Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 18:02:19 Player: huluvu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2288) 2288 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5183 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 37/100 System Corruption 12% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Field Recycling Unit (0) Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Sensor Array System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Light Armor Plating Shock Absorption System Improved EM Pulse Cannon Ion Cannon Ion Cannon Flak Gun Remote Datajack [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Improved EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 122 | 7 5 1 13 50 46 Power 30 | 1 1 . 4 13 11 Engine 16 | 1 . . 4 8 3 Core 14 | . 1 . . 5 8 Reactor . | . . . . . . Propulsion 36 | 2 . . 7 19 8 Treads 10 | 2 . . 2 6 . Leg 22 | . . . 4 13 5 Wheel 4 | . . . 1 . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 4 . . 5 14 Device 9 | . . . . 2 7 Storage 9 | 1 3 . . 1 4 Processor 1 | . . . . . 1 Hackware 2 | . . . . 2 . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 32 | 3 . 1 2 13 13 Energy Gun 6 | . . . 1 2 3 Energy Cannon 8 | . . . . 4 4 Ballistic Gun 11 | 3 . 1 1 . 6 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 2 | . . . . 2 . Slashing Weapon 4 | . . . . 4 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 59 | . . 1 5 24 29 Power 14 | . . 1 1 7 5 Propulsion 21 | . . . 2 10 9 Utility 10 | . . . . 1 9 Weapon 14 | . . . 2 6 6 Highest Loss Streak 17 | . . 1 5 10 17 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 86 | . 99 93 94 86 79 Engine 8 | . 11 . 10 11 4 Core 4 | . 3 8 . 2 7 Treads 10 | . 28 28 20 11 . Leg 12 | . . . 16 18 5 Wheel 3 | . . . 2 1 7 Device 5 | . . . . 1 14 Storage 9 | . 22 14 11 9 7 Hackware 8 | . . . . 13 7 Protection 4 | . 5 14 11 2 3 Energy Gun 2 | . . . 3 4 2 Energy Cannon 2 | . . . . 2 5 Ballistic Gun 8 | . 28 28 18 1 6 Slashing Weapon 1 | . . . . 4 . Peak Build Rating 48 | 6 10 10 10 32 48 Average Rating 25 | 3 7 9 9 25 38 On Entrance 10 | . 6 10 7 9 31 Naked Turns . | . . . . . . Heaviest Build 49 | 11 29 29 29 46 49 Greatest Support 72 | 40 40 40 60 60 72 Greatest Overweight (x) 10 | 1 . . 2 3 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 6 Class Distribution -------------------- 47% | Mutant 38% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1567 | 187 80 85 299 455 461 Remotely . | . . . . . . Salvage Created 2671 | . 80 21 704 1426 440 Parts 135 | . 4 1 34 68 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 2 1 14 25 7 Melee 13 | . . . . 13 . Guns 28 | . 2 1 14 7 4 Cannons 6 | . . . . 3 3 AOE 1 | . . . . 1 . Classes Destroyed 13 | . 1 1 5 4 2 Worker 6 | . . . 1 3 2 Builder 2 | . . . . . 2 Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 4 | . . . 1 2 1 Swarmer 1 | . . . . 1 . Grunt 32 | . 2 . 11 16 3 Brawler 2 | . . . . 1 1 Duelist 1 | . . . 1 . . Sentry 8 | . . . 2 5 1 Demolisher 1 | . . 1 . . . Hunter 3 | . . . . 2 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 2 1 7 4 5 Combat Bots Only 5 | . 2 1 5 4 2 Max Kills in Single Turn 4 | . 1 1 2 1 4 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 718 | . 9 10 84 245 370 Missed 224 | . 3 4 26 56 135 Damage Taken 8069 | . 83 152 909 3189 3736 Core 1408 | . 42 42 145 471 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 57 | . . 3 8 6 40 Core Remaining (%) 60 | 100 . 66 63 14 . Volleys Fired 167 | 1 8 1 59 57 41 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 40 40 40 60 130 130 Shots Fired 298 | 2 16 2 118 88 72 Gun 251 | 2 16 2 118 62 51 Cannon 40 | . . . . 19 21 Launcher . | . . . . . . Special 7 | . . . . 7 . Kinetic 166 | 2 16 2 101 17 28 Thermal 70 | . . . . 47 23 Explosive . | . . . . . . Electromagnetic 62 | . . . 17 24 21 Robot Hit Streak 9 | . 2 3 9 9 6 Robot Miss Streak 8 | . 2 . 3 3 8 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 230 | . 8 2 79 93 48 Core Hits 116 | . 6 1 38 37 34 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 12 | . 1 . . 9 2 Burn 2 | . . . . 1 1 Destroy 1 | . 1 . . . . Corrupt 2 | . . . . 1 1 Sever 7 | . . . . 7 . Melee Attacks 46 | . . . . 46 . Impact 4 | . . . . 4 . Slashing 42 | . . . . 42 . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5360 | 9 84 22 865 2935 1445 Guns 2359 | 9 84 22 865 658 721 Cannons 777 | . . . . 397 380 Explosions 344 | . . . . . 344 Melee 1814 | . . . . 1814 . Ramming . | . . . . . . Kinetic 1210 | 9 84 22 702 81 312 Thermal 1361 | . . . . 608 753 Explosive . | . . . . . . Electromagnetic 975 | . . . 163 432 380 Impact 122 | . . . . 122 . Slashing 1692 | . . . . 1692 . Piercing . | . . . . . . Highest Corruption 12 | . . . . 4 12 Average Corruption 7 | . . . . 4 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . . . 18 43 Message Errors 9 | . . . . 1 8 Matter Fused 14 | . . . . 