Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 11:36:14 Player: Foolatea Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (688) 688 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1885) 1885 TOTAL SCORE: 6693 Bonus ------- Follower Combat Kills 594 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Improved Signal Interpreter Weapon Cycler Powered Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Deep Structural Scanner IFF Parser Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Antimatter Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Fission Core Armored Treads Power Amplifier Advanced Heat Sink Large Matter Pod Compact Matter Pod Compact Matter Pod Improved Signal Interpreter Energy Filter Weapon Cycler Graphene Brace Improved Hardlight Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] High-powered Tractor Beam Long-range Proton Cannon Long-range Proton Cannon Powered Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon CPS Tube Multitool Spear [Rating: 117] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Slots Evolved 10 | . . . . 8 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 2 . 1 Weapon 4 | . . . . 4 . . Parts Attached 49 | 8 4 2 13 1 9 12 Power 6 | 1 . 1 2 . . 2 Engine 5 | 1 . 1 1 . . 2 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 10 | 3 1 . 1 1 2 2 Treads 5 | 1 1 . . . 2 1 Leg . | . . . . . . . Wheel 5 | 2 . . 1 1 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 1 . 6 . 5 3 Device 9 | 1 . . 5 . 3 . Storage 5 | 1 1 . 1 . 2 . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 16 | 2 2 1 4 . 2 5 Energy Gun 1 | 1 . . . . . . Energy Cannon 4 | . 1 1 . . . 2 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 5 | . . . 1 . 1 3 Launcher . | . . . . . . . Special Weapon 2 | . 1 . 1 . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . . . 1 1 Corrupted Parts 2 | . . . . . 2 . System Corruption 11 | . . . . . 11 . Parts Lost 17 | . . . . . . 17 Power 3 | . . . . . . 3 Propulsion 5 | . . . . . . 5 Utility 5 | . . . . . . 5 Weapon 4 | . . . . . . 4 Highest Loss Streak 16 | . . . . . . 16 To Critical Strikes . | . . . . . . . Average Backups 15 | 4 10 11 14 11 21 22 Power 1 | . 1 1 1 1 1 . Propulsion 1 | 2 3 2 1 . . . Utility 7 | 1 2 2 5 5 12 12 Weapon 3 | . 4 4 2 1 5 5 Tool/Special . | . . . . . . . Unused Backups 21 | 1 . 4 4 . 2 10 Power 1 | . . . 1 . . . Propulsion 3 | 1 . 2 . . . . Utility 13 | . . 1 2 . 2 8 Weapon 3 | . . 1 1 . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 93 100 96 69 72 66 Engine 8 | . 14 14 8 6 6 8 Core 3 | . . . 5 . . . Treads 10 | . 14 14 10 6 6 10 Wheel 15 | . 13 14 17 15 19 9 Device 14 | . 14 14 14 18 17 13 Storage 11 | . 14 14 13 6 8 4 Energy Cannon 6 | . . 3 10 5 . . Ballistic Gun 1 | . 14 10 . . . . Ballistic Cannon 1 | . . . 1 6 3 2 Special Weapon 2 | . 4 14 2 . . . Impact Weapon 2 | . . . 4 . . . Piercing Weapon 3 | . . . 5 2 2 2 Special Melee Weapon 1 | . . . . . 5 4 Peak Build Rating 117 | 7 8 15 30 38 110 117 Average Rating 42 | 5 7 10 22 34 94 100 On Entrance 29 | . 7 8 15 25 38 110 Avg Prop Armor Cover (%) 12 | 15 12 11 13 9 7 15 Naked Turns 116 | . . . . . . 116 Heaviest Build 179 | 15 31 29 57 64 166 179 Greatest Support 40 | 20 40 10 20 30 30 40 Greatest Overweight (x) 16 | 1 3 2 5 3 8 16 Average Overweight (x) 3 | . 1 2 3 2 5 4 Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 Average Capacity 19 | 7 13 15 19 20 24 23 Most Carried 25 | 8 13 15 20 19 25 25 Average Carried 18 | 4 10 13 19 15 22 23 Final Capacity 25 | 8 15 15 20 20 25 5 Final Carried 25 | 8 12 15 20 17 25 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Matter Collected 2741 | 304 92 120 220 . 