Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 18:59:44 Player: N.W.L Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (249) 1245 Value Destroyed (9746) 9746 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4025) 4025 TOTAL SCORE: 19056 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2915 Follower Combat Kills 277 Entered Garrisons 400 Friendly Fire -67 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Matter Filter EMP Blaster Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Core Analyzer Kinecellerator Hacking Suite > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Treads Improved Treads Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Machine Analyzer Matter Filter Light Armor Plating Light Armor Plating Layered Light Armor Plating Long-range Tractor Beam Improved Trap Extractor Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Gauss Rifle Flak Cannon Flak Cannon Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Remote Datajack Plasma Cutter Powered Hammer [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 3 | . . . . . 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 258 | 6 12 9 1 3 21 31 34 17 11 113 Power 15 | 1 2 2 . . 2 2 1 1 1 3 Engine 14 | 1 2 2 . . 2 2 . 1 1 3 Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 56 | 2 4 1 . 1 2 6 15 2 4 19 Treads 50 | . 2 1 . 1 2 6 15 2 4 17 Leg 4 | 2 2 . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 45 | 1 3 2 . 1 4 5 5 1 2 21 Device 12 | . 1 . . . . . 1 . 2 8 Storage 6 | 1 2 2 . 1 . . . . . . Processor 4 | . . . . . . . 1 . . 3 Hackware 4 | . . . . . 1 . 2 . . 1 Protection 19 | . . . . . 3 5 1 1 . 9 Artifact . | . . . . . . . . . . . Weapon 142 | 2 3 4 1 1 13 18 13 13 4 70 Energy Gun 12 | . 2 3 . 1 3 . . . . 3 Energy Cannon 18 | . . . . . 1 6 2 3 . 6 Ballistic Gun 71 | 2 1 . . . 6 9 7 9 3 34 Ballistic Cannon 8 | . . . . . 1 1 . . . 6 Launcher 19 | . . . . . 2 2 . 1 1 13 Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 8 | . . . . . . . 2 . . 6 Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . 1 . . 2 Unidentified Prototypes 8 | . . . . . . . . . . 8 Parts Lost 69 | . 3 1 . . 6 11 2 2 2 42 Power 10 | . 1 1 . . 1 2 1 1 . 3 Propulsion 20 | . . . . . 1 4 1 . 1 13 Utility 21 | . . . . . 2 4 . . . 15 Weapon 18 | . 2 . . . 2 1 . 1 1 11 Highest Loss Streak 8 | . 1 1 . . 3 6 2 1 1 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 84 99 100 100 93 99 98 100 99 95 Engine 8 | . 13 13 14 14 7 8 5 3 9 6 Treads 25 | . 11 28 28 28 27 26 26 27 26 27 Leg 1 | . 16 . . . . . . . . . Device 5 | . 1 14 14 14 7 . . . 7 8 Storage 9 | . 14 14 14 14 9 9 9 9 9 6 Processor 4 | . . . . . . . 5 9 9 8 Hackware 6 | . . . . . 7 9 11 9 9 5 Protection 6 | . . . . . 8 17 7 9 1 5 Energy Gun 4 | . 5 26 15 26 12 . . . . . Energy Cannon 1 | . . . . . 1 4 . 3 9 . Ballistic Gun 17 | . 21 . . . 10 21 25 23 17 18 Naked Turns 10 | . . . . . . . . . . 10 Heaviest Build 124 | 10 29 88 30 90 110 115 104 104 105 124 Greatest Support 86 | 20 40 40 40 43 63 62 62 60 62 86 Greatest Overweight (x) 5 | . 1 2 . 2 1 1 2 1 2 5 Average Overweight (x) . | . . . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 25 15 25 25 25 25 25 25 25 Average Capacity 22 | 6 12 15 15 18 25 25 25 25 25 24 Most Carried 25 | 5 15 15 15 16 25 25 25 25 25 25 Average Carried 21 | 2 10 14 15 15 20 24 24 24 24 24 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 5 Final Carried 25 | 5 14 15 15 16 25 23 25 25 25 5 Class Distribution -------------------- 42% | Scavenger-Gunner 23% | Mutant 20% | Scavenger-Tank 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Matter Collected 9162 | 118 557 378 10 46 486 1009 1093 894 558 4013 Remotely 385 | . . . . . . . . . . 385 Salvage Created 9865 | . 741 131 . 88 843 775 917 770 816 4784 Parts 526 | . 46 4 . 3 40 50 52 59 50 222 Haulers Intercepted 15 | . 2 . . . 2 . 4 . 3 4 Recyclers Shooed 7 | . . 2 . . . . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Combat Hostiles Destroyed 202 | . 17 5 . . 15 22 17 24 12 90 Melee 2 | . 1 . . . . . . . . 1 Guns 156 | . 16 5 . . 10 17 17 20 6 65 Cannons 14 | . . . . . 1 . . . 4 9 AOE 30 | . . . . . 4 5 . 4 2 15 Classes Destroyed 19 | . 6 2 . 1 3 1 1 . 1 4 Worker 16 | . . . . . 1 . 1 . 3 11 Builder 11 | . 2 . . . . . . . 2 7 Tunneler 1 | . . . . . . . . . 1 . Hauler 15 | . 2 . . . 2 . 4 . 3 4 Recycler 11 | . . . . 1 2 . . . . 8 Mechanic 2 | . . . . . . . . . . 2 Operator 2 | . 1 . . . . . . . 1 . Watcher 7 | . 2 . . . 2 . 2 . . 1 Swarmer 36 | . 3 . . . 4 6 3 9 . 11 Grunt 94 | . 14 2 . . 9 7 6 5 9 42 Brawler 7 | . . . . . . . 1 1 . 5 Duelist 3 | . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . 1 Sentry 29 | . . . . . 1 7 6 5 2 8 Demolisher 1 | . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . 2 Hunter 12 | . . . . . 1 . 1 1 1 8 Programmer 15 | . . . . . . 2 . 3 . 10 Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 10 | . 2 1 . 1 6 10 6 4 6 9 Combat Bots Only 10 | . 2 1 . . 4 10 6 4 3 7 Max Kills in Single Turn 4 | . 1 1 . 1 3 2 2 4 2 4 Gunslinging 1 | . . . . . . . 1 . . . Exploded 4 | . . . . . 3 2 . 4 1 3 Melee 1 | . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Hostile Shots Fired 1152 | . 83 16 . . 77 114 78 71 51 662 Missed 342 | . 22 5 . . 17 29 20 18 19 212 Damage Taken 11873 | . 729 289 . . 881 1262 804 740 516 6652 Core 1399 | . 155 58 . . 125 91 111 51 107 701 Absorbed by Shields 3 | . . . . . . . . 3 . . Regen/Repaired (Parts) 235 | . . . . . . . 139 . . 96 Core Remaining (%) 41 | 100 . . . 14 . . . . 11 . Volleys Fired 671 | . 93 23 . 2 50 78 65 66 43 251 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 Hottest 140 | . 90 100 . 100 140 100 75 115 116 116 Shots Fired 1603 | . 164 40 . 4 136 156 182 138 116 667 Gun 1379 | . 164 35 . 4 119 125 179 115 72 566 Cannon 190 | . . . . . 13 28 3 22 41 83 Launcher 29 | . . . . . 4 3 . 1 3 18 Special 5 | . . 5 . . . . . . . . Kinetic 1358 | . 144 . . . 98 128 179 115 72 622 Thermal 188 | . 8 37 . 4 21 25 3 22 41 27 Explosive 22 | . . . . . 4 3 . 1 3 11 Electromagnetic 35 | . 12 3 . . 13 . . . . 7 Robot Hit Streak 19 | . 18 5 . 4 13 16 13 11 9 19 Robot Miss Streak 6 | . 5 4 . . 3 5 4 5 3 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 24 | . . . . . 3 6 5 3 . 7 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . 