Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.04 @ 16:14:44 Player: kaletaa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1008) 1008 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-80) -80 TOTAL SCORE: 2913 Bonus ------- Follower Combat Kills 14 Friendly Fire -94 Cogmind --------- Core Integrity 247/550 Matter 274/300 Energy 160/160 System Corruption 5% Temperature Cool (191) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Cryofiber Web Large Storage Unit Improved Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Reinforced Ion Engine Light Deuterium Engine Large Storage Unit Propulsion Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Improved Power Shielding > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle Pulse Rifle Minigun > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Light Deuterium Engine Propulsion Shielding Light Armor Plating EM Pulse Gun [Rating: 26] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 26 | 7 1 4 4 10 Power 4 | 1 . 1 . 2 Engine 2 | 1 . . . 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads 2 | . . . . 2 Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . 1 1 2 Device 1 | . . . . 1 Storage 3 | 2 . . . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 1 2 2 4 Energy Gun 8 | 2 1 . 2 3 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . . 1 4 6 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility . | . . . . . Weapon 7 | . . 1 2 4 Highest Loss Streak 4 | . . 1 1 4 Average Slot Usage (%) 86 | . 100 98 78 78 Engine 5 | . 14 . . 8 Core 9 | . . 13 11 9 Treads 1 | . . . . 5 Leg 18 | . 28 28 18 5 Device 2 | . . . . 7 Storage 14 | . 28 14 11 9 Processor 6 | . . 13 11 1 Protection 5 | . . . 10 9 Energy Gun 16 | . 28 12 14 15 Ballistic Gun 2 | . . . . 7 Launcher 2 | . . 11 . . Naked Turns . | . . . . . Heaviest Build 38 | 13 14 16 18 38 Greatest Support 42 | 20 20 20 20 42 Greatest Overweight (x) 11 | . . . 1 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 6 10 Average Capacity 6 | 5 8 6 6 7 Most Carried 8 | 4 8 8 6 7 Average Carried 6 | 2 7 6 5 6 Final Capacity 10 | 8 8 6 6 10 Final Carried 8 | 2 8 6 6 6 Class Distribution -------------------- 80% | Mutant 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 664 | 265 10 95 30 264 Remotely . | . . . . . Salvage Created 1318 | 83 145 85 373 632 Parts 70 | 3 9 3 26 29 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 3 3 9 13 Guns 25 | . 3 . 9 13 Cannons 1 | . . 1 . . AOE 2 | . . 2 . . Classes Destroyed 7 | 1 1 2 2 1 Recycler 2 | 1 . . . 1 Operator 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 8 | . . 1 3 4 Grunt 14 | . 3 1 4 6 Brawler 1 | . . . 1 . Sentry 5 | . . 1 1 3 Best Kill Streak 5 | 1 3 1 3 5 Combat Bots Only 5 | . 3 1 3 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1507 | . 95 275 335 802 Core 407 | . 33 18 53 303 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 79 86 . Volleys Fired 94 | 3 10 7 28 46 Largest 3 | 2 2 2 2 3 Hottest 144 | 80 80 130 140 144 Shots Fired 179 | 6 20 13 43 97 Gun 168 | 6 20 4 41 97 Cannon . | . . . . . Launcher 6 | . . 6 . . Special 5 | . . 3 2 . Kinetic 39 | . . . . 39 Thermal 102 | 6 20 3 22 51 Explosive 6 | . . 6 . . Electromagnetic 32 | . . 4 21 7 Robot Hit Streak 31 | 6 19 30 31 22 Robot Miss Streak 3 | . 1 . 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 140 | 6 19 11 32 72 Core Hits 59 | 2 6 9 13 29 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2221 | 68 194 397 391 1171 Guns 1872 | 68 194 48 391 1171 Cannons . | . . . . . Explosions 301 | . . 301 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 377 | . . . . 377 Thermal 1181 | 68 194 48 174 697 Explosive 301 | . . 301 . . Electromagnetic 362 | . . 48 217 97 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 17 | . . . . 17 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 6 | . . . . 6 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 21 | . . 21 . . Projectiles . | . . . . . Explosions 21 | . . 21 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 127 | . . 127 . . Shots 6 | . . 6 . . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 665 | 54 228 68 210 665 Average Temperature 144 | 29 109 25 59 227 Received Heat Transfer 543 | . 66 27 90 360 Effects 13 | . . . . 13 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 1 . . 7 Heat Transferred 2735 | 150 450 100 444 1591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 195 | 5 102 98 158 195 Initial 36 | . 2 33 23 36 Average 66 | 1 40 56 92 72 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . 1 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 5 7 14 19 Peak Tracking Total 6 | . 3 3 4 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . 2 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 1 2 3 1 Terminals 6 | . 1 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 4 2 8 1 Successful 11 | . 3 2 5 1 Failed 4 | . 1 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 4 1 8 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 2 5 1 Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Repair Station Index 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Dispatch Records 2 | . 1 . 1 . Investigation Status 1 | . . . 1 . Zone Layout 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 7 | . . 7 . . Total Damage 127 | . . 127 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2071 | 92 351 446 563 619 Spaces Moved 1208 | 55 246 291 358 258 Core 22 | 19 . . . 3 Treads 94 | . . . . 94 Legs 1092 | 36 246 291 358 161 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 133 | 95 120 120 127 176 Slowest Speed 600 | 120 120 120 150 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 30 63 32 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . 4 . . Terrain Destroyed 33 | . . 33 . . Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . 33 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1498 | 87 282 370 418 341 Wait 139 | 15 18 59 25 22 Move 1204 | 54 245 290 357 258 Hop . | . . . . . Pick Up 22 | 7 7 3 4 1 Fast Attach 12 | 2 . 3 . 7 Attach 10 | 5 . . 4 1 Detach . | . . . . . Swap 4 | . 1 1 . 2 Drop 12 | . 1 7 . 4 Fire 94 | 3 10 7 28 46 Melee . | . . . . . Ram . | . . . . . Kick 1 | 1 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [Exi]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Entered Mines 451 | -10/Mines | Met a Derelict shopkeep closing up shop 658 | -10/Mines | Learned location of Mines (-9) 659 | -10/Mines | Received a Mining Laser from a helpful Derelict 728 | -10/Mines | Allies destroyed YI-UF0 756 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 842 | -10/Mines | Discovered new exit (range 10) 868 | -10/Mines | Discovered new exit (range 12) 890 | -10/Mines | Entered Materials 890 | -9/Materials | Accompanied by 1 ally 890 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1427 | -9/Materials | Discovered new exit (range 15) 1453 | -9/Materials | Entered another Materials area 1453 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1862 | -8/Materials | Build established: Tank 2066 | -8/Materials | Core integrity fell below 50% 2072 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Carbon-fiber Leg. K-01 Serf cleans the Nuclear Reactor. R-06 Scavenger collects Imp. Heat Sink. Overheating: System interference. Minigun temporarily disabled. Minigun destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. System corrupted: EM Pulse Gun targeting data glitched. G-47 Trooper destroyed. K-01 Serf collects debris. System corrupted: EM Pulse Gun targeting data glitched. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. U-05 Engineer lays Concrete. EM Pulse Gun destroyed. 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[ ? ????????????? | | ????????? #???# ############ ?????????????? | | ??????????????# ???????????????????????????? | | ??????????????#????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSigixCutter Manual? 0 Play Time 00:19:58 Cumulative 4.9 hours Start 2021.12.04 @ 15:56:34 End 2021.12.04 @ 16:14:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ffb29ce-6f1d-448f-b178-8f1c0b966669