862 1143 Remotely 1607 | . . . . . 837 770 Salvage Created 1123 | 165 214 . . . 364 380 Parts 39 | 13 6 . . . 11 9 Haulers Intercepted 3 | . 1 . . . 1 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Combat Hostiles Destroyed 13 | . 4 . . . 4 5 Guns 4 | . 4 . . . . . Cannons 9 | . . . . . 4 5 Classes Destroyed 7 | 2 3 . . . 2 . Tunneler 4 | 4 . . . . . . Hauler 3 | . 1 . . . 1 1 Recycler 3 | 1 1 . . . . 1 Swarmer 3 | . 3 . . . . . Grunt 6 | . 1 . . . 3 2 Specialist 1 | . . . . . 1 . Programmer 4 | . . . . . 1 3 Best Kill Streak 4 | 3 4 . . . 2 3 Combat Bots Only 3 | . 3 . . . 2 2 Max Kills in Single Turn 2 | 2 2 . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Hostile Shots Fired 203 | . 17 . . . 21 165 Missed 73 | . 9 . . . 10 54 Hits 130 | . 8 . . . 11 111 Projectile 130 | . 8 . . . 11 111 AOE 2 | . . . . . . 2 Critical Strikes 8 | . . . . . . 8 Actively Blocked 6 | . . . . . . 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 3830 | . 72 71 . . 201 3486 Core 1067 | . . 14 . . 52 1001 Absorbed by Shields 42 | . . . . . 42 . Regen/Repaired (Parts) 453 | . . . 311 . 43 99 Core Remaining (%) 95 | 100 . . 94 . 93 . Volleys Fired 86 | 10 25 1 . . 22 28 Largest 3 | 2 2 1 . . 1 3 Hottest 162 | 70 100 100 . . 51 162 Shots Fired 118 | 18 39 1 . . 23 37 Gun 46 | 18 28 . . . . . Cannon 62 | . 2 . . . 23 37 Launcher . | . . . . . . . Special 10 | . 9 1 . . . . Kinetic 79 | 8 14 . . . 23 34 Thermal 36 | 10 25 1 . . . . Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 10 | 6 5 . . . 3 10 Robot Miss Streak 4 | 3 2 . . . 4 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 72 | 10 21 . . . 10 31 Core Hits 34 | 6 9 . . . 9 10 Critical Kills 7 | . . . . . 6 1 Critical Parts Destroyed 8 | . . . . . 3 5 Critical Strikes 24 | 1 2 . . . 9 12 Burn 3 | 1 2 . . . . . Destroy 16 | . . . . . 9 7 Blast 5 | . . . . . . 5 Melee Attacks 17 | . . . . 2 . 15 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 17 | . . . . 2 . 15 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1741 | 144 266 . . . 284 1047 Guns 410 | 144 266 . . . . . Cannons 1196 | . . . . . 284 912 Explosions . | . . . . . . . Melee 129 | . . . . . . 129 Ramming 6 | . . . . . . 6 Kinetic 1394 | 67 152 . . . 284 891 Thermal 191 | 77 114 . . . . . Explosive . | . . . . . . . Electromagnetic 21 | . . . . . . 21 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 129 | . . . . . . 129 Highest Corruption 11 | . . . . . 11 5 Average Corruption 1 | . . . . . 6 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 1 8 Message Errors 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 2 | . . . . . . 2 Knockbacks 9 | . . . . . 1 8 Impact . | . . . . . . . Kinetic 9 | . . . . . 1 8 Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 212 | 74 42 . . . . 212 Average Temperature 36 | 37 19 . . . . 69 Received Heat Transfer 366 | . 12 . . . 24 330 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 777 | 296 481 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 98 | 100 100 . . 100 100 97 Level 1 1 | . . . . . . 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 220 | 15 82 . . 1 164 220 Initial 86 | . . . . . . 86 Average 46 | 3 24 . . . 66 58 Influence Increases 1207 | 25 133 . . 1 204 844 Destroy 0b10 Robot/C 600 | . 80 . . . 120 400 Destroy 0b10 Robot/NC 50 | 25 10 . . . 5 10 Destroy Leader 124 | . 22 . . . 