1 Shots Hit Robots 1050 | . 108 21 4 4 93 79 118 76 73 474 Core Hits 628 | . 39 9 . 2 45 43 47 40 39 364 Critical Kills 7 | . . . . . 1 . 1 1 . 4 Critical Parts Destroyed 4 | . . . . . . 1 . . 1 2 Critical Strikes 15 | . . 2 . . 3 1 1 1 1 6 Burn 3 | . . 2 . . 1 . . . . . Destroy 9 | . . . . . 1 1 1 1 1 4 Corrupt 1 | . . . . . 1 . . . . . Smash 2 | . . . . . . . . . . 2 Melee Attacks 25 | . . . 4 1 . . 4 . . 16 Impact 19 | . . . . . . . 3 . . 16 Slashing 1 | . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . 4 1 . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22599 | . 1208 281 . 38 1642 1888 2246 1543 1863 11890 Guns 16245 | . 1165 277 . 38 1057 1538 2246 1345 748 7831 Cannons 2061 | . . . . . 205 . . 57 838 961 Explosions 3773 | . . . . . 380 350 . 141 277 2625 Melee 434 | . . . . . . . . . . 434 Ramming 86 | . 43 4 . . . . . . . 39 Kinetic 16458 | . 1018 . . . 909 1538 2246 1345 748 8654 Thermal 1675 | . 52 236 . 38 236 . . 57 838 218 Explosive 3299 | . . . . . 380 350 . 141 277 2151 Electromagnetic 647 | . 95 41 . . 117 . . . . 394 Impact 434 | . . . . . . . . . . 434 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 32 | . 1 1 1 1 . 4 5 5 6 32 Average Corruption 6 | . 1 1 1 1 . 3 4 5 5 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 394 | . 5 6 6 4 . 36 60 36 26 215 Message Errors 101 | . . 2 1 1 . 5 11 14 7 60 Matter Fused 90 | . 2 . 1 1 . 12 11 4 6 53 Heat Flow Errors 46 | . 1 . . 1 . 5 11 1 2 25 Energy Discharges 32 | . . 2 3 1 . 2 7 3 2 12 Parts Rejected 6 | . . . . . . 1 1 . . 4 Parts Fused 3 | . . . . . . . . 2 . 1 Data Loss (minor) 35 | . 1 1 1 . . 5 6 2 2 17 Data Loss (major) 19 | . 1 1 . . . 2 5 2 3 5 Misfires 24 | . . . . . . 3 1 5 2 13 Alerts 7 | . . . . . . . 2 1 1 3 Misdirections 6 | . . . . . . . . . . 6 Weapon Failures 25 | . . . . . . 1 5 2 1 16 Overload Shots 1 | . . . . . . . . . . 1 Overflow Damage 258 | . . . . . 7 20 . . 17 214 Projectiles 17 | . . . . . . . . . 17 . Explosions 65 | . . . . . 7 20 . . . 38 Melee 176 | . . . . . . . . . . 176 Knockbacks 19 | . . . . . 1 . . . . 18 Impact 2 | . . . . . . . . . . 2 Kinetic 16 | . . . . . 1 . . . . 15 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 103 | . . . . . . . . 48 . 55 Shots 4 | . . . . . . . . 1 . 3 Rammed 14 | . 4 2 . . . . . . . 8 Targets Rammed 21 | . 10 2 . . . . . . . 9 Kicked 3 | . 3 . . . . . . . . . Crushed 4 | . 3 . . . . . . . . 1 Highest Temperature 507 | . 152 99 . 261 242 228 237 169 213 507 Average Temperature 76 | . 19 32 . 90 67 65 57 40 53 120 Received Heat Transfer 3432 | . 405 63 . . 495 450 306 207 189 1317 Effects 13 | . . . . . . 2 . . 1 10 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . 2 Interference 7 | . . . . . . 2 . . 1 4 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions 7 | . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . Heat Transferred 3393 | . 148 851 . 111 740 . . 74 1147 322 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Peak Influence 2165 | . 289 172 . 5 284 936 860 1324 904 2165 Initial 645 | . . 49 . . 1 142 456 211 645 240 Average 488 | . 112 32 . 1 101 532 574 778 700 658 Maximum Alert Level 5 | . 