Combat Hostiles 12 | . . . . . 1 . . . . . 4 4 . 1 1 1 . Parts Melted 79 | . . 2 3 2 5 . . . 1 . 27 19 . 10 7 1 2 Heat Transferred 26873 | . 250 1061 1591 925 2775 259 . 1778 525 . 6273 5498 . 2863 2061 570 444 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1395 | . 165 317 433 1395 925 429 1169 832 377 1114 1024 1217 638 1157 1078 1251 863 Initial 679 | . . 69 126 281 679 354 160 613 352 256 584 646 638 446 606 649 656 Average 680 | . 118 186 266 812 754 352 641 618 320 616 784 994 638 836 714 944 743 Maximum Alert Level 4 | . . 1 2 4 3 2 4 3 1 4 3 4 2 4 3 4 3 Low Security (%) 5 | . 100 55 35 . . . 4 . . . . . . . . . . Level 1 12 | . . 44 55 12 . 98 6 . 100 32 . . . . . . . Level 2 36 | . . . 8 27 19 1 55 88 . 31 32 7 100 29 64 9 42 Level 3 37 | . . . . 40 80 . 30 11 . 29 67 59 . 52 35 64 57 Level 4 8 | . . . . 19 . . 3 . . 6 . 33 . 17 . 25 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 3 . 2 1 . 11 5 . 7 . . . 4 . 3 Investigation 4 | . . . . . 1 . . 1 . . . . . . 1 . 1 Extermination 8 | . . . . . . . . 5 . . . . . . 2 . 1 Reinforcement 7 | . . . 1 . 1 . . 2 1 . . . . . 1 . 1 Assault 4 | . . . . . . . . 3 . . 1 . . . . . . Garrison 13 | . . . 2 . . 1 . . 4 . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 15 | . . 2 2 . 3 . . . 1 . 1 . . . 4 . 2 Communications Jammed 30 | . . . . . . . . . . . . . . . 30 . . Distress Signals 29 | . . . . . . . . . . . . . . . 29 . . Times Spotted 464 | . 10 22 17 33 28 3 59 56 12 29 40 25 . 29 33 38 30 Peak Tracking Total 13 | . 3 5 8 6 5 2 6 11 3 6 13 5 . 7 7 7 9 Tactical Retreats 29 | . 2 . 3 1 2 . 5 2 . 2 2 1 . 3 2 1 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 30 | . . 1 . 4 . . 1 4 . 5 . 4 . 4 3 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 54 | . . . . 6 3 . 7 6 . 4 1 3 . 6 7 7 4 Max in Single Turn 5 | . . . . 2 1 . 2 5 . 1 1 1 . 1 2 1 . Garrison Relay 22 | . . . . 4 . . 3 . . 4 . 3 . 4 . 4 . Phase Generator 2 | . . . . 1 . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 41 | . . 3 1 4 6 2 2 6 2 1 2 1 2 2 4 2 1 Terminals 33 | . . 3 . 4 6 1 2 6 1 1 1 1 1 2 1 2 1 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . . 1 . 1 . 1 . 1 . . Total Hacks 92 | . . 7 1 8 20 2 2 11 6 2 4 1 4 6 10 4 4 Successful 33 | . . 2 1 4 7 1 1 2 2 . 2 1 1 2 5 1 1 Failed 59 | . . 5 . 4 13 1 1 9 4 2 2 . 3 4 5 3 3 Catastrophic 17 | . . 1 . . 2 1 1 4 . 2 1 . 1 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . . 6 . . 11 1 . 8 . . . . 3 . 5 . 3 Terminals 79 | . . 7 . 8 20 1 2 11 5 2 3 1 3 6 2 4 4 Fabricators 7 | . . . . . . . . . . . . . . . 7 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . . 1 . 1 . 1 . 1 . . Terminal Hacks 20 | . . 1 . 4 6 . 1 1 1 . 1 1 . 2 . 1 1 Record 1 | . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 2 . . . . . . . . . . . . Emergency Access Points 4 | . . . . 1 . . 1 . . . . . . 1 . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 . . 1 1 . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . . . . . 1 . . . . . Patrol Navigation 2 | . . . . 1 . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . Network Status 2 | . . . . . . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . . 1 . 1 . 1 . 1 . . Unlock Access 6 | . . . 1 . . 1 . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 4 | . . 1 . . 1 . . 1 . . . . . . 1 . . Terminals 4 | . . 1 . . 1 . . 1 . . . . . . 1 . . Botnet 4 | . . 1 . . 1 . . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . . 3 . 3 6 2 1 6 2 1 2 . 2 2 3 2 1 Full Trace Events 8 | . . . . . 2 . . 1 . 1 . . . 1 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 8 | . . . . 1 . . 1 . . 2 . 1 . 2 . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 49 | . . . . . . 1 3 7 2 2 2 7 . 