20 82 Allied During Kill 90 | . . . . . 14 76 Successful Hack 45 | . 13 . . . . 32 Destroy Structure 43 | . 8 . . 1 . 34 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 240 | . . . . . 45 195 Influence Decreases 994 | 25 133 . . 1 40 795 Entered New Map 78 | . . . . . . 78 Time Decay 622 | 25 133 . . 1 . 463 Lost Part 170 | . . . . . . 170 Lost Ally 124 | . . . . . 40 84 Squads Dispatched 11 | . 1 . . . 1 9 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . . . 1 4 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 7 . . . 13 32 Peak Tracking Total 10 | . 4 . . . 6 10 Tactical Retreats 5 | . . . . . 2 3 Traps | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Traps Triggered 5 | . . 2 . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Machines Accessed 17 | . 3 1 2 2 . 9 Terminals 8 | . 3 . . 1 . 4 Fabricators 3 | . . . . 1 . 2 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 38 | . 11 1 4 2 . 20 Successful 21 | . 5 1 4 1 . 10 Failed 17 | . 6 . . 1 . 10 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 15 | . 7 . . 1 . 7 Terminals 22 | . 11 . . 1 . 10 Fabricators 6 | . . . . 1 . 5 Repair Stations 4 | . . . . . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 12 | . 3 1 4 1 . 3 Record 4 | . . . 4 . . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Terminal Index 1 | . . . . . . 1 Locate Traps 2 | . 1 . . . . 1 Hauler Manifests 2 | . 1 . . . . 1 Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 4 | . 2 . . . . 2 Terminals 3 | . 2 . . . . 1 Assimilate 1 | . 1 . . . . . Botnet 2 | . 1 . . . . 1 Fabricators 1 | . . . . . . 1 Liberate 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . 1 . 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 139 | . . . . . . 139 Total Part Build Rating 18 | . . . . . . 18 Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 70 | . . . . . . 70 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . . 2 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Total Allies 3 | . . . . . . 3 Largest Group 2 | . . . . . . 2 Highest-Rated Group 82 | . . . . . . 82 Highest-Rated Ally 44 | . . . . . . 44 Initial UFD Resources 28 | . . . . 24 24 28 Total Orders 4 | . . . . . . 4 STAY 2 | . . . . . . 2 FOLLOW 2 | . . . . . . 2 Ally Attacks 103 | . . . . . 19 84 Total Damage 3239 | . . . . . 626 2613 Kills 17 | . . . . . 2 15 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Borg Created 6 | . . . . . 6 . Largest Collective 3 | . . . . . 3 . Intel | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Active Infowar (turns) 5943 | 38 484 290 3345 173 419 1194 IFF 1069 | . . . 4 171 23 871 Structural 1693 | . . . 348 173 21 1151 Seismic 4396 | 38 484 290 2993 172 419 . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Turns Passed 6298 | 121 484 290 3442 173 462 1326 Spaces Moved 4242 | 79 307 247 2519 120 189 781 Core 235 | 4 . . . . . 231 Treads 9 | 2 1 . . . . 6 Legs . | . . . . . . . Wheels 3998 | 73 306 247 2519 120 189 544 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 110 80 110 110 50 Average Speed 132 | 90 107 110 133 118 155 148 Slowest Speed 650 | 160 160 110 155 125 200 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 47 13 94 5 89 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 6 | . . 3 3 . . . Spaces Dug 19 | . 8 . . 1 . 10 Terrain Destroyed 24 | . 8 . . 1 . 15 Melee 10 | . . . . 1 . 9 Projectile 14 | . 8 . . . . 6 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Total 4727 | 109 404 263 2595 146 325 885 Wait 168 | . 