4 10 Heat Flow Errors 4 | . . . . 2 2 Energy Discharges 9 | . . . . 4 5 Parts Rejected 3 | . . . . . 3 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 5 | . . . . 3 2 Misfires 3 | . . . . 1 2 Alerts 2 | . . . . 1 1 Misdirections 1 | . . . . . 1 Weapon Failures 5 | . . . . 2 3 Overload Shots . | . . . . . . Overflow Damage 199 | . . . . 169 30 Projectiles 77 | . . . . 47 30 Explosions . | . . . . . . Melee 122 | . . . . 122 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . . . . 68 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 604 | . 12 14 73 422 604 Average Temperature 143 | . 8 11 22 146 220 Received Heat Transfer 2620 | . 48 52 330 1455 735 Effects 20 | . . . . 10 10 Shutdowns 8 | . . . . 4 4 Energy Bleed 3 | . . . . 2 1 Interference 6 | . . . . 3 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Parts Fried 6 | . . . . 5 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 2222 | . . . . 1295 927 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 320 | . 110 62 215 320 225 Initial 145 | . . 42 20 78 145 Average 111 | . 34 45 107 125 124 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 84 | 100 100 100 78 83 83 Level 1 15 | . . . 21 16 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . . 2 6 6 Investigation 2 | . . . . 1 1 Extermination 2 | . . . . . 2 Reinforcement 7 | . . . 2 2 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 10 | . 2 . 2 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 5 21 23 48 45 Peak Tracking Total 21 | . 4 17 6 6 21 Tactical Retreats 11 | . 1 . . 4 6 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . . . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . . . 2 3 2 Terminals 6 | . . . 2 3 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . . 4 6 5 Successful 9 | . . . 3 3 3 Failed 6 | . . . 1 3 2 Catastrophic 4 | . . . 1 2 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . . . 4 6 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 3 3 3 Record 5 | . . . 1 1 3 Prototype ID Bank 1 | . . . 1 . . Alert Level 2 | . . . . 2 . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 1 2 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3638 | 73 278 69 559 1466 1193 Spaces Moved 1784 | 38 144 40 234 592 736 Core 139 | 9 . . . . 130 Treads 585 | 29 144 40 139 233 . Legs 384 | . . . 5 293 86 Wheels 676 | . . . 90 66 520 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 110 122 100 Average Speed 138 | 141 160 160 142 151 119 Slowest Speed 550 | 160 160 160 260 330 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 22 15 35 41 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . . . . 41 Melee . | . . . . . . Projectile . | . . . . . . AOE 41 | . . . . . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2596 | 55 176 43 351 988 983 Wait 263 | . 4 . 32 139 88 Move 1779 | 37 143 39 233 591 736 Hop . | . . . . . . Pick Up 148 | 10 14 1 11 66 46 Fast Attach . | . . . . . . Attach 80 | 6 1 . 8 32 33 Detach . | . . . . . . Swap 42 | 1 4 1 5 18 13 Drop 71 | . 2 1 3 39 26 Fire 167 | 1 8 1 59 57 41 Melee 46 | . . . . 46 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 8) 352 | -10/Materials | Entered Mines 364 | -10/Mines | Met a Derelict bent on vengeance 395 | -10/Mines | Assembled infested the area 397 | -10/Mines | Discovered new exit (range 12) 400 | -10/Mines | Assisted by a Guerilla fighting off Assembled 421 | -10/Mines | Entered Materials 421 | -9/Materials | Evolved 2 slots: Propulsion x2 846 | -9/Materials | Lost 5 parts (1p2n2w) 976 | -9/Materials | Discovered new exit (range 4) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1262 | -8/Materials | Lost 10 parts (3p2n1u4w) 1636 | -8/Materials | Core integrity fell below 50% 1795 | -8/Materials | Lost 4 parts (1p2n1w) 1999 | -8/Materials | Lost 4 parts (1p3n) 2053 | -8/Materials | Garrison activated, responded to threat 2125 | -8/Materials | Core integrity fell below 20% 2416 | -8/Materials | Discovered new exit (range 5) 2446 | -8/Materials | Entered Factory 2446 | -7/Factory | Evolved 2 slots: Utility x2 2605 | -7/Factory | Build established: Scavenger-Mutant 2681 | -7/Factory | Lost 9 parts (2p3n3u1w) 2839 | -7/Factory | System corruption reached 10% 2914 | -7/Factory | Build established: Mutant 3359 | -7/Factory | Cargo convoy interrupted 3436 | -7/Factory | Build established: Scavenger-Mutant 3550 | -7/Factory | Discovered new exit (range 12) 3606 | -7/Factory | Core integrity fell below 50% 3633 | -7/Factory | Core integrity fell below 20% 3639 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03631_ U-05 Engineer lays Concrete. 03631_ Imp. EM Pulse Cannon destroyed. 03632_ K-01 Serf collects debris. 03632_ Imp. Light Armor Plating destroyed. 03632_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03633_ U-05 Engineer lays Concrete. 03633_ Gatling Laser destroyed. 03633_ Knocked back. 03634_ P&VV