6 3 11 5 Non-combat 1 | . . . . . . 1 . . . . . . . . . . . Combat 48 | . . . . . . . 3 7 2 2 2 7 . 6 3 11 5 Autooverrided 14 | . . . . . . . . . . 1 . 5 . 3 1 2 2 Autoassimilated 5 | . . . . . . . . . . . 1 2 . 1 . 1 . Robot Hacks Applied 32 | . . . . . . 1 3 8 3 1 1 . . 2 2 8 3 block_reporting 1 | . . . . . . 1 . . . . . . . . . . . find_garrison 1 | . . . . . . . . 1 . . . . . . . . . link_complan 2 | . . . . . . . . . 1 . . . . . . 1 . disrupt_area 4 | . . . . . . . . 1 . 1 . . . . 1 1 . spike_heat 1 | . . . . . . . . . 1 . . . . . . . . amplify_resonance 4 | . . . . . . . 1 1 . . . . . . . 2 . disable_weapons 5 | . . . . . . . 1 2 1 . . . . 1 . . . overwrite_iff 10 | . . . . . . . 1 3 . . 1 . . 1 . 3 1 formatsys_high 4 | . . . . . . . . . . . . . . . 1 1 2 Relay Couplers Released 90 | . . . . 18 . . 12 . . 16 . 11 . 16 . 17 . Machine Destruction 90 | . . . . 18 . . 12 . . 16 . 11 . 16 . 17 . Attached 20 | . . . . . . 1 2 2 2 2 . 1 . . 1 7 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 3 . . . . . . . 3 . . . 4 . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 49 | . . . . 5 . . 3 3 . 1 2 10 . 5 2 13 5 Largest Group 5 | . . . . 5 . . 2 3 . 1 1 2 2 2 1 5 3 Highest-Rated Group 243 | . . . . 171 . . 142 64 . 12 12 92 92 92 56 243 224 Highest-Rated Ally 137 | . . . . 40 . . 80 29 . 12 12 46 46 46 56 137 95 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 270 | . . . . 23 . . 92 12 . 4 6 23 . 10 9 64 27 Total Damage 6743 | . . . . 685 . . 1815 242 . 31 58 332 . 153 256 1892 1279 Kills 62 | . . . . 11 . . 25 3 . . 2 3 . 1 1 7 9 Allies Corrupted 3 | . . . . . . . . . . . . 1 . 2 . . . Allies Melted 2 | . . . . 1 . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 15907 | . 375 640 293 1257 1407 412 1310 2718 384 1484 663 780 150 1176 819 1620 419 Spaces Moved 8560 | 1 229 281 80 840 664 290 875 1289 123 767 266 397 120 652 459 952 275 Core . | . . . . . . . . . . . . . . . . . . Treads 1151 | . . . . . . . . 532 96 512 11 . . . . . . Legs 6978 | 1 229 281 80 840 664 290 875 757 27 . 99 397 120 652 459 952 255 Wheels 431 | . . . . . . . . . . 255 156 . . . . . 20 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 103 | 120 120 120 120 120 120 120 105 103 120 105 105 114 120 120 120 120 112 Average Speed 126 | 120 120 120 125 120 121 120 109 150 154 141 133 125 120 120 120 120 122 Slowest Speed 330 | 120 120 120 190 120 190 122 120 240 240 165 260 190 120 120 120 190 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 2 52 25 7 95 58 10 89 42 5 57 9 42 3 64 15 71 13 Regions Visited 17 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . 1 1 . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 21 | . . . . . . . . 1 . 13 . . . 3 . 2 2 Terrain Destroyed 354 | . . . . 72 . . 80 36 1 14 . . . 16 99 33 3 Melee 21 | . . . . . . . . 1 . 13 . . . 3 . 2 2 Projectile 100 | . . . . . . . 5 1 1 1 . . . 13 48 30 1 AOE 232 | . . . . 72 . . 75 34 . . . . . . 51 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 11871 | . 301 518 174 1011 1166 338 1071 1838 232 973 445 581 126 858 611 1285 343 Wait 1401 | . 49 164 19 50 385 3 58 323 18 11 77 39 . 56 71 68 10 Move 8545 | . 228 280 79 838 663 290 874 1288 123 766 266 396 120 651 458 950 275 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 171 | . 3 5 2 13 14 7 15 15 10 20 7 8 . 10 4 33 5 Fast Attach 125 | . 2 4 6 2 10 3 1 16 8 10 10 4 3 8 10 23 5 Attach 112 | . . 5 8 1 5 2 2 15 10 14 8 2 . 5 3 16 16 Detach 58 | . 1 2 3 1 4 . 2 10 6 5 5 2 1 3 1 7 5 Swap 218 | . 1 10 6 19 15 10 22 27 10 21 5 32 . 13 5 19 3 Drop 225 | . 2 10 4 21 18 13 20 19 5 15 9 27 2 14 7 38 1 Fire 757 | . 14 37 47 33 47 10 68 113 42 56 57 52 . 47 52 75 7 Melee 138 | . . . . 