1 . . . 1 3 3 4 3 5 Low Security (%) 32 | 100 93 100 . 100 84 19 . . . 14 Level 1 20 | . 6 . . . 15 14 17 12 . 39 Level 2 20 | . . . . . . 37 54 31 37 9 Level 3 18 | . . . . . . 27 27 43 62 13 Level 4 5 | . . . . . . . . 12 . 14 Level 5 1 | . . . . . . . . . . 3 High Security 1 | . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . Squads Dispatched 58 | . 7 . . . 3 . 5 . 3 40 Investigation 19 | . 5 . . . 1 . 2 . 3 8 Extermination 5 | . . . . . . . . . . 5 Reinforcement 15 | . 2 . . . 2 . 1 . . 10 Assault 12 | . . . . . . . 1 . . 11 Garrison 7 | . . . . . . . 1 . . 6 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 4 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Distress Signals 15 | . 1 2 . . 2 . 5 . 2 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 314 | . 29 7 . . 23 21 45 24 20 145 Peak Tracking Total 15 | . 3 4 . . 6 4 7 4 4 15 Tactical Retreats 21 | . 2 3 . . . 3 . 2 1 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Traps Triggered 18 | . 2 . . . . 5 . 4 1 6 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts 48 | . . . . . . . 23 . . 25 Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 7 | . . . . . . . 4 . . 3 Reused 3 | . . 1 . . . . . . . 2 Traps Extracted 6 | . . . . . . . 4 . . 2 Installed 4 | . . 1 . . . . 1 . . 2 Triggered 6 | . . 1 . . . . . . . 5 Most Traps Carried 7 | . . 3 2 2 2 2 5 5 5 7 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Machines Disabled 31 | . . . . . 3 9 3 8 2 6 Max in Single Turn 2 | . . . . . 1 1 1 2 1 2 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . 3 . 3 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Machines Accessed 54 | . 5 1 . . 7 1 9 5 7 19 Terminals 39 | . 3 . . . 5 1 5 5 7 13 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . 1 . . 1 Recycling Units 6 | . 2 . . . 1 . 2 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . 2 Total Hacks 143 | . 14 1 . . 23 2 27 11 20 45 Successful 69 | . 9 1 . . 12 1 15 5 10 16 Failed 73 | . 4 . . . 11 1 12 6 10 29 Catastrophic 16 | . 2 . . . . . 2 . 4 8 Database Lockouts 1 | . 1 . . . . . . . . . Manual 49 | . 8 . . . 13 . 11 1 10 6 Terminals 107 | . 10 . . . 19 2 14 11 20 31 Fabricators 6 | . . . . . . . . . . 6 Repair Stations 8 | . . . . . . . 6 . . 2 Recycling Units 15 | . 4 . . . 3 . 6 . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . 4 Terminal Hacks 42 | . 5 1 . . 9 1 5 4 9 8 Record 2 | . 1 . . . 1 . . . . . Part Schematic 2 | . . . . . 1 . . . 1 . Robot Analysis 7 | . 1 . . . 3 . . . 2 1 Prototype ID Bank 2 | . . . . . 1 . . . . 1 Open Door 2 | . . 1 . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . 2 1 Emergency Access Points 2 | . . . . . . 1 . 1 . . Terminal Index 3 | . 1 . . . . . 1 . . 1 Alert Level 3 | . . . . . . . 1 . 2 . Unreport Threat 5 | . . . . . . . 3 . 2 . Locate Traps 3 | . 1 . . . 2 . . . . . Investigation Status 1 | . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . . . . 1 Registered Prototypes 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . . . 6 . . 2 Scan Component 4 | . . . . . . . 3 . . 1 Repair 4 | . . . . . . . 3 . . 1 Recycling Unit Hacks 6 | . 2 . . . . . 2 . . 