60 1 15 17 57 18 Move 4236 | 78 306 246 2518 119 188 781 Hop . | . . . . . . . Pick Up 62 | 10 4 5 27 2 12 2 Fast Attach 30 | 7 . . 7 1 6 9 Attach 20 | . 1 1 2 5 1 10 Detach 9 | . 1 1 1 . 4 2 Swap 34 | 1 6 1 7 . 5 14 Drop 42 | 3 1 7 18 . 7 6 Fire 86 | 10 25 1 . . 22 28 Melee 17 | . . . . 2 . 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 16 . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous 6 | . . . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 11) 541 | -10/Materials | Discovered new exit (range 9) 606 | -10/Materials | Entered Subcaves 607 | -10/Subcaves | Approached by a straggling Scientist 653 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 703 | -10/Subcaves | Discovered new exit (range 13) 787 | -10/Subcaves | Visited 4L-MR0's lab 807 | -10/Subcaves | Found Powered Cannon 813 | -10/Subcaves | Found Prototype Special Melee Weapon 896 | -10/Subcaves | Entered Scraptown 1165 | -8/Scraptown | Visited UFD Registry 1193 | -8/Scraptown | Visited CR-KLE's Repair Center 1210 | -8/Scraptown | Visited SPCMW 1234 | -8/Scraptown | Visited Cave Peace 1296 | -8/Scraptown | Visited Awakened 1371 | -8/Scraptown | Learned location of Extension (-5) 1887 | -8/Scraptown | Visited Assassins FH 2107 | -8/Scraptown | Visited TADAMA 2152 | -8/Scraptown | Visited Spacefarers 2321 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2325 | -8/Scraptown | Learned Research terminal intel 2351 | -8/Scraptown | Discovered new exit (range 3) 2736 | -8/Scraptown | Registered with UFD as "Fissionrider" 2785 | -8/Scraptown | Visited Scrapoid Research Area 2842 | -8/Scraptown | Visited Junk Cannon Lab 2908 | -8/Scraptown | Visited Abandonware Association 2923 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2940 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3075 | -8/Scraptown | Discovered new exit (range 3) 3128 | -8/Scraptown | Visited Cartography Club 3145 | -8/Scraptown | Visited Observation Area 3210 | -8/Scraptown | Visited Research Penetration Think Tank 3462 | -8/Scraptown | Visited Chapter 10 3651 | -8/Scraptown | Found Deep Structural Scanner 3764 | -8/Scraptown | Visited Scrapoid Pod Storage 3788 | -8/Scraptown | Visited Curators Association 3921 | -8/Scraptown | CR-KLE repaired 6 parts 4273 | -8/Scraptown | Met Optimus 4273 | -8/Scraptown | Accepted into 0bPrime 4338 | -8/Scraptown | Entered Factory 4338 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x2, Weapon x4 4509 | -6/Factory | Identified exit to DSF 4511 | -6/Factory | Entered DSF 4515 | -6/DSF | Identified 1B-0RG's Assimilator 4588 | -6/DSF | Additional patrols routed to DSF 4620 | -6/DSF | Assimilating Shepherd 5a into Collective. 4789 | -6/DSF | Discovered new exit (range 15) 4835 | -6/DSF | Assimilating Chaingunner 5a into Collective. 4844 | -6/DSF | Assimilating Gladiator 5a into Collective. 4848 | -6/DSF | Assimilating Soldier 5a into Collective. 4853 | -6/DSF | Assimilating Soldier 5b into Collective. 4889 | -6/DSF | Lost 3 allies 4898 | -6/DSF | Assimilating Fighter 5a into Collective. 4965 | -6/DSF | System corruption reached 10% 4973 | -6/DSF | Entered Factory 4973 | -5/Factory | Accompanied by 3 allies 4973 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5461 | -5/Factory | Fabricated Rnf. Quantum Reactor? 5741 | -5/Factory | Build established: Scavenger-Mutant 5805 | -5/Factory | Repaired Broken IFF Parser? 