7 . . 9 1 . 39 . 4 . 51 . 15 12 Ram . | . . . . . . . . . . . . . . . . . . Kick 9 | . 1 1 . . 5 . . 1 . . . . . . . . 1 Crush 1 | . . . . . . . . . . . 1 . . . . . . Escape Stasis 49 | . . . . 10 . . . 10 . 16 . 12 . . . 1 . Rewire 62 | . . . . 16 . . . . . . . 3 . . . 40 3 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: [*Res] / [*Upp] / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 24 | -10/Materials | Discovered new exit (range 6) 246 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 749 | -9/Materials | Discovered new exit (range 14) 968 | -9/Materials | Build established: Scavenger-Gunner 1016 | -9/Materials | Identified exit to Materials 1016 | -9/Materials | Entered another Materials area 1016 | -8/Materials | Evolved 2 slots: Utility x2 1060 | -8/Materials | Garrison activated, responded to threat 1253 | -8/Materials | Garrison activated, responded to threat 1265 | -8/Materials | Lost 8 parts (1p3n1u3w) 1306 | -8/Materials | Identified exit to Garrison 1309 | -8/Materials | Entered Garrison 1328 | -8/Garrison | Triggered checkpoint 1356 | -8/Garrison | Garrison Relay disabled 1585 | -8/Garrison | Phase Generator disabled 1629 | -8/Garrison | Rescued a captive Derelict 1631 | -8/Garrison | Rescued a captive Derelict 1662 | -8/Garrison | Triggered checkpoint 1704 | -8/Garrison | Discovered new exit (range 3) 1786 | -8/Garrison | Triggered checkpoint 1812 | -8/Garrison | Triggered checkpoint 1905 | -8/Garrison | Installed Relay Interface Framework 1924 | -8/Garrison | Triggered checkpoint 1934 | -8/Garrison | Garrison Relay disabled 1998 | -8/Garrison | Triggered checkpoint 2006 | -8/Garrison | Discovered new exit (range 13) 2156 | -8/Garrison | Triggered checkpoint 2226 | -8/Garrison | Discovered new exit (range 7) 2254 | -8/Garrison | Triggered checkpoint 2321 | -8/Garrison | Garrison Relay disabled 2417 | -8/Garrison | Discovered new exit (range 10) 2428 | -8/Garrison | Triggered checkpoint 2458 | -8/Garrison | Garrison Relay disabled 2526 | -8/Garrison | Discovered new exit (range 36) 2526 | -8/Garrison | Discovered new exit (range 20) 2526 | -8/Garrison | Discovered new exit (range 54) 2526 | -8/Garrison | Discovered new exit (range 31) 2566 | -8/Garrison | Entered Materials 2914 | -8/Materials | Core integrity fell below 50% 3896 | -8/Materials | Discovered new exit (range 11) 3929 | -8/Materials | Identified exit to Factory 3973 | -8/Materials | Entered Factory 3973 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4349 | -7/Factory | Garrison activated, responded to threat 4385 | -7/Factory | Identified exit to Garrison 4385 | -7/Factory | Entered Garrison 4418 | -7/Garrison | Triggered checkpoint 4419 | -7/Garrison | Assembled breached garrison interior 4489 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 4526 | -7/Garrison | Phase Generator disabled 4595 | -7/Garrison | Found embedded Infiltrators 4877 | -7/Garrison | Destroyed 7 combat bots 4919 | -7/Garrison | Heavy support dispatched to Factory 4921 | -7/Garrison | Build established: Gunner 4996 | -7/Garrison | Discovered new exit (range 10) 5028 | -7/Garrison | Garrison Relay disabled 5250 | -7/Garrison | Garrison Relay disabled 5318 | -7/Garrison | Discovered new exit (range 10) 5668 | -7/Garrison | Garrison Relay disabled 5686 | -7/Garrison | Discovered new exit (range 8) 5695 | -7/Garrison | Entered Factory 5882 | -7/Factory | Discovered new exit (range 12) 6392 | -7/Factory | Build established: Bothacker-Gunner 6568 | -7/Factory | Discovered new exit (range 12) 6979 | -7/Factory | Discovered new exit (range 8) 7295 | -7/Factory | First assault squad dispatched 8246 | -7/Factory | Core integrity fell below 50% 