2 Retrieve Components 6 | . 2 . . . . . 2 . . 2 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 Unlock Access 2 | . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 8 | . 2 . . . 2 . 1 1 1 1 Terminals 5 | . . . . . 2 . . 1 1 1 Assimilate 1 | . . . . . 1 . . . . . Botnet 4 | . . . . . 1 . . 1 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . Mask 1 | . . . . . . . 1 . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 46 | . 3 . . . 6 1 8 5 7 16 Full Trace Events 17 | . 1 . . . 2 . 4 1 3 6 Feedback Events 5 | . 1 . . . . . 1 . 1 2 Corruption 4 | . 1 . . . . . 1 . 1 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . . . . 42 Total Part Build Rating 4 | . . . . . . . . . . 4 Parts Repaired 4 | . . . . . . . 3 . . 1 Time 136 | . . . . . . . 114 . . 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 31 | . 12 . . . . . 13 . . 6 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . Non-combat 3 | . . . 3 . . . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . parse_system 4 | . . . 4 . . . . . . . Relay Couplers Released 33 | . . . . . . 14 . 12 . 7 Machine Destruction 26 | . . . . . . 14 . 12 . . Programmers 7 | . . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Total Allies 5 | . . . . . 1 3 . 1 . . Largest Group 3 | . . . . . 1 2 3 1 . . Highest-Rated Group 72 | . . . . . 10 48 72 20 . . Highest-Rated Ally 24 | . . . . . 10 24 24 20 . . Total Orders 7 | . . . . . . 5 2 . . . STAY 4 | . . . . . . 3 1 . . . FOLLOW 3 | . . . . . . 2 1 . . . Ally Attacks 43 | . . . . . . . 38 5 . . Total Damage 896 | . . . . . . . 750 146 . . Kills 16 | . . . . . . . 15 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Robot Analysis Total 7 | . 1 . . . 3 . . . 2 1 Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Turns Passed 16574 | 74 1805 1293 416 257 917 1663 2466 1293 922 5468 Spaces Moved 6040 | 52 884 461 247 128 295 559 828 442 289 1855 Core 116 | 3 . . . . . . . . . 113 Treads 5351 | . 389 461 247 128 295 559 828 442 289 1713 Legs 544 | 49 495 . . . . . . . . . Wheels 15 | . . . . . . . . . . 15 Hover . | . . . . . . . . . . . Flight 14 | . . . . . . . . . . 14 Fastest Speed 40 | 50 120 160 160 160 240 235 235 240 235 40 Average Speed 210 | 115 150 160 160 192 240 235 237 240 236 226 Slowest Speed 325 | 120 190 320 160 320 240 240 320 240 320 325 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 89 96 68 27 37 68 70 68 26 52 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 4 | . 2 2 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 38 | . . 5 . . . 4 5 . 2 22 Terrain Destroyed 266 | . . 5 . . 28 12 7 74 24 116 Melee 14 | . . . . . . . 4 . . 10 Projectile 32 | . . 5 . . 1 . 3 . 9 14 AOE 220 | . . . . . 27 12 . 74 15 92 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Total 8609 | 62 1206 963 265 135 411 788 1201 576 445 2557 Wait 1303 | . 185 454 14 . 25 65 213 38 92 217 Move 6030 | 51 883 460 246 127 295 558 828 441 288 1853 Hop 1 | . . . . . . . . . . 1 Pick Up 114 | 5 12 7 . 1 16 14 15 1 3 40 Fast Attach 49 | 6 4 2 . . 4 2 3 2 1 25 Attach 66 | . 4 . . . 9 10 4 1 3 35 Detach 14 | . 4 . . . 2 . 1 1 1 5 Swap 143 | . 