6098 | -5/Factory | Garrison activated, responded to threat 6183 | -5/Factory | Released all parts (6) 6197 | -5/Factory | Build established: Mutant 6213 | -5/Factory | Lost 16 parts (3p4n5u4w) 6214 | -5/Factory | Core integrity fell below 50% 6289 | -5/Factory | Core integrity fell below 20% 6299 | -5/Factory | Core destroyed Last Messages --------------- 06192_ Penetrated by Slug. 06194_ Acquired 10 matter. 06232_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06237_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 06243_ Acquired 63 matter. 06243_ Acquired 74 matter. 06254_ K-01 Serf collects debris. 06255_ U-05 Engineer lays Concrete. 06258_ K-01 Serf collects debris. 06259_ U-05 Engineer lays Concrete. 06261_ K-01 Serf collects debris. 06262_ U-05 Engineer lays Concrete. 06265_ K-01 Serf collects debris. 06266_ U-05 Engineer lays Concrete. 06269_ K-01 Serf collects debris. 06274_ System corrupted: Energy discharge (-23). 06288_ Penetrated by Slug. 06299_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????? ## ]* | | ?????????????????????????? ## ############# ^ | | ?????????????????????????? ## # T ! ###### | | ?????????????????????????? ## # ###### | | ??????????????????????????? ## #! """ ###### ^ | | ??????????????????????????? ## # """ ###### | | ??????????????????????????? / #! """ # | | ??????????????????????????? ## # # | | ???????????????????????????#### #####+## | | ??????????????????????######### | | ??????????????????????# ### | | ??????????????????????# ### | | ??????????????????????# | | ??????????????????????# #########+######## | | ??????????????????????# #??# # | | ??????????????????????## ##??# # | | ??????????????########## #???# """ " "" # | | ??????????????# ## p #???# """ "R"" # | | ??????????????# """ ## #???# """ """ # | | ??????????????# """ ## ##??# # | | ??????????????# """ # YR ############+##### | | ??????????????# # ! | | ??????????????# """ + ################# | | ??????????????# """ # #????????????#### | | ??????????????# """ # ##+###????????????#### | | ??????????????# ###@###?????????????????#### | | ??????????????# #?#k#???????????????????#### | | ??????????????# #?# #???????????????????#### | | ??????????????#########?#k#???????????????????#### | | ????????????????????????# #???????????????????#### | | ????????????????????????# #???????????????????#### | | ????????????????????????# #???????????????????#### | | ????????????????????????# #???????????????????#### | | ????????????????????????# #???????????????????#### | | ????????????????????????? ????????????????????#### | | ?????????????????????????R????????????????????#### | | ????????????????????????? ????????????????????#### | | ????????????????????????? ????????????????????#### | | ?????????????????????????k????????????????????#### | | ????????????????????????? ????????????????????#### | | ????????????????????????? ????????????????????#### | | ??????????????????????????????????????????????#### | | ???????????????????????????????????? # ???#### | | ???????????????????????????????????" # ####### | | ???????????????????????????????????" # ####### | | ??????????????????????????????????? # ####### | | ???????????????????????????????????#+### ####### | | ??????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Rnf. Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- IFF Parser | 32% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed LightPoweredAutocannon Manual? 0 Play Time 01:43:02 Cumulative 120.1 hours Start 2026.05.19 @ 15:53:54 End 2026.05.20 @ 11:36:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 924743f7-ef73-4ca0-8cb1-6e774024cf7e