8274 | -7/Factory | System corruption reached 10% 8304 | -7/Factory | Lost 5 parts (2n2u1w) 8413 | -7/Factory | Entered another Factory area 8413 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8545 | -6/Factory | Lost 5 parts (1p2n2w) 8667 | -6/Factory | Lost 4 parts (2n1u1w) 8703 | -6/Factory | Garrison activated, responded to threat 8797 | -6/Factory | Identified exit to Garrison 8797 | -6/Factory | Entered Garrison 8798 | -6/Garrison | Triggered checkpoint 8880 | -6/Garrison | Triggered checkpoint 8939 | -6/Garrison | Lost 3 parts (1n1u1w) 9002 | -6/Garrison | Garrison Relay disabled 9190 | -6/Garrison | Build established: Bothacker-Mutant 9242 | -6/Garrison | Spotted B-86 Titan 9360 | -6/Garrison | Lost 3 parts (1p1n1w) 9396 | -6/Garrison | Expanded RIF knowledge: Autooverride 9422 | -6/Garrison | Triggered checkpoint 9507 | -6/Garrison | Discovered new exit (range 13) 9520 | -6/Garrison | Heavy support dispatched to Factory 9540 | -6/Garrison | Heavy support dispatched to Factory 9704 | -6/Garrison | Triggered checkpoint 9720 | -6/Garrison | Core integrity fell below 50% 9748 | -6/Garrison | Garrison Relay disabled 9862 | -6/Garrison | Triggered checkpoint 9911 | -6/Garrison | Lost 5 parts (1p1n2u1w) 9980 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 9994 | -6/Garrison | Heavy support dispatched to Factory 10064 | -6/Garrison | Discovered new exit (range 12) 10130 | -6/Garrison | Triggered checkpoint 10151 | -6/Garrison | Garrison Relay disabled 10179 | -6/Garrison | Garrison Relay disabled 10242 | -6/Garrison | Heavy support dispatched to Factory 10281 | -6/Garrison | Entered Factory 10281 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10322 | -5/Factory | Build established: Botlord-Mutant 10574 | -5/Factory | Destroyed 8 combat bots 10581 | -5/Factory | First assault squad dispatched 10581 | -5/Factory | Lost 6 parts (1p3u2w) 10622 | -5/Factory | Garrison activated, responded to threat 10734 | -5/Factory | Garrison activated, responded to threat 10845 | -5/Factory | Build established: Botlord-Gunner 10944 | -5/Factory | Identified exit to Garrison 10944 | -5/Factory | Entered Garrison 10962 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 10982 | -5/Garrison | Triggered checkpoint 11037 | -5/Garrison | Garrison Relay disabled 11056 | -5/Garrison | Garrison Relay disabled 11185 | -5/Garrison | Discovered new exit (range 51) 11185 | -5/Garrison | Discovered new exit (range 50) 11185 | -5/Garrison | Discovered new exit (range 34) 11204 | -5/Garrison | Triggered checkpoint 11308 | -5/Garrison | Triggered checkpoint 11424 | -5/Garrison | Triggered checkpoint 11463 | -5/Garrison | Garrison Relay disabled 11724 | -5/Garrison | Entered Factory 11724 | -5/Factory | Accompanied by 2 allies 11775 | -5/Factory | Build established: Botlord-Tank 11874 | -5/Factory | Identified exit to Garrison 11874 | -5/Factory | Entered Garrison 11874 | -5/Garrison | Accompanied by 2 allies 12017 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 12114 | -5/Garrison | Garrison Relay disabled 12411 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 12424 | -5/Garrison | Triggered checkpoint 12477 | -5/Garrison | Garrison Relay disabled 12558 | -5/Garrison | Build established: Botlord-Gunner 12565 | -5/Garrison | Discovered new exit (range 12) 12640 | -5/Garrison | Triggered checkpoint 12762 | -5/Garrison | Triggered checkpoint 12800 | -5/Garrison | Garrison Relay disabled 12840 | -5/Garrison | Garrison Relay disabled 12961 | -5/Garrison | Discovered new exit (range 12) 13050 | -5/Garrison | Entered Factory 13050 | -4/Factory | Accompanied by 1 ally 13050 | -4/Factory | Evolved 2 slots: Utility x2 13143 | -4/Factory | Discovered new exit (range 11) 13321 | -4/Factory | Discovered new exit (range 10) 13541 | -4/Factory | Build established: Botlord-Tank 13748 | -4/Factory | Lost 4 parts (3u1w) 13864 | -4/Factory | Identified exit to Garrison 13869 | -4/Factory | Entered Garrison 13940 | -4/Garrison | Triggered checkpoint 13940 | -4/Garrison | Garrison Relay disabled 13954 | -4/Garrison | Heavy support dispatched to Factory 14002 | -4/Garrison | Lost 5 parts (1p2u2w) 14217 | -4/Garrison | Lost 5 parts (2n2u1w) 14284 | -4/Garrison | Heavy support dispatched to Factory 14320 | -4/Garrison | Crushed by falling debris 14321 | -4/Garrison | System corruption reached 10% 14379 | -4/Garrison | Lost 7 parts (1p1n2u3w) 14392 | -4/Garrison | Heavy support dispatched to Factory 14496 | -4/Garrison | Triggered checkpoint 14651 | -4/Garrison | Garrison Relay disabled 14711 | -4/Garrison | Discovered new exit (range 8) 14833 | -4/Garrison | Discovered new exit (range 10) 14860 | -4/Garrison | Triggered checkpoint 14872 | -4/Garrison | Garrison Relay disabled 14910 | -4/Garrison | Build established: Scavenger-Gunner 15042 | -4/Garrison | Triggered checkpoint 15055 | -4/Garrison | Expanded RIF knowledge: Robot Detection 15068 | -4/Garrison | Garrison Relay disabled 15201 | -4/Garrison | Found embedded Infiltrators 15446 | -4/Garrison | Found Unknown Hackware 15446 | -4/Garrison | Identified Relay Coupler [Proto] 15454 | -4/Garrison | Found Relay Coupler [Proto] 15489 | -4/Garrison | Entered Factory 15489 | -4/Factory | Accompanied by 2 allies 15886 | -4/Factory | Core integrity fell below 50% 15900 | -4/Factory | P-70 Sage assimilated allied Beamer 7a 15906 | -4/Factory | Core integrity fell below 20% 15908 | -4/Factory | Self-destructed Last Messages --------------- 15899_ Penetrated by Slug. 15899_ Slug penetrates Wall. 15899_ Hcp. Storage Unit destroyed. 15900_ K-01 Serf collects debris. 15900_ P-70 Sage hacks Beamer 7a, assimilated. 15902_ Attempting to rewire Beamer 7a. 15902_ Beamer 7a is rebooting, system inaccessible. 15902_ Imp. Heat Sink destroyed. 15902_ M-36 Artificer repairs P-70 Sage. 15903_ Myomer Leg destroyed. 15904_ K-01 Serf collects debris. 15904_ Relay Coupler [Specialist] destroyed. 15904_ Acquired Hpw. Shotgun. 15905_ System corrupted: IFF burst signal emitted. 15905_ Penetrated by Slug. 15906_ M-36 Artificer fits Backup Propulsion VII on P-70 Sage. 15906_ Mic. Fission Core destroyed. 15907_ Beamer 7a reactivates. 15907_ Hpw. Shotgun destroyed. 15907_ P-70 Sage resets Beamer 7a, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????# ############# | | ??????????????# #?## ###? | | ??????????????# #? #? | | ??????????????# #? ! = #? | | ??????????????# #? ## | | ?????????######+### | | ?????????#*| | | ????????##!| "" !%= | | ????????#%! R% # | | ########## ! " ! ## | | # ; =! ## | | # """" # """ " =!! "## | | # """" # ! """ # =! / | | # """" # """ ########### | | # """" # #?????????? | | # """" !#/##+#########?????? | | # """" #%[ #?????? | | # """ # #?????? | | # ; #?????? | | # """ # #?????? | | # "" ; #?????? | | # " [ k##### #?????? | | # |= h%! #???? #?????? | | #[%m%[Y #???? ? #?????? | | # pxp= #???? ? #?????? | | # [@x! #???? ??? #?????? | | # ;#??? ?????#?????? | | # ##??? ???????????? | | ##########????+## ??????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 12 Recoil Reduction 5 Relay Coupler Types 6 Relay Coupler Value 156 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledMachineMultirail Manual? 0 Play Time 03:05:36 Cumulative 127.5 hours Start 2023.10.20 @ 16:23:38 End 2023.10.20 @ 20:15:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f809609-fc1a-4102-a22e-b45a5f129d9a