4 7 1 3 8 19 27 14 7 53 Drop 77 | . 7 7 . 1 2 8 17 4 7 24 Fire 671 | . 93 23 . 2 50 78 65 66 43 251 Melee 25 | . . . 4 1 . . 4 . . 16 Ram 7 | . . . . . . . . . . 7 Kick 3 | . 3 . . . . . . . . . Crush 12 | . 7 2 . . . . . . . 3 Escape Stasis 16 | . . . . . . 8 . 8 . . Rewire 26 | . . . . . . 26 . . . . Trap 52 | . . 1 . . . . 24 . . 27 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 7) 563 | -10/Materials | Central database locked down 786 | -10/Materials | Discovered new exit (range 14) 1270 | -10/Materials | Core integrity fell below 50% 1705 | -10/Materials | Discovered new exit (range 10) 1880 | -10/Materials | Entered Mines 1884 | -10/Mines | Learned Materials terminal intel 1940 | -10/Mines | Found a hidden stash of uninstalled traps 1981 | -10/Mines | Discovered new exit (range 9) 2078 | -10/Mines | Assembled infested the area 2078 | -10/Mines | Discovered new exit (range 6) 2358 | -10/Mines | Learned location of Zion (-7) 2437 | -10/Mines | Learned location of Storage (-8) 2444 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2509 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2562 | -10/Mines | Core integrity fell below 20% 2698 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3167 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3167 | -10/Mines | Discovered new exit (range 5) 3173 | -10/Mines | Entered Exiles 3213 | -10/Exiles | Met 8R-AWN 3247 | -10/Exiles | Met EX-HEX 3309 | -10/Exiles | Met EX-BIN 3400 | -10/Exiles | Met EX-DEC 3568 | -10/Exiles | Discovered new exit (range 15) 3589 | -10/Exiles | Entered Mines 3606 | -9/Mines | Met a Derelict bent on vengeance 3791 | -9/Mines | Discovered new exit (range 16) 3846 | -9/Mines | Entered Materials 3846 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3847 | -8/Materials | Loaded intel: 12 terminal locations 4311 | -8/Materials | Lost 3 parts (1p2w) 4360 | -8/Materials | Build established: Scavenger-Tank 4763 | -8/Materials | Identified exit to Garrison 4763 | -8/Materials | Entered Garrison 4763 | -8/Garrison | Accompanied by 1 ally 4969 | -8/Garrison | Triggered checkpoint 5160 | -8/Garrison | Lost 6 parts (2p2n1u1w) 5171 | -8/Garrison | Destroyed 10 combat bots 5173 | -8/Garrison | Triggered checkpoint 5318 | -8/Garrison | Triggered checkpoint 5370 | -8/Garrison | Garrison Relay disabled 5549 | -8/Garrison | Triggered checkpoint 5578 | -8/Garrison | Garrison Relay disabled 5687 | -8/Garrison | Discovered new exit (range 11) 5775 | -8/Garrison | Triggered checkpoint 5942 | -8/Garrison | Triggered checkpoint 5993 | -8/Garrison | Triggered checkpoint 6166 | -8/Garrison | Garrison Relay disabled 6201 | -8/Garrison | Triggered checkpoint 6290 | -8/Garrison | Discovered new exit (range 11) 6384 | -8/Garrison | Discovered new exit (range 5) 6426 | -8/Garrison | Entered Materials 6426 | -8/Materials | Accompanied by 3 allies 6590 | -8/Materials | Discovered new exit (range 16) 6652 | -8/Materials | Repaired Minigun 6691 | -8/Materials | Repaired Minigun 6731 | -8/Materials | Repaired Minigun 7111 | -8/Materials | Discovered new exit (range 11) 7339 | -8/Materials | Discovered new exit (range 5) 7626 | -8/Materials | First assault squad dispatched 7659 | -8/Materials | Core integrity fell below 50% 7739 | -8/Materials | Discovered new exit (range 10) 7908 | -8/Materials | Garrison activated, responded to threat 7921 | -8/Materials | Build established: Hacker-Gunner 7938 | -8/Materials | Discovered new exit (range 8) 8260 | -8/Materials | Build established: Scavenger-Gunner 8892 | -8/Materials | Identified exit to Garrison 8892 | -8/Materials | Entered Garrison 9045 | -8/Garrison | Rescued a captive Derelict 9060 | -8/Garrison | Garrison Relay disabled 9068 | -8/Garrison | Triggered checkpoint 9326 | -8/Garrison | Phase Generator disabled 9414 | -8/Garrison | Discovered new exit (range 63) 9414 | -8/Garrison | Discovered new exit (range 65) 9414 | -8/Garrison | Discovered new exit (range 48) 9457 | -8/Garrison | Triggered checkpoint 9492 | -8/Garrison | Triggered checkpoint 9662 | -8/Garrison | Triggered checkpoint 9688 | -8/Garrison | Learned Materials security intel 9728 | -8/Garrison | Garrison Relay disabled 10028 | -8/Garrison | Garrison Relay disabled 10185 | -8/Garrison | Entered Materials 10241 | -8/Materials | Identified exit to Storage 10968 | -8/Materials | Core integrity fell below 20% 10993 | -8/Materials | Discovered new exit (range 16) 11107 | -8/Materials | Entered Factory 11107 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12018 | -7/Factory | Cargo convoy interrupted 12401 | -7/Factory | Repaired Hvy. Ion Cannon 13385 | -7/Factory | Fabricated Proton Missile Launcher? 13581 | -7/Factory | System corruption reached 10% 13852 | -7/Factory | Identified exit to Lower Caves 14707 | -7/Factory | First assault squad dispatched 14813 | -7/Factory | Discovered new exit (range 13) 14829 | -7/Factory | Garrison activated, responded to threat 14900 | -7/Factory | Lost 3 parts (2n1w) 15386 | -7/Factory | Hacking Suite fried by hacking feedback 15812 | -7/Factory | Lost 3 parts (2u1w) 16032 | -7/Factory | Core integrity fell below 50% 16141 | -7/Factory | Garrison activated, responded to threat 16340 | -7/Factory | High security lockdown imminent 16398 | -7/Factory | Lost 8 parts (1p1n3u3w) 16420 | -7/Factory | High security lockdown engaged 16492 | -7/Factory | Released all parts (9) 16504 | -7/Factory | Destroyed 7 combat bots 16505 | -7/Factory | Core integrity fell below 20% 16529 | -7/Factory | Lost 4 parts (1n2u1w) 16564 | -7/Factory | System corruption reached 30% 16575 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 16516_ System corrupted: Matter fused (-9). 16540_ ALERT: Assault forces dispatched. 16552_ System corrupted: Matter fused (-10). 16555_ C-30 ARC bursts open, deploying its payload. 16555_ G-50 Soldier unfolds itself. 16555_ G-47 Trooper unfolds itself. 16555_ L-41 Fighter unfolds itself. 16555_ G-47 Trooper unfolds itself. 16555_ M-28 Smith unfolds itself. 16559_ Slammed into S-27 Virus. 16563_ Corruption Screen destroyed. 16563_ System corrupted by crushing effect (+3). 16563_ Destabilizing: Core damaged (-35). 16564_ Slammed into S-27 Virus. 16568_ Acquired Xenon Bombardment Thruster. 16570_ |8JE1/:3W4ACETUIF0%AB7H:C